Files
Terminal.Gui/UnitTests/Application/ApplicationTests.cs
Tig dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00

679 lines
17 KiB
C#

using System;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
using Xunit.Abstractions;
// Alias Console to MockConsole so we don't accidentally use Console
using Console = Terminal.Gui.FakeConsole;
namespace Terminal.Gui.ApplicationTests;
public class ApplicationTests {
readonly ITestOutputHelper _output;
public ApplicationTests (ITestOutputHelper output)
{
this._output = output;
#if DEBUG_IDISPOSABLE
Responder.Instances.Clear ();
RunState.Instances.Clear ();
#endif
}
void Pre_Init_State ()
{
Assert.Null (Application.Driver);
Assert.Null (Application.Top);
Assert.Null (Application.Current);
Assert.Null (Application.MainLoop);
}
void Post_Init_State ()
{
Assert.NotNull (Application.Driver);
Assert.NotNull (Application.Top);
Assert.NotNull (Application.Current);
Assert.NotNull (Application.MainLoop);
// FakeDriver is always 80x25
Assert.Equal (80, Application.Driver.Cols);
Assert.Equal (25, Application.Driver.Rows);
}
void Init ()
{
Application.Init (new FakeDriver ());
Assert.NotNull (Application.Driver);
Assert.NotNull (Application.MainLoop);
Assert.NotNull (SynchronizationContext.Current);
}
void Shutdown ()
{
Application.Shutdown ();
}
[Fact]
public void Init_Shutdown_Cleans_Up ()
{
// Verify initial state is per spec
//Pre_Init_State ();
Application.Init (new FakeDriver ());
// Verify post-Init state is correct
//Post_Init_State ();
Application.Shutdown ();
// Verify state is back to initial
//Pre_Init_State ();
#if DEBUG_IDISPOSABLE
// Validate there are no outstanding Responder-based instances
// after a scenario was selected to run. This proves the main UI Catalog
// 'app' closed cleanly.
Assert.Empty (Responder.Instances);
#endif
}
[Fact]
public void Init_Unbalanced_Throws ()
{
Application.Init (new FakeDriver ());
Toplevel topLevel = null;
Assert.Throws<InvalidOperationException> (() => Application.InternalInit (() => topLevel = new TestToplevel (), new FakeDriver ()));
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
// Now try the other way
topLevel = null;
Application.InternalInit (() => topLevel = new TestToplevel (), new FakeDriver ());
Assert.Throws<InvalidOperationException> (() => Application.Init (new FakeDriver ()));
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
class TestToplevel : Toplevel {
public TestToplevel ()
{
IsOverlappedContainer = false;
}
}
[Fact]
public void Init_Null_Driver_Should_Pick_A_Driver ()
{
Application.Init (null);
Assert.NotNull (Application.Driver);
Shutdown ();
}
[Fact]
public void Init_Begin_End_Cleans_Up ()
{
Init ();
// Begin will cause Run() to be called, which will call Begin(). Thus will block the tests
// if we don't stop
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
RunState runstate = null;
EventHandler<RunStateEventArgs> NewRunStateFn = (s, e) => {
Assert.NotNull (e.State);
runstate = e.State;
};
Application.NotifyNewRunState += NewRunStateFn;
Toplevel topLevel = new Toplevel ();
var rs = Application.Begin (topLevel);
Assert.NotNull (rs);
Assert.NotNull (runstate);
Assert.Equal (rs, runstate);
Assert.Equal (topLevel, Application.Top);
Assert.Equal (topLevel, Application.Current);
Application.NotifyNewRunState -= NewRunStateFn;
Application.End (runstate);
Assert.Null (Application.Current);
Assert.NotNull (Application.Top);
Assert.NotNull (Application.MainLoop);
Assert.NotNull (Application.Driver);
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void InitWithTopLevelFactory_Begin_End_Cleans_Up ()
{
// Begin will cause Run() to be called, which will call Begin(). Thus will block the tests
// if we don't stop
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
// NOTE: Run<T>, when called after Init has been called behaves differently than
// when called if Init has not been called.
Toplevel topLevel = null;
Application.InternalInit (() => topLevel = new TestToplevel (), new FakeDriver ());
RunState runstate = null;
EventHandler<RunStateEventArgs> NewRunStateFn = (s, e) => {
Assert.NotNull (e.State);
runstate = e.State;
};
Application.NotifyNewRunState += NewRunStateFn;
var rs = Application.Begin (topLevel);
Assert.NotNull (rs);
Assert.NotNull (runstate);
Assert.Equal (rs, runstate);
Assert.Equal (topLevel, Application.Top);
Assert.Equal (topLevel, Application.Current);
Application.NotifyNewRunState -= NewRunStateFn;
Application.End (runstate);
Assert.Null (Application.Current);
Assert.NotNull (Application.Top);
Assert.NotNull (Application.MainLoop);
Assert.NotNull (Application.Driver);
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Begin_Null_Toplevel_Throws ()
{
// Setup Mock driver
Init ();
// Test null Toplevel
Assert.Throws<ArgumentNullException> (() => Application.Begin (null));
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
#region RunTests
[Fact]
public void Run_T_After_InitWithDriver_with_TopLevel_Throws ()
{
// Setup Mock driver
Init ();
// Run<Toplevel> when already initialized with a Driver will throw (because Toplevel is not dervied from TopLevel)
Assert.Throws<ArgumentException> (() => Application.Run<Toplevel> (errorHandler: null));
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_T_After_InitWithDriver_with_TopLevel_and_Driver_Throws ()
{
// Setup Mock driver
Init ();
// Run<Toplevel> when already initialized with a Driver will throw (because Toplevel is not dervied from TopLevel)
Assert.Throws<ArgumentException> (() => Application.Run<Toplevel> (errorHandler: null, new FakeDriver ()));
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_T_After_InitWithDriver_with_TestTopLevel_DoesNotThrow ()
{
// Setup Mock driver
Init ();
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
// Init has been called and we're passing no driver to Run<TestTopLevel>. This is ok.
Application.Run<TestToplevel> ();
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_T_After_InitNullDriver_with_TestTopLevel_Throws ()
{
Application._forceFakeConsole = true;
Application.Init (null);
Assert.Equal (typeof (FakeDriver), Application.Driver.GetType ());
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
// Init has been called without selecting a driver and we're passing no driver to Run<TestTopLevel>. Bad
Application.Run<TestToplevel> ();
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_T_Init_Driver_Cleared_with_TestTopLevel_Throws ()
{
Init ();
Application.Driver = null;
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
// Init has been called, but Driver has been set to null. Bad.
Assert.Throws<InvalidOperationException> (() => Application.Run<TestToplevel> ());
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_T_NoInit_DoesNotThrow ()
{
Application._forceFakeConsole = true;
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
Application.Run<TestToplevel> ();
Assert.Equal (typeof (FakeDriver), Application.Driver.GetType ());
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_T_NoInit_WithDriver_DoesNotThrow ()
{
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
// Init has NOT been called and we're passing a valid driver to Run<TestTopLevel>. This is ok.
Application.Run<TestToplevel> (errorHandler: null, new FakeDriver ());
Shutdown ();
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_RequestStop_Stops ()
{
// Setup Mock driver
Init ();
var top = new Toplevel ();
var rs = Application.Begin (top);
Assert.NotNull (rs);
Assert.Equal (top, Application.Current);
Application.Iteration += (s, a) => {
Application.RequestStop ();
};
Application.Run (top);
Application.Shutdown ();
Assert.Null (Application.Current);
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_RunningFalse_Stops ()
{
// Setup Mock driver
Init ();
var top = new Toplevel ();
var rs = Application.Begin (top);
Assert.NotNull (rs);
Assert.Equal (top, Application.Current);
Application.Iteration += (s, a) => {
top.Running = false;
};
Application.Run (top);
Application.Shutdown ();
Assert.Null (Application.Current);
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Run_Loaded_Ready_Unlodaded_Events ()
{
Init ();
var top = Application.Top;
var count = 0;
top.Loaded += (s, e) => count++;
top.Ready += (s, e) => count++;
top.Unloaded += (s, e) => count++;
Application.Iteration += (s, a) => Application.RequestStop ();
Application.Run ();
Application.Shutdown ();
Assert.Equal (3, count);
}
[Fact]
public void Run_Toplevel_With_Modal_View_Does_Not_Refresh_If_Not_Dirty ()
{
Init ();
var count = 0;
Dialog d = null;
var top = Application.Top;
top.DrawContent += (s, a) => count++;
var iteration = -1;
Application.Iteration += (s, a) => {
iteration++;
if (iteration == 0) {
d = new Dialog ();
d.DrawContent += (s, a) => count++;
Application.Run (d);
} else if (iteration < 3) {
Application.OnMouseEvent (new (new () { X = 0, Y = 0, Flags = MouseFlags.ReportMousePosition }));
Assert.False (top.NeedsDisplay);
Assert.False (top.SubViewNeedsDisplay);
Assert.False (top.LayoutNeeded);
Assert.False (d.NeedsDisplay);
Assert.False (d.SubViewNeedsDisplay);
Assert.False (d.LayoutNeeded);
} else {
Application.RequestStop ();
}
};
Application.Run ();
Application.Shutdown ();
// 1 - First top load, 1 - Dialog load, 1 - Dialog unload, Total - 3.
Assert.Equal (3, count);
}
[Fact]
public void Run_A_Modal_Toplevel_Refresh_Background_On_Moving ()
{
Init ();
var d = new Dialog () { Width = 5, Height = 5 };
((FakeDriver)Application.Driver).SetBufferSize (10, 10);
var rs = Application.Begin (d);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌───┐
│ │
│ │
│ │
└───┘", _output);
var attributes = new Attribute [] {
// 0
new Attribute (ColorName.White, ColorName.Black),
// 1
Colors.Dialog.Normal
};
TestHelpers.AssertDriverColorsAre (@"
0000000000
0000000000
0011111000
0011111000
0011111000
0011111000
0011111000
0000000000
0000000000
0000000000
", null, attributes);
// TODO: In PR #2920 this breaks because the mouse is not grabbed anymore.
// TODO: Move the mouse grap/drag mode from Toplevel to Border.
Application.OnMouseEvent (new MouseEventEventArgs (new MouseEvent () { X = 2, Y = 2, Flags = MouseFlags.Button1Pressed }));
Assert.Equal (d, Application.MouseGrabView);
Application.OnMouseEvent (new MouseEventEventArgs (new MouseEvent () { X = 1, Y = 1, Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition }));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌───┐
│ │
│ │
│ │
└───┘", _output);
attributes = new Attribute [] {
// 0
new Attribute (ColorName.White, ColorName.Black),
// 1
Colors.Dialog.Normal
};
TestHelpers.AssertDriverColorsAre (@"
0000000000
0111110000
0111110000
0111110000
0111110000
0111110000
0000000000
0000000000
0000000000
0000000000
", null, attributes);
Application.End (rs);
Application.Shutdown ();
}
// TODO: Add tests for Run that test errorHandler
#endregion
#region ShutdownTests
[Fact]
public async void Shutdown_Allows_Async ()
{
bool isCompletedSuccessfully = false;
async Task TaskWithAsyncContinuation ()
{
await Task.Yield ();
await Task.Yield ();
isCompletedSuccessfully = true;
}
Init ();
Application.Shutdown ();
Assert.False (isCompletedSuccessfully);
await TaskWithAsyncContinuation ();
Thread.Sleep (100);
Assert.True (isCompletedSuccessfully);
}
[Fact]
public void Shutdown_Resets_SyncContext ()
{
Init ();
Application.Shutdown ();
Assert.Null (SynchronizationContext.Current);
}
#endregion
[Fact, AutoInitShutdown]
public void Begin_Sets_Application_Top_To_Console_Size ()
{
Assert.Equal (new Rect (0, 0, 80, 25), Application.Top.Frame);
((FakeDriver)Application.Driver).SetBufferSize (5, 5);
Application.Begin (Application.Top);
Assert.Equal (new Rect (0, 0, 80, 25), Application.Top.Frame);
((FakeDriver)Application.Driver).SetBufferSize (5, 5);
Assert.Equal (new Rect (0, 0, 5, 5), Application.Top.Frame);
}
[Fact]
[AutoInitShutdown]
public void SetCurrentAsTop_Run_A_Not_Modal_Toplevel_Make_It_The_Current_Application_Top ()
{
var t1 = new Toplevel ();
var t2 = new Toplevel ();
var t3 = new Toplevel ();
var d = new Dialog ();
var t4 = new Toplevel ();
// t1, t2, t3, d, t4
var iterations = 5;
t1.Ready += (s, e) => {
Assert.Equal (t1, Application.Top);
Application.Run (t2);
};
t2.Ready += (s, e) => {
Assert.Equal (t2, Application.Top);
Application.Run (t3);
};
t3.Ready += (s, e) => {
Assert.Equal (t3, Application.Top);
Application.Run (d);
};
d.Ready += (s, e) => {
Assert.Equal (t3, Application.Top);
Application.Run (t4);
};
t4.Ready += (s, e) => {
Assert.Equal (t4, Application.Top);
t4.RequestStop ();
d.RequestStop ();
t3.RequestStop ();
t2.RequestStop ();
};
// Now this will close the OverlappedContainer when all OverlappedChildren was closed
t2.Closed += (s, _) => {
t1.RequestStop ();
};
Application.Iteration += (s, a) => {
if (iterations == 5) {
// The Current still is t4 because Current.Running is false.
Assert.Equal (t4, Application.Current);
Assert.False (Application.Current.Running);
Assert.Equal (t4, Application.Top);
} else if (iterations == 4) {
// The Current is d and Current.Running is false.
Assert.Equal (d, Application.Current);
Assert.False (Application.Current.Running);
Assert.Equal (t4, Application.Top);
} else if (iterations == 3) {
// The Current is t3 and Current.Running is false.
Assert.Equal (t3, Application.Current);
Assert.False (Application.Current.Running);
Assert.Equal (t3, Application.Top);
} else if (iterations == 2) {
// The Current is t2 and Current.Running is false.
Assert.Equal (t2, Application.Current);
Assert.False (Application.Current.Running);
Assert.Equal (t2, Application.Top);
} else {
// The Current is t1.
Assert.Equal (t1, Application.Current);
Assert.False (Application.Current.Running);
Assert.Equal (t1, Application.Top);
}
iterations--;
};
Application.Run (t1);
Assert.Equal (t1, Application.Top);
}
[Fact]
[AutoInitShutdown]
public void Internal_Properties_Correct ()
{
Assert.True (Application._initialized);
Assert.NotNull (Application.Top);
var rs = Application.Begin (Application.Top);
Assert.Equal (Application.Top, rs.Toplevel);
Assert.Null (Application.MouseGrabView); // public
Assert.Null (Application.WantContinuousButtonPressedView); // public
Assert.False (Application.MoveToOverlappedChild (Application.Top));
}
// Invoke Tests
// TODO: Test with threading scenarios
[Fact]
public void Invoke_Adds_Idle ()
{
Application.Init (new FakeDriver ());
var top = new Toplevel ();
var rs = Application.Begin (top);
bool firstIteration = false;
var actionCalled = 0;
Application.Invoke (() => { actionCalled++; });
Application.MainLoop.Running = true;
Application.RunIteration (ref rs, ref firstIteration);
Assert.Equal (1, actionCalled);
Application.Shutdown ();
}
}