Files
Terminal.Gui/UnitTests/Views/AllViewsTests.cs
Tig dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00

206 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Xunit;
using System.IO;
using System.Text;
using Microsoft.VisualStudio.TestPlatform.Utilities;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests;
public class AllViewsTests {
readonly ITestOutputHelper _output;
public AllViewsTests (ITestOutputHelper output)
{
this._output = output;
}
[Fact]
public void AllViews_Tests_All_Constructors ()
{
Application.Init (new FakeDriver ());
foreach (var type in GetAllViewClasses ()) {
Assert.True (Constructors_FullTest (type));
}
Application.Shutdown ();
}
[Fact]
public void AllViews_Enter_Leave_Events ()
{
foreach (var type in GetAllViewClasses ()) {
_output.WriteLine ($"Testing {type.Name}");
Application.Init (new FakeDriver ());
var top = Application.Top;
var vType = GetTypeInitializer (type, type.GetConstructor (Array.Empty<Type> ()));
if (vType == null) {
Application.Shutdown ();
continue;
}
vType.X = 0;
vType.Y = 0;
vType.Width = 10;
vType.Height = 1;
var view = new View () {
X = 0,
Y = 1,
Width = 10,
Height = 1,
CanFocus = true
};
var vTypeEnter = 0;
var vTypeLeave = 0;
var viewEnter = 0;
var viewLeave = 0;
vType.Enter += (s, e) => vTypeEnter++;
vType.Leave += (s, e) => vTypeLeave++;
view.Enter += (s, e) => viewEnter++;
view.Leave += (s, e) => viewLeave++;
top.Add (vType, view);
Application.Begin (top);
if (!vType.CanFocus || (vType is Toplevel && ((Toplevel)vType).Modal)) {
Application.Shutdown ();
continue;
}
if (vType is TextView) {
top.NewKeyDownEvent (new (KeyCode.Tab | KeyCode.CtrlMask));
} else {
top.NewKeyDownEvent (new (KeyCode.Tab));
}
top.NewKeyDownEvent (new (KeyCode.Tab));
Assert.Equal (2, vTypeEnter);
Assert.Equal (1, vTypeLeave);
Assert.Equal (1, viewEnter);
Assert.Equal (1, viewLeave);
Application.Shutdown ();
}
}
//[Fact]
//public void AllViews_HotKey_Works ()
//{
// foreach (var type in GetAllViewClasses ()) {
// _output.WriteLine ($"Testing {type.Name}");
// var view = GetTypeInitializer (type, type.GetConstructor (Array.Empty<Type> ()));
// view.HotKeySpecifier = (Rune)'^';
// view.Text = "^text";
// Assert.Equal(Key.T, view.HotKey);
// }
//}
public bool Constructors_FullTest (Type type)
{
foreach (var ctor in type.GetConstructors ()) {
var view = GetTypeInitializer (type, ctor);
if (view != null) {
Assert.True (type.FullName == view.GetType ().FullName);
}
}
return true;
}
private static View GetTypeInitializer (Type type, ConstructorInfo ctor)
{
View viewType = null;
if (type.IsGenericType && type.IsTypeDefinition) {
List<Type> gTypes = new List<Type> ();
foreach (var args in type.GetGenericArguments ()) {
gTypes.Add (typeof (object));
}
type = type.MakeGenericType (gTypes.ToArray ());
Assert.IsType (type, (View)Activator.CreateInstance (type));
} else {
ParameterInfo [] paramsInfo = ctor.GetParameters ();
Type paramType;
List<object> pTypes = new List<object> ();
if (type.IsGenericType) {
foreach (var args in type.GetGenericArguments ()) {
paramType = args.GetType ();
if (args.Name == "T") {
pTypes.Add (typeof (object));
} else {
AddArguments (paramType, pTypes);
}
}
}
foreach (var p in paramsInfo) {
paramType = p.ParameterType;
if (p.HasDefaultValue) {
pTypes.Add (p.DefaultValue);
} else {
AddArguments (paramType, pTypes);
}
}
if (type.IsGenericType && !type.IsTypeDefinition) {
viewType = (View)Activator.CreateInstance (type);
Assert.IsType (type, viewType);
} else {
viewType = (View)ctor.Invoke (pTypes.ToArray ());
Assert.IsType (type, viewType);
}
}
return viewType;
}
private static void AddArguments (Type paramType, List<object> pTypes)
{
if (paramType == typeof (Rect)) {
pTypes.Add (Rect.Empty);
} else if (paramType == typeof (string)) {
pTypes.Add (string.Empty);
} else if (paramType == typeof (int)) {
pTypes.Add (0);
} else if (paramType == typeof (bool)) {
pTypes.Add (true);
} else if (paramType.Name == "IList") {
pTypes.Add (new List<object> ());
} else if (paramType.Name == "View") {
var top = new Toplevel ();
var view = new View ();
top.Add (view);
pTypes.Add (view);
} else if (paramType.Name == "View[]") {
pTypes.Add (new View [] { });
} else if (paramType.Name == "Stream") {
pTypes.Add (new MemoryStream ());
} else if (paramType.Name == "String") {
pTypes.Add (string.Empty);
} else if (paramType.Name == "TreeView`1[T]") {
pTypes.Add (string.Empty);
} else {
pTypes.Add (null);
}
}
public static List<Type> GetAllViewClasses ()
{
return typeof (View).Assembly.GetTypes ()
.Where (myType => myType.IsClass && !myType.IsAbstract && myType.IsPublic && myType.IsSubclassOf (typeof (View)))
.ToList ();
}
}