mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-31 10:17:55 +01:00
* Fixes #134. TextView: Add line wrapping. * Facilitates exception handling in Debug mode. * Fixes the cursor position if it is always on the same line. * Fixed TextView column position and hiding the cursor if it is outside outbound frame. * Added more wrap lines features.. Added a BottomOffset property. Fixed Ctrl+K and Ctrl+Y. * Fixes the Text property and fixing a redraw behavior not cleaning well at right. * Fixes Ctrl+K from adding an extra line feed. * Implemented Ctrl+K and Ctrl-Y on wrapped lines and preventing left Column to be greater than 0 on wrap. * Fixes more line feed issues. * More line feed fixing. * Fixes UpdateModel that must return the new row and new column from the wrapped lines. * Fixes #1155. MoveForward/MoveBackward not bound on Text controls. * Added much more features to TextView. * Fixes ResetPosition and forcing the cursor visibility. * Implemented the New, Save and SaveAs methods in the Editor.
2161 lines
56 KiB
C#
2161 lines
56 KiB
C#
//
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// TextView.cs: multi-line text editing
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//
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// Authors:
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// Miguel de Icaza (miguel@gnome.org)
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//
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//
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// TODO:
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// In ReadOnly mode backspace/space behave like pageup/pagedown
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// Attributed text on spans
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// Replace insertion with Insert method
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// String accumulation (Control-k, control-k is not preserving the last new line, see StringToRunes
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// Alt-D, Alt-Backspace
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// API to set the cursor position
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// API to scroll to a particular place
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// keybindings to go to top/bottom
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// public API to insert, remove ranges
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// Add word forward/word backwards commands
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// Save buffer API
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// Mouse
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//
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// Desirable:
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// Move all the text manipulation into the TextModel
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using NStack;
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using Rune = System.Rune;
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namespace Terminal.Gui {
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class TextModel {
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List<List<Rune>> lines = new List<List<Rune>> ();
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public bool LoadFile (string file)
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{
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if (file == null)
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throw new ArgumentNullException (nameof (file));
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try {
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FilePath = file;
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var stream = File.OpenRead (file);
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} catch {
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return false;
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}
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LoadStream (File.OpenRead (file));
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return true;
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}
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public bool CloseFile ()
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{
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if (FilePath == null)
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throw new ArgumentNullException (nameof (FilePath));
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try {
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FilePath = null;
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lines = new List<List<Rune>> ();
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} catch {
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return false;
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}
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return true;
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}
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// Turns the ustring into runes, this does not split the
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// contents on a newline if it is present.
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internal static List<Rune> ToRunes (ustring str)
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{
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List<Rune> runes = new List<Rune> ();
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foreach (var x in str.ToRunes ()) {
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runes.Add (x);
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}
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return runes;
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}
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// Splits a string into a List that contains a List<Rune> for each line
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public static List<List<Rune>> StringToRunes (ustring content)
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{
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var lines = new List<List<Rune>> ();
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int start = 0, i = 0;
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// ASCII code 10 = Line Feed.
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for (; i < content.Length; i++) {
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if (content [i] == 10) {
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if (i - start > 0)
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lines.Add (ToRunes (content [start, i]));
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else
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lines.Add (ToRunes (ustring.Empty));
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start = i + 1;
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}
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}
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if (i - start >= 0)
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lines.Add (ToRunes (content [start, null]));
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return lines;
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}
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void Append (List<byte> line)
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{
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var str = ustring.Make (line.ToArray ());
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lines.Add (ToRunes (str));
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}
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public void LoadStream (Stream input)
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{
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if (input == null)
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throw new ArgumentNullException (nameof (input));
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lines = new List<List<Rune>> ();
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var buff = new BufferedStream (input);
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int v;
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var line = new List<byte> ();
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while ((v = buff.ReadByte ()) != -1) {
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if (v == 10) {
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Append (line);
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line.Clear ();
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continue;
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}
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line.Add ((byte)v);
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}
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if (line.Count > 0)
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Append (line);
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}
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public void LoadString (ustring content)
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{
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lines = StringToRunes (content);
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}
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public override string ToString ()
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{
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var sb = new StringBuilder ();
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for (int i = 0; i < lines.Count; i++) {
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sb.Append (ustring.Make (lines [i]));
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if ((i + 1) < lines.Count) {
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sb.AppendLine ();
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}
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}
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return sb.ToString ();
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}
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public string FilePath { get; set; }
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/// <summary>
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/// The number of text lines in the model
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/// </summary>
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public int Count => lines.Count;
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/// <summary>
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/// Returns the specified line as a List of Rune
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/// </summary>
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/// <returns>The line.</returns>
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/// <param name="line">Line number to retrieve.</param>
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public List<Rune> GetLine (int line)
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{
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if (lines.Count > 0) {
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if (line < Count) {
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return lines [line];
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} else {
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return lines [Count - 1];
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}
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} else {
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lines.Add (new List<Rune> ());
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return lines [0];
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}
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}
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/// <summary>
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/// Adds a line to the model at the specified position.
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/// </summary>
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/// <param name="pos">Line number where the line will be inserted.</param>
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/// <param name="runes">The line of text, as a List of Rune.</param>
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public void AddLine (int pos, List<Rune> runes)
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{
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lines.Insert (pos, runes);
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}
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/// <summary>
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/// Removes the line at the specified position
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/// </summary>
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/// <param name="pos">Position.</param>
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public void RemoveLine (int pos)
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{
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if (lines.Count > 0) {
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lines.RemoveAt (pos);
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}
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}
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/// <summary>
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/// Returns the maximum line length of the visible lines.
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/// </summary>
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/// <param name="first">The first line.</param>
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/// <param name="last">The last line.</param>
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public int GetMaxVisibleLine (int first, int last)
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{
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int maxLength = 0;
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last = last < lines.Count ? last : lines.Count;
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for (int i = first; i < last; i++) {
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var l = GetLine (i).Count;
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if (l > maxLength) {
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maxLength = l;
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}
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}
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return maxLength;
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}
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internal static int SetCol (int col, int width, int cols)
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{
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if (col + cols <= width) {
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col += cols;
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}
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return col;
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}
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internal static int GetColFromX (List<Rune> t, int start, int x)
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{
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if (x < 0) {
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return x;
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}
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int size = start;
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var pX = x + start;
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for (int i = start; i < t.Count; i++) {
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var r = t [i];
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size += Rune.ColumnWidth (r);
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if (i == pX || (size > pX)) {
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return i - start;
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}
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}
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return t.Count - start;
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}
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// Returns the size and length in a range of the string.
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internal static (int size, int length) DisplaySize (List<Rune> t, int start = -1, int end = -1, bool checkNextRune = true)
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{
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if (t == null || t.Count == 0) {
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return (0, 0);
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}
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int size = 0;
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int len = 0;
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int tcount = end == -1 ? t.Count : end > t.Count ? t.Count : end;
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int i = start == -1 ? 0 : start;
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for (; i < tcount; i++) {
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var rune = t [i];
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size += Rune.ColumnWidth (rune);
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len += Rune.RuneLen (rune);
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if (checkNextRune && i == tcount - 1 && t.Count > tcount && Rune.ColumnWidth (t [i + 1]) > 1) {
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size += Rune.ColumnWidth (t [i + 1]);
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len += Rune.RuneLen (t [i + 1]);
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}
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}
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return (size, len);
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}
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// Returns the left column in a range of the string.
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internal static int CalculateLeftColumn (List<Rune> t, int start, int end, int width, int currentColumn)
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{
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if (t == null) {
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return 0;
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}
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(var dSize, _) = TextModel.DisplaySize (t, start, end);
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if (dSize < width) {
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return start;
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}
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int size = 0;
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int tcount = end > t.Count - 1 ? t.Count - 1 : end;
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int col = 0;
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for (int i = tcount; i > start; i--) {
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var rune = t [i];
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var s = Rune.ColumnWidth (rune);
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size += s;
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if (size >= dSize - width) {
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col = tcount - i + start;
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if (start == 0 || col == start || (currentColumn == t.Count && (currentColumn - col > width))) {
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col++;
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}
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break;
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}
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}
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return col;
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}
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}
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class WordWrapManager {
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class WrappedLine {
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public int ModelLine;
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public int Row;
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public int RowIndex;
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public int ColWidth;
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}
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List<WrappedLine> wrappedModelLines = new List<WrappedLine> ();
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int frameWidth;
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bool isWrapModelRefreshing;
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public TextModel Model { get; private set; }
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public WordWrapManager (TextModel model)
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{
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Model = model;
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}
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public TextModel WrapModel (int width, out int nRow, out int nCol, out int nStartRow, out int nStartCol,
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int row = 0, int col = 0, int startRow = 0, int startCol = 0)
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{
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frameWidth = width;
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var modelRow = isWrapModelRefreshing ? row : GetModelLineFromWrappedLines (row);
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var modelCol = isWrapModelRefreshing ? col : GetModelColFromWrappedLines (row, col);
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var modelStartRow = isWrapModelRefreshing ? startRow : GetModelLineFromWrappedLines (startRow);
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var modelStartCol = isWrapModelRefreshing ? startCol : GetModelColFromWrappedLines (startRow, startCol);
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var wrappedModel = new TextModel ();
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int lines = 0;
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nRow = 0;
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nCol = 0;
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nStartRow = 0;
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nStartCol = 0;
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bool isRowAndColSetted = row == 0 && col == 0;
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bool isStartRowAndColSetted = startRow == 0 && startCol == 0;
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List<WrappedLine> wModelLines = new List<WrappedLine> ();
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for (int i = 0; i < Model.Count; i++) {
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var line = Model.GetLine (i);
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var wrappedLines = ToListRune (
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TextFormatter.Format (ustring.Make (line), width, TextAlignment.Left, true, true));
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int sumColWidth = 0;
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for (int j = 0; j < wrappedLines.Count; j++) {
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var wrapLine = wrappedLines [j];
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if (!isRowAndColSetted && modelRow == i) {
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if (nCol + wrapLine.Count <= modelCol) {
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nCol += wrapLine.Count;
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nRow = lines;
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if (nCol == modelCol) {
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nCol = wrapLine.Count;
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isRowAndColSetted = true;
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} else if (j == wrappedLines.Count - 1) {
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nCol = wrapLine.Count - j + modelCol - nCol;
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isRowAndColSetted = true;
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}
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} else {
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var offset = nCol + wrapLine.Count - modelCol;
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nCol = wrapLine.Count - offset;
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nRow = lines;
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isRowAndColSetted = true;
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}
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}
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if (!isStartRowAndColSetted && modelStartRow == i) {
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if (nStartCol + wrapLine.Count <= modelStartCol) {
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nStartCol += wrapLine.Count;
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nStartRow = lines;
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if (nStartCol == modelStartCol) {
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nStartCol = wrapLine.Count;
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isStartRowAndColSetted = true;
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} else if (j == wrappedLines.Count - 1) {
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nStartCol = wrapLine.Count - j + modelStartCol - nStartCol;
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isStartRowAndColSetted = true;
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}
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} else {
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var offset = nStartCol + wrapLine.Count - modelStartCol;
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nStartCol = wrapLine.Count - offset;
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nStartRow = lines;
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isStartRowAndColSetted = true;
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}
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}
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wrappedModel.AddLine (lines, wrapLine);
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sumColWidth += wrapLine.Count;
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var wrappedLine = new WrappedLine () {
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ModelLine = i,
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Row = lines,
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RowIndex = j,
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ColWidth = wrapLine.Count,
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};
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wModelLines.Add (wrappedLine);
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lines++;
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}
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}
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wrappedModelLines = wModelLines;
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return wrappedModel;
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}
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public List<List<Rune>> ToListRune (List<ustring> textList)
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{
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var runesList = new List<List<Rune>> ();
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foreach (var text in textList) {
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runesList.Add (text.ToRuneList ());
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}
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return runesList;
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}
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public int GetModelLineFromWrappedLines (int line) => wrappedModelLines.Count > 0
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? wrappedModelLines [Math.Min (line, wrappedModelLines.Count - 1)].ModelLine
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: 0;
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public int GetModelColFromWrappedLines (int line, int col)
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{
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if (wrappedModelLines?.Count == 0) {
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return 0;
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}
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var modelLine = GetModelLineFromWrappedLines (line);
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var firstLine = wrappedModelLines.IndexOf (r => r.ModelLine == modelLine);
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int modelCol = 0;
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for (int i = firstLine; i <= line; i++) {
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var wLine = wrappedModelLines [i];
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if (i < line) {
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modelCol += wLine.ColWidth;
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} else {
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modelCol += col;
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}
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}
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return modelCol;
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}
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List<Rune> GetCurrentLine (int row) => Model.GetLine (row);
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public void AddLine (int row, int col)
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{
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var modelRow = GetModelLineFromWrappedLines (row);
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var modelCol = GetModelColFromWrappedLines (row, col);
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var line = GetCurrentLine (modelRow);
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var restCount = line.Count - modelCol;
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var rest = line.GetRange (modelCol, restCount);
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line.RemoveRange (modelCol, restCount);
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Model.AddLine (modelRow + 1, rest);
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isWrapModelRefreshing = true;
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WrapModel (frameWidth, out _, out _, out _, out _, modelRow + 1, 0);
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isWrapModelRefreshing = false;
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}
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public bool Insert (int row, int col, Rune rune)
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{
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var line = GetCurrentLine (GetModelLineFromWrappedLines (row));
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line.Insert (GetModelColFromWrappedLines (row, col), rune);
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if (line.Count > frameWidth) {
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return true;
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} else {
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return false;
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}
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}
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public bool RemoveAt (int row, int col)
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{
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var modelRow = GetModelLineFromWrappedLines (row);
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var line = GetCurrentLine (modelRow);
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var modelCol = GetModelColFromWrappedLines (row, col);
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if (modelCol >= line.Count) {
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Model.RemoveLine (modelRow);
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RemoveAt (row, 0);
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return false;
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}
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line.RemoveAt (modelCol);
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if (line.Count > frameWidth || (row + 1 < wrappedModelLines.Count
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&& wrappedModelLines [row + 1].ModelLine == modelRow)) {
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return true;
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}
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return false;
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}
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public bool RemoveLine (int row, int col, out bool lineRemoved, bool forward = true)
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{
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lineRemoved = false;
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var modelRow = GetModelLineFromWrappedLines (row);
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var line = GetCurrentLine (modelRow);
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var modelCol = GetModelColFromWrappedLines (row, col);
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if (modelCol == 0 && line.Count == 0) {
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Model.RemoveLine (modelRow);
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return false;
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} else if (modelCol < line.Count) {
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if (forward) {
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line.RemoveAt (modelCol);
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return true;
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} else if (modelCol - 1 > -1) {
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line.RemoveAt (modelCol - 1);
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return true;
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}
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}
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lineRemoved = true;
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if (forward) {
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if (modelRow + 1 == Model.Count) {
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return false;
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}
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var nextLine = Model.GetLine (modelRow + 1);
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line.AddRange (nextLine);
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Model.RemoveLine (modelRow + 1);
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if (line.Count > frameWidth) {
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return true;
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}
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} else {
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if (modelRow == 0) {
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return false;
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}
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var prevLine = Model.GetLine (modelRow - 1);
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prevLine.AddRange (line);
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Model.RemoveLine (modelRow);
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if (prevLine.Count > frameWidth) {
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return true;
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}
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}
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return false;
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}
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public void UpdateModel (TextModel model, out int nRow, out int nCol, out int nStartRow, out int nStartCol,
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int row, int col, int startRow, int startCol)
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{
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isWrapModelRefreshing = true;
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Model = model;
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WrapModel (frameWidth, out nRow, out nCol, out nStartRow, out nStartCol, row, col, startRow, startCol);
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isWrapModelRefreshing = false;
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}
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}
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|
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/// <summary>
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/// Multi-line text editing <see cref="View"/>
|
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/// </summary>
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/// <remarks>
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/// <para>
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/// <see cref="TextView"/> provides a multi-line text editor. Users interact
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/// with it with the standard Emacs commands for movement or the arrow
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/// keys.
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/// </para>
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/// <list type="table">
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/// <listheader>
|
|
/// <term>Shortcut</term>
|
|
/// <description>Action performed</description>
|
|
/// </listheader>
|
|
/// <item>
|
|
/// <term>Left cursor, Control-b</term>
|
|
/// <description>
|
|
/// Moves the editing point left.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Right cursor, Control-f</term>
|
|
/// <description>
|
|
/// Moves the editing point right.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Alt-b</term>
|
|
/// <description>
|
|
/// Moves one word back.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Alt-f</term>
|
|
/// <description>
|
|
/// Moves one word forward.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Up cursor, Control-p</term>
|
|
/// <description>
|
|
/// Moves the editing point one line up.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Down cursor, Control-n</term>
|
|
/// <description>
|
|
/// Moves the editing point one line down
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Home key, Control-a</term>
|
|
/// <description>
|
|
/// Moves the cursor to the beginning of the line.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>End key, Control-e</term>
|
|
/// <description>
|
|
/// Moves the cursor to the end of the line.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Control-Home</term>
|
|
/// <description>
|
|
/// Scrolls to the first line and moves the cursor there.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Control-End</term>
|
|
/// <description>
|
|
/// Scrolls to the last line and moves the cursor there.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Delete, Control-d</term>
|
|
/// <description>
|
|
/// Deletes the character in front of the cursor.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Backspace</term>
|
|
/// <description>
|
|
/// Deletes the character behind the cursor.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Control-k</term>
|
|
/// <description>
|
|
/// Deletes the text until the end of the line and replaces the kill buffer
|
|
/// with the deleted text. You can paste this text in a different place by
|
|
/// using Control-y.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Control-y</term>
|
|
/// <description>
|
|
/// Pastes the content of the kill ring into the current position.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Alt-d</term>
|
|
/// <description>
|
|
/// Deletes the word above the cursor and adds it to the kill ring. You
|
|
/// can paste the contents of the kill ring with Control-y.
|
|
/// </description>
|
|
/// </item>
|
|
/// <item>
|
|
/// <term>Control-q</term>
|
|
/// <description>
|
|
/// Quotes the next input character, to prevent the normal processing of
|
|
/// key handling to take place.
|
|
/// </description>
|
|
/// </item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public class TextView : View {
|
|
TextModel model = new TextModel ();
|
|
int topRow;
|
|
int leftColumn;
|
|
int currentRow;
|
|
int currentColumn;
|
|
int selectionStartColumn, selectionStartRow;
|
|
bool selecting;
|
|
//bool used;
|
|
bool wordWrap;
|
|
WordWrapManager wrapManager;
|
|
|
|
/// <summary>
|
|
/// Raised when the <see cref="Text"/> of the <see cref="TextView"/> changes.
|
|
/// </summary>
|
|
public event Action TextChanged;
|
|
|
|
#if false
|
|
/// <summary>
|
|
/// Changed event, raised when the text has clicked.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Client code can hook up to this event, it is
|
|
/// raised when the text in the entry changes.
|
|
/// </remarks>
|
|
public Action Changed;
|
|
#endif
|
|
/// <summary>
|
|
/// Initializes a <see cref="TextView"/> on the specified area, with absolute position and size.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// </remarks>
|
|
public TextView (Rect frame) : base (frame)
|
|
{
|
|
CanFocus = true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes a <see cref="TextView"/> on the specified area,
|
|
/// with dimensions controlled with the X, Y, Width and Height properties.
|
|
/// </summary>
|
|
public TextView () : base ()
|
|
{
|
|
CanFocus = true;
|
|
}
|
|
|
|
void ResetPosition ()
|
|
{
|
|
topRow = leftColumn = currentRow = currentColumn = 0;
|
|
selecting = false;
|
|
shiftSelecting = false;
|
|
ResetCursorVisibility ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets or gets the text in the <see cref="TextView"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// </remarks>
|
|
public override ustring Text {
|
|
get {
|
|
if (wordWrap) {
|
|
return wrapManager.Model.ToString ();
|
|
} else {
|
|
return model.ToString ();
|
|
}
|
|
}
|
|
|
|
set {
|
|
ResetPosition ();
|
|
model.LoadString (value);
|
|
if (wordWrap) {
|
|
wrapManager = new WordWrapManager (model);
|
|
model = wrapManager.WrapModel (Frame.Width - 2, out _, out _, out _, out _);
|
|
}
|
|
TextChanged?.Invoke ();
|
|
SetNeedsDisplay ();
|
|
}
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override Rect Frame {
|
|
get => base.Frame;
|
|
set {
|
|
base.Frame = value;
|
|
WrapTextModel ();
|
|
Adjust ();
|
|
}
|
|
}
|
|
|
|
void WrapTextModel ()
|
|
{
|
|
if (wordWrap && wrapManager != null) {
|
|
model = wrapManager.WrapModel (Frame.Width - 2,
|
|
out int nRow, out int nCol,
|
|
out int nStartRow, out int nStartCol,
|
|
currentRow, currentColumn,
|
|
selectionStartRow, selectionStartColumn);
|
|
currentRow = nRow;
|
|
currentColumn = nCol;
|
|
selectionStartRow = nStartRow;
|
|
selectionStartColumn = nStartCol;
|
|
SetNeedsDisplay ();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets the top row.
|
|
/// </summary>
|
|
public int TopRow { get => topRow; set => topRow = Math.Max (Math.Min (value, Lines - 1), 0); }
|
|
|
|
/// <summary>
|
|
/// Gets or sets the left column.
|
|
/// </summary>
|
|
public int LeftColumn { get => leftColumn; set => leftColumn = Math.Max (Math.Min (value, Maxlength - 1), 0); }
|
|
|
|
/// <summary>
|
|
/// Gets the maximum visible length line.
|
|
/// </summary>
|
|
public int Maxlength => model.GetMaxVisibleLine (topRow, topRow + Frame.Height);
|
|
|
|
/// <summary>
|
|
/// Gets the number of lines.
|
|
/// </summary>
|
|
public int Lines => model.Count;
|
|
|
|
/// <summary>
|
|
/// Allows word wrap the to fit the available container width.
|
|
/// </summary>
|
|
public bool WordWrap {
|
|
get => wordWrap;
|
|
set {
|
|
if (value == wordWrap) {
|
|
return;
|
|
}
|
|
wordWrap = value;
|
|
ResetPosition ();
|
|
if (wordWrap) {
|
|
wrapManager = new WordWrapManager (model);
|
|
model = wrapManager.WrapModel (Frame.Width - 2, out _, out _, out _, out _);
|
|
} else if (!wordWrap && wrapManager != null) {
|
|
model = wrapManager.Model;
|
|
}
|
|
SetNeedsDisplay ();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// The bottom offset needed to use a horizontal scrollbar or for another reason.
|
|
/// This is only needed with the keyboard navigation.
|
|
/// </summary>
|
|
public int BottomOffset { get; set; }
|
|
|
|
/// <summary>
|
|
/// The right offset needed to use a vertical scrollbar or for another reason.
|
|
/// This is only needed with the keyboard navigation.
|
|
/// </summary>
|
|
public int RightOffset { get; set; }
|
|
|
|
CursorVisibility savedCursorVisibility = CursorVisibility.Default;
|
|
|
|
void SaveCursorVisibility ()
|
|
{
|
|
if (desiredCursorVisibility != CursorVisibility.Invisible) {
|
|
savedCursorVisibility = desiredCursorVisibility;
|
|
DesiredCursorVisibility = CursorVisibility.Invisible;
|
|
}
|
|
}
|
|
|
|
void ResetCursorVisibility ()
|
|
{
|
|
if (savedCursorVisibility != desiredCursorVisibility) {
|
|
DesiredCursorVisibility = savedCursorVisibility;
|
|
savedCursorVisibility = CursorVisibility.Default;
|
|
} else {
|
|
DesiredCursorVisibility = CursorVisibility.Underline;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Loads the contents of the file into the <see cref="TextView"/>.
|
|
/// </summary>
|
|
/// <returns><c>true</c>, if file was loaded, <c>false</c> otherwise.</returns>
|
|
/// <param name="path">Path to the file to load.</param>
|
|
public bool LoadFile (string path)
|
|
{
|
|
if (path == null)
|
|
throw new ArgumentNullException (nameof (path));
|
|
ResetPosition ();
|
|
var res = model.LoadFile (path);
|
|
SetNeedsDisplay ();
|
|
return res;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Loads the contents of the stream into the <see cref="TextView"/>.
|
|
/// </summary>
|
|
/// <returns><c>true</c>, if stream was loaded, <c>false</c> otherwise.</returns>
|
|
/// <param name="stream">Stream to load the contents from.</param>
|
|
public void LoadStream (Stream stream)
|
|
{
|
|
if (stream == null)
|
|
throw new ArgumentNullException (nameof (stream));
|
|
ResetPosition ();
|
|
model.LoadStream (stream);
|
|
SetNeedsDisplay ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Closes the contents of the stream into the <see cref="TextView"/>.
|
|
/// </summary>
|
|
/// <returns><c>true</c>, if stream was closed, <c>false</c> otherwise.</returns>
|
|
public bool CloseFile ()
|
|
{
|
|
ResetPosition ();
|
|
var res = model.CloseFile ();
|
|
SetNeedsDisplay ();
|
|
return res;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the current cursor row.
|
|
/// </summary>
|
|
public int CurrentRow => currentRow;
|
|
|
|
/// <summary>
|
|
/// Gets the cursor column.
|
|
/// </summary>
|
|
/// <value>The cursor column.</value>
|
|
public int CurrentColumn => currentColumn;
|
|
|
|
/// <summary>
|
|
/// Positions the cursor on the current row and column
|
|
/// </summary>
|
|
public override void PositionCursor ()
|
|
{
|
|
if (selecting) {
|
|
var minRow = Math.Min (Math.Max (Math.Min (selectionStartRow, currentRow) - topRow, 0), Frame.Height);
|
|
var maxRow = Math.Min (Math.Max (Math.Max (selectionStartRow, currentRow) - topRow, 0), Frame.Height);
|
|
|
|
SetNeedsDisplay (new Rect (0, minRow, Frame.Width, maxRow));
|
|
}
|
|
var line = model.GetLine (currentRow);
|
|
var retreat = 0;
|
|
var col = 0;
|
|
if (line.Count > 0) {
|
|
retreat = Math.Max (SpecialRune (line [Math.Min (Math.Max (currentColumn - leftColumn - 1, 0), line.Count - 1)])
|
|
? 1 : 0, 0);
|
|
for (int idx = leftColumn < 0 ? 0 : leftColumn; idx < line.Count; idx++) {
|
|
if (idx == currentColumn)
|
|
break;
|
|
var cols = Rune.ColumnWidth (line [idx]);
|
|
col += cols - 1;
|
|
}
|
|
}
|
|
var ccol = currentColumn - leftColumn - retreat + col;
|
|
if (leftColumn <= currentColumn && ccol < Frame.Width
|
|
&& topRow <= currentRow && currentRow - topRow < Frame.Height) {
|
|
ResetCursorVisibility ();
|
|
Move (ccol, currentRow - topRow);
|
|
} else {
|
|
SaveCursorVisibility ();
|
|
}
|
|
}
|
|
|
|
void ClearRegion (int left, int top, int right, int bottom)
|
|
{
|
|
for (int row = top; row < bottom; row++) {
|
|
Move (left, row);
|
|
for (int col = left; col < right; col++)
|
|
AddRune (col, row, ' ');
|
|
}
|
|
}
|
|
|
|
void ColorNormal ()
|
|
{
|
|
Driver.SetAttribute (ColorScheme.Normal);
|
|
}
|
|
|
|
void ColorSelection ()
|
|
{
|
|
Driver.SetAttribute (ColorScheme.Focus);
|
|
}
|
|
|
|
bool isReadOnly = false;
|
|
|
|
/// <summary>
|
|
/// Gets or sets whether the <see cref="TextView"/> is in read-only mode or not
|
|
/// </summary>
|
|
/// <value>Boolean value(Default false)</value>
|
|
public bool ReadOnly {
|
|
get => isReadOnly;
|
|
set {
|
|
isReadOnly = value;
|
|
}
|
|
}
|
|
|
|
CursorVisibility desiredCursorVisibility = CursorVisibility.Default;
|
|
|
|
/// <summary>
|
|
/// Get / Set the wished cursor when the field is focused
|
|
/// </summary>
|
|
public CursorVisibility DesiredCursorVisibility {
|
|
get => desiredCursorVisibility;
|
|
set {
|
|
if (desiredCursorVisibility != value && HasFocus) {
|
|
Application.Driver.SetCursorVisibility (value);
|
|
}
|
|
|
|
desiredCursorVisibility = value;
|
|
}
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override bool OnEnter (View view)
|
|
{
|
|
//TODO: Improve it by handling read only mode of the text field
|
|
Application.Driver.SetCursorVisibility (DesiredCursorVisibility);
|
|
|
|
return base.OnEnter (view);
|
|
}
|
|
|
|
// Returns an encoded region start..end (top 32 bits are the row, low32 the column)
|
|
void GetEncodedRegionBounds (out long start, out long end)
|
|
{
|
|
long selection = ((long)(uint)selectionStartRow << 32) | (uint)selectionStartColumn;
|
|
long point = ((long)(uint)currentRow << 32) | (uint)currentColumn;
|
|
if (selection > point) {
|
|
start = point;
|
|
end = selection;
|
|
} else {
|
|
start = selection;
|
|
end = point;
|
|
}
|
|
}
|
|
|
|
bool PointInSelection (int col, int row)
|
|
{
|
|
long start, end;
|
|
GetEncodedRegionBounds (out start, out end);
|
|
var q = ((long)(uint)row << 32) | (uint)col;
|
|
return q >= start && q <= end - 1;
|
|
}
|
|
|
|
//
|
|
// Returns a ustring with the text in the selected
|
|
// region.
|
|
//
|
|
ustring GetRegion ()
|
|
{
|
|
long start, end;
|
|
GetEncodedRegionBounds (out start, out end);
|
|
if (start == end) {
|
|
return ustring.Empty;
|
|
}
|
|
int startRow = (int)(start >> 32);
|
|
var maxrow = ((int)(end >> 32));
|
|
int startCol = (int)(start & 0xffffffff);
|
|
var endCol = (int)(end & 0xffffffff);
|
|
var line = model.GetLine (startRow);
|
|
|
|
if (startRow == maxrow)
|
|
return StringFromRunes (line.GetRange (startCol, endCol - startCol));
|
|
|
|
ustring res = StringFromRunes (line.GetRange (startCol, line.Count - startCol));
|
|
|
|
for (int row = startRow + 1; row < maxrow; row++) {
|
|
res = res + ustring.Make ((Rune)10) + StringFromRunes (model.GetLine (row));
|
|
}
|
|
line = model.GetLine (maxrow);
|
|
res = res + ustring.Make ((Rune)10) + StringFromRunes (line.GetRange (0, endCol));
|
|
return res;
|
|
}
|
|
|
|
//
|
|
// Clears the contents of the selected region
|
|
//
|
|
void ClearRegion ()
|
|
{
|
|
long start, end;
|
|
long currentEncoded = ((long)(uint)currentRow << 32) | (uint)currentColumn;
|
|
GetEncodedRegionBounds (out start, out end);
|
|
int startRow = (int)(start >> 32);
|
|
var maxrow = ((int)(end >> 32));
|
|
int startCol = (int)(start & 0xffffffff);
|
|
var endCol = (int)(end & 0xffffffff);
|
|
var line = model.GetLine (startRow);
|
|
|
|
if (startRow == maxrow) {
|
|
line.RemoveRange (startCol, endCol - startCol);
|
|
currentColumn = startCol;
|
|
if (wordWrap) {
|
|
SetNeedsDisplay ();
|
|
} else {
|
|
SetNeedsDisplay (new Rect (0, startRow - topRow, Frame.Width, startRow - topRow + 1));
|
|
}
|
|
return;
|
|
}
|
|
|
|
line.RemoveRange (startCol, line.Count - startCol);
|
|
var line2 = model.GetLine (maxrow);
|
|
line.AddRange (line2.Skip (endCol));
|
|
for (int row = startRow + 1; row <= maxrow; row++) {
|
|
model.RemoveLine (startRow + 1);
|
|
}
|
|
if (currentEncoded == end) {
|
|
currentRow -= maxrow - (startRow);
|
|
}
|
|
currentColumn = startCol;
|
|
|
|
SetNeedsDisplay ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Restore from original model.
|
|
/// </summary>
|
|
void SetWrapModel ()
|
|
{
|
|
if (wordWrap) {
|
|
currentColumn = wrapManager.GetModelColFromWrappedLines (currentRow, currentColumn);
|
|
currentRow = wrapManager.GetModelLineFromWrappedLines (currentRow);
|
|
selectionStartColumn = wrapManager.GetModelColFromWrappedLines (selectionStartRow, selectionStartColumn);
|
|
selectionStartRow = wrapManager.GetModelLineFromWrappedLines (selectionStartRow);
|
|
model = wrapManager.Model;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update the original model.
|
|
/// </summary>
|
|
void UpdateWrapModel ()
|
|
{
|
|
if (wordWrap) {
|
|
wrapManager.UpdateModel (model, out int nRow, out int nCol,
|
|
out int nStartRow, out int nStartCol,
|
|
currentRow, currentColumn,
|
|
selectionStartRow, selectionStartColumn);
|
|
currentRow = nRow;
|
|
currentColumn = nCol;
|
|
selectionStartRow = nStartRow;
|
|
selectionStartColumn = nStartCol;
|
|
wrapNeeded = true;
|
|
}
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override void Redraw (Rect bounds)
|
|
{
|
|
ColorNormal ();
|
|
|
|
int bottom = bounds.Bottom;
|
|
int right = bounds.Right + 1;
|
|
for (int row = bounds.Top; row < bottom; row++) {
|
|
int textLine = topRow + row;
|
|
if (textLine >= model.Count) {
|
|
ColorNormal ();
|
|
ClearRegion (bounds.Left, row, bounds.Right, row + 1);
|
|
continue;
|
|
}
|
|
var line = model.GetLine (textLine);
|
|
int lineRuneCount = line.Count;
|
|
if (line.Count < bounds.Left) {
|
|
ClearRegion (bounds.Left, row, bounds.Right, row + 1);
|
|
continue;
|
|
}
|
|
|
|
Move (bounds.Left, row);
|
|
var col = 0;
|
|
for (int idx = bounds.Left; idx < right; idx++) {
|
|
var lineCol = leftColumn + idx;
|
|
var rune = lineCol >= lineRuneCount ? ' ' : line [lineCol];
|
|
var cols = Rune.ColumnWidth (rune);
|
|
if (lineCol < line.Count && selecting && PointInSelection (idx + leftColumn, row + topRow)) {
|
|
ColorSelection ();
|
|
} else {
|
|
ColorNormal ();
|
|
}
|
|
|
|
if (!SpecialRune (rune)) {
|
|
AddRune (col, row, rune);
|
|
}
|
|
col = TextModel.SetCol (col, bounds.Right, cols);
|
|
}
|
|
}
|
|
PositionCursor ();
|
|
}
|
|
|
|
bool SpecialRune (Rune rune)
|
|
{
|
|
switch (rune) {
|
|
case (uint)Key.Enter:
|
|
case 0xd:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override bool CanFocus {
|
|
get => base.CanFocus;
|
|
set { base.CanFocus = value; }
|
|
}
|
|
|
|
void SetClipboard (ustring text)
|
|
{
|
|
if (!text.IsEmpty) {
|
|
Clipboard.Contents = text;
|
|
}
|
|
}
|
|
|
|
void AppendClipboard (ustring text)
|
|
{
|
|
Clipboard.Contents += text;
|
|
}
|
|
|
|
void Insert (Rune rune)
|
|
{
|
|
var line = GetCurrentLine ();
|
|
line.Insert (Math.Min (currentColumn, line.Count), rune);
|
|
if (wordWrap) {
|
|
wrapNeeded = wrapManager.Insert (currentRow, currentColumn, rune);
|
|
if (wrapNeeded) {
|
|
SetNeedsDisplay ();
|
|
}
|
|
}
|
|
var prow = currentRow - topRow;
|
|
if (!wrapNeeded) {
|
|
SetNeedsDisplay (new Rect (0, prow, Frame.Width, prow + 1));
|
|
}
|
|
}
|
|
|
|
ustring StringFromRunes (List<Rune> runes)
|
|
{
|
|
if (runes == null)
|
|
throw new ArgumentNullException (nameof (runes));
|
|
int size = 0;
|
|
foreach (var rune in runes) {
|
|
size += Utf8.RuneLen (rune);
|
|
}
|
|
var encoded = new byte [size];
|
|
int offset = 0;
|
|
foreach (var rune in runes) {
|
|
offset += Utf8.EncodeRune (rune, encoded, offset);
|
|
}
|
|
return ustring.Make (encoded);
|
|
}
|
|
|
|
List<Rune> GetCurrentLine () => model.GetLine (currentRow);
|
|
|
|
void InsertText (ustring text)
|
|
{
|
|
if (ustring.IsNullOrEmpty (text)) {
|
|
return;
|
|
}
|
|
|
|
var lines = TextModel.StringToRunes (text);
|
|
|
|
if (lines.Count == 0) {
|
|
return;
|
|
}
|
|
|
|
var line = GetCurrentLine ();
|
|
|
|
// Optimize single line
|
|
if (lines.Count == 1) {
|
|
line.InsertRange (currentColumn, lines [0]);
|
|
currentColumn += lines [0].Count;
|
|
if (!wordWrap && currentColumn - leftColumn > Frame.Width) {
|
|
leftColumn = Math.Max (currentColumn - Frame.Width + 1, 0);
|
|
}
|
|
if (wordWrap) {
|
|
SetNeedsDisplay ();
|
|
} else {
|
|
SetNeedsDisplay (new Rect (0, currentRow - topRow, Frame.Width, currentRow - topRow + 1));
|
|
}
|
|
return;
|
|
}
|
|
|
|
List<Rune> rest = null;
|
|
int lastp = 0;
|
|
|
|
if (model.Count > 0 && currentColumn > 0) {
|
|
// Keep a copy of the rest of the line
|
|
var restCount = line.Count - currentColumn;
|
|
rest = line.GetRange (currentColumn, restCount);
|
|
line.RemoveRange (currentColumn, restCount);
|
|
}
|
|
|
|
// First line is inserted at the current location, the rest is appended
|
|
line.InsertRange (currentColumn, lines [0]);
|
|
//model.AddLine (currentRow, lines [0]);
|
|
|
|
for (int i = 1; i < lines.Count; i++) {
|
|
model.AddLine (currentRow + i, lines [i]);
|
|
}
|
|
|
|
if (rest != null) {
|
|
var last = model.GetLine (currentRow + lines.Count - 1);
|
|
lastp = last.Count;
|
|
last.InsertRange (last.Count, rest);
|
|
}
|
|
|
|
// Now adjust column and row positions
|
|
currentRow += lines.Count - 1;
|
|
currentColumn = rest != null ? lastp : lines [lines.Count - 1].Count;
|
|
Adjust ();
|
|
}
|
|
|
|
// The column we are tracking, or -1 if we are not tracking any column
|
|
int columnTrack = -1;
|
|
|
|
// Tries to snap the cursor to the tracking column
|
|
void TrackColumn ()
|
|
{
|
|
// Now track the column
|
|
var line = GetCurrentLine ();
|
|
if (line.Count < columnTrack)
|
|
currentColumn = line.Count;
|
|
else if (columnTrack != -1)
|
|
currentColumn = columnTrack;
|
|
else if (currentColumn > line.Count)
|
|
currentColumn = line.Count;
|
|
Adjust ();
|
|
}
|
|
|
|
void Adjust ()
|
|
{
|
|
var offB = OffSetBackground ();
|
|
var line = GetCurrentLine ();
|
|
bool need = !NeedDisplay.IsEmpty || wrapNeeded;
|
|
if (!wordWrap && currentColumn < leftColumn) {
|
|
leftColumn = currentColumn;
|
|
need = true;
|
|
} else if (!wordWrap && (currentColumn - leftColumn + RightOffset > Frame.Width + offB.width ||
|
|
TextModel.DisplaySize (line, leftColumn, currentColumn).size + RightOffset >= Frame.Width + offB.width)) {
|
|
leftColumn = Math.Max (TextModel.CalculateLeftColumn (line, leftColumn,
|
|
currentColumn + RightOffset, Frame.Width - 1 + offB.width, currentColumn), 0);
|
|
need = true;
|
|
}
|
|
if (currentRow < topRow) {
|
|
topRow = currentRow;
|
|
need = true;
|
|
} else if (currentRow - topRow + BottomOffset >= Frame.Height + offB.height) {
|
|
topRow = Math.Min (Math.Max (currentRow - Frame.Height + 1 + BottomOffset, 0), currentRow);
|
|
need = true;
|
|
}
|
|
if (need) {
|
|
if (wrapNeeded) {
|
|
WrapTextModel ();
|
|
wrapNeeded = false;
|
|
}
|
|
SetNeedsDisplay ();
|
|
} else {
|
|
PositionCursor ();
|
|
}
|
|
}
|
|
|
|
(int width, int height) OffSetBackground ()
|
|
{
|
|
int w = 0;
|
|
int h = 0;
|
|
if (SuperView?.Frame.Right - Frame.Right < 0) {
|
|
w = SuperView.Frame.Right - Frame.Right - 1;
|
|
}
|
|
if (SuperView?.Frame.Bottom - Frame.Bottom < 0) {
|
|
h = SuperView.Frame.Bottom - Frame.Bottom - 1;
|
|
}
|
|
return (w, h);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Will scroll the <see cref="TextView"/> to display the specified row at the top if <paramref name="isRow"/> is true or
|
|
/// will scroll the <see cref="TextView"/> to display the specified column at the left if <paramref name="isRow"/> is false.
|
|
/// </summary>
|
|
/// <param name="idx">Row that should be displayed at the top or Column that should be displayed at the left,
|
|
/// if the value is negative it will be reset to zero</param>
|
|
/// <param name="isRow">If true (default) the <paramref name="idx"/> is a row, column otherwise.</param>
|
|
public void ScrollTo (int idx, bool isRow = true)
|
|
{
|
|
if (idx < 0) {
|
|
idx = 0;
|
|
}
|
|
if (isRow) {
|
|
topRow = Math.Max (idx > model.Count - 1 ? model.Count - 1 : idx, 0);
|
|
} else if (!wordWrap) {
|
|
var maxlength = model.GetMaxVisibleLine (topRow, topRow + Frame.Height + RightOffset);
|
|
leftColumn = Math.Max (idx > maxlength - 1 ? maxlength - 1 : idx, 0);
|
|
}
|
|
SetNeedsDisplay ();
|
|
}
|
|
|
|
bool lastWasKill;
|
|
bool wrapNeeded;
|
|
bool shiftSelecting;
|
|
|
|
///<inheritdoc/>
|
|
public override bool ProcessKey (KeyEvent kb)
|
|
{
|
|
int restCount;
|
|
List<Rune> rest;
|
|
bool lineRemoved = false;
|
|
|
|
if (shiftSelecting && selecting && !kb.Key.HasFlag (Key.ShiftMask)
|
|
&& !kb.Key.HasFlag (Key.CtrlMask | Key.C)) {
|
|
shiftSelecting = false;
|
|
selecting = false;
|
|
}
|
|
|
|
// Handle some state here - whether the last command was a kill
|
|
// operation and the column tracking (up/down)
|
|
switch (kb.Key) {
|
|
case Key.N | Key.CtrlMask:
|
|
case Key.CursorDown:
|
|
case Key.P | Key.CtrlMask:
|
|
case Key.CursorUp:
|
|
lastWasKill = false;
|
|
break;
|
|
case Key.K | Key.CtrlMask:
|
|
break;
|
|
default:
|
|
lastWasKill = false;
|
|
columnTrack = -1;
|
|
break;
|
|
}
|
|
|
|
// Dispatch the command.
|
|
switch (kb.Key) {
|
|
case Key.PageDown:
|
|
case Key.V | Key.CtrlMask:
|
|
case Key.PageDown | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
int nPageDnShift = Frame.Height - 1;
|
|
if (currentRow < model.Count) {
|
|
if (columnTrack == -1)
|
|
columnTrack = currentColumn;
|
|
currentRow = (currentRow + nPageDnShift) > model.Count ? model.Count : currentRow + nPageDnShift;
|
|
if (topRow < currentRow - nPageDnShift) {
|
|
topRow = currentRow >= model.Count ? currentRow - nPageDnShift : topRow + nPageDnShift;
|
|
SetNeedsDisplay ();
|
|
}
|
|
TrackColumn ();
|
|
PositionCursor ();
|
|
}
|
|
break;
|
|
|
|
case Key.PageUp:
|
|
case ((int)'V' + Key.AltMask):
|
|
case Key.PageUp | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
int nPageUpShift = Frame.Height - 1;
|
|
if (currentRow > 0) {
|
|
if (columnTrack == -1)
|
|
columnTrack = currentColumn;
|
|
currentRow = currentRow - nPageUpShift < 0 ? 0 : currentRow - nPageUpShift;
|
|
if (currentRow < topRow) {
|
|
topRow = topRow - nPageUpShift < 0 ? 0 : topRow - nPageUpShift;
|
|
SetNeedsDisplay ();
|
|
}
|
|
TrackColumn ();
|
|
PositionCursor ();
|
|
}
|
|
break;
|
|
|
|
case Key.N | Key.CtrlMask:
|
|
case Key.CursorDown:
|
|
case Key.CursorDown | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
MoveDown ();
|
|
break;
|
|
|
|
case Key.P | Key.CtrlMask:
|
|
case Key.CursorUp:
|
|
case Key.CursorUp | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
MoveUp ();
|
|
break;
|
|
|
|
case Key.F | Key.CtrlMask:
|
|
case Key.CursorRight:
|
|
case Key.CursorRight | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
var currentLine = GetCurrentLine ();
|
|
if (currentColumn < currentLine.Count) {
|
|
currentColumn++;
|
|
} else {
|
|
if (currentRow + 1 < model.Count) {
|
|
currentRow++;
|
|
currentColumn = 0;
|
|
if (currentRow >= topRow + Frame.Height) {
|
|
topRow++;
|
|
SetNeedsDisplay ();
|
|
}
|
|
}
|
|
}
|
|
Adjust ();
|
|
break;
|
|
|
|
case Key.B | Key.CtrlMask:
|
|
case Key.CursorLeft:
|
|
case Key.CursorLeft | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
if (currentColumn > 0) {
|
|
currentColumn--;
|
|
} else {
|
|
if (currentRow > 0) {
|
|
currentRow--;
|
|
if (currentRow < topRow) {
|
|
topRow--;
|
|
SetNeedsDisplay ();
|
|
}
|
|
currentLine = GetCurrentLine ();
|
|
currentColumn = currentLine.Count;
|
|
}
|
|
}
|
|
Adjust ();
|
|
break;
|
|
|
|
case Key.Delete:
|
|
case Key.Backspace:
|
|
if (isReadOnly)
|
|
break;
|
|
if (selecting) {
|
|
Cut ();
|
|
return true;
|
|
}
|
|
if (currentColumn > 0) {
|
|
// Delete backwards
|
|
currentLine = GetCurrentLine ();
|
|
currentLine.RemoveAt (currentColumn - 1);
|
|
if (wordWrap && wrapManager.RemoveAt (currentRow, currentColumn - 1)) {
|
|
wrapNeeded = true;
|
|
}
|
|
currentColumn--;
|
|
if (currentColumn < leftColumn) {
|
|
leftColumn--;
|
|
SetNeedsDisplay ();
|
|
} else
|
|
SetNeedsDisplay (new Rect (0, currentRow - topRow, 1, Frame.Width));
|
|
} else {
|
|
// Merges the current line with the previous one.
|
|
if (currentRow == 0)
|
|
return true;
|
|
var prowIdx = currentRow - 1;
|
|
var prevRow = model.GetLine (prowIdx);
|
|
var prevCount = prevRow.Count;
|
|
model.GetLine (prowIdx).AddRange (GetCurrentLine ());
|
|
model.RemoveLine (currentRow);
|
|
if (wordWrap && wrapManager.RemoveLine (currentRow, currentColumn, out lineRemoved, false)) {
|
|
wrapNeeded = true;
|
|
}
|
|
currentRow--;
|
|
if (wrapNeeded && !lineRemoved) {
|
|
currentColumn = Math.Max (prevCount - 1, 0);
|
|
} else {
|
|
currentColumn = prevCount;
|
|
}
|
|
Adjust ();
|
|
}
|
|
break;
|
|
|
|
// Home, C-A
|
|
case Key.Home:
|
|
case Key.Home | Key.ShiftMask:
|
|
case Key.A | Key.CtrlMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
currentColumn = 0;
|
|
Adjust ();
|
|
break;
|
|
case Key.DeleteChar:
|
|
case Key.D | Key.CtrlMask: // Delete
|
|
if (isReadOnly)
|
|
break;
|
|
if (selecting) {
|
|
Cut ();
|
|
return true;
|
|
}
|
|
currentLine = GetCurrentLine ();
|
|
if (currentColumn == currentLine.Count) {
|
|
if (currentRow + 1 == model.Count)
|
|
break;
|
|
var nextLine = model.GetLine (currentRow + 1);
|
|
currentLine.AddRange (nextLine);
|
|
model.RemoveLine (currentRow + 1);
|
|
if (wordWrap && wrapManager.RemoveLine (currentRow, currentColumn, out _)) {
|
|
wrapNeeded = true;
|
|
}
|
|
var sr = currentRow - topRow;
|
|
SetNeedsDisplay (new Rect (0, sr, Frame.Width, sr + 1));
|
|
} else {
|
|
currentLine.RemoveAt (currentColumn);
|
|
if (wordWrap && wrapManager.RemoveAt (currentRow, currentColumn)) {
|
|
wrapNeeded = true;
|
|
}
|
|
var r = currentRow - topRow;
|
|
SetNeedsDisplay (new Rect (currentColumn - leftColumn, r, Frame.Width, r + 1));
|
|
}
|
|
break;
|
|
|
|
case Key.End:
|
|
case Key.End | Key.ShiftMask:
|
|
case Key.E | Key.CtrlMask: // End
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
currentLine = GetCurrentLine ();
|
|
currentColumn = currentLine.Count;
|
|
int pcol = leftColumn;
|
|
Adjust ();
|
|
break;
|
|
|
|
case Key.K | Key.CtrlMask: // kill-to-end
|
|
if (isReadOnly)
|
|
break;
|
|
var cRow = currentRow;
|
|
SetWrapModel ();
|
|
currentLine = GetCurrentLine ();
|
|
var setLastWasKill = true;
|
|
if (currentLine.Count == 0) {
|
|
model.RemoveLine (currentRow);
|
|
if (model.Count > 0 || lastWasKill) {
|
|
var val = ustring.Make ((Rune)'\n');
|
|
if (lastWasKill) {
|
|
AppendClipboard (val);
|
|
} else {
|
|
SetClipboard (val);
|
|
}
|
|
}
|
|
if (model.Count == 0) {
|
|
// Prevents from adding line feeds if there is no more lines.
|
|
setLastWasKill = false;
|
|
}
|
|
if (currentRow > 0) {
|
|
currentRow--;
|
|
}
|
|
} else {
|
|
restCount = currentLine.Count - currentColumn;
|
|
rest = currentLine.GetRange (currentColumn, restCount);
|
|
var val = ustring.Empty;
|
|
if (currentColumn == 0 && lastWasKill && currentLine.Count > 0) {
|
|
val = ustring.Make ((Rune)'\n');
|
|
}
|
|
val += StringFromRunes (rest);
|
|
if (lastWasKill) {
|
|
AppendClipboard (val);
|
|
} else {
|
|
SetClipboard (val);
|
|
}
|
|
if (currentColumn == 0) {
|
|
model.RemoveLine (currentRow);
|
|
if (currentRow > 0) {
|
|
currentRow--;
|
|
}
|
|
} else {
|
|
currentLine.RemoveRange (currentColumn, restCount);
|
|
}
|
|
if (model.Count == 0) {
|
|
// Prevents from adding line feeds if there is no more lines.
|
|
setLastWasKill = false;
|
|
}
|
|
}
|
|
UpdateWrapModel ();
|
|
SetNeedsDisplay (new Rect (0, currentRow - topRow, Frame.Width, Frame.Height));
|
|
lastWasKill = setLastWasKill;
|
|
break;
|
|
|
|
case Key.Y | Key.CtrlMask: // Control-y, yank
|
|
if (isReadOnly)
|
|
break;
|
|
Paste ();
|
|
return true;
|
|
|
|
case Key.Space | Key.CtrlMask:
|
|
selecting = !selecting;
|
|
selectionStartColumn = currentColumn;
|
|
selectionStartRow = currentRow;
|
|
break;
|
|
|
|
case ((int)'C' + Key.AltMask):
|
|
case Key.C | Key.CtrlMask:
|
|
Copy ();
|
|
return true;
|
|
|
|
case ((int)'W' + Key.AltMask):
|
|
case Key.W | Key.CtrlMask:
|
|
case Key.X | Key.CtrlMask:
|
|
Cut ();
|
|
return true;
|
|
|
|
case Key.CtrlMask | Key.CursorLeft:
|
|
case Key.CtrlMask | Key.CursorLeft | Key.ShiftMask:
|
|
case (Key)((int)'B' + Key.AltMask):
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
var newPos = WordBackward (currentColumn, currentRow);
|
|
if (newPos.HasValue) {
|
|
currentColumn = newPos.Value.col;
|
|
currentRow = newPos.Value.row;
|
|
}
|
|
Adjust ();
|
|
|
|
break;
|
|
|
|
case Key.CtrlMask | Key.CursorRight:
|
|
case Key.CtrlMask | Key.CursorRight | Key.ShiftMask:
|
|
case (Key)((int)'F' + Key.AltMask):
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
newPos = WordForward (currentColumn, currentRow);
|
|
if (newPos.HasValue) {
|
|
currentColumn = newPos.Value.col;
|
|
currentRow = newPos.Value.row;
|
|
}
|
|
Adjust ();
|
|
break;
|
|
|
|
case Key.Enter:
|
|
if (isReadOnly)
|
|
break;
|
|
currentLine = GetCurrentLine ();
|
|
restCount = currentLine.Count - currentColumn;
|
|
rest = currentLine.GetRange (currentColumn, restCount);
|
|
currentLine.RemoveRange (currentColumn, restCount);
|
|
model.AddLine (currentRow + 1, rest);
|
|
if (wordWrap) {
|
|
wrapManager.AddLine (currentRow, currentColumn);
|
|
wrapNeeded = true;
|
|
}
|
|
currentRow++;
|
|
bool fullNeedsDisplay = false;
|
|
if (currentRow >= topRow + Frame.Height) {
|
|
topRow++;
|
|
fullNeedsDisplay = true;
|
|
}
|
|
currentColumn = 0;
|
|
if (!wordWrap && currentColumn < leftColumn) {
|
|
fullNeedsDisplay = true;
|
|
leftColumn = 0;
|
|
}
|
|
|
|
if (fullNeedsDisplay)
|
|
SetNeedsDisplay ();
|
|
else
|
|
SetNeedsDisplay (new Rect (0, currentRow - topRow, 2, Frame.Height));
|
|
break;
|
|
|
|
case Key.CtrlMask | Key.End:
|
|
case Key.CtrlMask | Key.End | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
MoveEnd ();
|
|
break;
|
|
|
|
case Key.CtrlMask | Key.Home:
|
|
case Key.CtrlMask | Key.Home | Key.ShiftMask:
|
|
if (kb.Key.HasFlag (Key.ShiftMask)) {
|
|
StartSelecting ();
|
|
}
|
|
MoveHome ();
|
|
break;
|
|
|
|
default:
|
|
// Ignore control characters and other special keys
|
|
if (kb.Key < Key.Space || kb.Key > Key.CharMask)
|
|
return false;
|
|
//So that special keys like tab can be processed
|
|
if (isReadOnly)
|
|
return true;
|
|
if (selecting) {
|
|
Cut ();
|
|
}
|
|
Insert ((uint)kb.Key);
|
|
currentColumn++;
|
|
if (currentColumn >= leftColumn + Frame.Width) {
|
|
leftColumn++;
|
|
SetNeedsDisplay ();
|
|
}
|
|
break;
|
|
}
|
|
DoNeededAction ();
|
|
|
|
return true;
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override bool OnKeyUp (KeyEvent kb)
|
|
{
|
|
switch (kb.Key) {
|
|
case Key.Space | Key.CtrlMask:
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void DoNeededAction ()
|
|
{
|
|
if (NeedDisplay.IsEmpty) {
|
|
PositionCursor ();
|
|
} else {
|
|
Adjust ();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Copy the selected text to the clipboard contents.
|
|
/// </summary>
|
|
public void Copy ()
|
|
{
|
|
SetWrapModel ();
|
|
SetClipboard (GetRegion ());
|
|
UpdateWrapModel ();
|
|
DoNeededAction ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Cut the selected text to the clipboard contents.
|
|
/// </summary>
|
|
public void Cut ()
|
|
{
|
|
SetWrapModel ();
|
|
SetClipboard (GetRegion ());
|
|
if (!isReadOnly) {
|
|
ClearRegion ();
|
|
}
|
|
UpdateWrapModel ();
|
|
selecting = false;
|
|
DoNeededAction ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Paste the clipboard contents into the current selected position.
|
|
/// </summary>
|
|
public void Paste ()
|
|
{
|
|
if (isReadOnly) {
|
|
return;
|
|
}
|
|
|
|
SetWrapModel ();
|
|
if (selecting) {
|
|
ClearRegion ();
|
|
}
|
|
InsertText (Clipboard.Contents);
|
|
UpdateWrapModel ();
|
|
selecting = false;
|
|
DoNeededAction ();
|
|
}
|
|
|
|
void StartSelecting ()
|
|
{
|
|
if (shiftSelecting && selecting) {
|
|
return;
|
|
}
|
|
shiftSelecting = true;
|
|
selecting = true;
|
|
selectionStartColumn = currentColumn;
|
|
selectionStartRow = currentRow;
|
|
}
|
|
|
|
void MoveUp ()
|
|
{
|
|
if (currentRow > 0) {
|
|
if (columnTrack == -1) {
|
|
columnTrack = currentColumn;
|
|
}
|
|
currentRow--;
|
|
if (currentRow < topRow) {
|
|
topRow--;
|
|
SetNeedsDisplay ();
|
|
}
|
|
TrackColumn ();
|
|
PositionCursor ();
|
|
}
|
|
}
|
|
|
|
void MoveDown ()
|
|
{
|
|
if (currentRow + 1 < model.Count) {
|
|
if (columnTrack == -1) {
|
|
columnTrack = currentColumn;
|
|
}
|
|
currentRow++;
|
|
if (currentRow + BottomOffset >= topRow + Frame.Height) {
|
|
topRow++;
|
|
SetNeedsDisplay ();
|
|
}
|
|
TrackColumn ();
|
|
PositionCursor ();
|
|
} else if (currentRow > Frame.Height) {
|
|
Adjust ();
|
|
}
|
|
}
|
|
|
|
IEnumerable<(int col, int row, Rune rune)> ForwardIterator (int col, int row)
|
|
{
|
|
if (col < 0 || row < 0)
|
|
yield break;
|
|
if (row >= model.Count)
|
|
yield break;
|
|
var line = GetCurrentLine ();
|
|
if (col >= line.Count)
|
|
yield break;
|
|
|
|
while (row < model.Count) {
|
|
for (int c = col; c < line.Count; c++) {
|
|
yield return (c, row, line [c]);
|
|
}
|
|
col = 0;
|
|
row++;
|
|
line = GetCurrentLine ();
|
|
}
|
|
}
|
|
|
|
Rune RuneAt (int col, int row)
|
|
{
|
|
var line = model.GetLine (row);
|
|
return line [col > line.Count - 1 ? line.Count - 1 : col];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Will scroll the <see cref="TextView"/> to the last line and position the cursor there.
|
|
/// </summary>
|
|
public void MoveEnd ()
|
|
{
|
|
currentRow = model.Count - 1;
|
|
var line = GetCurrentLine ();
|
|
currentColumn = line.Count;
|
|
TrackColumn ();
|
|
PositionCursor ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Will scroll the <see cref="TextView"/> to the first line and position the cursor there.
|
|
/// </summary>
|
|
public void MoveHome ()
|
|
{
|
|
currentRow = 0;
|
|
currentColumn = 0;
|
|
TrackColumn ();
|
|
PositionCursor ();
|
|
}
|
|
|
|
bool MoveNext (ref int col, ref int row, out Rune rune)
|
|
{
|
|
var line = model.GetLine (row);
|
|
if (col + 1 < line.Count) {
|
|
col++;
|
|
rune = line [col];
|
|
return true;
|
|
}
|
|
while (row + 1 < model.Count) {
|
|
col = 0;
|
|
row++;
|
|
line = model.GetLine (row);
|
|
if (line.Count > 0) {
|
|
rune = line [0];
|
|
return true;
|
|
}
|
|
}
|
|
rune = 0;
|
|
return false;
|
|
}
|
|
|
|
bool MovePrev (ref int col, ref int row, out Rune rune)
|
|
{
|
|
var line = model.GetLine (row);
|
|
|
|
if (col > 0) {
|
|
col--;
|
|
rune = line [col];
|
|
return true;
|
|
}
|
|
if (row == 0) {
|
|
rune = 0;
|
|
return false;
|
|
}
|
|
while (row > 0) {
|
|
row--;
|
|
line = model.GetLine (row);
|
|
col = line.Count - 1;
|
|
if (col >= 0) {
|
|
rune = line [col];
|
|
return true;
|
|
}
|
|
}
|
|
rune = 0;
|
|
return false;
|
|
}
|
|
|
|
(int col, int row)? WordForward (int fromCol, int fromRow)
|
|
{
|
|
var col = fromCol;
|
|
var row = fromRow;
|
|
try {
|
|
var rune = RuneAt (col, row);
|
|
|
|
var srow = row;
|
|
if (Rune.IsPunctuation (rune) || Rune.IsWhiteSpace (rune)) {
|
|
while (MoveNext (ref col, ref row, out rune)) {
|
|
if (Rune.IsLetterOrDigit (rune))
|
|
break;
|
|
}
|
|
if (row != fromRow && Rune.IsLetterOrDigit (rune)) {
|
|
return (col, row);
|
|
}
|
|
while (MoveNext (ref col, ref row, out rune)) {
|
|
if (!Rune.IsLetterOrDigit (rune))
|
|
break;
|
|
}
|
|
} else {
|
|
while (MoveNext (ref col, ref row, out rune)) {
|
|
if (!Rune.IsLetterOrDigit (rune))
|
|
break;
|
|
}
|
|
}
|
|
if (fromCol != col || fromRow != row)
|
|
return (col + 1, row);
|
|
return null;
|
|
} catch (Exception) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
(int col, int row)? WordBackward (int fromCol, int fromRow)
|
|
{
|
|
if (fromRow == 0 && fromCol == 0)
|
|
return null;
|
|
|
|
var col = Math.Max (fromCol - 1, 0);
|
|
var row = fromRow;
|
|
try {
|
|
var rune = RuneAt (col, row);
|
|
|
|
if (Rune.IsPunctuation (rune) || Rune.IsSymbol (rune) || Rune.IsWhiteSpace (rune)) {
|
|
while (MovePrev (ref col, ref row, out rune)) {
|
|
if (Rune.IsLetterOrDigit (rune))
|
|
break;
|
|
}
|
|
int lastValidCol = -1;
|
|
while (MovePrev (ref col, ref row, out rune)) {
|
|
if (col == 0 && Rune.IsLetterOrDigit (rune)) {
|
|
return (col, row);
|
|
} else if (col == 0 && !Rune.IsLetterOrDigit (rune) && lastValidCol > -1) {
|
|
col = lastValidCol;
|
|
return (col, row);
|
|
}
|
|
if (!Rune.IsLetterOrDigit (rune)) {
|
|
break;
|
|
}
|
|
lastValidCol = Rune.IsLetterOrDigit (rune) ? col : -1;
|
|
}
|
|
} else {
|
|
while (MovePrev (ref col, ref row, out rune)) {
|
|
if (!Rune.IsLetterOrDigit (rune))
|
|
break;
|
|
}
|
|
}
|
|
if (fromCol != col && fromRow == row) {
|
|
return (col == 0 ? col : col + 1, row);
|
|
} else if (fromCol != col && fromRow != row) {
|
|
return (col + 1, row);
|
|
}
|
|
return null;
|
|
} catch (Exception) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override bool MouseEvent (MouseEvent ev)
|
|
{
|
|
if (!ev.Flags.HasFlag (MouseFlags.Button1Clicked) && !ev.Flags.HasFlag (MouseFlags.Button1Pressed)
|
|
&& !ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)
|
|
&& !ev.Flags.HasFlag (MouseFlags.Button1Released)
|
|
&& !ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ButtonShift)
|
|
&& !ev.Flags.HasFlag (MouseFlags.WheeledDown) && !ev.Flags.HasFlag (MouseFlags.WheeledUp)) {
|
|
return false;
|
|
}
|
|
|
|
if (!CanFocus) {
|
|
return true;
|
|
}
|
|
|
|
if (!HasFocus) {
|
|
SetFocus ();
|
|
}
|
|
|
|
if (ev.Flags == MouseFlags.Button1Clicked) {
|
|
if (shiftSelecting) {
|
|
shiftSelecting = false;
|
|
selecting = false;
|
|
}
|
|
ProcessMouseClick (ev, out _);
|
|
PositionCursor ();
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
} else if (ev.Flags == MouseFlags.WheeledDown) {
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
ScrollTo (topRow + 1);
|
|
} else if (ev.Flags == MouseFlags.WheeledUp) {
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
ScrollTo (topRow - 1);
|
|
} else if (ev.Flags == MouseFlags.WheeledRight) {
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
ScrollTo (leftColumn + 1, false);
|
|
} else if (ev.Flags == MouseFlags.WheeledLeft) {
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
ScrollTo (leftColumn - 1, false);
|
|
} else if (ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) {
|
|
ProcessMouseClick (ev, out List<Rune> line);
|
|
PositionCursor ();
|
|
if (model.Count > 0 && shiftSelecting && selecting) {
|
|
if (currentRow - topRow + BottomOffset >= Frame.Height - 1
|
|
&& model.Count + BottomOffset > topRow + currentRow) {
|
|
ScrollTo (topRow + Frame.Height);
|
|
} else if (topRow > 0 && currentRow <= topRow) {
|
|
ScrollTo (topRow - Frame.Height);
|
|
} else if (ev.Y >= Frame.Height) {
|
|
ScrollTo (model.Count + BottomOffset);
|
|
} else if (ev.Y < 0 && topRow > 0) {
|
|
ScrollTo (0);
|
|
}
|
|
if (currentColumn - leftColumn + RightOffset >= Frame.Width - 1
|
|
&& line.Count + RightOffset > leftColumn + currentColumn) {
|
|
ScrollTo (leftColumn + Frame.Width, false);
|
|
} else if (leftColumn > 0 && currentColumn <= leftColumn) {
|
|
ScrollTo (leftColumn - Frame.Width, false);
|
|
} else if (ev.X >= Frame.Width) {
|
|
ScrollTo (line.Count + RightOffset, false);
|
|
} else if (ev.X < 0 && leftColumn > 0) {
|
|
ScrollTo (0, false);
|
|
}
|
|
}
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
} else if (ev.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ButtonShift)) {
|
|
if (!shiftSelecting) {
|
|
StartSelecting ();
|
|
}
|
|
ProcessMouseClick (ev, out _);
|
|
PositionCursor ();
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
} else if (ev.Flags.HasFlag (MouseFlags.Button1Pressed)) {
|
|
if (shiftSelecting) {
|
|
shiftSelecting = false;
|
|
selecting = false;
|
|
}
|
|
ProcessMouseClick (ev, out _);
|
|
PositionCursor ();
|
|
if (!selecting) {
|
|
StartSelecting ();
|
|
}
|
|
lastWasKill = false;
|
|
columnTrack = currentColumn;
|
|
if (Application.mouseGrabView == null) {
|
|
Application.GrabMouse (this);
|
|
}
|
|
} else if (ev.Flags.HasFlag (MouseFlags.Button1Released)) {
|
|
Application.UngrabMouse ();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void ProcessMouseClick (MouseEvent ev, out List<Rune> line)
|
|
{
|
|
List<Rune> r = null;
|
|
if (model.Count > 0) {
|
|
var maxCursorPositionableLine = Math.Max ((model.Count - 1) - topRow, 0);
|
|
if (Math.Max (ev.Y, 0) > maxCursorPositionableLine) {
|
|
currentRow = maxCursorPositionableLine + topRow;
|
|
} else {
|
|
currentRow = Math.Max (ev.Y + topRow, 0);
|
|
}
|
|
r = GetCurrentLine ();
|
|
var idx = TextModel.GetColFromX (r, leftColumn, Math.Max (ev.X, 0));
|
|
if (idx - leftColumn >= r.Count + RightOffset) {
|
|
currentColumn = Math.Max (r.Count - leftColumn + RightOffset, 0);
|
|
} else {
|
|
currentColumn = idx + leftColumn;
|
|
}
|
|
}
|
|
|
|
line = r;
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override bool OnLeave (View view)
|
|
{
|
|
if (Application.mouseGrabView != null && Application.mouseGrabView == this) {
|
|
Application.UngrabMouse ();
|
|
}
|
|
|
|
return base.OnLeave (view);
|
|
}
|
|
}
|
|
|
|
}
|