Files
Terminal.Gui/Terminal.Gui/Views/TextValidateField.cs
José Miguel Perricone 028e7e5bf2 TextValidateField reimplementation without generics (#1261)
* TextValidateField reimplementation without generic

* mask change in catalog
2021-04-28 08:42:33 -07:00

638 lines
14 KiB
C#

//
// TextValidateField.cs: single-line text editor with validation through providers.
//
// Authors:
// José Miguel Perricone (jmperricone@hotmail.com)
//
using NStack;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text.RegularExpressions;
using Terminal.Gui.TextValidateProviders;
namespace Terminal.Gui {
namespace TextValidateProviders {
/// <summary>
/// TextValidateField Providers Interface.
/// All TextValidateField are created with a ITextValidateProvider.
/// </summary>
public interface ITextValidateProvider {
/// <summary>
/// Set that this provider uses a fixed width.
/// e.g. Masked ones are fixed.
/// </summary>
bool Fixed { get; }
/// <summary>
/// Set Cursor position to <paramref name="pos"/>.
/// </summary>
/// <param name="pos"></param>
/// <returns>Return first valid position.</returns>
int Cursor (int pos);
/// <summary>
/// First valid position before <paramref name="pos"/>.
/// </summary>
/// <param name="pos"></param>
/// <returns>New cursor position if any, otherwise returns <paramref name="pos"/></returns>
int CursorLeft (int pos);
/// <summary>
/// First valid position after <paramref name="pos"/>.
/// </summary>
/// <param name="pos">Current position.</param>
/// <returns>New cursor position if any, otherwise returns <paramref name="pos"/></returns>
int CursorRight (int pos);
/// <summary>
/// Find the first valid character position.
/// </summary>
/// <returns>New cursor position.</returns>
int CursorStart ();
/// <summary>
/// Find the last valid character position.
/// </summary>
/// <returns>New cursor position.</returns>
int CursorEnd ();
/// <summary>
/// Deletes the current character in <paramref name="pos"/>.
/// </summary>
/// <param name="pos"></param>
/// <returns>true if the character was successfully removed, otherwise false.</returns>
bool Delete (int pos);
/// <summary>
/// Insert character <paramref name="ch"/> in position <paramref name="pos"/>.
/// </summary>
/// <param name="ch"></param>
/// <param name="pos"></param>
/// <returns>true if the character was successfully inserted, otherwise false.</returns>
bool InsertAt (char ch, int pos);
/// <summary>
/// True if the input is valid, otherwise false.
/// </summary>
bool IsValid { get; }
/// <summary>
/// Set the input text and get the current value.
/// </summary>
ustring Text { get; set; }
/// <summary>
/// Gets the formatted string for display.
/// </summary>
ustring DisplayText { get; }
}
//////////////////////////////////////////////////////////////////////////////
// PROVIDERS
//////////////////////////////////////////////////////////////////////////////
#region NetMaskedTextProvider
/// <summary>
/// .Net MaskedTextProvider Provider for TextValidateField.
/// <para></para>
/// <para><a href="https://docs.microsoft.com/en-us/dotnet/api/system.componentmodel.maskedtextprovider?view=net-5.0">Wrapper around MaskedTextProvider</a></para>
/// <para><a href="https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.maskedtextbox.mask?view=net-5.0">Masking elements</a></para>
/// </summary>
public class NetMaskedTextProvider : ITextValidateProvider {
MaskedTextProvider provider;
/// <summary>
/// Empty Constructor
/// </summary>
public NetMaskedTextProvider (string mask)
{
Mask = mask;
}
/// <summary>
/// Mask property
/// </summary>
public ustring Mask {
get {
return provider?.Mask;
}
set {
var current = provider != null ? provider.ToString (false, false) : string.Empty;
provider = new MaskedTextProvider (value == ustring.Empty ? "&&&&&&" : value.ToString ());
if (string.IsNullOrEmpty (current) == false) {
provider.Set (current);
}
}
}
///<inheritdoc/>
public ustring Text {
get {
return provider.ToString ();
}
set {
provider.Set (value.ToString ());
}
}
///<inheritdoc/>
public bool IsValid => provider.MaskCompleted;
///<inheritdoc/>
public bool Fixed => true;
///<inheritdoc/>
public ustring DisplayText => provider.ToDisplayString ();
///<inheritdoc/>
public int Cursor (int pos)
{
if (pos < 0) {
return CursorStart ();
} else if (pos > provider.Length) {
return CursorEnd ();
} else {
var p = provider.FindEditPositionFrom (pos, false);
if (p == -1) p = provider.FindEditPositionFrom (pos, true);
return p;
}
}
///<inheritdoc/>
public int CursorStart ()
{
return
provider.IsEditPosition (0)
? 0
: provider.FindEditPositionFrom (0, true);
}
///<inheritdoc/>
public int CursorEnd ()
{
return
provider.IsEditPosition (provider.Length - 1)
? provider.Length - 1
: provider.FindEditPositionFrom (provider.Length, false);
}
///<inheritdoc/>
public int CursorLeft (int pos)
{
var c = provider.FindEditPositionFrom (pos - 1, false);
return c == -1 ? pos : c;
}
///<inheritdoc/>
public int CursorRight (int pos)
{
var c = provider.FindEditPositionFrom (pos + 1, true);
return c == -1 ? pos : c;
}
///<inheritdoc/>
public bool Delete (int pos)
{
return provider.Replace (' ', pos);// .RemoveAt (pos);
}
///<inheritdoc/>
public bool InsertAt (char ch, int pos)
{
return provider.Replace (ch, pos);
}
}
#endregion
#region TextRegexProvider
/// <summary>
/// Regex Provider for TextValidateField.
/// </summary>
public class TextRegexProvider : ITextValidateProvider {
Regex regex;
List<Rune> text;
List<Rune> pattern;
/// <summary>
/// Empty Constructor.
/// </summary>
public TextRegexProvider (string pattern)
{
Pattern = pattern;
}
/// <summary>
/// Regex pattern property.
/// </summary>
public ustring Pattern {
get {
return ustring.Make (pattern);
}
set {
pattern = value.ToRuneList ();
CompileMask ();
SetupText ();
}
}
///<inheritdoc/>
public ustring Text {
get {
return ustring.Make (text);
}
set {
text = value != ustring.Empty ? value.ToRuneList () : null;
SetupText ();
}
}
///<inheritdoc/>
public ustring DisplayText => Text;
///<inheritdoc/>
public bool IsValid {
get {
return Validate (text);
}
}
///<inheritdoc/>
public bool Fixed => false;
/// <summary>
/// When true, validates with the regex pattern on each input, preventing the input if it's not valid.
/// </summary>
public bool ValidateOnInput { get; set; } = true;
bool Validate (List<Rune> text)
{
var match = regex.Match (ustring.Make (text).ToString ());
return match.Success;
}
///<inheritdoc/>
public int Cursor (int pos)
{
if (pos < 0) {
return CursorStart ();
} else if (pos >= text.Count) {
return CursorEnd ();
} else {
return pos;
}
}
///<inheritdoc/>
public int CursorStart ()
{
return 0;
}
///<inheritdoc/>
public int CursorEnd ()
{
return text.Count;
}
///<inheritdoc/>
public int CursorLeft (int pos)
{
if (pos > 0) {
return pos - 1;
}
return pos;
}
///<inheritdoc/>
public int CursorRight (int pos)
{
if (pos < text.Count) {
return pos + 1;
}
return pos;
}
///<inheritdoc/>
public bool Delete (int pos)
{
if (text.Count > 0 && pos < text.Count) {
text.RemoveAt (pos);
}
return true;
}
///<inheritdoc/>
public bool InsertAt (char ch, int pos)
{
var aux = text.ToList ();
aux.Insert (pos, ch);
if (Validate (aux) || ValidateOnInput == false) {
text.Insert (pos, ch);
return true;
}
return false;
}
void SetupText ()
{
if (text != null && IsValid) {
return;
}
text = new List<Rune> ();
}
/// <summary>
/// Compiles the regex pattern for validation./>
/// </summary>
private void CompileMask ()
{
regex = new Regex (ustring.Make (pattern).ToString (), RegexOptions.Compiled);
}
}
#endregion
}
/// <summary>
/// Text field that validates input through a <see cref="ITextValidateProvider"/>
/// </summary>
public class TextValidateField : View {
ITextValidateProvider provider;
int cursorPosition = 0;
/// <summary>
/// Initializes a new instance of the <see cref="TextValidateField"/> class using <see cref="LayoutStyle.Computed"/> positioning.
/// </summary>
public TextValidateField () : this (null)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="TextValidateField"/> class using <see cref="LayoutStyle.Computed"/> positioning.
/// </summary>
public TextValidateField (ITextValidateProvider provider)
{
if (provider != null) {
Provider = provider;
}
Initialize ();
}
void Initialize ()
{
Height = 1;
CanFocus = true;
}
/// <summary>
/// Provider
/// </summary>
public ITextValidateProvider Provider {
get => provider;
set {
provider = value;
if (provider.Fixed == true) {
this.Width = provider.DisplayText == ustring.Empty ? 10 : Text.Length;
}
HomeKeyHandler ();
SetNeedsDisplay ();
}
}
///<inheritdoc/>
public override bool MouseEvent (MouseEvent mouseEvent)
{
if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Pressed)) {
var c = provider.Cursor (mouseEvent.X - GetMargins (Frame.Width).left);
if (provider.Fixed == false && TextAlignment == TextAlignment.Right && Text.Length > 0) {
c += 1;
}
cursorPosition = c;
SetFocus ();
SetNeedsDisplay ();
return true;
}
return false;
}
/// <summary>
/// Text
/// </summary>
public new ustring Text {
get {
if (provider == null) {
return ustring.Empty;
}
return provider.Text;
}
set {
if (provider == null) {
return;
}
provider.Text = value;
SetNeedsDisplay ();
}
}
///inheritdoc/>
public override void PositionCursor ()
{
var (left, _) = GetMargins (Frame.Width);
// Fixed = true, is for inputs thar have fixed width, like masked ones.
// Fixed = false, is for normal input.
// When it's right-aligned and it's a normal input, the cursor behaves differently.
if (provider.Fixed == false && TextAlignment == TextAlignment.Right) {
Move (cursorPosition + left - 1, 0);
} else {
Move (cursorPosition + left, 0);
}
}
/// <summary>
/// Margins for text alignment.
/// </summary>
/// <param name="width">Total width</param>
/// <returns>Left and right margins</returns>
(int left, int right) GetMargins (int width)
{
var count = Text.Length;
var total = width - count;
switch (TextAlignment) {
case TextAlignment.Left:
return (0, total);
case TextAlignment.Centered:
return (total / 2, (total / 2) + (total % 2));
case TextAlignment.Right:
return (total, 0);
default:
return (0, total);
}
}
///<inheritdoc/>
public override void Redraw (Rect bounds)
{
if (provider == null) {
Move (0, 0);
Driver.AddStr ("Error: ITextValidateProvider not set!");
return;
}
var bgcolor = !IsValid ? Color.BrightRed : ColorScheme.Focus.Background;
var textColor = new Attribute (ColorScheme.Focus.Foreground, bgcolor);
var (margin_left, margin_right) = GetMargins (bounds.Width);
Move (0, 0);
// Left Margin
Driver.SetAttribute (textColor);
for (int i = 0; i < margin_left; i++) {
Driver.AddRune (' ');
}
// Content
Driver.SetAttribute (textColor);
// Content
for (int i = 0; i < provider.DisplayText.Length; i++) {
Driver.AddRune (provider.DisplayText [i]);
}
// Right Margin
Driver.SetAttribute (textColor);
for (int i = 0; i < margin_right; i++) {
Driver.AddRune (' ');
}
}
/// <summary>
/// Try to move the cursor to the left.
/// </summary>
/// <returns>True if moved.</returns>
bool CursorLeft ()
{
var current = cursorPosition;
cursorPosition = provider.CursorLeft (cursorPosition);
return current != cursorPosition;
}
/// <summary>
/// Try to move the cursor to the right.
/// </summary>
/// <returns>True if moved.</returns>
bool CursorRight ()
{
var current = cursorPosition;
cursorPosition = provider.CursorRight (cursorPosition);
return current != cursorPosition;
}
/// <summary>
/// Delete char at cursor position - 1, moving the cursor.
/// </summary>
/// <returns></returns>
bool BackspaceKeyHandler ()
{
if (provider.Fixed == false && TextAlignment == TextAlignment.Right && cursorPosition <= 1) {
return false;
}
cursorPosition = provider.CursorLeft (cursorPosition);
provider.Delete (cursorPosition);
return true;
}
/// <summary>
/// Deletes char at current position.
/// </summary>
/// <returns></returns>
bool DeleteKeyHandler ()
{
if (provider.Fixed == false && TextAlignment == TextAlignment.Right) {
cursorPosition = provider.CursorLeft (cursorPosition);
}
provider.Delete (cursorPosition);
return true;
}
/// <summary>
/// Moves the cursor to first char.
/// </summary>
/// <returns></returns>
bool HomeKeyHandler ()
{
cursorPosition = provider.CursorStart ();
return true;
}
/// <summary>
/// Moves the cursor to the last char.
/// </summary>
/// <returns></returns>
bool EndKeyHandler ()
{
cursorPosition = provider.CursorEnd ();
return true;
}
///<inheritdoc/>
public override bool ProcessKey (KeyEvent kb)
{
if (provider == null) {
return true;
}
switch (kb.Key) {
case Key.Home: HomeKeyHandler (); break;
case Key.End: EndKeyHandler (); break;
case Key.Delete:
case Key.DeleteChar: DeleteKeyHandler (); break;
case Key.Backspace: BackspaceKeyHandler (); break;
case Key.CursorLeft: CursorLeft (); break;
case Key.CursorRight: CursorRight (); break;
default:
if (kb.Key < Key.Space || kb.Key > Key.CharMask)
return false;
var key = new Rune ((uint)kb.KeyValue);
var inserted = provider.InsertAt ((char)key, cursorPosition);
if (inserted) {
CursorRight ();
}
break;
}
SetNeedsDisplay ();
return true;
}
/// <summary>
/// This property returns true if the input is valid.
/// </summary>
public virtual bool IsValid {
get {
if (provider == null) {
return false;
}
return provider.IsValid;
}
}
}
}