Files
Terminal.Gui/Tests/UnitTests/Views/RadioGroupTests.cs
Thomas Nind 51dda7e69f Fixes #3947 Adds Fake driver and fixes fluent tests (iteration-zero) (#4225)
* Consider width2 chars that are not IsBmp

* Apply same fix in WindowsDriver

* Explicitly use type of local variable

* Revert changes to WindowsDriver

* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16

* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode

* Fix some cursor issues (WIP)

* Remove concept of 'dirty rows' from v2 as its never actually used

* Remove damageRegion as it does nothing

* Make string builder to console writing simpler

* Radically simplify Write method

* Simplify conditional logic

* Simplify restoring cursor position

* Reference local variable for console buffer

* Reduce calls to ConsoleWrite by accumulating till attribute changes

* When resizing v2 16 color mode on windows, recreate the back buffer to match its size

* Fixes for VTS enabled

* Fix _lastSize never being assigned

* Fixes VTS for Force16Colors

* Fixes force16Colors in VTS

* Fixes escape sequences always echoing in non-VTS

* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line

* WIP Add base class for NetOutput

* Abstract away how we change attribute

* WIP - Make WindowsOutput use base class

* WIP working to fix set cursor position

* Remove commented out code

* Fixes legacy output mode

* Fixes size with no alt buffer supported on VTS and size restore after maximized.

* Fix set cursor which also fixes the broken surrogate pairs

* Add force parameter

* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V

* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle

* Ensure flush the input buffer before reset the console

* Flush input buffer before reset console in v2win

* Fixes issue in v2net not being refreshing the menu bar at start

* Only force layout and draw on size changed.

* Fix v2net issue not draw first line by forcing set cursor position

* Set _lastCursorPosition nullable and remove bool force from set cursor position

* Remove force parameter

* Add v2 version of fake driver attribute

* Make direct replacement and wire up window resizing events

* Update casts to use V2 fake driver instead

* Adjust interfaces to expose less internals

* Fix not raising iteration event in v2

* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example

* Sketch adding component factory

* Create relevant fake component factories

* Add window size monitor into factory

* Fake size monitor injecting

* Add helper for faking console resize in AutoInitShutdown tests

* Fix size setting in FakeDriverV2

* Switch to new method

* Fix IsLegacy becoming false when using blank constructor

* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels

* Fix tests

* Remove auto init

* Restore conditional compilation stuff

* Restore 'if running unit tests' logic

* Check only for the output being specific classes for the suppression

* Fix ShadowView blowing up with index out of bounds error

* Fix resize in fluent tests

* Fix for people using Iteration call directly

* Fix more calls to iteration to use
        AutoInitShutdownAttribute.RunIteration ();

* Add comment

* Remove assumption that Run with prior view not disposed should throw

* Fix timings in Dialog_Opened_From_Another_Dialog

* Fix Zero_Buttons_Works

* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting

* Fix iteration counts on MessageBoxTests

* Fix WizartTests and DrawTests_Ruler

* Implement SendKeys into ConsoleDriverFacade

* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover

* Add missing dispose call to test

* Fix support for Esc in facade SendKeys

* Fix AutocompleteTests

* Fix various tests

* Replace LayoutAndDraw with run iteration

* Fix draw issues

* fix draw order

* Fix run iteration calls

* Fix unit tests

* Fix SendKeys in facade.

* Manipulate upper and lower cases.

* Add IsValidInput method to the interface.

* Fix SendKeys scenario

* Fixes surrogate pairs in the label

* Make tests more sensible - they are testing draw functionality.  Callbacks do not need to happen in Iteration method

* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose

* Delete extra create input call

* Fix mocks and order of exceptions thrown in Run when things are not initialized

* Revert use of `MapConsoleKeyInfoToKeyCode`

* Ignore casing as it is not what test is really about

* Clear application top and top levels before each auto init shutdown test

* Fix for unstable tests

* Restore actually working SendKeys code

* option to pass logger in fluent ctor

* restore ToArray

* Fix SendKeys method and add extension to unit test

* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code

* Remove unnecessary hack

* Using only KeyCode for rKeys

* Recover modifier keys in surrogate pairs

* Reformat

* Remove iteration limit for benchmarking in v2

* remove iteration delay to identify bugs

* Remove nudge to unique key and make Then run on UI thread

* fix fluid assertions

* Ensure UI operations all happen on UI thread

* Add explicit error for WaitIteration during an invoke

* Remove timeout added for debug

* Catch failing asserts better

* Fix screenshot

* Fix null ref

* Fix race condition in processing input

* Test fixing

* Standardize asserts

* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed

* fix bad merge

* Make logs access threadsafe

* add extra wait to remove race between iteration end and assert

* Code cleanup

* Remove test for crash on access Cancelled after dispose as this is no longer a restriction

* Change resize console to run on UI thread - fixing race condition with redrawing

* Restore original frame rate after test

* Restore nudge to unique key

* Code Cleanup

* Fix for cascading failures when an assert fails in a specific test

* fix for bad merge

* Address PR feedback

* Move classes to seperate files and add xmldoc

* xml doc warnings

* More xml comments docs

* Fix spelling

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-09-10 10:01:57 -06:00

776 lines
27 KiB
C#

using UnitTests;
using Xunit.Abstractions;
// ReSharper disable AccessToModifiedClosure
namespace Terminal.Gui.ViewsTests;
public class RadioGroupTests (ITestOutputHelper output)
{
[Fact]
public void Constructors_Defaults ()
{
var rg = new RadioGroup ();
Assert.True (rg.CanFocus);
Assert.Empty (rg.RadioLabels);
Assert.Equal (Rectangle.Empty, rg.Frame);
Assert.Equal (0, rg.SelectedItem);
rg = new () { RadioLabels = new [] { "Test" } };
Assert.True (rg.CanFocus);
Assert.Single (rg.RadioLabels);
Assert.Equal (0, rg.SelectedItem);
rg = new ()
{
X = 1,
Y = 2,
Width = 20,
Height = 5,
RadioLabels = new [] { "Test" }
};
Assert.True (rg.CanFocus);
Assert.Single (rg.RadioLabels);
Assert.Equal (new (1, 2, 20, 5), rg.Frame);
Assert.Equal (0, rg.SelectedItem);
rg = new () { X = 1, Y = 2, RadioLabels = new [] { "Test" } };
var view = new View { Width = 30, Height = 40 };
view.Add (rg);
view.BeginInit ();
view.EndInit ();
view.LayoutSubViews ();
Assert.True (rg.CanFocus);
Assert.Single (rg.RadioLabels);
Assert.Equal (new (1, 2, 6, 1), rg.Frame);
Assert.Equal (0, rg.SelectedItem);
}
[Fact]
public void Initialize_SelectedItem_With_Minus_One ()
{
var rg = new RadioGroup { RadioLabels = new [] { "Test" }, SelectedItem = -1 };
Application.Top = new ();
Application.Top.Add (rg);
rg.SetFocus ();
Assert.Equal (-1, rg.SelectedItem);
Application.RaiseKeyDownEvent (Key.Space);
Assert.Equal (0, rg.SelectedItem);
Application.Top.Dispose ();
}
[Fact]
public void HotKeyBindings_Are_Added_Correctly ()
{
var rg = new RadioGroup { RadioLabels = new [] { "_Left", "_Right" } };
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (Key.L));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (Key.R));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (Key.L.WithShift));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (Key.L.WithAlt));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (Key.R.WithShift));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (Key.R.WithAlt));
}
[Fact]
public void Commands_HasFocus ()
{
Application.Navigation = new ();
var rg = new RadioGroup
{
Id = "rg",
RadioLabels = ["Test", "New Test"]
};
Application.Top = new ();
Application.Top.Add (rg);
rg.SetFocus ();
Assert.Equal (Orientation.Vertical, rg.Orientation);
var selectedItemChangedCount = 0;
rg.SelectedItemChanged += (s, e) => selectedItemChangedCount++;
var selectingCount = 0;
rg.Selecting += (s, e) => selectingCount++;
var acceptedCount = 0;
rg.Accepting += (s, e) => acceptedCount++;
// By default the first item is selected
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
Assert.Equal (Key.Empty, rg.HotKey);
// With HasFocus
// Test up/down without Select
Assert.False (Application.RaiseKeyDownEvent (Key.CursorUp)); // Should not change (should focus prev view if there was one, which there isn't)
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
Assert.True (Application.RaiseKeyDownEvent (Key.CursorDown));
Assert.Equal (0, rg.SelectedItem); // Cursor changed, but selection didnt
Assert.Equal (1, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
Assert.False (Application.RaiseKeyDownEvent (Key.CursorDown)); // Should not change selection (should focus next view if there was one, which there isn't)
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
// Test Select (Space) when Cursor != SelectedItem - Should select cursor
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (1, selectedItemChangedCount);
Assert.Equal (1, selectingCount);
Assert.Equal (0, acceptedCount);
// Test Select (Space) when Cursor == SelectedItem - Should cycle
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.Equal (2, selectedItemChangedCount);
Assert.Equal (2, selectingCount);
Assert.Equal (0, acceptedCount);
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.True (Application.RaiseKeyDownEvent (Key.Home));
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.True (Application.RaiseKeyDownEvent (Key.End));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.True (Application.RaiseKeyDownEvent (Key.Space));
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (7, selectedItemChangedCount);
Assert.Equal (7, selectingCount);
Assert.Equal (0, acceptedCount);
// Test HotKey
// Selected == Cursor (1) - Advance state and raise Select event - DO NOT raise Accept
rg.HotKey = Key.L;
Assert.Equal (Key.L, rg.HotKey);
Assert.True (Application.RaiseKeyDownEvent (rg.HotKey));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.Equal (8, selectedItemChangedCount);
Assert.Equal (8, selectingCount);
Assert.Equal (0, acceptedCount);
// Make Selected != Cursor
Assert.True (Application.RaiseKeyDownEvent (Key.CursorDown));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
// Selected != Cursor - Raise HotKey event - Since we're focused, this should just advance
Assert.True (Application.RaiseKeyDownEvent (rg.HotKey));
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (9, selectedItemChangedCount);
Assert.Equal (9, selectingCount);
Assert.Equal (0, acceptedCount);
Application.ResetState (true);
}
[Fact]
public void HotKey_HasFocus_False ()
{
Application.Navigation = new ();
var rg = new RadioGroup { RadioLabels = ["Test", "New Test"] };
Application.Top = new ();
// With !HasFocus
View otherView = new () { Id = "otherView", CanFocus = true };
Label label = new ()
{
Id = "label",
Title = "_R"
};
Application.Top.Add (label, rg, otherView);
otherView.SetFocus ();
var selectedItemChangedCount = 0;
rg.SelectedItemChanged += (s, e) => selectedItemChangedCount++;
var selectCount = 0;
rg.Selecting += (s, e) => selectCount++;
var acceptCount = 0;
rg.Accepting += (s, e) => acceptCount++;
// By default the first item is selected
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (Orientation.Vertical, rg.Orientation);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectCount);
Assert.Equal (0, acceptCount);
Assert.Equal (Key.Empty, rg.HotKey);
Assert.False (rg.HasFocus);
// Test HotKey
// Selected (0) == Cursor (0) - SetFocus
rg.HotKey = Key.L;
Assert.Equal (Key.L, rg.HotKey);
Assert.True (Application.RaiseKeyDownEvent (rg.HotKey));
Assert.True (rg.HasFocus);
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectCount);
Assert.Equal (0, acceptCount);
// Make Selected != Cursor
Assert.True (Application.RaiseKeyDownEvent (Key.CursorDown));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
otherView.SetFocus ();
// Selected != Cursor - SetFocus
Assert.True (Application.RaiseKeyDownEvent (rg.HotKey));
Assert.True (rg.HasFocus);
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectCount);
Assert.Equal (0, acceptCount);
Assert.True (Application.RaiseKeyDownEvent (rg.HotKey));
Assert.True (rg.HasFocus);
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (1, selectedItemChangedCount);
Assert.Equal (1, selectCount);
Assert.Equal (0, acceptCount);
Application.ResetState (true);
}
[Fact]
public void HotKeys_HasFocus_False_Does_Not_SetFocus_Selects ()
{
Application.Navigation = new ();
var rg = new RadioGroup { RadioLabels = ["Item _A", "Item _B"] };
Application.Top = new ();
// With !HasFocus
View otherView = new () { Id = "otherView", CanFocus = true };
Label label = new ()
{
Id = "label",
Title = "_R"
};
Application.Top.Add (label, rg, otherView);
otherView.SetFocus ();
var selectedItemChangedCount = 0;
rg.SelectedItemChanged += (s, e) => selectedItemChangedCount++;
var selectCount = 0;
rg.Selecting += (s, e) => selectCount++;
var acceptCount = 0;
rg.Accepting += (s, e) => acceptCount++;
// By default the first item is selected
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (Orientation.Vertical, rg.Orientation);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectCount);
Assert.Equal (0, acceptCount);
Assert.Equal (Key.Empty, rg.HotKey);
Assert.False (rg.HasFocus);
// Test RadioTitem.HotKey - Should never SetFocus
// Selected (0) == Cursor (0)
Assert.True (Application.RaiseKeyDownEvent (Key.A));
Assert.False (rg.HasFocus);
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (0, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectCount);
Assert.Equal (0, acceptCount);
rg.SetFocus ();
// Make Selected != Cursor
Assert.True (Application.RaiseKeyDownEvent (Key.CursorDown));
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
otherView.SetFocus ();
// Selected != Cursor
Assert.True (Application.RaiseKeyDownEvent (Key.A));
Assert.False (rg.HasFocus);
Assert.Equal (0, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (0, selectedItemChangedCount);
Assert.Equal (0, selectCount);
Assert.Equal (0, acceptCount);
// Selected != Cursor - Should not set focus
Assert.True (Application.RaiseKeyDownEvent (Key.B));
Assert.False (rg.HasFocus);
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (1, selectedItemChangedCount);
Assert.Equal (1, selectCount);
Assert.Equal (0, acceptCount);
Assert.True (Application.RaiseKeyDownEvent (Key.B));
Assert.False (rg.HasFocus);
Assert.Equal (1, rg.SelectedItem);
Assert.Equal (1, rg.Cursor);
Assert.Equal (1, selectedItemChangedCount);
Assert.Equal (1, selectCount);
Assert.Equal (0, acceptCount);
Application.ResetState (true);
}
[Fact]
public void HotKeys_HasFocus_True_Selects ()
{
var rg = new RadioGroup { RadioLabels = ["_Left", "_Right", "Cen_tered", "_Justified"] };
Application.Top = new ();
Application.Top.Add (rg);
rg.SetFocus ();
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (KeyCode.L));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (KeyCode.L | KeyCode.ShiftMask));
Assert.NotEmpty (rg.HotKeyBindings.GetCommands (KeyCode.L | KeyCode.AltMask));
Assert.True (Application.RaiseKeyDownEvent (Key.T));
Assert.Equal (2, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.L));
Assert.Equal (0, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.J));
Assert.Equal (3, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.R));
Assert.Equal (1, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.T.WithAlt));
Assert.Equal (2, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.L.WithAlt));
Assert.Equal (0, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.J.WithAlt));
Assert.Equal (3, rg.SelectedItem);
Assert.True (Application.RaiseKeyDownEvent (Key.R.WithAlt));
Assert.Equal (1, rg.SelectedItem);
Application.Top.Remove (rg);
var superView = new View ();
superView.Add (rg);
Assert.True (superView.NewKeyDownEvent (Key.T));
Assert.Equal (2, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.L));
Assert.Equal (0, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.J));
Assert.Equal (3, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.R));
Assert.Equal (1, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.T.WithAlt));
Assert.Equal (2, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.L.WithAlt));
Assert.Equal (0, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.J.WithAlt));
Assert.Equal (3, rg.SelectedItem);
Assert.True (superView.NewKeyDownEvent (Key.R.WithAlt));
Assert.Equal (1, rg.SelectedItem);
Application.Top.Dispose ();
}
[Fact]
public void HotKey_SetsFocus ()
{
var superView = new View
{
CanFocus = true
};
superView.Add (new View { CanFocus = true });
var group = new RadioGroup
{
Title = "Radio_Group",
RadioLabels = ["_Left", "_Right", "Cen_tered", "_Justified"]
};
superView.Add (group);
Assert.False (group.HasFocus);
Assert.Equal (0, group.SelectedItem);
group.NewKeyDownEvent (Key.G.WithAlt);
Assert.Equal (0, group.SelectedItem);
Assert.True (group.HasFocus);
}
[Fact]
public void HotKey_No_SelectedItem_Selects_First ()
{
var superView = new View
{
CanFocus = true
};
superView.Add (new View { CanFocus = true });
var group = new RadioGroup
{
Title = "Radio_Group",
RadioLabels = ["_Left", "_Right", "Cen_tered", "_Justified"]
};
group.SelectedItem = -1;
superView.Add (group);
Assert.False (group.HasFocus);
Assert.Equal (-1, group.SelectedItem);
group.NewKeyDownEvent (Key.G.WithAlt);
Assert.Equal (0, group.SelectedItem);
Assert.False (group.HasFocus);
}
[Fact]
public void HotKeys_Does_Not_SetFocus ()
{
var superView = new View
{
CanFocus = true
};
superView.Add (new View { CanFocus = true });
var group = new RadioGroup { RadioLabels = new [] { "_Left", "_Right", "Cen_tered", "_Justified" } };
superView.Add (group);
Assert.False (group.HasFocus);
Assert.Equal (0, group.SelectedItem);
group.NewKeyDownEvent (Key.R);
Assert.Equal (1, group.SelectedItem);
Assert.False (group.HasFocus);
}
[Fact]
public void HotKey_Command_Does_Not_Accept ()
{
var group = new RadioGroup { RadioLabels = ["_Left", "_Right", "Cen_tered", "_Justified"] };
var accepted = false;
group.Accepting += OnAccept;
group.InvokeCommand (Command.HotKey);
Assert.False (accepted);
return;
void OnAccept (object sender, CommandEventArgs e) { accepted = true; }
}
[Fact]
public void Accept_Command_Fires_Accept ()
{
var group = new RadioGroup { RadioLabels = ["_Left", "_Right", "Cen_tered", "_Justified"] };
var accepted = false;
group.Accepting += OnAccept;
group.InvokeCommand (Command.Accept);
Assert.True (accepted);
return;
void OnAccept (object sender, CommandEventArgs e) { accepted = true; }
}
[Fact]
[AutoInitShutdown]
public void Orientation_Width_Height_Vertical_Horizontal_Space ()
{
var rg = new RadioGroup { RadioLabels = ["Test", "New Test 你"] };
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill () };
win.Add (rg);
var top = new Toplevel ();
top.Add (win);
Application.Begin (top);
AutoInitShutdownAttribute.FakeResize(new Size(30, 5));
Assert.Equal (Orientation.Vertical, rg.Orientation);
Assert.Equal (2, rg.RadioLabels.Length);
Assert.Equal (0, rg.X);
Assert.Equal (0, rg.Y);
Assert.Equal (13, rg.Frame.Width);
Assert.Equal (2, rg.Frame.Height);
var expected = @$"
┌────────────────────────────┐
│{Glyphs.Selected} Test │
│{Glyphs.UnSelected} New Test 你 │
│ │
└────────────────────────────┘
";
Rectangle pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
Assert.Equal (new (0, 0, 30, 5), pos);
rg.Orientation = Orientation.Horizontal;
AutoInitShutdownAttribute.RunIteration ();
Assert.Equal (Orientation.Horizontal, rg.Orientation);
Assert.Equal (2, rg.HorizontalSpace);
Assert.Equal (0, rg.X);
Assert.Equal (0, rg.Y);
Assert.Equal (21, rg.Frame.Width);
Assert.Equal (1, rg.Frame.Height);
expected = @$"
┌────────────────────────────┐
│{Glyphs.Selected} Test {Glyphs.UnSelected} New Test 你 │
│ │
│ │
└────────────────────────────┘
";
pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
Assert.Equal (new (0, 0, 30, 5), pos);
rg.HorizontalSpace = 4;
AutoInitShutdownAttribute.RunIteration ();
Assert.Equal (Orientation.Horizontal, rg.Orientation);
Assert.Equal (4, rg.HorizontalSpace);
Assert.Equal (0, rg.X);
Assert.Equal (0, rg.Y);
Assert.Equal (23, rg.Frame.Width);
Assert.Equal (1, rg.Frame.Height);
expected = @$"
┌────────────────────────────┐
│{Glyphs.Selected} Test {Glyphs.UnSelected} New Test 你 │
│ │
│ │
└────────────────────────────┘
";
pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
Assert.Equal (new (0, 0, 30, 5), pos);
top.Dispose ();
}
[Fact]
public void SelectedItemChanged_Event ()
{
int? previousSelectedItem = -1;
int? selectedItem = -1;
var rg = new RadioGroup { RadioLabels = ["Test", "New Test"] };
rg.SelectedItemChanged += (s, e) =>
{
previousSelectedItem = e.PreviousSelectedItem;
selectedItem = e.SelectedItem;
};
rg.SelectedItem = 1;
Assert.Equal (0, previousSelectedItem);
Assert.Equal (selectedItem, rg.SelectedItem);
}
#region Mouse Tests
[Fact]
[SetupFakeDriver]
public void Mouse_Click ()
{
var radioGroup = new RadioGroup
{
RadioLabels = ["_1", "_2"]
};
Assert.True (radioGroup.CanFocus);
var selectedItemChanged = 0;
radioGroup.SelectedItemChanged += (s, e) => selectedItemChanged++;
var selectingCount = 0;
radioGroup.Selecting += (s, e) => selectingCount++;
var acceptedCount = 0;
radioGroup.Accepting += (s, e) => acceptedCount++;
Assert.Equal (Orientation.Vertical, radioGroup.Orientation);
radioGroup.HasFocus = true;
Assert.True (radioGroup.HasFocus);
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (0, selectedItemChanged);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
// Click on the first item, which is already selected
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (0, selectedItemChanged);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
// Click on the second item
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1Clicked }));
Assert.Equal (1, radioGroup.SelectedItem);
Assert.Equal (1, selectedItemChanged);
Assert.Equal (1, selectingCount);
Assert.Equal (0, acceptedCount);
// Click on the first item
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (2, selectedItemChanged);
Assert.Equal (2, selectingCount);
Assert.Equal (0, acceptedCount);
}
[Fact]
[SetupFakeDriver]
public void Mouse_DoubleClick_Accepts ()
{
var radioGroup = new RadioGroup
{
RadioLabels = ["_1", "__2"]
};
Assert.True (radioGroup.CanFocus);
var selectedItemChanged = 0;
radioGroup.SelectedItemChanged += (s, e) => selectedItemChanged++;
var selectingCount = 0;
radioGroup.Selecting += (s, e) => selectingCount++;
var acceptedCount = 0;
var handleAccepted = false;
radioGroup.Accepting += (s, e) =>
{
acceptedCount++;
e.Handled = handleAccepted;
};
Assert.True (radioGroup.DoubleClickAccepts);
Assert.Equal (Orientation.Vertical, radioGroup.Orientation);
radioGroup.HasFocus = true;
Assert.True (radioGroup.HasFocus);
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (0, selectedItemChanged);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
// NOTE: Drivers ALWAYS generate a Button1Clicked event before Button1DoubleClicked
// NOTE: We need to do the same
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
Assert.False (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1DoubleClicked }));
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (0, selectedItemChanged);
Assert.Equal (0, selectingCount);
Assert.Equal (1, acceptedCount);
// single click twice
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1Clicked }));
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1Clicked }));
Assert.Equal (1, radioGroup.SelectedItem);
Assert.Equal (1, selectedItemChanged);
Assert.Equal (1, selectingCount);
Assert.Equal (1, acceptedCount);
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1Clicked }));
Assert.False (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1DoubleClicked }));
Assert.Equal (1, radioGroup.SelectedItem);
Assert.Equal (1, selectedItemChanged);
Assert.Equal (1, selectingCount);
Assert.Equal (2, acceptedCount);
View superView = new () { Id = "superView", CanFocus = true };
superView.Add (radioGroup);
superView.SetFocus ();
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (2, selectedItemChanged);
Assert.Equal (2, selectingCount);
Assert.Equal (2, acceptedCount);
var superViewAcceptCount = 0;
superView.Accepting += (s, a) =>
{
superViewAcceptCount++;
a.Handled = true;
};
Assert.Equal (0, superViewAcceptCount);
// By handling the event, we're cancelling it. So the radio group should not change.
handleAccepted = true;
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1DoubleClicked }));
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (2, selectedItemChanged);
Assert.Equal (2, selectingCount);
Assert.Equal (3, acceptedCount);
Assert.Equal (0, superViewAcceptCount);
handleAccepted = false;
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1DoubleClicked }));
Assert.Equal (0, radioGroup.SelectedItem);
Assert.Equal (2, selectedItemChanged);
Assert.Equal (2, selectingCount);
Assert.Equal (4, acceptedCount);
Assert.Equal (1, superViewAcceptCount); // Accept bubbles up to superview
radioGroup.DoubleClickAccepts = false;
Assert.True (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1Clicked }));
Assert.False (radioGroup.NewMouseEvent (new () { Position = new (0, 1), Flags = MouseFlags.Button1DoubleClicked }));
}
#endregion Mouse Tests
}