Files
Terminal.Gui/Terminal.Gui/View/View.Attribute.cs
2024-11-04 12:24:19 -07:00

122 lines
4.4 KiB
C#

#nullable enable
namespace Terminal.Gui;
public partial class View
{
// TODO: Rename "Color"->"Attribute" given we'll soon have non-color information in Attributes?
// TODO: See https://github.com/gui-cs/Terminal.Gui/issues/457
#region ColorScheme
private ColorScheme? _colorScheme;
/// <summary>The color scheme for this view, if it is not defined, it returns the <see cref="SuperView"/>'s color scheme.</summary>
public virtual ColorScheme? ColorScheme
{
get => _colorScheme ?? SuperView?.ColorScheme;
set
{
if (_colorScheme == value)
{
return;
}
_colorScheme = value;
// BUGBUG: This should be in Border.cs somehow
if (Border is { } && Border.LineStyle != LineStyle.None && Border.ColorScheme is { })
{
Border.ColorScheme = _colorScheme;
}
SetNeedsDraw ();
}
}
/// <summary>Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.</summary>
/// <returns>
/// <see cref="ColorScheme.Focus"/> if <see cref="Enabled"/> is <see langword="true"/> or
/// <see cref="ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>. If it's
/// overridden can return other values.
/// </returns>
public virtual Attribute GetFocusColor ()
{
ColorScheme? cs = ColorScheme ?? new ();
return Enabled ? GetColor (cs.Focus) : cs.Disabled;
}
/// <summary>Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.</summary>
/// <returns>
/// <see cref="ColorScheme.Focus"/> if <see cref="Enabled"/> is <see langword="true"/> or
/// <see cref="ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>. If it's
/// overridden can return other values.
/// </returns>
public virtual Attribute GetHotFocusColor ()
{
ColorScheme? cs = ColorScheme ?? new ();
return Enabled ? GetColor (cs.HotFocus) : cs.Disabled;
}
/// <summary>Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.</summary>
/// <returns>
/// <see cref="ColorScheme.HotNormal"/> if <see cref="Enabled"/> is <see langword="true"/> or
/// <see cref="ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>. If it's
/// overridden can return other values.
/// </returns>
public virtual Attribute GetHotNormalColor ()
{
ColorScheme? cs = ColorScheme ?? new ();
return Enabled ? GetColor (cs.HotNormal) : cs.Disabled;
}
/// <summary>Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.</summary>
/// <returns>
/// <see cref="ColorScheme.Normal"/> if <see cref="Enabled"/> is <see langword="true"/> or
/// <see cref="ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>. If it's
/// overridden can return other values.
/// </returns>
public virtual Attribute GetNormalColor ()
{
ColorScheme? cs = ColorScheme ?? new ();
Attribute disabled = new (cs.Disabled.Foreground, cs.Disabled.Background);
if (Diagnostics.HasFlag (ViewDiagnosticFlags.Hover) && _hovering)
{
disabled = new (disabled.Foreground.GetDarkerColor (), disabled.Background.GetDarkerColor ());
}
return Enabled ? GetColor (cs.Normal) : disabled;
}
private Attribute GetColor (Attribute inputAttribute)
{
Attribute attr = inputAttribute;
if (Diagnostics.HasFlag (ViewDiagnosticFlags.Hover) && _hovering)
{
attr = new (attr.Foreground.GetDarkerColor (), attr.Background.GetDarkerColor ());
}
return attr;
}
#endregion ColorScheme
#region Attribute
/// <summary>Selects the specified attribute as the attribute to use for future calls to AddRune and AddString.</summary>
/// <remarks></remarks>
/// <param name="attribute">THe Attribute to set.</param>
public Attribute SetAttribute (Attribute attribute) { return Driver?.SetAttribute (attribute) ?? Attribute.Default; }
/// <summary>Gets the current <see cref="Attribute"/>.</summary>
/// <returns>The current attribute.</returns>
public Attribute GetAttribute () { return Driver?.GetAttribute () ?? Attribute.Default; }
#endregion Attribute
}