mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 07:47:54 +01:00
* Initial plan * Fix Wizard v2 architecture issues - ScrollBar API, event handlers, key bindings Co-authored-by: tig <585482+tig@users.noreply.github.com> * Implement issue #4155 - Put nav buttons in bottom Padding, Help in right Padding Co-authored-by: tig <585482+tig@users.noreply.github.com> * Address code review feedback - Extract helper method, improve null checks Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix disposal issue - Ensure _helpTextView is always disposed Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor & improvements. WIP * Tweaking layout * Wizard tweaks * Added View.GetSubViews that optinoally gets subviews of adornments * Refactor Wizard API: modern events, layout, and design - Replaced custom event args with standard .NET event args (CancelEventArgs, ValueChangingEventArgs, etc.) - Removed Finished event; use Accepting for wizard completion - Updated Cancelled, MovingBack, MovingNext to use CancelEventArgs - Refactored UICatalog scenarios and tests to new event model - Improved WizardStep sizing and wizard auto-resizing to content - Enhanced IDesignable for Wizard and WizardStep with richer design-time UI - Simplified help text padding logic in WizardStep - Removed obsolete code and modernized code style throughout - Improves API consistency, usability, and .NET idiomatic usage * Fixes #4515 - Navigating into and out of Adornments does not work * WIP. QUite broken. * All fixed? * Tweaks. * Exclude Margin subviews from drawing; add shadow tests Update Margin adornment to skip drawing subviews that are themselves Margin views, preventing unsupported nested Margin rendering. Add unit tests to verify that opaque-shadowed buttons in Margin are not drawn, while Border and Padding still support shadow rendering. Update test class to use output helper and assert driver output. * Final code cleanup and test improvements. * Update Margin.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update View.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update View.Hierarchy.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update View.Hierarchy.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Refactor: code style, formatting, and minor logic cleanup - Standardized spacing and formatting for method signatures and object initializations. - Converted simple methods and properties to expression-bodied members for conciseness. - Replaced named arguments with positional arguments for consistency. - Improved XML documentation formatting for readability. - Simplified logic in event handlers (e.g., Wizard Back button). - Removed redundant checks where properties are guaranteed to exist. - Fixed minor bugs related to padding, height calculation, and event handling. - Adopted consistent use of `var` for local variables. - Corrected namespace declarations. - Refactored methods returning constants to use expression-bodied syntax. - General code cleanup for clarity and maintainability; no breaking changes. * api docs --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
618 lines
20 KiB
C#
618 lines
20 KiB
C#
namespace UnitTests.DialogTests;
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public class WizardTests
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{
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// =========== Wizard Tests
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[Fact]
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public void DefaultConstructor_SizedProperly ()
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{
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var wizard = new Wizard ();
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Assert.NotEqual (0, wizard.Width);
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Assert.NotEqual (0, wizard.Height);
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wizard.Dispose ();
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}
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[Fact (Skip = "Convoluted test that needs to be rewritten")]
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[AutoInitShutdown]
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public void Finish_Button_Closes ()
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{
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// https://github.com/gui-cs/Terminal.Gui/issues/1833
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Wizard wizard = new ();
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WizardStep step1 = new () { Title = "step1" };
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wizard.AddStep (step1);
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var finishedFired = false;
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wizard.Accepting += (s, args) => { finishedFired = true; };
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var isRunningChangedFired = false;
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wizard.IsRunningChanged += (s, e) => { isRunningChangedFired = true; };
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SessionToken sessionToken = Application.Begin (wizard);
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AutoInitShutdownAttribute.RunIteration ();
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wizard.NextFinishButton.InvokeCommand (Command.Accept);
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AutoInitShutdownAttribute.RunIteration ();
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Application.End (sessionToken);
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Assert.True (finishedFired);
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Assert.True (isRunningChangedFired);
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step1.Dispose ();
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wizard.Dispose ();
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// Same test, but with two steps
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wizard = new ();
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step1 = new () { Title = "step1" };
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wizard.AddStep (step1);
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WizardStep step2 = new () { Title = "step2" };
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wizard.AddStep (step2);
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finishedFired = false;
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wizard.Accepting += (s, args) => { finishedFired = true; };
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isRunningChangedFired = false;
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wizard.IsRunningChanged += (s, e) => { isRunningChangedFired = true; };
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sessionToken = Application.Begin (wizard);
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AutoInitShutdownAttribute.RunIteration ();
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Assert.Equal (step1.Title, wizard.CurrentStep.Title);
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wizard.NextFinishButton.InvokeCommand (Command.Accept);
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Assert.False (finishedFired);
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Assert.False (isRunningChangedFired);
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Assert.Equal (step2.Title, wizard.CurrentStep.Title);
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Assert.Equal (wizard.GetLastStep ().Title, wizard.CurrentStep.Title);
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wizard.NextFinishButton.InvokeCommand (Command.Accept);
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Application.End (sessionToken);
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Assert.True (finishedFired);
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Assert.True (isRunningChangedFired);
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step1.Dispose ();
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step2.Dispose ();
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wizard.Dispose ();
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// Same test, but with two steps but the 1st one disabled
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wizard = new ();
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step1 = new () { Title = "step1" };
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wizard.AddStep (step1);
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step2 = new () { Title = "step2" };
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wizard.AddStep (step2);
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step1.Enabled = false;
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finishedFired = false;
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wizard.Accepting += (s, args) => { finishedFired = true; };
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isRunningChangedFired = false;
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wizard.IsRunningChanged += (s, e) => { isRunningChangedFired = true; };
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sessionToken = Application.Begin (wizard);
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AutoInitShutdownAttribute.RunIteration ();
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Assert.Equal (step2.Title, wizard.CurrentStep.Title);
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Assert.Equal (wizard.GetLastStep ().Title, wizard.CurrentStep.Title);
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wizard.NextFinishButton.InvokeCommand (Command.Accept);
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Application.End (sessionToken);
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Assert.True (finishedFired);
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Assert.True (isRunningChangedFired);
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wizard.Dispose ();
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}
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[Fact]
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public void Navigate_GetFirstStep_Works ()
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{
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var wizard = new Wizard ();
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Assert.Null (wizard.GetFirstStep ());
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var step1 = new WizardStep { Title = "step1" };
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wizard.AddStep (step1);
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Assert.Equal (step1.Title, wizard.GetFirstStep ().Title);
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var step2 = new WizardStep { Title = "step2" };
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wizard.AddStep (step2);
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Assert.Equal (step1.Title, wizard.GetFirstStep ().Title);
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var step3 = new WizardStep { Title = "step3" };
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wizard.AddStep (step3);
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Assert.Equal (step1.Title, wizard.GetFirstStep ().Title);
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step1.Enabled = false;
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Assert.Equal (step2.Title, wizard.GetFirstStep ().Title);
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step1.Enabled = true;
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Assert.Equal (step1.Title, wizard.GetFirstStep ().Title);
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step1.Enabled = false;
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step2.Enabled = false;
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Assert.Equal (step3.Title, wizard.GetFirstStep ().Title);
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wizard.Dispose ();
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}
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[Fact]
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public void Navigate_GetLastStep_Works ()
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{
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var wizard = new Wizard ();
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Assert.Null (wizard.GetLastStep ());
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var step1 = new WizardStep { Title = "step1" };
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wizard.AddStep (step1);
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Assert.Equal (step1.Title, wizard.GetLastStep ().Title);
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var step2 = new WizardStep { Title = "step2" };
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wizard.AddStep (step2);
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Assert.Equal (step2.Title, wizard.GetLastStep ().Title);
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var step3 = new WizardStep { Title = "step3" };
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wizard.AddStep (step3);
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Assert.Equal (step3.Title, wizard.GetLastStep ().Title);
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step3.Enabled = false;
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Assert.Equal (step2.Title, wizard.GetLastStep ().Title);
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step3.Enabled = true;
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Assert.Equal (step3.Title, wizard.GetLastStep ().Title);
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step3.Enabled = false;
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step2.Enabled = false;
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Assert.Equal (step1.Title, wizard.GetLastStep ().Title);
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wizard.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void Navigate_GetNextStep_Correct ()
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{
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var wizard = new Wizard ();
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// If no steps should be null
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Assert.Null (wizard.GetNextStep ());
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var step1 = new WizardStep { Title = "step1" };
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wizard.AddStep (step1);
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// If no current step, should be first step
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Assert.Equal (step1.Title, wizard.GetNextStep ().Title);
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wizard.CurrentStep = step1;
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// If there is 1 step it's current step should be null
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Assert.Null (wizard.GetNextStep ());
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// If one disabled step should be null
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step1.Enabled = false;
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Assert.Null (wizard.GetNextStep ());
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// If two steps and at 1 and step 2 is `Enabled = true`should be step 2
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var step2 = new WizardStep { Title = "step2" };
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wizard.AddStep (step2);
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Assert.Equal (step2.Title, wizard.GetNextStep ().Title);
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// If two steps and at 1 and step 2 is `Enabled = false` should be null
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step1.Enabled = true;
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wizard.CurrentStep = step1;
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step2.Enabled = false;
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Assert.Null (wizard.GetNextStep ());
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// If three steps with Step2.Enabled = true
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// At step 1 should be step 2
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// At step 2 should be step 3
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// At step 3 should be null
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var step3 = new WizardStep { Title = "step3" };
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wizard.AddStep (step3);
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step1.Enabled = true;
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wizard.CurrentStep = step1;
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step2.Enabled = true;
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step3.Enabled = true;
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Assert.Equal (step2.Title, wizard.GetNextStep ().Title);
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wizard.CurrentStep = step2;
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Assert.Equal (step3.Title, wizard.GetNextStep ().Title);
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wizard.CurrentStep = step3;
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Assert.Null (wizard.GetNextStep ());
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// If three steps with Step2.Enabled = false
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// At step 1 should be step 3
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// At step 3 should be null
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step1.Enabled = true;
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wizard.CurrentStep = step1;
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step2.Enabled = false;
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step3.Enabled = true;
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Assert.Equal (step3.Title, wizard.GetNextStep ().Title);
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wizard.CurrentStep = step3;
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Assert.Null (wizard.GetNextStep ());
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// If three steps with Step2.Enabled = false & Step3.Enabled = false
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// At step 1 should be null
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step1.Enabled = true;
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wizard.CurrentStep = step1;
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step2.Enabled = false;
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step3.Enabled = false;
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Assert.Null (wizard.GetNextStep ());
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// If no current step, GetNextStep provides equivalent to GetFirstStep
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wizard.CurrentStep = null;
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step1.Enabled = true;
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step2.Enabled = true;
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step3.Enabled = true;
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Assert.Equal (step1.Title, wizard.GetNextStep ().Title);
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step1.Enabled = false;
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step2.Enabled = true;
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step3.Enabled = true;
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Assert.Equal (step2.Title, wizard.GetNextStep ().Title);
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step1.Enabled = false;
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step2.Enabled = false;
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step3.Enabled = true;
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Assert.Equal (step3.Title, wizard.GetNextStep ().Title);
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step1.Enabled = false;
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step2.Enabled = true;
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step3.Enabled = false;
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Assert.Equal (step2.Title, wizard.GetNextStep ().Title);
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step1.Enabled = true;
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step2.Enabled = false;
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step3.Enabled = false;
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Assert.Equal (step1.Title, wizard.GetNextStep ().Title);
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wizard.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void Navigate_GetPreviousStep_Correct ()
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{
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var wizard = new Wizard ();
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// If no steps should be null
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Assert.Null (wizard.GetPreviousStep ());
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var step1 = new WizardStep { Title = "step1" };
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wizard.AddStep (step1);
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// If no current step, should be last step
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Assert.Equal (step1.Title, wizard.GetPreviousStep ().Title);
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wizard.CurrentStep = step1;
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// If there is 1 step it's current step should be null
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Assert.Null (wizard.GetPreviousStep ());
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// If one disabled step should be null
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step1.Enabled = false;
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Assert.Null (wizard.GetPreviousStep ());
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// If two steps and at 2 and step 1 is `Enabled = true`should be step1
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var step2 = new WizardStep { Title = "step2" };
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wizard.AddStep (step2);
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wizard.CurrentStep = step2;
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step1.Enabled = true;
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Assert.Equal (step1.Title, wizard.GetPreviousStep ().Title);
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// If two steps and at 2 and step 1 is `Enabled = false` should be null
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step1.Enabled = false;
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Assert.Null (wizard.GetPreviousStep ());
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// If three steps with Step2.Enabled = true
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// At step 1 should be null
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// At step 2 should be step 1
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// At step 3 should be step 2
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var step3 = new WizardStep { Title = "step3" };
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wizard.AddStep (step3);
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step1.Enabled = true;
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wizard.CurrentStep = step1;
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step2.Enabled = true;
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step3.Enabled = true;
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Assert.Null (wizard.GetPreviousStep ());
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wizard.CurrentStep = step2;
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Assert.Equal (step1.Title, wizard.GetPreviousStep ().Title);
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wizard.CurrentStep = step3;
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Assert.Equal (step2.Title, wizard.GetPreviousStep ().Title);
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// If three steps with Step2.Enabled = false
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// At step 1 should be null
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// At step 3 should be step1
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step1.Enabled = true;
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step2.Enabled = false;
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step3.Enabled = true;
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wizard.CurrentStep = step1;
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Assert.Null (wizard.GetPreviousStep ());
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wizard.CurrentStep = step3;
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Assert.Equal (step1.Title, wizard.GetPreviousStep ().Title);
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// If three steps with Step1.Enabled = false & Step2.Enabled = false
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// At step 3 should be null
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// If no current step, GetPreviousStep provides equivalent to GetLastStep
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wizard.CurrentStep = null;
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step1.Enabled = true;
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step2.Enabled = true;
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step3.Enabled = true;
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Assert.Equal (step3.Title, wizard.GetPreviousStep ().Title);
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step1.Enabled = false;
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step2.Enabled = true;
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step3.Enabled = true;
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Assert.Equal (step3.Title, wizard.GetPreviousStep ().Title);
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step1.Enabled = false;
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step2.Enabled = false;
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step3.Enabled = true;
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Assert.Equal (step3.Title, wizard.GetPreviousStep ().Title);
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step1.Enabled = false;
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step2.Enabled = true;
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step3.Enabled = false;
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Assert.Equal (step2.Title, wizard.GetPreviousStep ().Title);
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step1.Enabled = true;
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step2.Enabled = false;
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step3.Enabled = false;
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Assert.Equal (step1.Title, wizard.GetPreviousStep ().Title);
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wizard.Dispose ();
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}
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[Fact]
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public void Navigate_GoBack_Works ()
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{
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// If zero steps do nothing
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// If one step do nothing (enabled or disabled)
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// If two steps
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// If current is 1 does nothing
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// If current is 2 does nothing
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// If 1 is enabled 2 becomes current
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// If 1 is disabled 1 stays current
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}
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[Fact]
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public void Navigate_GoNext_Works ()
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{
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// If zero steps do nothing
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// If one step do nothing (enabled or disabled)
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// If two steps
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// If current is 1
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// If 2 is enabled 2 becomes current
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// If 2 is disabled 1 stays current
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// If current is 2 does nothing
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}
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[Fact]
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[AutoInitShutdown]
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// This test verifies that a single step wizard shows the correct buttons
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// and that the title is correct
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public void OneStepWizard_Shows ()
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{
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var title = "1234";
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var stepTitle = "ABCD";
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var width = 30;
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var height = 7;
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Application.Driver?.SetScreenSize (width, height);
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// var btnBackText = "Back";
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var btnBack = string.Empty; // $"{Glyphs.LeftBracket} {btnBackText} {Glyphs.RightBracket}";
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var btnNextText = "Finish"; // "Next";
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var btnNext =
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$"{Glyphs.LeftBracket}{Glyphs.LeftDefaultIndicator} {btnNextText} {Glyphs.RightDefaultIndicator}{Glyphs.RightBracket}";
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var topRow =
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$"{Glyphs.ULCornerDbl}╡{title} - {stepTitle}╞{new (Glyphs.HLineDbl.ToString () [0], width - title.Length - stepTitle.Length - 7)}{Glyphs.URCornerDbl}";
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var row2 = $"{Glyphs.VLineDbl}{new (' ', width - 2)}{Glyphs.VLineDbl}";
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string row3 = row2;
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string row4 = row3;
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var separatorRow =
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$"{Glyphs.VLineDbl}{new (Glyphs.HLine.ToString () [0], width - 2)}{Glyphs.VLineDbl}";
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var buttonRow =
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$"{Glyphs.VLineDbl}{btnBack}{new (' ', width - btnBack.Length - btnNext.Length - 2)}{btnNext}{Glyphs.VLineDbl}";
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var bottomRow =
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$"{Glyphs.LLCornerDbl}{new (Glyphs.HLineDbl.ToString () [0], width - 2)}{Glyphs.LRCornerDbl}";
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Wizard wizard = new () { Title = title, Width = width, Height = height };
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wizard.AddStep (new () { Title = stepTitle });
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//wizard.LayoutSubViews ();
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SessionToken sessionToken = Application.Begin (wizard);
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AutoInitShutdownAttribute.RunIteration ();
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// TODO: Disabled until Dim.Auto is used in Dialog
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//DriverAsserts.AssertDriverContentsWithFrameAre (
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// $"{topRow}\n{row2}\n{row3}\n{row4}\n{separatorRow}\n{buttonRow}\n{bottomRow}",
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// _output
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// );
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Application.End (sessionToken);
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wizard.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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// this test is needed because Wizard overrides Dialog's title behavior ("Title - StepTitle")
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public void Setting_Title_Works ()
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{
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IDriver d = Application.Driver;
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var title = "1234";
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var stepTitle = " - ABCD";
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var width = 40;
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var height = 4;
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d.SetScreenSize (width, height);
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var btnNextText = "Finish";
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var btnNext =
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$"{Glyphs.LeftBracket}{Glyphs.LeftDefaultIndicator} {btnNextText} {Glyphs.RightDefaultIndicator}{Glyphs.RightBracket}";
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var topRow =
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$"{Glyphs.ULCornerDbl}╡{title}{stepTitle}╞{new (Glyphs.HLineDbl.ToString () [0], width - title.Length - stepTitle.Length - 4)}{Glyphs.URCornerDbl}";
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var separatorRow =
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$"{Glyphs.VLineDbl}{new (Glyphs.HLine.ToString () [0], width - 2)}{Glyphs.VLineDbl}";
|
|
|
|
// Once this is fixed, revert to commented out line: https://github.com/gui-cs/Terminal.Gui/issues/1791
|
|
var buttonRow =
|
|
$"{Glyphs.VLineDbl}{new (' ', width - btnNext.Length - 2)}{btnNext}{Glyphs.VLineDbl}";
|
|
|
|
//var buttonRow = $"{Glyphs.VDLine}{new String (' ', width - btnNext.Length - 2)}{btnNext}{Glyphs.VDLine}";
|
|
var bottomRow =
|
|
$"{Glyphs.LLCornerDbl}{new (Glyphs.HLineDbl.ToString () [0], width - 2)}{Glyphs.LRCornerDbl}";
|
|
|
|
var wizard = new Wizard { Title = title, Width = width, Height = height };
|
|
wizard.AddStep (new () { Title = "ABCD" });
|
|
|
|
Application.End (Application.Begin (wizard));
|
|
wizard.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
|
|
// This test verifies that the 2nd step in a wizard with more than 2 steps
|
|
// shows the correct buttons on all steps
|
|
// and that the title is correct
|
|
public void ThreeStepWizard_Next_Shows_Steps ()
|
|
{
|
|
// verify step one
|
|
|
|
// Next
|
|
|
|
// verify step two
|
|
|
|
// Back
|
|
|
|
// verify step one again
|
|
}
|
|
|
|
[Fact]
|
|
|
|
// This test verifies that the 2nd step in a wizard with 2 steps
|
|
// shows the correct buttons on both steps
|
|
// and that the title is correct
|
|
public void TwoStepWizard_Next_Shows_SecondStep ()
|
|
{
|
|
// verify step one
|
|
|
|
// Next
|
|
|
|
// verify step two
|
|
|
|
// Back
|
|
|
|
// verify step one again
|
|
}
|
|
|
|
// =========== WizardStep Tests
|
|
|
|
[Fact]
|
|
public void WizardStep_ButtonText ()
|
|
{
|
|
// Verify default button text
|
|
|
|
// Verify set actually changes property
|
|
|
|
// Verify set actually changes buttons for the current step
|
|
}
|
|
|
|
[Fact]
|
|
public void WizardStep_Set_Title_Fires_TitleChanged ()
|
|
{
|
|
var r = new Window ();
|
|
Assert.Equal (string.Empty, r.Title);
|
|
|
|
var expected = string.Empty;
|
|
r.TitleChanged += (s, args) => { Assert.Equal (r.Title, args.Value); };
|
|
|
|
expected = "title";
|
|
r.Title = expected;
|
|
Assert.Equal (expected, r.Title);
|
|
|
|
expected = "another title";
|
|
r.Title = expected;
|
|
Assert.Equal (expected, r.Title);
|
|
r.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
public void WizardStep_Set_Title_Fires_TitleChanging ()
|
|
{
|
|
var r = new Window ();
|
|
Assert.Equal (string.Empty, r.Title);
|
|
|
|
var expectedAfter = string.Empty;
|
|
var expectedDuring = string.Empty;
|
|
var cancel = false;
|
|
|
|
r.TitleChanging += (s, args) =>
|
|
{
|
|
Assert.Equal (expectedDuring, args.NewValue);
|
|
args.Cancel = cancel;
|
|
};
|
|
|
|
r.Title = expectedDuring = expectedAfter = "title";
|
|
Assert.Equal (expectedAfter, r.Title);
|
|
|
|
r.Title = expectedDuring = expectedAfter = "a different title";
|
|
Assert.Equal (expectedAfter, r.Title);
|
|
|
|
// Now setup cancelling the change and change it back to "title"
|
|
cancel = true;
|
|
r.Title = expectedDuring = "title";
|
|
Assert.Equal (expectedAfter, r.Title);
|
|
r.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
|
|
// Verify a zero-step wizard doesn't crash and shows a blank wizard
|
|
// and that the title is correct
|
|
public void ZeroStepWizard_Shows ()
|
|
{
|
|
var title = "1234";
|
|
var stepTitle = "";
|
|
|
|
var width = 30;
|
|
var height = 6;
|
|
Application.Driver?.SetScreenSize (width, height);
|
|
|
|
var btnBackText = "Back";
|
|
var btnBack = $"{Glyphs.LeftBracket} {btnBackText} {Glyphs.RightBracket}";
|
|
var btnNextText = "Finish";
|
|
|
|
var btnNext =
|
|
$"{Glyphs.LeftBracket}{Glyphs.LeftDefaultIndicator} {btnNextText} {Glyphs.RightDefaultIndicator}{Glyphs.RightBracket}";
|
|
|
|
var topRow =
|
|
$"{Glyphs.ULCornerDbl}╡{title}{stepTitle}╞{new (Glyphs.HLineDbl.ToString () [0], width - title.Length - stepTitle.Length - 4)}{Glyphs.URCornerDbl}";
|
|
var row2 = $"{Glyphs.VLineDbl}{new (' ', width - 2)}{Glyphs.VLineDbl}";
|
|
string row3 = row2;
|
|
|
|
var separatorRow =
|
|
$"{Glyphs.VLineDbl}{new (Glyphs.HLine.ToString () [0], width - 2)}{Glyphs.VLineDbl}";
|
|
|
|
var buttonRow =
|
|
$"{Glyphs.VLineDbl}{btnBack}{new (' ', width - btnBack.Length - btnNext.Length - 2)}{btnNext}{Glyphs.VLineDbl}";
|
|
|
|
var bottomRow =
|
|
$"{Glyphs.LLCornerDbl}{new (Glyphs.HLineDbl.ToString () [0], width - 2)}{Glyphs.LRCornerDbl}";
|
|
|
|
var wizard = new Wizard { Title = title, Width = width, Height = height };
|
|
SessionToken sessionToken = Application.Begin (wizard);
|
|
|
|
// TODO: Disabled until Dim.Auto is used in Dialog
|
|
//DriverAsserts.AssertDriverContentsWithFrameAre (
|
|
// $"{topRow}\n{row2}\n{row3}\n{separatorRow}\n{buttonRow}\n{bottomRow}",
|
|
// _output
|
|
// );
|
|
Application.End (sessionToken);
|
|
wizard.Dispose ();
|
|
}
|
|
}
|