Files
Terminal.Gui/Terminal.Gui/Views/TextView.cs
BDisp 0669e2cc94 Fixes #134. TextView: Add line wrapping. (#1147)
* Fixes #134. TextView: Add line wrapping.

* Facilitates exception handling in Debug mode.

* Fixes the cursor position if it is always on the same line.

* Fixed TextView column position and hiding the cursor if it is outside outbound frame.

* Added more wrap lines features.. Added a BottomOffset property. Fixed Ctrl+K and Ctrl+Y.

* Fixes the Text property and fixing a redraw behavior not cleaning well at right.

* Fixes Ctrl+K from adding an extra line feed.

* Implemented Ctrl+K and Ctrl-Y on wrapped lines and preventing left Column to be greater than 0 on wrap.

* Fixes more line feed issues.

* More line feed fixing.

* Fixes UpdateModel that must return the new row and new column from the wrapped lines.

* Fixes #1155. MoveForward/MoveBackward not bound on Text controls.

* Added much more features to TextView.

* Fixes ResetPosition and forcing the cursor visibility.

* Implemented the New, Save and SaveAs methods in the Editor.
2021-04-01 09:14:14 -07:00

2161 lines
56 KiB
C#

//
// TextView.cs: multi-line text editing
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
//
// TODO:
// In ReadOnly mode backspace/space behave like pageup/pagedown
// Attributed text on spans
// Replace insertion with Insert method
// String accumulation (Control-k, control-k is not preserving the last new line, see StringToRunes
// Alt-D, Alt-Backspace
// API to set the cursor position
// API to scroll to a particular place
// keybindings to go to top/bottom
// public API to insert, remove ranges
// Add word forward/word backwards commands
// Save buffer API
// Mouse
//
// Desirable:
// Move all the text manipulation into the TextModel
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NStack;
using Rune = System.Rune;
namespace Terminal.Gui {
class TextModel {
List<List<Rune>> lines = new List<List<Rune>> ();
public bool LoadFile (string file)
{
if (file == null)
throw new ArgumentNullException (nameof (file));
try {
FilePath = file;
var stream = File.OpenRead (file);
} catch {
return false;
}
LoadStream (File.OpenRead (file));
return true;
}
public bool CloseFile ()
{
if (FilePath == null)
throw new ArgumentNullException (nameof (FilePath));
try {
FilePath = null;
lines = new List<List<Rune>> ();
} catch {
return false;
}
return true;
}
// Turns the ustring into runes, this does not split the
// contents on a newline if it is present.
internal static List<Rune> ToRunes (ustring str)
{
List<Rune> runes = new List<Rune> ();
foreach (var x in str.ToRunes ()) {
runes.Add (x);
}
return runes;
}
// Splits a string into a List that contains a List<Rune> for each line
public static List<List<Rune>> StringToRunes (ustring content)
{
var lines = new List<List<Rune>> ();
int start = 0, i = 0;
// ASCII code 10 = Line Feed.
for (; i < content.Length; i++) {
if (content [i] == 10) {
if (i - start > 0)
lines.Add (ToRunes (content [start, i]));
else
lines.Add (ToRunes (ustring.Empty));
start = i + 1;
}
}
if (i - start >= 0)
lines.Add (ToRunes (content [start, null]));
return lines;
}
void Append (List<byte> line)
{
var str = ustring.Make (line.ToArray ());
lines.Add (ToRunes (str));
}
public void LoadStream (Stream input)
{
if (input == null)
throw new ArgumentNullException (nameof (input));
lines = new List<List<Rune>> ();
var buff = new BufferedStream (input);
int v;
var line = new List<byte> ();
while ((v = buff.ReadByte ()) != -1) {
if (v == 10) {
Append (line);
line.Clear ();
continue;
}
line.Add ((byte)v);
}
if (line.Count > 0)
Append (line);
}
public void LoadString (ustring content)
{
lines = StringToRunes (content);
}
public override string ToString ()
{
var sb = new StringBuilder ();
for (int i = 0; i < lines.Count; i++) {
sb.Append (ustring.Make (lines [i]));
if ((i + 1) < lines.Count) {
sb.AppendLine ();
}
}
return sb.ToString ();
}
public string FilePath { get; set; }
/// <summary>
/// The number of text lines in the model
/// </summary>
public int Count => lines.Count;
/// <summary>
/// Returns the specified line as a List of Rune
/// </summary>
/// <returns>The line.</returns>
/// <param name="line">Line number to retrieve.</param>
public List<Rune> GetLine (int line)
{
if (lines.Count > 0) {
if (line < Count) {
return lines [line];
} else {
return lines [Count - 1];
}
} else {
lines.Add (new List<Rune> ());
return lines [0];
}
}
/// <summary>
/// Adds a line to the model at the specified position.
/// </summary>
/// <param name="pos">Line number where the line will be inserted.</param>
/// <param name="runes">The line of text, as a List of Rune.</param>
public void AddLine (int pos, List<Rune> runes)
{
lines.Insert (pos, runes);
}
/// <summary>
/// Removes the line at the specified position
/// </summary>
/// <param name="pos">Position.</param>
public void RemoveLine (int pos)
{
if (lines.Count > 0) {
lines.RemoveAt (pos);
}
}
/// <summary>
/// Returns the maximum line length of the visible lines.
/// </summary>
/// <param name="first">The first line.</param>
/// <param name="last">The last line.</param>
public int GetMaxVisibleLine (int first, int last)
{
int maxLength = 0;
last = last < lines.Count ? last : lines.Count;
for (int i = first; i < last; i++) {
var l = GetLine (i).Count;
if (l > maxLength) {
maxLength = l;
}
}
return maxLength;
}
internal static int SetCol (int col, int width, int cols)
{
if (col + cols <= width) {
col += cols;
}
return col;
}
internal static int GetColFromX (List<Rune> t, int start, int x)
{
if (x < 0) {
return x;
}
int size = start;
var pX = x + start;
for (int i = start; i < t.Count; i++) {
var r = t [i];
size += Rune.ColumnWidth (r);
if (i == pX || (size > pX)) {
return i - start;
}
}
return t.Count - start;
}
// Returns the size and length in a range of the string.
internal static (int size, int length) DisplaySize (List<Rune> t, int start = -1, int end = -1, bool checkNextRune = true)
{
if (t == null || t.Count == 0) {
return (0, 0);
}
int size = 0;
int len = 0;
int tcount = end == -1 ? t.Count : end > t.Count ? t.Count : end;
int i = start == -1 ? 0 : start;
for (; i < tcount; i++) {
var rune = t [i];
size += Rune.ColumnWidth (rune);
len += Rune.RuneLen (rune);
if (checkNextRune && i == tcount - 1 && t.Count > tcount && Rune.ColumnWidth (t [i + 1]) > 1) {
size += Rune.ColumnWidth (t [i + 1]);
len += Rune.RuneLen (t [i + 1]);
}
}
return (size, len);
}
// Returns the left column in a range of the string.
internal static int CalculateLeftColumn (List<Rune> t, int start, int end, int width, int currentColumn)
{
if (t == null) {
return 0;
}
(var dSize, _) = TextModel.DisplaySize (t, start, end);
if (dSize < width) {
return start;
}
int size = 0;
int tcount = end > t.Count - 1 ? t.Count - 1 : end;
int col = 0;
for (int i = tcount; i > start; i--) {
var rune = t [i];
var s = Rune.ColumnWidth (rune);
size += s;
if (size >= dSize - width) {
col = tcount - i + start;
if (start == 0 || col == start || (currentColumn == t.Count && (currentColumn - col > width))) {
col++;
}
break;
}
}
return col;
}
}
class WordWrapManager {
class WrappedLine {
public int ModelLine;
public int Row;
public int RowIndex;
public int ColWidth;
}
List<WrappedLine> wrappedModelLines = new List<WrappedLine> ();
int frameWidth;
bool isWrapModelRefreshing;
public TextModel Model { get; private set; }
public WordWrapManager (TextModel model)
{
Model = model;
}
public TextModel WrapModel (int width, out int nRow, out int nCol, out int nStartRow, out int nStartCol,
int row = 0, int col = 0, int startRow = 0, int startCol = 0)
{
frameWidth = width;
var modelRow = isWrapModelRefreshing ? row : GetModelLineFromWrappedLines (row);
var modelCol = isWrapModelRefreshing ? col : GetModelColFromWrappedLines (row, col);
var modelStartRow = isWrapModelRefreshing ? startRow : GetModelLineFromWrappedLines (startRow);
var modelStartCol = isWrapModelRefreshing ? startCol : GetModelColFromWrappedLines (startRow, startCol);
var wrappedModel = new TextModel ();
int lines = 0;
nRow = 0;
nCol = 0;
nStartRow = 0;
nStartCol = 0;
bool isRowAndColSetted = row == 0 && col == 0;
bool isStartRowAndColSetted = startRow == 0 && startCol == 0;
List<WrappedLine> wModelLines = new List<WrappedLine> ();
for (int i = 0; i < Model.Count; i++) {
var line = Model.GetLine (i);
var wrappedLines = ToListRune (
TextFormatter.Format (ustring.Make (line), width, TextAlignment.Left, true, true));
int sumColWidth = 0;
for (int j = 0; j < wrappedLines.Count; j++) {
var wrapLine = wrappedLines [j];
if (!isRowAndColSetted && modelRow == i) {
if (nCol + wrapLine.Count <= modelCol) {
nCol += wrapLine.Count;
nRow = lines;
if (nCol == modelCol) {
nCol = wrapLine.Count;
isRowAndColSetted = true;
} else if (j == wrappedLines.Count - 1) {
nCol = wrapLine.Count - j + modelCol - nCol;
isRowAndColSetted = true;
}
} else {
var offset = nCol + wrapLine.Count - modelCol;
nCol = wrapLine.Count - offset;
nRow = lines;
isRowAndColSetted = true;
}
}
if (!isStartRowAndColSetted && modelStartRow == i) {
if (nStartCol + wrapLine.Count <= modelStartCol) {
nStartCol += wrapLine.Count;
nStartRow = lines;
if (nStartCol == modelStartCol) {
nStartCol = wrapLine.Count;
isStartRowAndColSetted = true;
} else if (j == wrappedLines.Count - 1) {
nStartCol = wrapLine.Count - j + modelStartCol - nStartCol;
isStartRowAndColSetted = true;
}
} else {
var offset = nStartCol + wrapLine.Count - modelStartCol;
nStartCol = wrapLine.Count - offset;
nStartRow = lines;
isStartRowAndColSetted = true;
}
}
wrappedModel.AddLine (lines, wrapLine);
sumColWidth += wrapLine.Count;
var wrappedLine = new WrappedLine () {
ModelLine = i,
Row = lines,
RowIndex = j,
ColWidth = wrapLine.Count,
};
wModelLines.Add (wrappedLine);
lines++;
}
}
wrappedModelLines = wModelLines;
return wrappedModel;
}
public List<List<Rune>> ToListRune (List<ustring> textList)
{
var runesList = new List<List<Rune>> ();
foreach (var text in textList) {
runesList.Add (text.ToRuneList ());
}
return runesList;
}
public int GetModelLineFromWrappedLines (int line) => wrappedModelLines.Count > 0
? wrappedModelLines [Math.Min (line, wrappedModelLines.Count - 1)].ModelLine
: 0;
public int GetModelColFromWrappedLines (int line, int col)
{
if (wrappedModelLines?.Count == 0) {
return 0;
}
var modelLine = GetModelLineFromWrappedLines (line);
var firstLine = wrappedModelLines.IndexOf (r => r.ModelLine == modelLine);
int modelCol = 0;
for (int i = firstLine; i <= line; i++) {
var wLine = wrappedModelLines [i];
if (i < line) {
modelCol += wLine.ColWidth;
} else {
modelCol += col;
}
}
return modelCol;
}
List<Rune> GetCurrentLine (int row) => Model.GetLine (row);
public void AddLine (int row, int col)
{
var modelRow = GetModelLineFromWrappedLines (row);
var modelCol = GetModelColFromWrappedLines (row, col);
var line = GetCurrentLine (modelRow);
var restCount = line.Count - modelCol;
var rest = line.GetRange (modelCol, restCount);
line.RemoveRange (modelCol, restCount);
Model.AddLine (modelRow + 1, rest);
isWrapModelRefreshing = true;
WrapModel (frameWidth, out _, out _, out _, out _, modelRow + 1, 0);
isWrapModelRefreshing = false;
}
public bool Insert (int row, int col, Rune rune)
{
var line = GetCurrentLine (GetModelLineFromWrappedLines (row));
line.Insert (GetModelColFromWrappedLines (row, col), rune);
if (line.Count > frameWidth) {
return true;
} else {
return false;
}
}
public bool RemoveAt (int row, int col)
{
var modelRow = GetModelLineFromWrappedLines (row);
var line = GetCurrentLine (modelRow);
var modelCol = GetModelColFromWrappedLines (row, col);
if (modelCol >= line.Count) {
Model.RemoveLine (modelRow);
RemoveAt (row, 0);
return false;
}
line.RemoveAt (modelCol);
if (line.Count > frameWidth || (row + 1 < wrappedModelLines.Count
&& wrappedModelLines [row + 1].ModelLine == modelRow)) {
return true;
}
return false;
}
public bool RemoveLine (int row, int col, out bool lineRemoved, bool forward = true)
{
lineRemoved = false;
var modelRow = GetModelLineFromWrappedLines (row);
var line = GetCurrentLine (modelRow);
var modelCol = GetModelColFromWrappedLines (row, col);
if (modelCol == 0 && line.Count == 0) {
Model.RemoveLine (modelRow);
return false;
} else if (modelCol < line.Count) {
if (forward) {
line.RemoveAt (modelCol);
return true;
} else if (modelCol - 1 > -1) {
line.RemoveAt (modelCol - 1);
return true;
}
}
lineRemoved = true;
if (forward) {
if (modelRow + 1 == Model.Count) {
return false;
}
var nextLine = Model.GetLine (modelRow + 1);
line.AddRange (nextLine);
Model.RemoveLine (modelRow + 1);
if (line.Count > frameWidth) {
return true;
}
} else {
if (modelRow == 0) {
return false;
}
var prevLine = Model.GetLine (modelRow - 1);
prevLine.AddRange (line);
Model.RemoveLine (modelRow);
if (prevLine.Count > frameWidth) {
return true;
}
}
return false;
}
public void UpdateModel (TextModel model, out int nRow, out int nCol, out int nStartRow, out int nStartCol,
int row, int col, int startRow, int startCol)
{
isWrapModelRefreshing = true;
Model = model;
WrapModel (frameWidth, out nRow, out nCol, out nStartRow, out nStartCol, row, col, startRow, startCol);
isWrapModelRefreshing = false;
}
}
/// <summary>
/// Multi-line text editing <see cref="View"/>
/// </summary>
/// <remarks>
/// <para>
/// <see cref="TextView"/> provides a multi-line text editor. Users interact
/// with it with the standard Emacs commands for movement or the arrow
/// keys.
/// </para>
/// <list type="table">
/// <listheader>
/// <term>Shortcut</term>
/// <description>Action performed</description>
/// </listheader>
/// <item>
/// <term>Left cursor, Control-b</term>
/// <description>
/// Moves the editing point left.
/// </description>
/// </item>
/// <item>
/// <term>Right cursor, Control-f</term>
/// <description>
/// Moves the editing point right.
/// </description>
/// </item>
/// <item>
/// <term>Alt-b</term>
/// <description>
/// Moves one word back.
/// </description>
/// </item>
/// <item>
/// <term>Alt-f</term>
/// <description>
/// Moves one word forward.
/// </description>
/// </item>
/// <item>
/// <term>Up cursor, Control-p</term>
/// <description>
/// Moves the editing point one line up.
/// </description>
/// </item>
/// <item>
/// <term>Down cursor, Control-n</term>
/// <description>
/// Moves the editing point one line down
/// </description>
/// </item>
/// <item>
/// <term>Home key, Control-a</term>
/// <description>
/// Moves the cursor to the beginning of the line.
/// </description>
/// </item>
/// <item>
/// <term>End key, Control-e</term>
/// <description>
/// Moves the cursor to the end of the line.
/// </description>
/// </item>
/// <item>
/// <term>Control-Home</term>
/// <description>
/// Scrolls to the first line and moves the cursor there.
/// </description>
/// </item>
/// <item>
/// <term>Control-End</term>
/// <description>
/// Scrolls to the last line and moves the cursor there.
/// </description>
/// </item>
/// <item>
/// <term>Delete, Control-d</term>
/// <description>
/// Deletes the character in front of the cursor.
/// </description>
/// </item>
/// <item>
/// <term>Backspace</term>
/// <description>
/// Deletes the character behind the cursor.
/// </description>
/// </item>
/// <item>
/// <term>Control-k</term>
/// <description>
/// Deletes the text until the end of the line and replaces the kill buffer
/// with the deleted text. You can paste this text in a different place by
/// using Control-y.
/// </description>
/// </item>
/// <item>
/// <term>Control-y</term>
/// <description>
/// Pastes the content of the kill ring into the current position.
/// </description>
/// </item>
/// <item>
/// <term>Alt-d</term>
/// <description>
/// Deletes the word above the cursor and adds it to the kill ring. You
/// can paste the contents of the kill ring with Control-y.
/// </description>
/// </item>
/// <item>
/// <term>Control-q</term>
/// <description>
/// Quotes the next input character, to prevent the normal processing of
/// key handling to take place.
/// </description>
/// </item>
/// </list>
/// </remarks>
public class TextView : View {
TextModel model = new TextModel ();
int topRow;
int leftColumn;
int currentRow;
int currentColumn;
int selectionStartColumn, selectionStartRow;
bool selecting;
//bool used;
bool wordWrap;
WordWrapManager wrapManager;
/// <summary>
/// Raised when the <see cref="Text"/> of the <see cref="TextView"/> changes.
/// </summary>
public event Action TextChanged;
#if false
/// <summary>
/// Changed event, raised when the text has clicked.
/// </summary>
/// <remarks>
/// Client code can hook up to this event, it is
/// raised when the text in the entry changes.
/// </remarks>
public Action Changed;
#endif
/// <summary>
/// Initializes a <see cref="TextView"/> on the specified area, with absolute position and size.
/// </summary>
/// <remarks>
/// </remarks>
public TextView (Rect frame) : base (frame)
{
CanFocus = true;
}
/// <summary>
/// Initializes a <see cref="TextView"/> on the specified area,
/// with dimensions controlled with the X, Y, Width and Height properties.
/// </summary>
public TextView () : base ()
{
CanFocus = true;
}
void ResetPosition ()
{
topRow = leftColumn = currentRow = currentColumn = 0;
selecting = false;
shiftSelecting = false;
ResetCursorVisibility ();
}
/// <summary>
/// Sets or gets the text in the <see cref="TextView"/>.
/// </summary>
/// <remarks>
/// </remarks>
public override ustring Text {
get {
if (wordWrap) {
return wrapManager.Model.ToString ();
} else {
return model.ToString ();
}
}
set {
ResetPosition ();
model.LoadString (value);
if (wordWrap) {
wrapManager = new WordWrapManager (model);
model = wrapManager.WrapModel (Frame.Width - 2, out _, out _, out _, out _);
}
TextChanged?.Invoke ();
SetNeedsDisplay ();
}
}
///<inheritdoc/>
public override Rect Frame {
get => base.Frame;
set {
base.Frame = value;
WrapTextModel ();
Adjust ();
}
}
void WrapTextModel ()
{
if (wordWrap && wrapManager != null) {
model = wrapManager.WrapModel (Frame.Width - 2,
out int nRow, out int nCol,
out int nStartRow, out int nStartCol,
currentRow, currentColumn,
selectionStartRow, selectionStartColumn);
currentRow = nRow;
currentColumn = nCol;
selectionStartRow = nStartRow;
selectionStartColumn = nStartCol;
SetNeedsDisplay ();
}
}
/// <summary>
/// Gets or sets the top row.
/// </summary>
public int TopRow { get => topRow; set => topRow = Math.Max (Math.Min (value, Lines - 1), 0); }
/// <summary>
/// Gets or sets the left column.
/// </summary>
public int LeftColumn { get => leftColumn; set => leftColumn = Math.Max (Math.Min (value, Maxlength - 1), 0); }
/// <summary>
/// Gets the maximum visible length line.
/// </summary>
public int Maxlength => model.GetMaxVisibleLine (topRow, topRow + Frame.Height);
/// <summary>
/// Gets the number of lines.
/// </summary>
public int Lines => model.Count;
/// <summary>
/// Allows word wrap the to fit the available container width.
/// </summary>
public bool WordWrap {
get => wordWrap;
set {
if (value == wordWrap) {
return;
}
wordWrap = value;
ResetPosition ();
if (wordWrap) {
wrapManager = new WordWrapManager (model);
model = wrapManager.WrapModel (Frame.Width - 2, out _, out _, out _, out _);
} else if (!wordWrap && wrapManager != null) {
model = wrapManager.Model;
}
SetNeedsDisplay ();
}
}
/// <summary>
/// The bottom offset needed to use a horizontal scrollbar or for another reason.
/// This is only needed with the keyboard navigation.
/// </summary>
public int BottomOffset { get; set; }
/// <summary>
/// The right offset needed to use a vertical scrollbar or for another reason.
/// This is only needed with the keyboard navigation.
/// </summary>
public int RightOffset { get; set; }
CursorVisibility savedCursorVisibility = CursorVisibility.Default;
void SaveCursorVisibility ()
{
if (desiredCursorVisibility != CursorVisibility.Invisible) {
savedCursorVisibility = desiredCursorVisibility;
DesiredCursorVisibility = CursorVisibility.Invisible;
}
}
void ResetCursorVisibility ()
{
if (savedCursorVisibility != desiredCursorVisibility) {
DesiredCursorVisibility = savedCursorVisibility;
savedCursorVisibility = CursorVisibility.Default;
} else {
DesiredCursorVisibility = CursorVisibility.Underline;
}
}
/// <summary>
/// Loads the contents of the file into the <see cref="TextView"/>.
/// </summary>
/// <returns><c>true</c>, if file was loaded, <c>false</c> otherwise.</returns>
/// <param name="path">Path to the file to load.</param>
public bool LoadFile (string path)
{
if (path == null)
throw new ArgumentNullException (nameof (path));
ResetPosition ();
var res = model.LoadFile (path);
SetNeedsDisplay ();
return res;
}
/// <summary>
/// Loads the contents of the stream into the <see cref="TextView"/>.
/// </summary>
/// <returns><c>true</c>, if stream was loaded, <c>false</c> otherwise.</returns>
/// <param name="stream">Stream to load the contents from.</param>
public void LoadStream (Stream stream)
{
if (stream == null)
throw new ArgumentNullException (nameof (stream));
ResetPosition ();
model.LoadStream (stream);
SetNeedsDisplay ();
}
/// <summary>
/// Closes the contents of the stream into the <see cref="TextView"/>.
/// </summary>
/// <returns><c>true</c>, if stream was closed, <c>false</c> otherwise.</returns>
public bool CloseFile ()
{
ResetPosition ();
var res = model.CloseFile ();
SetNeedsDisplay ();
return res;
}
/// <summary>
/// Gets the current cursor row.
/// </summary>
public int CurrentRow => currentRow;
/// <summary>
/// Gets the cursor column.
/// </summary>
/// <value>The cursor column.</value>
public int CurrentColumn => currentColumn;
/// <summary>
/// Positions the cursor on the current row and column
/// </summary>
public override void PositionCursor ()
{
if (selecting) {
var minRow = Math.Min (Math.Max (Math.Min (selectionStartRow, currentRow) - topRow, 0), Frame.Height);
var maxRow = Math.Min (Math.Max (Math.Max (selectionStartRow, currentRow) - topRow, 0), Frame.Height);
SetNeedsDisplay (new Rect (0, minRow, Frame.Width, maxRow));
}
var line = model.GetLine (currentRow);
var retreat = 0;
var col = 0;
if (line.Count > 0) {
retreat = Math.Max (SpecialRune (line [Math.Min (Math.Max (currentColumn - leftColumn - 1, 0), line.Count - 1)])
? 1 : 0, 0);
for (int idx = leftColumn < 0 ? 0 : leftColumn; idx < line.Count; idx++) {
if (idx == currentColumn)
break;
var cols = Rune.ColumnWidth (line [idx]);
col += cols - 1;
}
}
var ccol = currentColumn - leftColumn - retreat + col;
if (leftColumn <= currentColumn && ccol < Frame.Width
&& topRow <= currentRow && currentRow - topRow < Frame.Height) {
ResetCursorVisibility ();
Move (ccol, currentRow - topRow);
} else {
SaveCursorVisibility ();
}
}
void ClearRegion (int left, int top, int right, int bottom)
{
for (int row = top; row < bottom; row++) {
Move (left, row);
for (int col = left; col < right; col++)
AddRune (col, row, ' ');
}
}
void ColorNormal ()
{
Driver.SetAttribute (ColorScheme.Normal);
}
void ColorSelection ()
{
Driver.SetAttribute (ColorScheme.Focus);
}
bool isReadOnly = false;
/// <summary>
/// Gets or sets whether the <see cref="TextView"/> is in read-only mode or not
/// </summary>
/// <value>Boolean value(Default false)</value>
public bool ReadOnly {
get => isReadOnly;
set {
isReadOnly = value;
}
}
CursorVisibility desiredCursorVisibility = CursorVisibility.Default;
/// <summary>
/// Get / Set the wished cursor when the field is focused
/// </summary>
public CursorVisibility DesiredCursorVisibility {
get => desiredCursorVisibility;
set {
if (desiredCursorVisibility != value && HasFocus) {
Application.Driver.SetCursorVisibility (value);
}
desiredCursorVisibility = value;
}
}
///<inheritdoc/>
public override bool OnEnter (View view)
{
//TODO: Improve it by handling read only mode of the text field
Application.Driver.SetCursorVisibility (DesiredCursorVisibility);
return base.OnEnter (view);
}
// Returns an encoded region start..end (top 32 bits are the row, low32 the column)
void GetEncodedRegionBounds (out long start, out long end)
{
long selection = ((long)(uint)selectionStartRow << 32) | (uint)selectionStartColumn;
long point = ((long)(uint)currentRow << 32) | (uint)currentColumn;
if (selection > point) {
start = point;
end = selection;
} else {
start = selection;
end = point;
}
}
bool PointInSelection (int col, int row)
{
long start, end;
GetEncodedRegionBounds (out start, out end);
var q = ((long)(uint)row << 32) | (uint)col;
return q >= start && q <= end - 1;
}
//
// Returns a ustring with the text in the selected
// region.
//
ustring GetRegion ()
{
long start, end;
GetEncodedRegionBounds (out start, out end);
if (start == end) {
return ustring.Empty;
}
int startRow = (int)(start >> 32);
var maxrow = ((int)(end >> 32));
int startCol = (int)(start & 0xffffffff);
var endCol = (int)(end & 0xffffffff);
var line = model.GetLine (startRow);
if (startRow == maxrow)
return StringFromRunes (line.GetRange (startCol, endCol - startCol));
ustring res = StringFromRunes (line.GetRange (startCol, line.Count - startCol));
for (int row = startRow + 1; row < maxrow; row++) {
res = res + ustring.Make ((Rune)10) + StringFromRunes (model.GetLine (row));
}
line = model.GetLine (maxrow);
res = res + ustring.Make ((Rune)10) + StringFromRunes (line.GetRange (0, endCol));
return res;
}
//
// Clears the contents of the selected region
//
void ClearRegion ()
{
long start, end;
long currentEncoded = ((long)(uint)currentRow << 32) | (uint)currentColumn;
GetEncodedRegionBounds (out start, out end);
int startRow = (int)(start >> 32);
var maxrow = ((int)(end >> 32));
int startCol = (int)(start & 0xffffffff);
var endCol = (int)(end & 0xffffffff);
var line = model.GetLine (startRow);
if (startRow == maxrow) {
line.RemoveRange (startCol, endCol - startCol);
currentColumn = startCol;
if (wordWrap) {
SetNeedsDisplay ();
} else {
SetNeedsDisplay (new Rect (0, startRow - topRow, Frame.Width, startRow - topRow + 1));
}
return;
}
line.RemoveRange (startCol, line.Count - startCol);
var line2 = model.GetLine (maxrow);
line.AddRange (line2.Skip (endCol));
for (int row = startRow + 1; row <= maxrow; row++) {
model.RemoveLine (startRow + 1);
}
if (currentEncoded == end) {
currentRow -= maxrow - (startRow);
}
currentColumn = startCol;
SetNeedsDisplay ();
}
/// <summary>
/// Restore from original model.
/// </summary>
void SetWrapModel ()
{
if (wordWrap) {
currentColumn = wrapManager.GetModelColFromWrappedLines (currentRow, currentColumn);
currentRow = wrapManager.GetModelLineFromWrappedLines (currentRow);
selectionStartColumn = wrapManager.GetModelColFromWrappedLines (selectionStartRow, selectionStartColumn);
selectionStartRow = wrapManager.GetModelLineFromWrappedLines (selectionStartRow);
model = wrapManager.Model;
}
}
/// <summary>
/// Update the original model.
/// </summary>
void UpdateWrapModel ()
{
if (wordWrap) {
wrapManager.UpdateModel (model, out int nRow, out int nCol,
out int nStartRow, out int nStartCol,
currentRow, currentColumn,
selectionStartRow, selectionStartColumn);
currentRow = nRow;
currentColumn = nCol;
selectionStartRow = nStartRow;
selectionStartColumn = nStartCol;
wrapNeeded = true;
}
}
///<inheritdoc/>
public override void Redraw (Rect bounds)
{
ColorNormal ();
int bottom = bounds.Bottom;
int right = bounds.Right + 1;
for (int row = bounds.Top; row < bottom; row++) {
int textLine = topRow + row;
if (textLine >= model.Count) {
ColorNormal ();
ClearRegion (bounds.Left, row, bounds.Right, row + 1);
continue;
}
var line = model.GetLine (textLine);
int lineRuneCount = line.Count;
if (line.Count < bounds.Left) {
ClearRegion (bounds.Left, row, bounds.Right, row + 1);
continue;
}
Move (bounds.Left, row);
var col = 0;
for (int idx = bounds.Left; idx < right; idx++) {
var lineCol = leftColumn + idx;
var rune = lineCol >= lineRuneCount ? ' ' : line [lineCol];
var cols = Rune.ColumnWidth (rune);
if (lineCol < line.Count && selecting && PointInSelection (idx + leftColumn, row + topRow)) {
ColorSelection ();
} else {
ColorNormal ();
}
if (!SpecialRune (rune)) {
AddRune (col, row, rune);
}
col = TextModel.SetCol (col, bounds.Right, cols);
}
}
PositionCursor ();
}
bool SpecialRune (Rune rune)
{
switch (rune) {
case (uint)Key.Enter:
case 0xd:
return true;
default:
return false;
}
}
///<inheritdoc/>
public override bool CanFocus {
get => base.CanFocus;
set { base.CanFocus = value; }
}
void SetClipboard (ustring text)
{
if (!text.IsEmpty) {
Clipboard.Contents = text;
}
}
void AppendClipboard (ustring text)
{
Clipboard.Contents += text;
}
void Insert (Rune rune)
{
var line = GetCurrentLine ();
line.Insert (Math.Min (currentColumn, line.Count), rune);
if (wordWrap) {
wrapNeeded = wrapManager.Insert (currentRow, currentColumn, rune);
if (wrapNeeded) {
SetNeedsDisplay ();
}
}
var prow = currentRow - topRow;
if (!wrapNeeded) {
SetNeedsDisplay (new Rect (0, prow, Frame.Width, prow + 1));
}
}
ustring StringFromRunes (List<Rune> runes)
{
if (runes == null)
throw new ArgumentNullException (nameof (runes));
int size = 0;
foreach (var rune in runes) {
size += Utf8.RuneLen (rune);
}
var encoded = new byte [size];
int offset = 0;
foreach (var rune in runes) {
offset += Utf8.EncodeRune (rune, encoded, offset);
}
return ustring.Make (encoded);
}
List<Rune> GetCurrentLine () => model.GetLine (currentRow);
void InsertText (ustring text)
{
if (ustring.IsNullOrEmpty (text)) {
return;
}
var lines = TextModel.StringToRunes (text);
if (lines.Count == 0) {
return;
}
var line = GetCurrentLine ();
// Optimize single line
if (lines.Count == 1) {
line.InsertRange (currentColumn, lines [0]);
currentColumn += lines [0].Count;
if (!wordWrap && currentColumn - leftColumn > Frame.Width) {
leftColumn = Math.Max (currentColumn - Frame.Width + 1, 0);
}
if (wordWrap) {
SetNeedsDisplay ();
} else {
SetNeedsDisplay (new Rect (0, currentRow - topRow, Frame.Width, currentRow - topRow + 1));
}
return;
}
List<Rune> rest = null;
int lastp = 0;
if (model.Count > 0 && currentColumn > 0) {
// Keep a copy of the rest of the line
var restCount = line.Count - currentColumn;
rest = line.GetRange (currentColumn, restCount);
line.RemoveRange (currentColumn, restCount);
}
// First line is inserted at the current location, the rest is appended
line.InsertRange (currentColumn, lines [0]);
//model.AddLine (currentRow, lines [0]);
for (int i = 1; i < lines.Count; i++) {
model.AddLine (currentRow + i, lines [i]);
}
if (rest != null) {
var last = model.GetLine (currentRow + lines.Count - 1);
lastp = last.Count;
last.InsertRange (last.Count, rest);
}
// Now adjust column and row positions
currentRow += lines.Count - 1;
currentColumn = rest != null ? lastp : lines [lines.Count - 1].Count;
Adjust ();
}
// The column we are tracking, or -1 if we are not tracking any column
int columnTrack = -1;
// Tries to snap the cursor to the tracking column
void TrackColumn ()
{
// Now track the column
var line = GetCurrentLine ();
if (line.Count < columnTrack)
currentColumn = line.Count;
else if (columnTrack != -1)
currentColumn = columnTrack;
else if (currentColumn > line.Count)
currentColumn = line.Count;
Adjust ();
}
void Adjust ()
{
var offB = OffSetBackground ();
var line = GetCurrentLine ();
bool need = !NeedDisplay.IsEmpty || wrapNeeded;
if (!wordWrap && currentColumn < leftColumn) {
leftColumn = currentColumn;
need = true;
} else if (!wordWrap && (currentColumn - leftColumn + RightOffset > Frame.Width + offB.width ||
TextModel.DisplaySize (line, leftColumn, currentColumn).size + RightOffset >= Frame.Width + offB.width)) {
leftColumn = Math.Max (TextModel.CalculateLeftColumn (line, leftColumn,
currentColumn + RightOffset, Frame.Width - 1 + offB.width, currentColumn), 0);
need = true;
}
if (currentRow < topRow) {
topRow = currentRow;
need = true;
} else if (currentRow - topRow + BottomOffset >= Frame.Height + offB.height) {
topRow = Math.Min (Math.Max (currentRow - Frame.Height + 1 + BottomOffset, 0), currentRow);
need = true;
}
if (need) {
if (wrapNeeded) {
WrapTextModel ();
wrapNeeded = false;
}
SetNeedsDisplay ();
} else {
PositionCursor ();
}
}
(int width, int height) OffSetBackground ()
{
int w = 0;
int h = 0;
if (SuperView?.Frame.Right - Frame.Right < 0) {
w = SuperView.Frame.Right - Frame.Right - 1;
}
if (SuperView?.Frame.Bottom - Frame.Bottom < 0) {
h = SuperView.Frame.Bottom - Frame.Bottom - 1;
}
return (w, h);
}
/// <summary>
/// Will scroll the <see cref="TextView"/> to display the specified row at the top if <paramref name="isRow"/> is true or
/// will scroll the <see cref="TextView"/> to display the specified column at the left if <paramref name="isRow"/> is false.
/// </summary>
/// <param name="idx">Row that should be displayed at the top or Column that should be displayed at the left,
/// if the value is negative it will be reset to zero</param>
/// <param name="isRow">If true (default) the <paramref name="idx"/> is a row, column otherwise.</param>
public void ScrollTo (int idx, bool isRow = true)
{
if (idx < 0) {
idx = 0;
}
if (isRow) {
topRow = Math.Max (idx > model.Count - 1 ? model.Count - 1 : idx, 0);
} else if (!wordWrap) {
var maxlength = model.GetMaxVisibleLine (topRow, topRow + Frame.Height + RightOffset);
leftColumn = Math.Max (idx > maxlength - 1 ? maxlength - 1 : idx, 0);
}
SetNeedsDisplay ();
}
bool lastWasKill;
bool wrapNeeded;
bool shiftSelecting;
///<inheritdoc/>
public override bool ProcessKey (KeyEvent kb)
{
int restCount;
List<Rune> rest;
bool lineRemoved = false;
if (shiftSelecting && selecting && !kb.Key.HasFlag (Key.ShiftMask)
&& !kb.Key.HasFlag (Key.CtrlMask | Key.C)) {
shiftSelecting = false;
selecting = false;
}
// Handle some state here - whether the last command was a kill
// operation and the column tracking (up/down)
switch (kb.Key) {
case Key.N | Key.CtrlMask:
case Key.CursorDown:
case Key.P | Key.CtrlMask:
case Key.CursorUp:
lastWasKill = false;
break;
case Key.K | Key.CtrlMask:
break;
default:
lastWasKill = false;
columnTrack = -1;
break;
}
// Dispatch the command.
switch (kb.Key) {
case Key.PageDown:
case Key.V | Key.CtrlMask:
case Key.PageDown | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
int nPageDnShift = Frame.Height - 1;
if (currentRow < model.Count) {
if (columnTrack == -1)
columnTrack = currentColumn;
currentRow = (currentRow + nPageDnShift) > model.Count ? model.Count : currentRow + nPageDnShift;
if (topRow < currentRow - nPageDnShift) {
topRow = currentRow >= model.Count ? currentRow - nPageDnShift : topRow + nPageDnShift;
SetNeedsDisplay ();
}
TrackColumn ();
PositionCursor ();
}
break;
case Key.PageUp:
case ((int)'V' + Key.AltMask):
case Key.PageUp | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
int nPageUpShift = Frame.Height - 1;
if (currentRow > 0) {
if (columnTrack == -1)
columnTrack = currentColumn;
currentRow = currentRow - nPageUpShift < 0 ? 0 : currentRow - nPageUpShift;
if (currentRow < topRow) {
topRow = topRow - nPageUpShift < 0 ? 0 : topRow - nPageUpShift;
SetNeedsDisplay ();
}
TrackColumn ();
PositionCursor ();
}
break;
case Key.N | Key.CtrlMask:
case Key.CursorDown:
case Key.CursorDown | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
MoveDown ();
break;
case Key.P | Key.CtrlMask:
case Key.CursorUp:
case Key.CursorUp | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
MoveUp ();
break;
case Key.F | Key.CtrlMask:
case Key.CursorRight:
case Key.CursorRight | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
var currentLine = GetCurrentLine ();
if (currentColumn < currentLine.Count) {
currentColumn++;
} else {
if (currentRow + 1 < model.Count) {
currentRow++;
currentColumn = 0;
if (currentRow >= topRow + Frame.Height) {
topRow++;
SetNeedsDisplay ();
}
}
}
Adjust ();
break;
case Key.B | Key.CtrlMask:
case Key.CursorLeft:
case Key.CursorLeft | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
if (currentColumn > 0) {
currentColumn--;
} else {
if (currentRow > 0) {
currentRow--;
if (currentRow < topRow) {
topRow--;
SetNeedsDisplay ();
}
currentLine = GetCurrentLine ();
currentColumn = currentLine.Count;
}
}
Adjust ();
break;
case Key.Delete:
case Key.Backspace:
if (isReadOnly)
break;
if (selecting) {
Cut ();
return true;
}
if (currentColumn > 0) {
// Delete backwards
currentLine = GetCurrentLine ();
currentLine.RemoveAt (currentColumn - 1);
if (wordWrap && wrapManager.RemoveAt (currentRow, currentColumn - 1)) {
wrapNeeded = true;
}
currentColumn--;
if (currentColumn < leftColumn) {
leftColumn--;
SetNeedsDisplay ();
} else
SetNeedsDisplay (new Rect (0, currentRow - topRow, 1, Frame.Width));
} else {
// Merges the current line with the previous one.
if (currentRow == 0)
return true;
var prowIdx = currentRow - 1;
var prevRow = model.GetLine (prowIdx);
var prevCount = prevRow.Count;
model.GetLine (prowIdx).AddRange (GetCurrentLine ());
model.RemoveLine (currentRow);
if (wordWrap && wrapManager.RemoveLine (currentRow, currentColumn, out lineRemoved, false)) {
wrapNeeded = true;
}
currentRow--;
if (wrapNeeded && !lineRemoved) {
currentColumn = Math.Max (prevCount - 1, 0);
} else {
currentColumn = prevCount;
}
Adjust ();
}
break;
// Home, C-A
case Key.Home:
case Key.Home | Key.ShiftMask:
case Key.A | Key.CtrlMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
currentColumn = 0;
Adjust ();
break;
case Key.DeleteChar:
case Key.D | Key.CtrlMask: // Delete
if (isReadOnly)
break;
if (selecting) {
Cut ();
return true;
}
currentLine = GetCurrentLine ();
if (currentColumn == currentLine.Count) {
if (currentRow + 1 == model.Count)
break;
var nextLine = model.GetLine (currentRow + 1);
currentLine.AddRange (nextLine);
model.RemoveLine (currentRow + 1);
if (wordWrap && wrapManager.RemoveLine (currentRow, currentColumn, out _)) {
wrapNeeded = true;
}
var sr = currentRow - topRow;
SetNeedsDisplay (new Rect (0, sr, Frame.Width, sr + 1));
} else {
currentLine.RemoveAt (currentColumn);
if (wordWrap && wrapManager.RemoveAt (currentRow, currentColumn)) {
wrapNeeded = true;
}
var r = currentRow - topRow;
SetNeedsDisplay (new Rect (currentColumn - leftColumn, r, Frame.Width, r + 1));
}
break;
case Key.End:
case Key.End | Key.ShiftMask:
case Key.E | Key.CtrlMask: // End
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
currentLine = GetCurrentLine ();
currentColumn = currentLine.Count;
int pcol = leftColumn;
Adjust ();
break;
case Key.K | Key.CtrlMask: // kill-to-end
if (isReadOnly)
break;
var cRow = currentRow;
SetWrapModel ();
currentLine = GetCurrentLine ();
var setLastWasKill = true;
if (currentLine.Count == 0) {
model.RemoveLine (currentRow);
if (model.Count > 0 || lastWasKill) {
var val = ustring.Make ((Rune)'\n');
if (lastWasKill) {
AppendClipboard (val);
} else {
SetClipboard (val);
}
}
if (model.Count == 0) {
// Prevents from adding line feeds if there is no more lines.
setLastWasKill = false;
}
if (currentRow > 0) {
currentRow--;
}
} else {
restCount = currentLine.Count - currentColumn;
rest = currentLine.GetRange (currentColumn, restCount);
var val = ustring.Empty;
if (currentColumn == 0 && lastWasKill && currentLine.Count > 0) {
val = ustring.Make ((Rune)'\n');
}
val += StringFromRunes (rest);
if (lastWasKill) {
AppendClipboard (val);
} else {
SetClipboard (val);
}
if (currentColumn == 0) {
model.RemoveLine (currentRow);
if (currentRow > 0) {
currentRow--;
}
} else {
currentLine.RemoveRange (currentColumn, restCount);
}
if (model.Count == 0) {
// Prevents from adding line feeds if there is no more lines.
setLastWasKill = false;
}
}
UpdateWrapModel ();
SetNeedsDisplay (new Rect (0, currentRow - topRow, Frame.Width, Frame.Height));
lastWasKill = setLastWasKill;
break;
case Key.Y | Key.CtrlMask: // Control-y, yank
if (isReadOnly)
break;
Paste ();
return true;
case Key.Space | Key.CtrlMask:
selecting = !selecting;
selectionStartColumn = currentColumn;
selectionStartRow = currentRow;
break;
case ((int)'C' + Key.AltMask):
case Key.C | Key.CtrlMask:
Copy ();
return true;
case ((int)'W' + Key.AltMask):
case Key.W | Key.CtrlMask:
case Key.X | Key.CtrlMask:
Cut ();
return true;
case Key.CtrlMask | Key.CursorLeft:
case Key.CtrlMask | Key.CursorLeft | Key.ShiftMask:
case (Key)((int)'B' + Key.AltMask):
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
var newPos = WordBackward (currentColumn, currentRow);
if (newPos.HasValue) {
currentColumn = newPos.Value.col;
currentRow = newPos.Value.row;
}
Adjust ();
break;
case Key.CtrlMask | Key.CursorRight:
case Key.CtrlMask | Key.CursorRight | Key.ShiftMask:
case (Key)((int)'F' + Key.AltMask):
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
newPos = WordForward (currentColumn, currentRow);
if (newPos.HasValue) {
currentColumn = newPos.Value.col;
currentRow = newPos.Value.row;
}
Adjust ();
break;
case Key.Enter:
if (isReadOnly)
break;
currentLine = GetCurrentLine ();
restCount = currentLine.Count - currentColumn;
rest = currentLine.GetRange (currentColumn, restCount);
currentLine.RemoveRange (currentColumn, restCount);
model.AddLine (currentRow + 1, rest);
if (wordWrap) {
wrapManager.AddLine (currentRow, currentColumn);
wrapNeeded = true;
}
currentRow++;
bool fullNeedsDisplay = false;
if (currentRow >= topRow + Frame.Height) {
topRow++;
fullNeedsDisplay = true;
}
currentColumn = 0;
if (!wordWrap && currentColumn < leftColumn) {
fullNeedsDisplay = true;
leftColumn = 0;
}
if (fullNeedsDisplay)
SetNeedsDisplay ();
else
SetNeedsDisplay (new Rect (0, currentRow - topRow, 2, Frame.Height));
break;
case Key.CtrlMask | Key.End:
case Key.CtrlMask | Key.End | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
MoveEnd ();
break;
case Key.CtrlMask | Key.Home:
case Key.CtrlMask | Key.Home | Key.ShiftMask:
if (kb.Key.HasFlag (Key.ShiftMask)) {
StartSelecting ();
}
MoveHome ();
break;
default:
// Ignore control characters and other special keys
if (kb.Key < Key.Space || kb.Key > Key.CharMask)
return false;
//So that special keys like tab can be processed
if (isReadOnly)
return true;
if (selecting) {
Cut ();
}
Insert ((uint)kb.Key);
currentColumn++;
if (currentColumn >= leftColumn + Frame.Width) {
leftColumn++;
SetNeedsDisplay ();
}
break;
}
DoNeededAction ();
return true;
}
///<inheritdoc/>
public override bool OnKeyUp (KeyEvent kb)
{
switch (kb.Key) {
case Key.Space | Key.CtrlMask:
return true;
}
return false;
}
void DoNeededAction ()
{
if (NeedDisplay.IsEmpty) {
PositionCursor ();
} else {
Adjust ();
}
}
/// <summary>
/// Copy the selected text to the clipboard contents.
/// </summary>
public void Copy ()
{
SetWrapModel ();
SetClipboard (GetRegion ());
UpdateWrapModel ();
DoNeededAction ();
}
/// <summary>
/// Cut the selected text to the clipboard contents.
/// </summary>
public void Cut ()
{
SetWrapModel ();
SetClipboard (GetRegion ());
if (!isReadOnly) {
ClearRegion ();
}
UpdateWrapModel ();
selecting = false;
DoNeededAction ();
}
/// <summary>
/// Paste the clipboard contents into the current selected position.
/// </summary>
public void Paste ()
{
if (isReadOnly) {
return;
}
SetWrapModel ();
if (selecting) {
ClearRegion ();
}
InsertText (Clipboard.Contents);
UpdateWrapModel ();
selecting = false;
DoNeededAction ();
}
void StartSelecting ()
{
if (shiftSelecting && selecting) {
return;
}
shiftSelecting = true;
selecting = true;
selectionStartColumn = currentColumn;
selectionStartRow = currentRow;
}
void MoveUp ()
{
if (currentRow > 0) {
if (columnTrack == -1) {
columnTrack = currentColumn;
}
currentRow--;
if (currentRow < topRow) {
topRow--;
SetNeedsDisplay ();
}
TrackColumn ();
PositionCursor ();
}
}
void MoveDown ()
{
if (currentRow + 1 < model.Count) {
if (columnTrack == -1) {
columnTrack = currentColumn;
}
currentRow++;
if (currentRow + BottomOffset >= topRow + Frame.Height) {
topRow++;
SetNeedsDisplay ();
}
TrackColumn ();
PositionCursor ();
} else if (currentRow > Frame.Height) {
Adjust ();
}
}
IEnumerable<(int col, int row, Rune rune)> ForwardIterator (int col, int row)
{
if (col < 0 || row < 0)
yield break;
if (row >= model.Count)
yield break;
var line = GetCurrentLine ();
if (col >= line.Count)
yield break;
while (row < model.Count) {
for (int c = col; c < line.Count; c++) {
yield return (c, row, line [c]);
}
col = 0;
row++;
line = GetCurrentLine ();
}
}
Rune RuneAt (int col, int row)
{
var line = model.GetLine (row);
return line [col > line.Count - 1 ? line.Count - 1 : col];
}
/// <summary>
/// Will scroll the <see cref="TextView"/> to the last line and position the cursor there.
/// </summary>
public void MoveEnd ()
{
currentRow = model.Count - 1;
var line = GetCurrentLine ();
currentColumn = line.Count;
TrackColumn ();
PositionCursor ();
}
/// <summary>
/// Will scroll the <see cref="TextView"/> to the first line and position the cursor there.
/// </summary>
public void MoveHome ()
{
currentRow = 0;
currentColumn = 0;
TrackColumn ();
PositionCursor ();
}
bool MoveNext (ref int col, ref int row, out Rune rune)
{
var line = model.GetLine (row);
if (col + 1 < line.Count) {
col++;
rune = line [col];
return true;
}
while (row + 1 < model.Count) {
col = 0;
row++;
line = model.GetLine (row);
if (line.Count > 0) {
rune = line [0];
return true;
}
}
rune = 0;
return false;
}
bool MovePrev (ref int col, ref int row, out Rune rune)
{
var line = model.GetLine (row);
if (col > 0) {
col--;
rune = line [col];
return true;
}
if (row == 0) {
rune = 0;
return false;
}
while (row > 0) {
row--;
line = model.GetLine (row);
col = line.Count - 1;
if (col >= 0) {
rune = line [col];
return true;
}
}
rune = 0;
return false;
}
(int col, int row)? WordForward (int fromCol, int fromRow)
{
var col = fromCol;
var row = fromRow;
try {
var rune = RuneAt (col, row);
var srow = row;
if (Rune.IsPunctuation (rune) || Rune.IsWhiteSpace (rune)) {
while (MoveNext (ref col, ref row, out rune)) {
if (Rune.IsLetterOrDigit (rune))
break;
}
if (row != fromRow && Rune.IsLetterOrDigit (rune)) {
return (col, row);
}
while (MoveNext (ref col, ref row, out rune)) {
if (!Rune.IsLetterOrDigit (rune))
break;
}
} else {
while (MoveNext (ref col, ref row, out rune)) {
if (!Rune.IsLetterOrDigit (rune))
break;
}
}
if (fromCol != col || fromRow != row)
return (col + 1, row);
return null;
} catch (Exception) {
return null;
}
}
(int col, int row)? WordBackward (int fromCol, int fromRow)
{
if (fromRow == 0 && fromCol == 0)
return null;
var col = Math.Max (fromCol - 1, 0);
var row = fromRow;
try {
var rune = RuneAt (col, row);
if (Rune.IsPunctuation (rune) || Rune.IsSymbol (rune) || Rune.IsWhiteSpace (rune)) {
while (MovePrev (ref col, ref row, out rune)) {
if (Rune.IsLetterOrDigit (rune))
break;
}
int lastValidCol = -1;
while (MovePrev (ref col, ref row, out rune)) {
if (col == 0 && Rune.IsLetterOrDigit (rune)) {
return (col, row);
} else if (col == 0 && !Rune.IsLetterOrDigit (rune) && lastValidCol > -1) {
col = lastValidCol;
return (col, row);
}
if (!Rune.IsLetterOrDigit (rune)) {
break;
}
lastValidCol = Rune.IsLetterOrDigit (rune) ? col : -1;
}
} else {
while (MovePrev (ref col, ref row, out rune)) {
if (!Rune.IsLetterOrDigit (rune))
break;
}
}
if (fromCol != col && fromRow == row) {
return (col == 0 ? col : col + 1, row);
} else if (fromCol != col && fromRow != row) {
return (col + 1, row);
}
return null;
} catch (Exception) {
return null;
}
}
///<inheritdoc/>
public override bool MouseEvent (MouseEvent ev)
{
if (!ev.Flags.HasFlag (MouseFlags.Button1Clicked) && !ev.Flags.HasFlag (MouseFlags.Button1Pressed)
&& !ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)
&& !ev.Flags.HasFlag (MouseFlags.Button1Released)
&& !ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ButtonShift)
&& !ev.Flags.HasFlag (MouseFlags.WheeledDown) && !ev.Flags.HasFlag (MouseFlags.WheeledUp)) {
return false;
}
if (!CanFocus) {
return true;
}
if (!HasFocus) {
SetFocus ();
}
if (ev.Flags == MouseFlags.Button1Clicked) {
if (shiftSelecting) {
shiftSelecting = false;
selecting = false;
}
ProcessMouseClick (ev, out _);
PositionCursor ();
lastWasKill = false;
columnTrack = currentColumn;
} else if (ev.Flags == MouseFlags.WheeledDown) {
lastWasKill = false;
columnTrack = currentColumn;
ScrollTo (topRow + 1);
} else if (ev.Flags == MouseFlags.WheeledUp) {
lastWasKill = false;
columnTrack = currentColumn;
ScrollTo (topRow - 1);
} else if (ev.Flags == MouseFlags.WheeledRight) {
lastWasKill = false;
columnTrack = currentColumn;
ScrollTo (leftColumn + 1, false);
} else if (ev.Flags == MouseFlags.WheeledLeft) {
lastWasKill = false;
columnTrack = currentColumn;
ScrollTo (leftColumn - 1, false);
} else if (ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) {
ProcessMouseClick (ev, out List<Rune> line);
PositionCursor ();
if (model.Count > 0 && shiftSelecting && selecting) {
if (currentRow - topRow + BottomOffset >= Frame.Height - 1
&& model.Count + BottomOffset > topRow + currentRow) {
ScrollTo (topRow + Frame.Height);
} else if (topRow > 0 && currentRow <= topRow) {
ScrollTo (topRow - Frame.Height);
} else if (ev.Y >= Frame.Height) {
ScrollTo (model.Count + BottomOffset);
} else if (ev.Y < 0 && topRow > 0) {
ScrollTo (0);
}
if (currentColumn - leftColumn + RightOffset >= Frame.Width - 1
&& line.Count + RightOffset > leftColumn + currentColumn) {
ScrollTo (leftColumn + Frame.Width, false);
} else if (leftColumn > 0 && currentColumn <= leftColumn) {
ScrollTo (leftColumn - Frame.Width, false);
} else if (ev.X >= Frame.Width) {
ScrollTo (line.Count + RightOffset, false);
} else if (ev.X < 0 && leftColumn > 0) {
ScrollTo (0, false);
}
}
lastWasKill = false;
columnTrack = currentColumn;
} else if (ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ButtonShift)) {
if (!shiftSelecting) {
StartSelecting ();
}
ProcessMouseClick (ev, out _);
PositionCursor ();
lastWasKill = false;
columnTrack = currentColumn;
} else if (ev.Flags.HasFlag (MouseFlags.Button1Pressed)) {
if (shiftSelecting) {
shiftSelecting = false;
selecting = false;
}
ProcessMouseClick (ev, out _);
PositionCursor ();
if (!selecting) {
StartSelecting ();
}
lastWasKill = false;
columnTrack = currentColumn;
if (Application.mouseGrabView == null) {
Application.GrabMouse (this);
}
} else if (ev.Flags.HasFlag (MouseFlags.Button1Released)) {
Application.UngrabMouse ();
}
return true;
}
void ProcessMouseClick (MouseEvent ev, out List<Rune> line)
{
List<Rune> r = null;
if (model.Count > 0) {
var maxCursorPositionableLine = Math.Max ((model.Count - 1) - topRow, 0);
if (Math.Max (ev.Y, 0) > maxCursorPositionableLine) {
currentRow = maxCursorPositionableLine + topRow;
} else {
currentRow = Math.Max (ev.Y + topRow, 0);
}
r = GetCurrentLine ();
var idx = TextModel.GetColFromX (r, leftColumn, Math.Max (ev.X, 0));
if (idx - leftColumn >= r.Count + RightOffset) {
currentColumn = Math.Max (r.Count - leftColumn + RightOffset, 0);
} else {
currentColumn = idx + leftColumn;
}
}
line = r;
}
///<inheritdoc/>
public override bool OnLeave (View view)
{
if (Application.mouseGrabView != null && Application.mouseGrabView == this) {
Application.UngrabMouse ();
}
return base.OnLeave (view);
}
}
}