Files
Terminal.Gui/Tests/UnitTests/Views/Menuv1/Menuv1Tests.cs
Tig e311cad7ac Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-05-29 14:08:47 -06:00

112 lines
4.1 KiB
C#

using Xunit.Abstractions;
//using static Terminal.Gui.ViewTests.MenuTests;
namespace Terminal.Gui.ViewsTests;
#pragma warning disable CS0618 // Type or member is obsolete
public class Menuv1Tests
{
private readonly ITestOutputHelper _output;
public Menuv1Tests (ITestOutputHelper output) { _output = output; }
// TODO: Create more low-level unit tests for Menu and MenuItem
[Fact]
public void Menu_Constructors_Defaults ()
{
Assert.Throws<ArgumentNullException> (() => new Menu { Host = null, BarItems = new MenuBarItem () });
Assert.Throws<ArgumentNullException> (() => new Menu { Host = new MenuBar (), BarItems = null });
var menu = new Menu { Host = new MenuBar (), X = 0, Y = 0, BarItems = new MenuBarItem () };
Assert.Empty (menu.Title);
Assert.Empty (menu.Text);
}
[Fact]
public void MenuItem_Constructors_Defaults ()
{
var menuItem = new MenuItem ();
Assert.Equal ("", menuItem.Title);
Assert.Equal ("", menuItem.Help);
Assert.Null (menuItem.Action);
Assert.Null (menuItem.CanExecute);
Assert.Null (menuItem.Parent);
Assert.Equal (Key.Empty, menuItem.ShortcutKey);
menuItem = new MenuItem ("Test", "Help", Run, () => { return true; }, new MenuItem (), KeyCode.F1);
Assert.Equal ("Test", menuItem.Title);
Assert.Equal ("Help", menuItem.Help);
Assert.Equal (Run, menuItem.Action);
Assert.NotNull (menuItem.CanExecute);
Assert.NotNull (menuItem.Parent);
Assert.Equal (KeyCode.F1, menuItem.ShortcutKey);
void Run () { }
}
[Fact]
public void MenuBarItem_SubMenu_Can_Return_Null ()
{
var menuItem = new MenuItem ();
var menuBarItem = new MenuBarItem ();
Assert.Null (menuBarItem.SubMenu (menuItem));
}
[Fact]
public void MenuBarItem_Constructors_Defaults ()
{
var menuBarItem = new MenuBarItem ();
Assert.Equal ("", menuBarItem.Title);
Assert.Equal ("", menuBarItem.Help);
Assert.Null (menuBarItem.Action);
Assert.Null (menuBarItem.CanExecute);
Assert.Null (menuBarItem.Parent);
Assert.Equal (Key.Empty, menuBarItem.ShortcutKey);
Assert.Equal ([], menuBarItem.Children);
Assert.False (menuBarItem.IsTopLevel);
menuBarItem = new MenuBarItem (null!, null!, Run, () => true, new ());
Assert.Equal ("", menuBarItem.Title);
Assert.Equal ("", menuBarItem.Help);
Assert.Equal (Run, menuBarItem.Action);
Assert.NotNull (menuBarItem.CanExecute);
Assert.NotNull (menuBarItem.Parent);
Assert.Equal (Key.Empty, menuBarItem.ShortcutKey);
Assert.Null (menuBarItem.Children);
Assert.False (menuBarItem.IsTopLevel);
menuBarItem = new MenuBarItem (null!, Array.Empty<MenuItem> (), new ());
Assert.Equal ("", menuBarItem.Title);
Assert.Equal ("", menuBarItem.Help);
Assert.Null (menuBarItem.Action);
Assert.Null (menuBarItem.CanExecute);
Assert.NotNull (menuBarItem.Parent);
Assert.Equal (Key.Empty, menuBarItem.ShortcutKey);
Assert.Equal ([], menuBarItem.Children);
Assert.False (menuBarItem.IsTopLevel);
menuBarItem = new MenuBarItem (null!, new List<MenuItem []> (), new ());
Assert.Equal ("", menuBarItem.Title);
Assert.Equal ("", menuBarItem.Help);
Assert.Null (menuBarItem.Action);
Assert.Null (menuBarItem.CanExecute);
Assert.NotNull (menuBarItem.Parent);
Assert.Equal (Key.Empty, menuBarItem.ShortcutKey);
Assert.Equal ([], menuBarItem.Children);
Assert.False (menuBarItem.IsTopLevel);
menuBarItem = new MenuBarItem ([]);
Assert.Equal ("", menuBarItem.Title);
Assert.Equal ("", menuBarItem.Help);
Assert.Null (menuBarItem.Action);
Assert.Null (menuBarItem.CanExecute);
Assert.Null (menuBarItem.Parent);
Assert.Equal (Key.Empty, menuBarItem.ShortcutKey);
Assert.Equal ([], menuBarItem.Children);
Assert.False (menuBarItem.IsTopLevel);
void Run () { }
}
}