mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Fixes #4208. MainLoopSyncContext doesn't work with the v2 drivers * Fixes #3951. Add DimFuncWithView with a View dependency * Revert to iteration which will handle the necessary processes * Revert "Revert to iteration which will handle the necessary processes" This reverts commit50015ac6da. * Layout and draw before position cursor * Add optional View parameter and property to the DimFunc and PosFunc * Trying fix unit test error * Revert layout changes * Fixes #4216. Legacy drivers aren't refreshing the screen correctly on view drag * Add assertion proving NeedsLayout is always false before call OnSubViewsLaidOut * Fix unit test error * Increasing time to abort * Revert "Increasing time to abort" This reverts commitd7306e72f3. * Trying fix integration tests * Still trying fix integrations unit tests * Revert comment * Layout is performed during the iteration * Using Dim.Func with status bar view * Still trying fix integrations tests by locking _subviews * Still trying fix integrations tests by locking _subviews * Add internal SnapshotSubviews method * Remove lock from SnapshotSubviews method * Using SnapshotSubviews method in the DrawSubViews method * Remove lock from SnapshotSubviews method * Using SnapshotSubviews method in the DrawSubViews method * Using SnapshotSubviews * Prevent new app if the previous wasn't yet finished * Replace SnapshotSubviews method with ViewCollectionHelpers class * Lock entire GuiTestContext constructor * Using Snapshot in the ordered field * Fixes #4221 Extra modifiers f1 to f4 in v2net (#4220) * Assume we are running in a terminal that supports true color by default unless user explicitly forces 16 * Add support for extra modifiers for F1 to F4 keys * Revert "Assume we are running in a terminal that supports true color by default unless user explicitly forces 16" This reverts commit4cc2530de0. * Cleanup * Update comments * Code cleanup --------- Co-authored-by: Tig <tig@users.noreply.github.com> * Move ViewCollectionHelpers class to a separate file * Remove Border.Layout call in the DoDrawAdornmentsSubViews method. * Remove adornments layout call within the draw --------- Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
304 lines
12 KiB
C#
304 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.Threading;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("Single BackgroundWorker", "A single BackgroundWorker threading opening another Toplevel")]
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[ScenarioCategory ("Threading")]
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[ScenarioCategory ("Arrangement")]
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[ScenarioCategory ("Runnable")]
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public class SingleBackgroundWorker : Scenario
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{
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public override void Main ()
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{
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Application.Run<MainApp> ().Dispose ();
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Application.Shutdown ();
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}
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public class MainApp : Toplevel
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{
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private readonly ListView _listLog;
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private readonly ObservableCollection<string> _log = [];
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private DateTime? _startStaging;
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private BackgroundWorker _worker;
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public MainApp ()
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{
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var menu = new MenuBar
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{
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Menus =
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[
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new (
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"_Options",
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new MenuItem []
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{
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new (
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"_Run Worker",
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"",
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() => RunWorker (),
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null,
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null,
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KeyCode.CtrlMask | KeyCode.R
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),
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null,
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new (
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"_Quit",
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"",
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() => Application.RequestStop (),
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null,
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null,
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Application.QuitKey
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)
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}
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)
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]
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};
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var statusBar = new StatusBar (
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[
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new (Application.QuitKey, "Quit", () => Application.RequestStop ()),
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new (Key.R.WithCtrl, "Run Worker", RunWorker)
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]);
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var workerLogTop = new Toplevel
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{
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Title = "Worker Log Top"
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};
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workerLogTop.Add (
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new Label { X = Pos.Center (), Y = 0, Text = "Worker Log" }
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);
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_listLog = new ()
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{
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X = 0,
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Y = 2,
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Width = Dim.Fill (),
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Height = Dim.Fill (),
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Source = new ListWrapper<string> (_log)
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};
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workerLogTop.Add (_listLog);
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workerLogTop.Y = 1;
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workerLogTop.Height = Dim.Fill (Dim.Func (_ => statusBar.Frame.Height));
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Add (menu, workerLogTop, statusBar);
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Title = "MainApp";
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}
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private void RunWorker ()
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{
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_worker = new () { WorkerSupportsCancellation = true };
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var cancel = new Button { Text = "Cancel Worker" };
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cancel.Accepting += (s, e) =>
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{
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if (_worker == null)
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{
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_log.Add ($"Worker is not running at {DateTime.Now}!");
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_listLog.SetNeedsDraw ();
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return;
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}
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_log.Add (
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$"Worker {_startStaging}.{_startStaging:fff} is canceling at {DateTime.Now}!"
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);
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_listLog.SetNeedsDraw ();
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_worker.CancelAsync ();
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};
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_startStaging = DateTime.Now;
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_log.Add ($"Worker is started at {_startStaging}.{_startStaging:fff}");
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_listLog.SetNeedsDraw ();
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var md = new Dialog
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{
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Title = $"Running Worker started at {_startStaging}.{_startStaging:fff}", Buttons = [cancel]
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};
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md.Add (
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new Label { X = Pos.Center (), Y = Pos.Center (), Text = "Wait for worker to finish..." }
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);
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_worker.DoWork += (s, e) =>
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{
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List<string> stageResult = new ();
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for (var i = 0; i < 200; i++)
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{
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stageResult.Add ($"Worker {i} started at {DateTime.Now}");
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e.Result = stageResult;
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Thread.Sleep (1);
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if (_worker.CancellationPending)
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{
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e.Cancel = true;
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return;
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}
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}
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};
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_worker.RunWorkerCompleted += (s, e) =>
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{
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if (md.IsCurrentTop)
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{
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//Close the dialog
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Application.RequestStop ();
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}
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if (e.Error != null)
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{
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// Failed
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_log.Add (
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$"Exception occurred {e.Error.Message} on Worker {_startStaging}.{_startStaging:fff} at {DateTime.Now}"
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);
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_listLog.SetNeedsDraw ();
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}
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else if (e.Cancelled)
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{
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// Canceled
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_log.Add (
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$"Worker {_startStaging}.{_startStaging:fff} was canceled at {DateTime.Now}!"
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);
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_listLog.SetNeedsDraw ();
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}
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else
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{
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// Passed
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_log.Add (
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$"Worker {_startStaging}.{_startStaging:fff} was completed at {DateTime.Now}."
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);
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_listLog.SetNeedsDraw ();
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Application.LayoutAndDraw ();
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var builderUI =
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new StagingUIController (_startStaging, e.Result as ObservableCollection<string>);
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Toplevel top = Application.Top;
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top.Visible = false;
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Application.Top.Visible = false;
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builderUI.Load ();
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builderUI.Dispose ();
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top.Visible = true;
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}
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_worker = null;
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};
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_worker.RunWorkerAsync ();
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Application.Run (md);
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md.Dispose ();
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}
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}
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public class StagingUIController : Window
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{
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private Toplevel _top;
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public StagingUIController (DateTime? start, ObservableCollection<string> list)
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{
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_top = new ()
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{
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Title = "_top", Width = Dim.Fill (), Height = Dim.Fill (), Modal = true
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};
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_top.KeyDown += (s, e) =>
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{
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// Prevents App.QuitKey from closing this.
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// Only Ctrl+C is allowed.
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if (e == Application.QuitKey)
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{
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e.Handled = true;
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}
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};
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bool Close ()
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{
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int n = MessageBox.Query (
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50,
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7,
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"Close Window.",
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"Are you sure you want to close this window?",
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"Yes",
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"No"
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);
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return n == 0;
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}
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var menu = new MenuBar
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{
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Menus =
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[
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new (
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"_Stage",
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new MenuItem []
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{
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new (
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"_Close",
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"",
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() =>
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{
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if (Close ())
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{
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Application.RequestStop ();
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}
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},
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null,
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null,
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KeyCode.CtrlMask | KeyCode.C
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)
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}
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)
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]
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};
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_top.Add (menu);
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var statusBar = new StatusBar (
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[
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new (
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Key.C.WithCtrl,
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"Close",
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() =>
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{
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if (Close ())
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{
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Application.RequestStop ();
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}
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}
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)
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]);
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_top.Add (statusBar);
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Y = 1;
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Height = Dim.Fill (1);
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Title = $"Worker started at {start}.{start:fff}";
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SchemeName = "Base";
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Add (
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new ListView
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{
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X = 0,
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Y = 0,
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Width = Dim.Fill (),
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Height = Dim.Fill (),
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Source = new ListWrapper<string> (list)
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}
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);
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_top.Add (this);
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}
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public void Load ()
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{
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Application.Run (_top);
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_top.Dispose ();
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_top = null;
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}
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}
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}
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