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* Add empty snake scenario * Move snake head around * Snake now has a tail * Rest of logic implementation * Ctrl K D layout fixes * Game gets faster as you collect more apples * Adjust speed increase rate down * Use white on black for snake and border and red for apple * Fix ScenarioTests not Disposing Scenario * Add disposes and fix to use LineCanvas.GenerateImage * Fix stack overflow, doh! --------- Co-authored-by: Tig <tig@users.noreply.github.com>