mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 08:17:53 +01:00
* Adds basic MainLoop unit tests * Remove WinChange action from Curses * Remove WinChange action from Curses * Remove ProcessInput action from Windows MainLoop * Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application * Modernized Terminal resize events * Modernized Terminal resize events * Removed un used property * for _isWindowsTerminal devenv->wininit; not sure what changed * Modernized mouse/keyboard events (Action->EventHandler) * Updated OnMouseEvent API docs * Using WT_SESSION to detect WT * removes hacky GetParentProcess * Updates to fix #2634 (clear last line) * removes hacky GetParentProcess2 * Addressed mac resize issue * Addressed mac resize issue * Removes ConsoleDriver.PrepareToRun, has Init return MainLoop * Removes unneeded Attribute methods * Removed GetProcesssName * Removed GetProcesssName * Refactored KeyEvent and KeyEventEventArgs into a single class * Revert "Refactored KeyEvent and KeyEventEventArgs into a single class" This reverts commit88a00658db. * Fixed key repeat issue; reverted stupidity on 1049/1047 confusion * Updated CSI API Docs * merge * Rearranged Event.cs to Keyboard.cs and Mouse.cs * Renamed KeyEventEventArgs KeyEventArgs * temp renamed KeyEvent OldKeyEvent * Merged KeyEvent into KeyEventArgs * Renamed Application.ProcessKey members * Renamed Application.ProcessKey members * Renamed Application.ProcessKey members * Added Responder.KeyPressed * Removed unused references * Fixed arg naming * InvokeKeybindings->InvokeKeyBindings * InvokeKeybindings->InvokeKeyBindings * Fixed unit tests fail * More progress on refactoring key input; still broken and probably wrong * Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual * Updated API docs * Moved key handling from Responder to View * Updated API docs * Updated HotKey API docs * Updated shortcut API docs * Fixed responder unit tests * Removed Shortcut from View as it is not used * Removed unneeded OnHotKey override from Button * Fixed BackTab logic * Button now uses Key Bindings exclusively * Button now uses Key Bindings exclusively * Updated keyboard.md docs * Fixed unit tests to account for Toplevel handling default button * Added View.InvokeCommand API * Modernized RadioGroup * Removed ColdKey * Modernized (partially) StatusBar * Worked around FileDialog issue with Ctrl-F * Fixed driver unit test; view must be focused to reciev key pressed * Application code cleanup * Start on updaing menu * Menu now mostly works * Menu Select refinement * Fixed known menu bugs! * Enabled HotKey to cause focus- experimental * Fixes #3022 & adds unit test to prove it * Actually Fixes #3022 & adds unit test to prove it * Working through hotkey issues * Misc fixes * removed hot/cold key stuff from Keys scenario * Fixed scenarios * Simplified shortcut string handling * Modernized Checkbox * Modernized TileView * Updated API docs * Updated API docs * attempting to publish v2 docs * Revert "attempting to publish v2 docs" This reverts commit59dcec111b. * Playing with api docs * Removed Key.BackTab * Removed Caps/Scroll/Numlock * Partial removal of keymodifiers - unit tests pass * Partial removal of keymodifiers - broke netdriver somewhere * WindowsDriver & added KeyEventArgsTests * Fixing menu shortcut/hotkeys - broke Menu.cs into separate files * Fixed MenuBar! * Finished modernizing Menu/MenuBar * Removed Key.a-z. Broke lots of stuff * checkout@v4 * progress on key mapping and formatting * VK tests are still failing * Fixed some unit tests * Added Hotkey and Keybinding unit tests * fixed unit test * All unit tests pass again... * Fixed broken unit tests * KeyEventArgs.KeyValue -> AsRune * Fixed bugs. Still some broken * Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass * Fixed WindowsDriver * Oops. * Refactoring based on bdisp's help. Not complete! * removed calling into subviews from OnKeyBindings * removed calling into subviews from OnKeyBindings * Improved View KeyEvent unit tests * More hotkey unit tests * BIg change - Got rid of KeyPress w/in Application/Drivers * Unit tests now pass again * Refreshed API docs * Better HotKey logic. More progress. Getting close. * Fixed handling of shifted chars like ö * Minor code cleanup * Minor code cleanup2 * Why is build Action failing? * Why is build Action failing?? * upgraded to .net8 to try to fix weird CI/CD build errors * upgraded to .net8 to try to fix weird CI/CD build errors2 * Disabling TextViewTests to diagnose build errors * reenable TextViewTests to diagnose build errors * Arrrrrrg * Merged v2_develop * Fixed uppercase accented keys in WindowsDriver * Fixed key binding api docs * Experimental impl of CommandScope.SubViews for MenuBar * Removed dead code from application.cs * Removed dead code from application.cs * Removed dead code from ConsoleDriver.cs * Cleaned up some key binding stuff * Disabled Alt to activate menu for now * Updated label commands * Fixed menu bugs. Upgraded menu unit tests * Fixed unit tests * Working on NetDriver * fixed netdriver * Fixed issues called out by @bdisp CR * fixed CursesDriver * added todo to netdriver * Cherry picked treeview test fix1b415e5* Fix NetDriver. * CommandScope->KeyBindingScope * Address some tznind feedback * Refactored KeyBindings big time! * Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey * Fixed some API docs * Moved ConsoleDriverKey to ConsoleDriver.cs * Renamed Key->ConsoleDriverKey * Renamed Key->ConsoleDriverKey * Renamed Key->ConsoleDriverKey * renamed file I forgot to rename before * Updated name and API docs of KeyEventArgs.isAlpha * Fixed issues with OnKeyUp not doing the right thing. * Fixed MainLoop.Running never being used * Fixed MainLoop.Running never being used - unit tests * Claned up BUGBUG comments * Disabled a unit test to see why ci/cd tests are failing * Removed defunct commented code * Removed more defunct commented code * Re-eanbled unit test; jsut removing one test case... * Disabled more... * Renambed Global->Applicaton and updated scope API docs * Disabled more unit tests... * Removed dead code * Disabled more unit tests...2 * Disabled more unit tests...3 * Renambed Global->Applicaton and updated scope API docs 2 * Added more KeyBinding scope tests * Added more KeyBinding scope tests2 * ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key). * KeyEventArgs improvements. cast to Rune must be explicit as it's lossy * Fixed warnings * Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted * Fix ConsoleKeyMapping bugs. * Fix NetDriver issue from converting a lower case to a upper case. * Started migration to Key from KeyCode - e.g. made HotKeys all consistent. * Fixed build warnings * Added key defns to Key * KeyBindings now uses Key vs. KeyCode * Verified by tweaking UICatalog * Fixed treeview test ... again * Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear * Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong * fixed stupid KeyUp event bug * If key not handled, return false for datefield * dotnet test --no-restore --verbosity diag * dotnet test --blame * run tests on windows * Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file. * Remove unnecessary commented code. * Tweaked unit tests and removed Key.BareKey * Fixed little details and updated api docs * updated api docs * AddKeyBindingsForHotKey: KeyCode->Key * Cleaned up more old KeyCode usages. Added TODOs --------- Co-authored-by: BDisp <bd.bdisp@gmail.com>
679 lines
17 KiB
C#
679 lines
17 KiB
C#
using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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using Xunit;
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using Xunit.Abstractions;
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// Alias Console to MockConsole so we don't accidentally use Console
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using Console = Terminal.Gui.FakeConsole;
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namespace Terminal.Gui.ApplicationTests;
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public class ApplicationTests {
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readonly ITestOutputHelper _output;
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public ApplicationTests (ITestOutputHelper output)
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{
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this._output = output;
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#if DEBUG_IDISPOSABLE
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Responder.Instances.Clear ();
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RunState.Instances.Clear ();
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#endif
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}
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void Pre_Init_State ()
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{
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Assert.Null (Application.Driver);
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Assert.Null (Application.Top);
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Assert.Null (Application.Current);
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Assert.Null (Application.MainLoop);
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}
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void Post_Init_State ()
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{
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Assert.NotNull (Application.Driver);
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Assert.NotNull (Application.Top);
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Assert.NotNull (Application.Current);
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Assert.NotNull (Application.MainLoop);
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// FakeDriver is always 80x25
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Assert.Equal (80, Application.Driver.Cols);
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Assert.Equal (25, Application.Driver.Rows);
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}
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void Init ()
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{
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Application.Init (new FakeDriver ());
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Assert.NotNull (Application.Driver);
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Assert.NotNull (Application.MainLoop);
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Assert.NotNull (SynchronizationContext.Current);
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}
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void Shutdown ()
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{
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Application.Shutdown ();
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}
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[Fact]
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public void Init_Shutdown_Cleans_Up ()
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{
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// Verify initial state is per spec
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//Pre_Init_State ();
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Application.Init (new FakeDriver ());
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// Verify post-Init state is correct
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//Post_Init_State ();
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Application.Shutdown ();
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// Verify state is back to initial
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//Pre_Init_State ();
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#if DEBUG_IDISPOSABLE
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// Validate there are no outstanding Responder-based instances
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// after a scenario was selected to run. This proves the main UI Catalog
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// 'app' closed cleanly.
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Assert.Empty (Responder.Instances);
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#endif
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}
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[Fact]
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public void Init_Unbalanced_Throws ()
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{
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Application.Init (new FakeDriver ());
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Toplevel topLevel = null;
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Assert.Throws<InvalidOperationException> (() => Application.InternalInit (() => topLevel = new TestToplevel (), new FakeDriver ()));
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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// Now try the other way
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topLevel = null;
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Application.InternalInit (() => topLevel = new TestToplevel (), new FakeDriver ());
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Assert.Throws<InvalidOperationException> (() => Application.Init (new FakeDriver ()));
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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class TestToplevel : Toplevel {
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public TestToplevel ()
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{
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IsOverlappedContainer = false;
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}
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}
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[Fact]
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public void Init_Null_Driver_Should_Pick_A_Driver ()
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{
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Application.Init (null);
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Assert.NotNull (Application.Driver);
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Shutdown ();
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}
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[Fact]
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public void Init_Begin_End_Cleans_Up ()
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{
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Init ();
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// Begin will cause Run() to be called, which will call Begin(). Thus will block the tests
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// if we don't stop
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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RunState runstate = null;
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EventHandler<RunStateEventArgs> NewRunStateFn = (s, e) => {
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Assert.NotNull (e.State);
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runstate = e.State;
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};
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Application.NotifyNewRunState += NewRunStateFn;
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Toplevel topLevel = new Toplevel ();
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var rs = Application.Begin (topLevel);
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Assert.NotNull (rs);
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Assert.NotNull (runstate);
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Assert.Equal (rs, runstate);
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Assert.Equal (topLevel, Application.Top);
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Assert.Equal (topLevel, Application.Current);
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Application.NotifyNewRunState -= NewRunStateFn;
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Application.End (runstate);
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Assert.Null (Application.Current);
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Assert.NotNull (Application.Top);
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Assert.NotNull (Application.MainLoop);
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Assert.NotNull (Application.Driver);
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void InitWithTopLevelFactory_Begin_End_Cleans_Up ()
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{
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// Begin will cause Run() to be called, which will call Begin(). Thus will block the tests
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// if we don't stop
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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// NOTE: Run<T>, when called after Init has been called behaves differently than
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// when called if Init has not been called.
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Toplevel topLevel = null;
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Application.InternalInit (() => topLevel = new TestToplevel (), new FakeDriver ());
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RunState runstate = null;
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EventHandler<RunStateEventArgs> NewRunStateFn = (s, e) => {
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Assert.NotNull (e.State);
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runstate = e.State;
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};
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Application.NotifyNewRunState += NewRunStateFn;
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var rs = Application.Begin (topLevel);
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Assert.NotNull (rs);
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Assert.NotNull (runstate);
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Assert.Equal (rs, runstate);
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Assert.Equal (topLevel, Application.Top);
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Assert.Equal (topLevel, Application.Current);
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Application.NotifyNewRunState -= NewRunStateFn;
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Application.End (runstate);
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Assert.Null (Application.Current);
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Assert.NotNull (Application.Top);
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Assert.NotNull (Application.MainLoop);
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Assert.NotNull (Application.Driver);
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Begin_Null_Toplevel_Throws ()
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{
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// Setup Mock driver
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Init ();
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// Test null Toplevel
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Assert.Throws<ArgumentNullException> (() => Application.Begin (null));
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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#region RunTests
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[Fact]
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public void Run_T_After_InitWithDriver_with_TopLevel_Throws ()
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{
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// Setup Mock driver
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Init ();
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// Run<Toplevel> when already initialized with a Driver will throw (because Toplevel is not dervied from TopLevel)
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Assert.Throws<ArgumentException> (() => Application.Run<Toplevel> (errorHandler: null));
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_T_After_InitWithDriver_with_TopLevel_and_Driver_Throws ()
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{
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// Setup Mock driver
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Init ();
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// Run<Toplevel> when already initialized with a Driver will throw (because Toplevel is not dervied from TopLevel)
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Assert.Throws<ArgumentException> (() => Application.Run<Toplevel> (errorHandler: null, new FakeDriver ()));
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_T_After_InitWithDriver_with_TestTopLevel_DoesNotThrow ()
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{
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// Setup Mock driver
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Init ();
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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// Init has been called and we're passing no driver to Run<TestTopLevel>. This is ok.
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Application.Run<TestToplevel> ();
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_T_After_InitNullDriver_with_TestTopLevel_Throws ()
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{
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Application._forceFakeConsole = true;
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Application.Init (null);
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Assert.Equal (typeof (FakeDriver), Application.Driver.GetType ());
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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// Init has been called without selecting a driver and we're passing no driver to Run<TestTopLevel>. Bad
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Application.Run<TestToplevel> ();
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_T_Init_Driver_Cleared_with_TestTopLevel_Throws ()
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{
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Init ();
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Application.Driver = null;
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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// Init has been called, but Driver has been set to null. Bad.
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Assert.Throws<InvalidOperationException> (() => Application.Run<TestToplevel> ());
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_T_NoInit_DoesNotThrow ()
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{
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Application._forceFakeConsole = true;
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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Application.Run<TestToplevel> ();
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Assert.Equal (typeof (FakeDriver), Application.Driver.GetType ());
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_T_NoInit_WithDriver_DoesNotThrow ()
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{
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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// Init has NOT been called and we're passing a valid driver to Run<TestTopLevel>. This is ok.
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Application.Run<TestToplevel> (errorHandler: null, new FakeDriver ());
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Shutdown ();
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_RequestStop_Stops ()
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{
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// Setup Mock driver
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Init ();
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var top = new Toplevel ();
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var rs = Application.Begin (top);
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Assert.NotNull (rs);
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Assert.Equal (top, Application.Current);
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Application.Iteration += (s, a) => {
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Application.RequestStop ();
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};
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Application.Run (top);
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Application.Shutdown ();
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Assert.Null (Application.Current);
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_RunningFalse_Stops ()
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{
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// Setup Mock driver
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Init ();
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var top = new Toplevel ();
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var rs = Application.Begin (top);
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Assert.NotNull (rs);
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Assert.Equal (top, Application.Current);
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Application.Iteration += (s, a) => {
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top.Running = false;
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};
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Application.Run (top);
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Application.Shutdown ();
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Assert.Null (Application.Current);
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Assert.Null (Application.Top);
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Assert.Null (Application.MainLoop);
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Assert.Null (Application.Driver);
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}
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[Fact]
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public void Run_Loaded_Ready_Unlodaded_Events ()
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{
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Init ();
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var top = Application.Top;
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var count = 0;
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top.Loaded += (s, e) => count++;
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top.Ready += (s, e) => count++;
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top.Unloaded += (s, e) => count++;
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Application.Iteration += (s, a) => Application.RequestStop ();
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Application.Run ();
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Application.Shutdown ();
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Assert.Equal (3, count);
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}
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[Fact]
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public void Run_Toplevel_With_Modal_View_Does_Not_Refresh_If_Not_Dirty ()
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{
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Init ();
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var count = 0;
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Dialog d = null;
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var top = Application.Top;
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top.DrawContent += (s, a) => count++;
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var iteration = -1;
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Application.Iteration += (s, a) => {
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iteration++;
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if (iteration == 0) {
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d = new Dialog ();
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d.DrawContent += (s, a) => count++;
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Application.Run (d);
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} else if (iteration < 3) {
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Application.OnMouseEvent (new (new () { X = 0, Y = 0, Flags = MouseFlags.ReportMousePosition }));
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Assert.False (top.NeedsDisplay);
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Assert.False (top.SubViewNeedsDisplay);
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Assert.False (top.LayoutNeeded);
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Assert.False (d.NeedsDisplay);
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Assert.False (d.SubViewNeedsDisplay);
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Assert.False (d.LayoutNeeded);
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} else {
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Application.RequestStop ();
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}
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};
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Application.Run ();
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Application.Shutdown ();
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// 1 - First top load, 1 - Dialog load, 1 - Dialog unload, Total - 3.
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Assert.Equal (3, count);
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}
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[Fact]
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public void Run_A_Modal_Toplevel_Refresh_Background_On_Moving ()
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{
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Init ();
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var d = new Dialog () { Width = 5, Height = 5 };
|
|
((FakeDriver)Application.Driver).SetBufferSize (10, 10);
|
|
var rs = Application.Begin (d);
|
|
TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
┌───┐
|
|
│ │
|
|
│ │
|
|
│ │
|
|
└───┘", _output);
|
|
|
|
var attributes = new Attribute [] {
|
|
// 0
|
|
new Attribute (ColorName.White, ColorName.Black),
|
|
// 1
|
|
Colors.Dialog.Normal
|
|
};
|
|
TestHelpers.AssertDriverColorsAre (@"
|
|
0000000000
|
|
0000000000
|
|
0011111000
|
|
0011111000
|
|
0011111000
|
|
0011111000
|
|
0011111000
|
|
0000000000
|
|
0000000000
|
|
0000000000
|
|
", null, attributes);
|
|
|
|
// TODO: In PR #2920 this breaks because the mouse is not grabbed anymore.
|
|
// TODO: Move the mouse grap/drag mode from Toplevel to Border.
|
|
Application.OnMouseEvent (new MouseEventEventArgs (new MouseEvent () { X = 2, Y = 2, Flags = MouseFlags.Button1Pressed }));
|
|
Assert.Equal (d, Application.MouseGrabView);
|
|
|
|
Application.OnMouseEvent (new MouseEventEventArgs (new MouseEvent () { X = 1, Y = 1, Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition }));
|
|
Application.Refresh ();
|
|
TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
┌───┐
|
|
│ │
|
|
│ │
|
|
│ │
|
|
└───┘", _output);
|
|
|
|
attributes = new Attribute [] {
|
|
// 0
|
|
new Attribute (ColorName.White, ColorName.Black),
|
|
// 1
|
|
Colors.Dialog.Normal
|
|
};
|
|
TestHelpers.AssertDriverColorsAre (@"
|
|
0000000000
|
|
0111110000
|
|
0111110000
|
|
0111110000
|
|
0111110000
|
|
0111110000
|
|
0000000000
|
|
0000000000
|
|
0000000000
|
|
0000000000
|
|
", null, attributes);
|
|
|
|
Application.End (rs);
|
|
Application.Shutdown ();
|
|
}
|
|
|
|
// TODO: Add tests for Run that test errorHandler
|
|
|
|
#endregion
|
|
|
|
#region ShutdownTests
|
|
[Fact]
|
|
public async void Shutdown_Allows_Async ()
|
|
{
|
|
bool isCompletedSuccessfully = false;
|
|
|
|
async Task TaskWithAsyncContinuation ()
|
|
{
|
|
await Task.Yield ();
|
|
await Task.Yield ();
|
|
|
|
isCompletedSuccessfully = true;
|
|
}
|
|
|
|
Init ();
|
|
Application.Shutdown ();
|
|
|
|
Assert.False (isCompletedSuccessfully);
|
|
await TaskWithAsyncContinuation ();
|
|
Thread.Sleep (100);
|
|
Assert.True (isCompletedSuccessfully);
|
|
}
|
|
|
|
[Fact]
|
|
public void Shutdown_Resets_SyncContext ()
|
|
{
|
|
Init ();
|
|
Application.Shutdown ();
|
|
Assert.Null (SynchronizationContext.Current);
|
|
}
|
|
#endregion
|
|
|
|
[Fact, AutoInitShutdown]
|
|
public void Begin_Sets_Application_Top_To_Console_Size ()
|
|
{
|
|
Assert.Equal (new Rect (0, 0, 80, 25), Application.Top.Frame);
|
|
|
|
((FakeDriver)Application.Driver).SetBufferSize (5, 5);
|
|
Application.Begin (Application.Top);
|
|
Assert.Equal (new Rect (0, 0, 80, 25), Application.Top.Frame);
|
|
((FakeDriver)Application.Driver).SetBufferSize (5, 5);
|
|
Assert.Equal (new Rect (0, 0, 5, 5), Application.Top.Frame);
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void SetCurrentAsTop_Run_A_Not_Modal_Toplevel_Make_It_The_Current_Application_Top ()
|
|
{
|
|
var t1 = new Toplevel ();
|
|
var t2 = new Toplevel ();
|
|
var t3 = new Toplevel ();
|
|
var d = new Dialog ();
|
|
var t4 = new Toplevel ();
|
|
|
|
// t1, t2, t3, d, t4
|
|
var iterations = 5;
|
|
|
|
t1.Ready += (s, e) => {
|
|
Assert.Equal (t1, Application.Top);
|
|
Application.Run (t2);
|
|
};
|
|
t2.Ready += (s, e) => {
|
|
Assert.Equal (t2, Application.Top);
|
|
Application.Run (t3);
|
|
};
|
|
t3.Ready += (s, e) => {
|
|
Assert.Equal (t3, Application.Top);
|
|
Application.Run (d);
|
|
};
|
|
d.Ready += (s, e) => {
|
|
Assert.Equal (t3, Application.Top);
|
|
Application.Run (t4);
|
|
};
|
|
t4.Ready += (s, e) => {
|
|
Assert.Equal (t4, Application.Top);
|
|
t4.RequestStop ();
|
|
d.RequestStop ();
|
|
t3.RequestStop ();
|
|
t2.RequestStop ();
|
|
};
|
|
// Now this will close the OverlappedContainer when all OverlappedChildren was closed
|
|
t2.Closed += (s, _) => {
|
|
t1.RequestStop ();
|
|
};
|
|
Application.Iteration += (s, a) => {
|
|
if (iterations == 5) {
|
|
// The Current still is t4 because Current.Running is false.
|
|
Assert.Equal (t4, Application.Current);
|
|
Assert.False (Application.Current.Running);
|
|
Assert.Equal (t4, Application.Top);
|
|
} else if (iterations == 4) {
|
|
// The Current is d and Current.Running is false.
|
|
Assert.Equal (d, Application.Current);
|
|
Assert.False (Application.Current.Running);
|
|
Assert.Equal (t4, Application.Top);
|
|
} else if (iterations == 3) {
|
|
// The Current is t3 and Current.Running is false.
|
|
Assert.Equal (t3, Application.Current);
|
|
Assert.False (Application.Current.Running);
|
|
Assert.Equal (t3, Application.Top);
|
|
} else if (iterations == 2) {
|
|
// The Current is t2 and Current.Running is false.
|
|
Assert.Equal (t2, Application.Current);
|
|
Assert.False (Application.Current.Running);
|
|
Assert.Equal (t2, Application.Top);
|
|
} else {
|
|
// The Current is t1.
|
|
Assert.Equal (t1, Application.Current);
|
|
Assert.False (Application.Current.Running);
|
|
Assert.Equal (t1, Application.Top);
|
|
}
|
|
iterations--;
|
|
};
|
|
|
|
Application.Run (t1);
|
|
|
|
Assert.Equal (t1, Application.Top);
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void Internal_Properties_Correct ()
|
|
{
|
|
Assert.True (Application._initialized);
|
|
Assert.NotNull (Application.Top);
|
|
var rs = Application.Begin (Application.Top);
|
|
Assert.Equal (Application.Top, rs.Toplevel);
|
|
Assert.Null (Application.MouseGrabView); // public
|
|
Assert.Null (Application.WantContinuousButtonPressedView); // public
|
|
Assert.False (Application.MoveToOverlappedChild (Application.Top));
|
|
}
|
|
|
|
// Invoke Tests
|
|
// TODO: Test with threading scenarios
|
|
[Fact]
|
|
public void Invoke_Adds_Idle ()
|
|
{
|
|
Application.Init (new FakeDriver ());
|
|
var top = new Toplevel ();
|
|
var rs = Application.Begin (top);
|
|
bool firstIteration = false;
|
|
|
|
var actionCalled = 0;
|
|
Application.Invoke (() => { actionCalled++; });
|
|
Application.MainLoop.Running = true;
|
|
Application.RunIteration (ref rs, ref firstIteration);
|
|
Assert.Equal (1, actionCalled);
|
|
Application.Shutdown ();
|
|
}
|
|
} |