mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-28 00:38:00 +01:00
* Added Applicaton.Popover. Refactored FindDeepestView * Popover prototype * Testing highlight * Fixed click outside issue * Fixed DialogTests * Fixed click outside issue (agbain) * Enabled mouse wheel in Bar * Enabled mouse wheel in Bar * Progress. Broke arrangement * Added popover tests. Fixed a bunch more CM issues related ot unreliable unit tests. Updated config.json to include Glyphs. * Can't set ForceDriver to empty in Resources/config.json. * added BUGBUG * Made Position/ScreenPosition clear * Added View.IsInHierarchy tests * Added Contextmenuv2 scenario. * Implemented CM2 in TextView * Removed unneeded CM stuff from testhelpers * Shortcut API docs * Fixed keybinding unit tests * Fixed mouse handling * Fighting with CM related unit test failures * Unit tests pass. I think. * Shortcut code cleanup * TextView uses new CM2 * Starting on OnSelect etc... * Starting on OnSelect etc... * Fixed ContextMenuv2 * ContextMenu is working again. * Ugh. ANd fixed button api docs * Fixed DrawHorizontalShadowTransparent (vertical was already fixed). * Made Scenarios compatible with #nullable enable * Undid some keybinding stuff * Fixed stuff * Sped up unit tests * Sped up unit tests 2 * Sped up unit tests 3 * Messing with menus * merged latest v2_develop * Added more Popover unit tests * Added more Popover unit tests2 * Fixed positioning bug * Fixed mouse bug * Fixed Bar draw issue * WIP * merge v2_develop * CM2 sorta works * Enabled Bar subclasses to have IDesignable * Added ViewportSettings.Transparent * Region -> nullable enable * Added ViewportSettigs Editor * merged v2_develop part 2 * merged v2_develop part 3 * WIP: GetViewsUnderMouse * WIP: More GetViewsUnderMouse work * Bars works again * Added unit tests * CM now works * MenuItemv2 POC * SubMenu POC * CommandNotBound * More POC * Optimize Margin to not defer draw if there's no shadow * Logger cleanup * Reverted Generic * Cascading mostly working * fixed layout bug * API docs * API docs * Fixed cascade * Events basically work * code cleanup * Fixed IsDefault bug; * Enabled hotkey support * Made context-menu-like * Improved usability * Refactored ApplicationPopover again * Cleanup * Menuv2 POC basically complete * Code Cleanup * Made menu API simpler * Fixed Strings bugs * Got old ContextMenu scenario mostly working * ContextMenu scenario now works * ContextMenu fixes * ContextMenu fixes * Tons of menu cleanup * ContextMenu works in TextView * Fixed unit tes * Added unit tests * Fixed tests * code cleanup * More code cleanup * Deep dive * scenario * typos * Demo colorpicker in a Menu * Added Region tests proving Region is broken in some Union cases * fixed v2win/net
718 lines
22 KiB
C#
718 lines
22 KiB
C#
#nullable enable
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namespace Terminal.Gui.ViewMouseTests;
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[Trait ("Category", "Input")]
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public class GetViewsUnderMouseTests
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{
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[Theory]
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[InlineData (0, 0, 0, 0, 0, -1, -1, null)]
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[InlineData (0, 0, 0, 0, 0, 0, 0, typeof (Toplevel))]
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[InlineData (0, 0, 0, 0, 0, 1, 1, typeof (Toplevel))]
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[InlineData (0, 0, 0, 0, 0, 4, 4, typeof (Toplevel))]
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[InlineData (0, 0, 0, 0, 0, 9, 9, typeof (Toplevel))]
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[InlineData (0, 0, 0, 0, 0, 10, 10, null)]
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[InlineData (1, 1, 0, 0, 0, -1, -1, null)]
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[InlineData (1, 1, 0, 0, 0, 0, 0, null)]
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[InlineData (1, 1, 0, 0, 0, 1, 1, typeof (Toplevel))]
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[InlineData (1, 1, 0, 0, 0, 4, 4, typeof (Toplevel))]
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[InlineData (1, 1, 0, 0, 0, 9, 9, typeof (Toplevel))]
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[InlineData (1, 1, 0, 0, 0, 10, 10, typeof (Toplevel))]
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[InlineData (0, 0, 1, 0, 0, -1, -1, null)]
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[InlineData (0, 0, 1, 0, 0, 0, 0, typeof (Margin))]
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[InlineData (0, 0, 1, 0, 0, 1, 1, typeof (Toplevel))]
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[InlineData (0, 0, 1, 0, 0, 4, 4, typeof (Toplevel))]
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[InlineData (0, 0, 1, 0, 0, 9, 9, typeof (Margin))]
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[InlineData (0, 0, 1, 0, 0, 10, 10, null)]
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[InlineData (0, 0, 1, 1, 0, -1, -1, null)]
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[InlineData (0, 0, 1, 1, 0, 0, 0, typeof (Margin))]
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[InlineData (0, 0, 1, 1, 0, 1, 1, typeof (Border))]
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[InlineData (0, 0, 1, 1, 0, 4, 4, typeof (Toplevel))]
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[InlineData (0, 0, 1, 1, 0, 9, 9, typeof (Margin))]
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[InlineData (0, 0, 1, 1, 0, 10, 10, null)]
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[InlineData (0, 0, 1, 1, 1, -1, -1, null)]
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[InlineData (0, 0, 1, 1, 1, 0, 0, typeof (Margin))]
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[InlineData (0, 0, 1, 1, 1, 1, 1, typeof (Border))]
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[InlineData (0, 0, 1, 1, 1, 2, 2, typeof (Padding))]
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[InlineData (0, 0, 1, 1, 1, 4, 4, typeof (Toplevel))]
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[InlineData (0, 0, 1, 1, 1, 9, 9, typeof (Margin))]
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[InlineData (0, 0, 1, 1, 1, 10, 10, null)]
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[InlineData (1, 1, 1, 0, 0, -1, -1, null)]
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[InlineData (1, 1, 1, 0, 0, 0, 0, null)]
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[InlineData (1, 1, 1, 0, 0, 1, 1, typeof (Margin))]
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[InlineData (1, 1, 1, 0, 0, 4, 4, typeof (Toplevel))]
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[InlineData (1, 1, 1, 0, 0, 9, 9, typeof (Toplevel))]
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[InlineData (1, 1, 1, 0, 0, 10, 10, typeof (Margin))]
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[InlineData (1, 1, 1, 1, 0, -1, -1, null)]
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[InlineData (1, 1, 1, 1, 0, 0, 0, null)]
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[InlineData (1, 1, 1, 1, 0, 1, 1, typeof (Margin))]
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[InlineData (1, 1, 1, 1, 0, 4, 4, typeof (Toplevel))]
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[InlineData (1, 1, 1, 1, 0, 9, 9, typeof (Border))]
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[InlineData (1, 1, 1, 1, 0, 10, 10, typeof (Margin))]
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[InlineData (1, 1, 1, 1, 1, -1, -1, null)]
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[InlineData (1, 1, 1, 1, 1, 0, 0, null)]
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[InlineData (1, 1, 1, 1, 1, 1, 1, typeof (Margin))]
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[InlineData (1, 1, 1, 1, 1, 2, 2, typeof (Border))]
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[InlineData (1, 1, 1, 1, 1, 3, 3, typeof (Padding))]
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[InlineData (1, 1, 1, 1, 1, 4, 4, typeof (Toplevel))]
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[InlineData (1, 1, 1, 1, 1, 8, 8, typeof (Padding))]
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[InlineData (1, 1, 1, 1, 1, 9, 9, typeof (Border))]
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[InlineData (1, 1, 1, 1, 1, 10, 10, typeof (Margin))]
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public void GetViewsUnderMouse_Top_Adornments_Returns_Correct_View (
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int frameX,
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int frameY,
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int marginThickness,
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int borderThickness,
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int paddingThickness,
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int testX,
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int testY,
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Type? expectedViewType
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)
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{
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// Arrange
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Application.Top = new ()
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{
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Frame = new (frameX, frameY, 10, 10)
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};
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Application.Top.Margin!.Thickness = new (marginThickness);
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Application.Top.Border!.Thickness = new (borderThickness);
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Application.Top.Padding!.Thickness = new (paddingThickness);
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var location = new Point (testX, testY);
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// Act
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List<View?> viewsUnderMouse = View.GetViewsUnderMouse (location);
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// Assert
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if (expectedViewType == null)
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{
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Assert.Empty (viewsUnderMouse);
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}
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else
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{
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Assert.Contains (viewsUnderMouse, v => v?.GetType () == expectedViewType);
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}
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0)]
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[InlineData (1, 1)]
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[InlineData (2, 2)]
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public void GetViewsUnderMouse_Returns_Top_If_No_SubViews (int testX, int testY)
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{
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// Arrange
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Application.Top = new ()
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{
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Frame = new (0, 0, 10, 10)
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};
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var location = new Point (testX, testY);
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// Act
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List<View?> viewsUnderMouse = View.GetViewsUnderMouse (location);
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// Assert
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Assert.Contains (viewsUnderMouse, v => v == Application.Top);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, true)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (6, 7, true)]
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[InlineData (1, 2, true)]
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[InlineData (5, 6, true)]
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public void GetViewsUnderMouse_Returns_Correct_If_SubViews (int testX, int testY, bool expected)
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{
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// Arrange
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Application.Top = new ()
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{
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Frame = new (0, 0, 10, 10)
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};
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var subView = new View
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{
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Frame = new (1, 1, 8, 8)
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};
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Application.Top.Add (subView);
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var location = new Point (testX, testY);
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// Act
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List<View?> viewsUnderMouse = View.GetViewsUnderMouse (location);
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// Assert
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if (expected)
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{
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Assert.Contains (viewsUnderMouse, v => v == subView);
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}
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else
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{
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Assert.DoesNotContain (viewsUnderMouse, v => v == subView);
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}
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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// Test that GetViewsUnderMouse returns the correct view if the start view has no subviews
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[Theory]
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[InlineData (0, 0)]
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[InlineData (1, 1)]
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[InlineData (2, 2)]
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public void Returns_Start_If_No_SubViews (int testX, int testY)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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Assert.Same (Application.Top, View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ());
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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// Test that GetViewsUnderMouse returns null if the start view has no subviews and coords are outside the view
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[Theory]
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[InlineData (0, 0)]
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[InlineData (2, 1)]
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[InlineData (20, 20)]
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public void Returns_Null_If_No_SubViews_Coords_Outside (int testX, int testY)
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{
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Application.Top = new ()
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{
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X = 1, Y = 2,
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Width = 10, Height = 10
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};
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Assert.Null (View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ());
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0)]
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[InlineData (2, 1)]
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[InlineData (20, 20)]
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public void Returns_Null_If_Start_Not_Visible (int testX, int testY)
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{
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Application.Top = new ()
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{
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X = 1, Y = 2,
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Width = 10, Height = 10,
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Visible = false
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};
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Assert.Null (View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ());
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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// Test that GetViewsUnderMouse returns the correct view if the start view has subviews
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (6, 7, false)]
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[InlineData (1, 2, true)]
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[InlineData (5, 6, true)]
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public void Returns_Correct_If_SubViews (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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var subview = new View
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{
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X = 1, Y = 2,
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Width = 5, Height = 5
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};
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Application.Top.Add (subview);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (6, 7, false)]
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[InlineData (1, 2, false)]
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[InlineData (5, 6, false)]
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public void Returns_Null_If_SubView_NotVisible (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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var subview = new View
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{
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X = 1, Y = 2,
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Width = 5, Height = 5,
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Visible = false
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};
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Application.Top.Add (subview);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (6, 7, false)]
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[InlineData (1, 2, false)]
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[InlineData (5, 6, false)]
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public void Returns_Null_If_Not_Visible_And_SubView_Visible (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10,
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Visible = false
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};
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var subview = new View
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{
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X = 1, Y = 2,
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Width = 5, Height = 5
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};
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Application.Top.Add (subview);
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subview.Visible = true;
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Assert.True (subview.Visible);
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Assert.False (Application.Top.Visible);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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// Test that GetViewsUnderMouse works if the start view has positive Adornments
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (7, 8, false)]
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[InlineData (1, 2, false)]
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[InlineData (2, 3, true)]
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[InlineData (5, 6, true)]
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[InlineData (6, 7, true)]
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public void Returns_Correct_If_Start_Has_Adornments (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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Application.Top.Margin!.Thickness = new (1);
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var subview = new View
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{
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X = 1, Y = 2,
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Width = 5, Height = 5
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};
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Application.Top.Add (subview);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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// Test that GetViewsUnderMouse works if the start view has offset Viewport location
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[Theory]
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[InlineData (1, 0, 0, true)]
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[InlineData (1, 1, 1, true)]
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[InlineData (1, 2, 2, false)]
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[InlineData (-1, 3, 3, true)]
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[InlineData (-1, 2, 2, true)]
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[InlineData (-1, 1, 1, false)]
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[InlineData (-1, 0, 0, false)]
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public void Returns_Correct_If_Start_Has_Offset_Viewport (int offset, int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10,
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ViewportSettings = ViewportSettings.AllowNegativeLocation
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};
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Application.Top.Viewport = new (offset, offset, 10, 10);
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var subview = new View
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{
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X = 1, Y = 1,
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Width = 2, Height = 2
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};
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Application.Top.Add (subview);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (9, 9, true)]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (10, 10, false)]
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[InlineData (7, 8, false)]
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[InlineData (1, 2, false)]
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[InlineData (2, 3, false)]
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[InlineData (5, 6, false)]
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[InlineData (6, 7, false)]
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public void Returns_Correct_If_Start_Has_Adornment_WithSubView (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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Application.Top.Padding!.Thickness = new (1);
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var subview = new View
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{
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X = Pos.AnchorEnd (1), Y = Pos.AnchorEnd (1),
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Width = 1, Height = 1
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};
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Application.Top.Padding.Add (subview);
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Application.Top.BeginInit ();
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Application.Top.EndInit ();
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0, typeof (Margin))]
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[InlineData (9, 9, typeof (Margin))]
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[InlineData (1, 1, typeof (Border))]
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[InlineData (8, 8, typeof (Border))]
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[InlineData (2, 2, typeof (Padding))]
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[InlineData (7, 7, typeof (Padding))]
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[InlineData (5, 5, typeof (Toplevel))]
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public void Returns_Adornment_If_Start_Has_Adornments (int testX, int testY, Type expectedAdornmentType)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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Application.Top.Margin!.Thickness = new (1);
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Application.Top.Border!.Thickness = new (1);
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Application.Top.Padding!.Thickness = new (1);
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var subview = new View
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{
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X = 1, Y = 1,
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Width = 1, Height = 1
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};
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Application.Top.Add (subview);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedAdornmentType, found!.GetType ());
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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// Test that GetViewsUnderMouse works if the subview has positive Adornments
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (7, 8, false)]
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[InlineData (6, 7, false)]
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[InlineData (1, 2, false)]
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[InlineData (5, 6, false)]
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[InlineData (2, 3, true)]
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public void Returns_Correct_If_SubView_Has_Adornments (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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var subview = new View
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{
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X = 1, Y = 2,
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Width = 5, Height = 5
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};
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subview.Margin!.Thickness = new (1);
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Application.Top.Add (subview);
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == subview);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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[Theory]
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[InlineData (0, 0, false)]
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[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
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[InlineData (10, 10, false)]
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[InlineData (7, 8, false)]
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[InlineData (6, 7, false)]
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[InlineData (1, 2, false)]
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[InlineData (5, 6, false)]
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[InlineData (6, 5, false)]
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[InlineData (5, 5, true)]
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public void Returns_Correct_If_SubView_Has_Adornment_WithSubView (int testX, int testY, bool expectedSubViewFound)
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{
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Application.Top = new ()
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{
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Width = 10, Height = 10
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};
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// A subview with + Padding
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var subview = new View
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{
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X = 1, Y = 1,
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Width = 5, Height = 5
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};
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subview.Padding!.Thickness = new (1);
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// This subview will be at the bottom-right-corner of subview
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// So screen-relative location will be X + Width - 1 = 5
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var paddingSubView = new View
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{
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X = Pos.AnchorEnd (1),
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Y = Pos.AnchorEnd (1),
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Width = 1,
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Height = 1
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};
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subview.Padding.Add (paddingSubView);
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Application.Top.Add (subview);
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Application.Top.BeginInit ();
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Application.Top.EndInit ();
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View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
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Assert.Equal (expectedSubViewFound, found == paddingSubView);
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Application.Top.Dispose ();
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Application.ResetState (true);
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}
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|
|
|
[Theory]
|
|
[InlineData (0, 0, false)]
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|
[InlineData (1, 1, false)]
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[InlineData (9, 9, false)]
|
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[InlineData (10, 10, false)]
|
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[InlineData (7, 8, false)]
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[InlineData (6, 7, false)]
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[InlineData (1, 2, false)]
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[InlineData (5, 6, false)]
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[InlineData (6, 5, false)]
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[InlineData (5, 5, true)]
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public void Returns_Correct_If_SubView_Is_Scrolled_And_Has_Adornment_WithSubView (int testX, int testY, bool expectedSubViewFound)
|
|
{
|
|
Application.Top = new ()
|
|
{
|
|
Width = 10, Height = 10
|
|
};
|
|
|
|
// A subview with + Padding
|
|
var subview = new View
|
|
{
|
|
X = 1, Y = 1,
|
|
Width = 5, Height = 5
|
|
};
|
|
subview.Padding!.Thickness = new (1);
|
|
|
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// Scroll the subview
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|
subview.SetContentSize (new (10, 10));
|
|
subview.Viewport = subview.Viewport with { Location = new (1, 1) };
|
|
|
|
// This subview will be at the bottom-right-corner of subview
|
|
// So screen-relative location will be X + Width - 1 = 5
|
|
var paddingSubView = new View
|
|
{
|
|
X = Pos.AnchorEnd (1),
|
|
Y = Pos.AnchorEnd (1),
|
|
Width = 1,
|
|
Height = 1
|
|
};
|
|
subview.Padding.Add (paddingSubView);
|
|
Application.Top.Add (subview);
|
|
Application.Top.BeginInit ();
|
|
Application.Top.EndInit ();
|
|
|
|
View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
|
|
|
|
Assert.Equal (expectedSubViewFound, found == paddingSubView);
|
|
Application.Top.Dispose ();
|
|
Application.ResetState (true);
|
|
}
|
|
|
|
// Test that GetViewsUnderMouse works with nested subviews
|
|
[Theory]
|
|
[InlineData (0, 0, -1)]
|
|
[InlineData (9, 9, -1)]
|
|
[InlineData (10, 10, -1)]
|
|
[InlineData (1, 1, 0)]
|
|
[InlineData (1, 2, 0)]
|
|
[InlineData (2, 2, 1)]
|
|
[InlineData (3, 3, 2)]
|
|
[InlineData (5, 5, 2)]
|
|
public void Returns_Correct_With_NestedSubViews (int testX, int testY, int expectedSubViewFound)
|
|
{
|
|
Application.Top = new ()
|
|
{
|
|
Width = 10, Height = 10
|
|
};
|
|
|
|
var numSubViews = 3;
|
|
List<View> subviews = new ();
|
|
|
|
for (var i = 0; i < numSubViews; i++)
|
|
{
|
|
var subview = new View
|
|
{
|
|
X = 1, Y = 1,
|
|
Width = 5, Height = 5
|
|
};
|
|
subviews.Add (subview);
|
|
|
|
if (i > 0)
|
|
{
|
|
subviews [i - 1].Add (subview);
|
|
}
|
|
}
|
|
|
|
Application.Top.Add (subviews [0]);
|
|
|
|
View? found = View.GetViewsUnderMouse (new (testX, testY)).LastOrDefault ();
|
|
Assert.Equal (expectedSubViewFound, subviews.IndexOf (found!));
|
|
Application.Top.Dispose ();
|
|
Application.ResetState (true);
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData (0, 0, new [] { "top" })]
|
|
[InlineData (9, 9, new [] { "top" })]
|
|
[InlineData (10, 10, new string [] { })]
|
|
[InlineData (1, 1, new [] { "top", "view" })]
|
|
[InlineData (1, 2, new [] { "top", "view" })]
|
|
[InlineData (2, 1, new [] { "top", "view" })]
|
|
[InlineData (2, 2, new [] { "top", "view", "subView" })]
|
|
[InlineData (3, 3, new [] { "top" })] // clipped
|
|
[InlineData (2, 3, new [] { "top" })] // clipped
|
|
public void GetViewsUnderMouse_Tiled_SubViews (int mouseX, int mouseY, string [] viewIdStrings)
|
|
{
|
|
// Arrange
|
|
Application.Top = new ()
|
|
{
|
|
Frame = new (0, 0, 10, 10),
|
|
Id = "top"
|
|
};
|
|
|
|
var view = new View
|
|
{
|
|
Id = "view",
|
|
X = 1,
|
|
Y = 1,
|
|
Width = 2,
|
|
Height = 2,
|
|
Arrangement = ViewArrangement.Overlapped
|
|
}; // at 1,1 to 3,2 (screen)
|
|
|
|
var subView = new View
|
|
{
|
|
Id = "subView",
|
|
X = 1,
|
|
Y = 1,
|
|
Width = 2,
|
|
Height = 2,
|
|
Arrangement = ViewArrangement.Overlapped
|
|
}; // at 2,2 to 4,3 (screen)
|
|
view.Add (subView);
|
|
Application.Top.Add (view);
|
|
|
|
List<View?> found = View.GetViewsUnderMouse (new (mouseX, mouseY));
|
|
|
|
string [] foundIds = found.Select (v => v!.Id).ToArray ();
|
|
|
|
Assert.Equal (viewIdStrings, foundIds);
|
|
|
|
Application.Top.Dispose ();
|
|
Application.ResetState (true);
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData (0, 0, new [] { "top" })]
|
|
[InlineData (9, 9, new [] { "top" })]
|
|
[InlineData (10, 10, new string [] { })]
|
|
[InlineData (-1, -1, new string [] { })]
|
|
[InlineData (1, 1, new [] { "top", "view" })]
|
|
[InlineData (1, 2, new [] { "top", "view" })]
|
|
[InlineData (2, 1, new [] { "top", "view" })]
|
|
[InlineData (2, 2, new [] { "top", "view", "popover" })]
|
|
[InlineData (3, 3, new [] { "top" })] // clipped
|
|
[InlineData (2, 3, new [] { "top" })] // clipped
|
|
public void GetViewsUnderMouse_Popover (int mouseX, int mouseY, string [] viewIdStrings)
|
|
{
|
|
// Arrange
|
|
Application.Top = new ()
|
|
{
|
|
Frame = new (0, 0, 10, 10),
|
|
Id = "top"
|
|
};
|
|
|
|
var view = new View
|
|
{
|
|
Id = "view",
|
|
X = 1,
|
|
Y = 1,
|
|
Width = 2,
|
|
Height = 2,
|
|
Arrangement = ViewArrangement.Overlapped
|
|
}; // at 1,1 to 3,2 (screen)
|
|
|
|
var popOver = new View
|
|
{
|
|
Id = "popover",
|
|
X = 1,
|
|
Y = 1,
|
|
Width = 2,
|
|
Height = 2,
|
|
Arrangement = ViewArrangement.Overlapped
|
|
}; // at 2,2 to 4,3 (screen)
|
|
|
|
view.Add (popOver);
|
|
Application.Top.Add (view);
|
|
|
|
List<View?> found = View.GetViewsUnderMouse (new (mouseX, mouseY));
|
|
|
|
string [] foundIds = found.Select (v => v!.Id).ToArray ();
|
|
|
|
Assert.Equal (viewIdStrings, foundIds);
|
|
|
|
Application.Top.Dispose ();
|
|
Application.ResetState (true);
|
|
}
|
|
}
|