mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
1109 lines
41 KiB
C#
1109 lines
41 KiB
C#
#nullable enable
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using System.Diagnostics;
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namespace Terminal.Gui;
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public partial class View
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{
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/// <summary>
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/// Indicates whether the specified SuperView-relative coordinates are within the View's <see cref="Frame"/>.
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/// </summary>
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/// <param name="location">SuperView-relative coordinate</param>
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/// <returns><see langword="true"/> if the specified SuperView-relative coordinates are within the View.</returns>
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public virtual bool Contains (in Point location) { return Frame.Contains (location); }
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/// <summary>Finds the first Subview of <paramref name="start"/> that is visible at the provided location.</summary>
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/// <remarks>
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/// <para>
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/// Used to determine what view the mouse is over.
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/// </para>
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/// </remarks>
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/// <param name="start">The view to scope the search by.</param>
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/// <param name="location"><paramref name="start"/>.SuperView-relative coordinate.</param>
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/// <returns>
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/// The view that was found at the <paramref name="location"/> coordinate.
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/// <see langword="null"/> if no view was found.
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/// </returns>
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// CONCURRENCY: This method is not thread-safe. Undefined behavior and likely program crashes are exposed by unsynchronized access to InternalSubviews.
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internal static View? FindDeepestView (View? start, in Point location)
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{
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Point currentLocation = location;
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while (start is { Visible: true } && start.Contains (currentLocation))
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{
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Adornment? found = null;
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if (start.Margin.Contains (currentLocation))
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{
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found = start.Margin;
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}
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else if (start.Border.Contains (currentLocation))
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{
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found = start.Border;
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}
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else if (start.Padding.Contains (currentLocation))
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{
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found = start.Padding;
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}
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Point viewportOffset = start.GetViewportOffsetFromFrame ();
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if (found is { })
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{
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start = found;
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viewportOffset = found.Parent.Frame.Location;
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}
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int startOffsetX = currentLocation.X - (start.Frame.X + viewportOffset.X);
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int startOffsetY = currentLocation.Y - (start.Frame.Y + viewportOffset.Y);
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View? subview = null;
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for (int i = start.InternalSubviews.Count - 1; i >= 0; i--)
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{
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if (start.InternalSubviews [i].Visible
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&& start.InternalSubviews [i].Contains (new (startOffsetX + start.Viewport.X, startOffsetY + start.Viewport.Y)))
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{
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subview = start.InternalSubviews [i];
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currentLocation.X = startOffsetX + start.Viewport.X;
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currentLocation.Y = startOffsetY + start.Viewport.Y;
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// start is the deepest subview under the mouse; stop searching the subviews
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break;
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}
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}
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if (subview is null)
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{
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// No subview was found that's under the mouse, so we're done
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return start;
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}
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// We found a subview of start that's under the mouse, continue...
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start = subview;
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}
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return null;
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}
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/// <summary>
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/// Gets a new location of the <see cref="View"/> that is within the Viewport of the <paramref name="viewToMove"/>'s
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/// <see cref="View.SuperView"/> (e.g. for dragging a Window). The `out` parameters are the new X and Y coordinates.
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/// </summary>
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/// <remarks>
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/// If <paramref name="viewToMove"/> does not have a <see cref="View.SuperView"/> or it's SuperView is not
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/// <see cref="Application.Top"/> the position will be bound by the <see cref="ConsoleDriver.Cols"/> and
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/// <see cref="ConsoleDriver.Rows"/>.
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/// </remarks>
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/// <param name="viewToMove">The View that is to be moved.</param>
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/// <param name="targetX">The target x location.</param>
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/// <param name="targetY">The target y location.</param>
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/// <param name="nx">The new x location that will ensure <paramref name="viewToMove"/> will be fully visible.</param>
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/// <param name="ny">The new y location that will ensure <paramref name="viewToMove"/> will be fully visible.</param>
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/// <param name="statusBar">The new top most statusBar</param>
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/// <returns>
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/// Either <see cref="Application.Top"/> (if <paramref name="viewToMove"/> does not have a Super View) or
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/// <paramref name="viewToMove"/>'s SuperView. This can be used to ensure LayoutSubviews is called on the correct View.
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/// </returns>
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internal static View GetLocationEnsuringFullVisibility (
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View viewToMove,
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int targetX,
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int targetY,
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out int nx,
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out int ny,
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out StatusBar statusBar
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)
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{
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int maxDimension;
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View superView;
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statusBar = null!;
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if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
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{
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maxDimension = Driver.Cols;
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superView = Application.Top;
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}
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else
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{
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// Use the SuperView's Viewport, not Frame
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maxDimension = viewToMove!.SuperView.Viewport.Width;
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superView = viewToMove.SuperView;
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}
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if (superView?.Margin is { } && superView == viewToMove!.SuperView)
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{
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maxDimension -= superView.GetAdornmentsThickness ().Left + superView.GetAdornmentsThickness ().Right;
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}
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if (viewToMove!.Frame.Width <= maxDimension)
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{
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nx = Math.Max (targetX, 0);
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nx = nx + viewToMove.Frame.Width > maxDimension ? Math.Max (maxDimension - viewToMove.Frame.Width, 0) : nx;
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if (nx > viewToMove.Frame.X + viewToMove.Frame.Width)
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{
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nx = Math.Max (viewToMove.Frame.Right, 0);
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}
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}
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else
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{
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nx = targetX;
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}
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//System.Diagnostics.Debug.WriteLine ($"nx:{nx}, rWidth:{rWidth}");
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var menuVisible = false;
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var statusVisible = false;
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if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
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{
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menuVisible = Application.Top?.MenuBar?.Visible == true;
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}
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else
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{
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View t = viewToMove!.SuperView;
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while (t is { } and not Toplevel)
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{
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t = t.SuperView;
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}
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if (t is Toplevel topLevel)
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{
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menuVisible = topLevel.MenuBar?.Visible == true;
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}
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}
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if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
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{
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maxDimension = menuVisible ? 1 : 0;
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}
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else
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{
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maxDimension = 0;
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}
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ny = Math.Max (targetY, maxDimension);
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if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
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{
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statusVisible = Application.Top?.StatusBar?.Visible == true;
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statusBar = Application.Top?.StatusBar!;
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}
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else
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{
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View t = viewToMove!.SuperView;
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while (t is { } and not Toplevel)
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{
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t = t.SuperView;
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}
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if (t is Toplevel topLevel)
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{
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statusVisible = topLevel.StatusBar?.Visible == true;
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statusBar = topLevel.StatusBar!;
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}
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}
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if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
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{
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maxDimension = statusVisible ? Driver.Rows - 1 : Driver.Rows;
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}
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else
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{
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maxDimension = statusVisible ? viewToMove!.SuperView.Viewport.Height - 1 : viewToMove!.SuperView.Viewport.Height;
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}
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if (superView?.Margin is { } && superView == viewToMove?.SuperView)
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{
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maxDimension -= superView.GetAdornmentsThickness ().Top + superView.GetAdornmentsThickness ().Bottom;
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}
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ny = Math.Min (ny, maxDimension);
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if (viewToMove?.Frame.Height <= maxDimension)
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{
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ny = ny + viewToMove.Frame.Height > maxDimension
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? Math.Max (maxDimension - viewToMove.Frame.Height, menuVisible ? 1 : 0)
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: ny;
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if (ny > viewToMove.Frame.Y + viewToMove.Frame.Height)
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{
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ny = Math.Max (viewToMove.Frame.Bottom, 0);
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}
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}
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//System.Diagnostics.Debug.WriteLine ($"ny:{ny}, rHeight:{rHeight}");
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return superView!;
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}
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#region Frame
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private Rectangle _frame;
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/// <summary>Gets or sets the absolute location and dimension of the view.</summary>
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/// <value>
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/// The rectangle describing absolute location and dimension of the view, in coordinates relative to the
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/// <see cref="SuperView"/>'s Content, which is bound by <see cref="GetContentSize ()"/>.
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/// </value>
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/// <remarks>
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/// <para>
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/// Frame is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="GetContentSize ()"/>
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/// .
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/// </para>
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/// <para>
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/// Setting Frame will set <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> to the
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/// values of the corresponding properties of the <paramref name="value"/> parameter.
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/// </para>
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/// <para>
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/// Altering the Frame will eventually (when the view hierarchy is next laid out via see
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/// cref="LayoutSubviews"/>) cause <see cref="LayoutSubview(View, Size)"/> and
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/// <see cref="OnDrawContent(Rectangle)"/>
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/// methods to be called.
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/// </para>
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/// </remarks>
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public Rectangle Frame
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{
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get => _frame;
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set
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{
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if (_frame == value)
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{
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return;
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}
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SetFrame (value with { Width = Math.Max (value.Width, 0), Height = Math.Max (value.Height, 0) });
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// If Frame gets set, set all Pos/Dim to Absolute values.
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_x = _frame.X;
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_y = _frame.Y;
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_width = _frame.Width;
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_height = _frame.Height;
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if (IsInitialized)
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{
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OnResizeNeeded ();
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}
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}
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}
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private void SetFrame (in Rectangle frame)
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{
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var oldViewport = Rectangle.Empty;
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if (IsInitialized)
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{
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oldViewport = Viewport;
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}
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// This is the only place where _frame should be set directly. Use Frame = or SetFrame instead.
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_frame = frame;
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OnViewportChanged (new (IsInitialized ? Viewport : Rectangle.Empty, oldViewport));
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}
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/// <summary>Gets the <see cref="Frame"/> with a screen-relative location.</summary>
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/// <returns>The location and size of the view in screen-relative coordinates.</returns>
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public virtual Rectangle FrameToScreen ()
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{
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Rectangle screen = Frame;
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View current = SuperView;
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while (current is { })
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{
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if (current is Adornment adornment)
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{
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// Adornments don't have SuperViews; use Adornment.FrameToScreen override
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// which will give us the screen coordinates of the parent
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Rectangle parentScreen = adornment.FrameToScreen ();
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// Now add our Frame location
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parentScreen.Offset (screen.X, screen.Y);
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return parentScreen;
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}
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Point viewportOffset = current.GetViewportOffsetFromFrame ();
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viewportOffset.Offset (current.Frame.X - current.Viewport.X, current.Frame.Y - current.Viewport.Y);
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screen.X += viewportOffset.X;
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screen.Y += viewportOffset.Y;
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current = current.SuperView;
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}
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return screen;
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}
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/// <summary>
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/// Converts a screen-relative coordinate to a Frame-relative coordinate. Frame-relative means relative to the
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/// View's <see cref="SuperView"/>'s <see cref="Viewport"/>.
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/// </summary>
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/// <returns>The coordinate relative to the <see cref="SuperView"/>'s <see cref="Viewport"/>.</returns>
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/// <param name="location">Screen-relative coordinate.</param>
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public virtual Point ScreenToFrame (in Point location)
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{
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if (SuperView is null)
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{
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return new (location.X - Frame.X, location.Y - Frame.Y);
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}
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Point superViewViewportOffset = SuperView.GetViewportOffsetFromFrame ();
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superViewViewportOffset.Offset (-SuperView.Viewport.X, -SuperView.Viewport.Y);
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Point frame = location;
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frame.Offset (-superViewViewportOffset.X, -superViewViewportOffset.Y);
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frame = SuperView.ScreenToFrame (frame);
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frame.Offset (-Frame.X, -Frame.Y);
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return frame;
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}
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private Pos _x = Pos.Absolute (0);
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/// <summary>Gets or sets the X position for the view (the column).</summary>
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/// <value>The <see cref="Pos"/> object representing the X position.</value>
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/// <remarks>
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/// <para>
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/// The position is relative to the <see cref="SuperView"/>'s Content, which is bound by
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/// <see cref="GetContentSize ()"/>.
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/// </para>
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/// <para>
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/// If set to a relative value (e.g. <see cref="Pos.Center"/>) the value is indeterminate until the view has been
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/// initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout"/> has been
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/// called.
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/// </para>
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/// <para>
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/// Changing this property will eventually (when the view is next drawn) cause the
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/// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
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/// </para>
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/// <para>
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/// Changing this property will cause <see cref="Frame"/> to be updated.
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/// </para>
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/// <para>The default value is <c>Pos.At (0)</c>.</para>
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/// </remarks>
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public Pos X
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{
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get => VerifyIsInitialized (_x, nameof (X));
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set
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{
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if (Equals (_x, value))
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{
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return;
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}
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_x = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (X)} cannot be null");
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OnResizeNeeded ();
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}
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}
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private Pos _y = Pos.Absolute (0);
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/// <summary>Gets or sets the Y position for the view (the row).</summary>
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/// <value>The <see cref="Pos"/> object representing the Y position.</value>
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/// <remarks>
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/// <para>
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/// The position is relative to the <see cref="SuperView"/>'s Content, which is bound by
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/// <see cref="GetContentSize ()"/>.
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/// </para>
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/// <para>
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/// If set to a relative value (e.g. <see cref="Pos.Center"/>) the value is indeterminate until the view has been
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/// initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout"/> has been
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/// called.
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/// </para>
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/// <para>
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/// Changing this property will eventually (when the view is next drawn) cause the
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/// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
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/// </para>
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/// <para>
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/// Changing this property will cause <see cref="Frame"/> to be updated.
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/// </para>
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/// <para>The default value is <c>Pos.At (0)</c>.</para>
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/// </remarks>
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public Pos Y
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{
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get => VerifyIsInitialized (_y, nameof (Y));
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set
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{
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if (Equals (_y, value))
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{
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return;
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}
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_y = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Y)} cannot be null");
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OnResizeNeeded ();
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}
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}
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private Dim? _height = Dim.Absolute (0);
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/// <summary>Gets or sets the height dimension of the view.</summary>
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/// <value>The <see cref="Dim"/> object representing the height of the view (the number of rows).</value>
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/// <remarks>
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/// <para>
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/// The dimension is relative to the <see cref="SuperView"/>'s Content, which is bound by
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/// <see cref="GetContentSize ()"/>
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/// .
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/// </para>
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/// <para>
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/// If set to a relative value (e.g. <see cref="Dim.Fill(int)"/>) the value is indeterminate until the view has
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/// been initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout"/> has been
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/// called.
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/// </para>
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/// <para>
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/// Changing this property will eventually (when the view is next drawn) cause the
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/// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
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/// </para>
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/// <para>
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/// Changing this property will cause <see cref="Frame"/> to be updated.
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/// </para>
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/// <para>The default value is <c>Dim.Sized (0)</c>.</para>
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/// </remarks>
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public Dim? Height
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{
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get => VerifyIsInitialized (_height, nameof (Height));
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set
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{
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if (Equals (_height, value))
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{
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return;
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}
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if (_height is { } && _height.Has (typeof (DimAuto), out _))
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{
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// Reset ContentSize to Viewport
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_contentSize = null;
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}
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_height = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Height)} cannot be null");
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// Reset TextFormatter - Will be recalculated in SetTextFormatterSize
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TextFormatter.ConstrainToHeight = null;
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OnResizeNeeded ();
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}
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}
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private Dim? _width = Dim.Absolute (0);
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/// <summary>Gets or sets the width dimension of the view.</summary>
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/// <value>The <see cref="Dim"/> object representing the width of the view (the number of columns).</value>
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/// <remarks>
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/// <para>
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/// The dimension is relative to the <see cref="SuperView"/>'s Content, which is bound by
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/// <see cref="GetContentSize ()"/>
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/// .
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/// </para>
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/// <para>
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/// If set to a relative value (e.g. <see cref="Dim.Fill(int)"/>) the value is indeterminate until the view has
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/// been initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout"/> has been
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/// called.
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/// </para>
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/// <para>
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/// Changing this property will eventually (when the view is next drawn) cause the
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/// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
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/// </para>
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/// <para>
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/// Changing this property will cause <see cref="Frame"/> to be updated.
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|
/// </para>
|
|
/// <para>The default value is <c>Dim.Sized (0)</c>.</para>
|
|
/// </remarks>
|
|
public Dim? Width
|
|
{
|
|
get => VerifyIsInitialized (_width, nameof (Width));
|
|
set
|
|
{
|
|
if (Equals (_width, value))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (_width is { } && _width.Has (typeof (DimAuto), out _))
|
|
{
|
|
// Reset ContentSize to Viewport
|
|
_contentSize = null;
|
|
}
|
|
|
|
_width = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Width)} cannot be null");
|
|
|
|
// Reset TextFormatter - Will be recalculated in SetTextFormatterSize
|
|
TextFormatter.ConstrainToWidth = null;
|
|
|
|
OnResizeNeeded ();
|
|
}
|
|
}
|
|
|
|
#endregion Frame
|
|
|
|
#region Layout Engine
|
|
|
|
/// <summary>Fired after the View's <see cref="LayoutSubviews"/> method has completed.</summary>
|
|
/// <remarks>
|
|
/// Subscribe to this event to perform tasks when the <see cref="View"/> has been resized or the layout has
|
|
/// otherwise changed.
|
|
/// </remarks>
|
|
public event EventHandler<LayoutEventArgs> LayoutComplete;
|
|
|
|
/// <summary>Fired after the View's <see cref="LayoutSubviews"/> method has completed.</summary>
|
|
/// <remarks>
|
|
/// Subscribe to this event to perform tasks when the <see cref="View"/> has been resized or the layout has
|
|
/// otherwise changed.
|
|
/// </remarks>
|
|
public event EventHandler<LayoutEventArgs> LayoutStarted;
|
|
|
|
/// <summary>
|
|
/// Adjusts <see cref="Frame"/> given the SuperView's ContentSize (nominally the same as
|
|
/// <c>this.SuperView.GetContentSize ()</c>)
|
|
/// and the position (<see cref="X"/>, <see cref="Y"/>) and dimension (<see cref="Width"/>, and
|
|
/// <see cref="Height"/>).
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// <para>
|
|
/// If <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, or <see cref="Height"/> are
|
|
/// absolute, they will be updated to reflect the new size and position of the view. Otherwise, they
|
|
/// are left unchanged.
|
|
/// </para>
|
|
/// <para>
|
|
/// If any of the view's subviews have a position or dimension dependent on either <see cref="GetContentSize"/> or
|
|
/// other subviews, <see cref="LayoutSubview"/> on
|
|
/// will be called for that subview.
|
|
/// </para>
|
|
/// </remarks>
|
|
/// <param name="superviewContentSize">
|
|
/// The size of the SuperView's content (nominally the same as <c>this.SuperView.GetContentSize ()</c>).
|
|
/// </param>
|
|
internal void SetRelativeLayout (Size superviewContentSize)
|
|
{
|
|
Debug.Assert (_x is { });
|
|
Debug.Assert (_y is { });
|
|
Debug.Assert (_width is { });
|
|
Debug.Assert (_height is { });
|
|
|
|
CheckDimAuto ();
|
|
SetTextFormatterSize ();
|
|
|
|
int newX, newW, newY, newH;
|
|
|
|
// Calculate the new X, Y, Width, and Height
|
|
// If the Width or Height is Dim.Auto, calculate the Width or Height first. Otherwise, calculate the X or Y first.
|
|
if (_width is DimAuto)
|
|
{
|
|
newW = _width.Calculate (0, superviewContentSize.Width, this, Dimension.Width);
|
|
newX = _x.Calculate (superviewContentSize.Width, newW, this, Dimension.Width);
|
|
}
|
|
else
|
|
{
|
|
newX = _x.Calculate (superviewContentSize.Width, _width, this, Dimension.Width);
|
|
newW = _width.Calculate (newX, superviewContentSize.Width, this, Dimension.Width);
|
|
}
|
|
|
|
if (_height is DimAuto)
|
|
{
|
|
newH = _height.Calculate (0, superviewContentSize.Height, this, Dimension.Height);
|
|
newY = _y.Calculate (superviewContentSize.Height, newH, this, Dimension.Height);
|
|
}
|
|
else
|
|
{
|
|
newY = _y.Calculate (superviewContentSize.Height, _height, this, Dimension.Height);
|
|
newH = _height.Calculate (newY, superviewContentSize.Height, this, Dimension.Height);
|
|
}
|
|
|
|
Rectangle newFrame = new (newX, newY, newW, newH);
|
|
|
|
if (Frame != newFrame)
|
|
{
|
|
// Set the frame. Do NOT use `Frame` as it overwrites X, Y, Width, and Height
|
|
SetFrame (newFrame);
|
|
|
|
if (_x is PosAbsolute)
|
|
{
|
|
_x = Frame.X;
|
|
}
|
|
|
|
if (_y is PosAbsolute)
|
|
{
|
|
_y = Frame.Y;
|
|
}
|
|
|
|
if (_width is DimAbsolute)
|
|
{
|
|
_width = Frame.Width;
|
|
}
|
|
|
|
if (_height is DimAbsolute)
|
|
{
|
|
_height = Frame.Height;
|
|
}
|
|
|
|
if (!string.IsNullOrEmpty (Title))
|
|
{
|
|
SetTitleTextFormatterSize ();
|
|
}
|
|
|
|
SetNeedsLayout ();
|
|
SetNeedsDisplay ();
|
|
}
|
|
|
|
if (TextFormatter.ConstrainToWidth is null)
|
|
{
|
|
TextFormatter.ConstrainToWidth = GetContentSize ().Width;
|
|
}
|
|
|
|
if (TextFormatter.ConstrainToHeight is null)
|
|
{
|
|
TextFormatter.ConstrainToHeight = GetContentSize ().Height;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invoked when the dimensions of the view have changed, for example in response to the container view or terminal
|
|
/// resizing.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// <para>
|
|
/// The position and dimensions of the view are indeterminate until the view has been initialized. Therefore, the
|
|
/// behavior of this method is indeterminate if <see cref="IsInitialized"/> is <see langword="false"/>.
|
|
/// </para>
|
|
/// <para>Raises the <see cref="LayoutComplete"/> event before it returns.</para>
|
|
/// </remarks>
|
|
public virtual void LayoutSubviews ()
|
|
{
|
|
if (!IsInitialized)
|
|
{
|
|
Debug.WriteLine ($"WARNING: LayoutSubviews called before view has been initialized. This is likely a bug in {this}");
|
|
}
|
|
|
|
if (!LayoutNeeded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
CheckDimAuto ();
|
|
|
|
Size contentSize = GetContentSize ();
|
|
OnLayoutStarted (new (contentSize));
|
|
|
|
LayoutAdornments ();
|
|
|
|
// Sort out the dependencies of the X, Y, Width, Height properties
|
|
HashSet<View> nodes = new ();
|
|
HashSet<(View, View)> edges = new ();
|
|
CollectAll (this, ref nodes, ref edges);
|
|
List<View> ordered = TopologicalSort (SuperView, nodes, edges);
|
|
|
|
foreach (View v in ordered)
|
|
{
|
|
LayoutSubview (v, contentSize);
|
|
}
|
|
|
|
// If the 'to' is rooted to 'from' it's a special-case.
|
|
// Use LayoutSubview with the Frame of the 'from'.
|
|
if (SuperView is { } && GetTopSuperView () is { } && LayoutNeeded && edges.Count > 0)
|
|
{
|
|
foreach ((View from, View to) in edges)
|
|
{
|
|
LayoutSubview (to, from.GetContentSize ());
|
|
}
|
|
}
|
|
|
|
LayoutNeeded = false;
|
|
|
|
OnLayoutComplete (new (contentSize));
|
|
}
|
|
|
|
private void LayoutSubview (View v, Size contentSize)
|
|
{
|
|
// Note, SetRelativeLayout calls SetTextFormatterSize
|
|
v.SetRelativeLayout (contentSize);
|
|
v.LayoutSubviews ();
|
|
v.LayoutNeeded = false;
|
|
}
|
|
|
|
/// <summary>Indicates that the view does not need to be laid out.</summary>
|
|
protected void ClearLayoutNeeded () { LayoutNeeded = false; }
|
|
|
|
/// <summary>
|
|
/// Raises the <see cref="LayoutComplete"/> event. Called from <see cref="LayoutSubviews"/> before all sub-views
|
|
/// have been laid out.
|
|
/// </summary>
|
|
internal virtual void OnLayoutComplete (LayoutEventArgs args) { LayoutComplete?.Invoke (this, args); }
|
|
|
|
// BUGBUG: We need an API/event that is called from SetRelativeLayout instead of/in addition to
|
|
// BUGBUG: OnLayoutStarted which is called from LayoutSubviews.
|
|
|
|
/// <summary>
|
|
/// Raises the <see cref="LayoutStarted"/> event. Called from <see cref="LayoutSubviews"/> before any subviews
|
|
/// have been laid out.
|
|
/// </summary>
|
|
internal virtual void OnLayoutStarted (LayoutEventArgs args) { LayoutStarted?.Invoke (this, args); }
|
|
|
|
/// <summary>
|
|
/// Called whenever the view needs to be resized. This is called whenever <see cref="Frame"/>,
|
|
/// <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, or <see cref="View.Height"/> changes.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// <para>
|
|
/// Determines the relative bounds of the <see cref="View"/> and its <see cref="Frame"/>s, and then calls
|
|
/// <see cref="SetRelativeLayout"/> to update the view.
|
|
/// </para>
|
|
/// </remarks>
|
|
internal void OnResizeNeeded ()
|
|
{
|
|
// TODO: Identify a real-world use-case where this API should be virtual.
|
|
// TODO: Until then leave it `internal` and non-virtual
|
|
|
|
// Determine our container's ContentSize -
|
|
// First try SuperView.Viewport, then Application.Top, then Driver.Viewport.
|
|
// Finally, if none of those are valid, use 2048 (for Unit tests).
|
|
Size superViewContentSize = SuperView is { IsInitialized: true } ? SuperView.GetContentSize () :
|
|
Application.Top is { } && Application.Top != this && Application.Top.IsInitialized ? Application.Top.GetContentSize () :
|
|
Application.Screen.Size;
|
|
|
|
SetRelativeLayout (superViewContentSize);
|
|
|
|
if (IsInitialized)
|
|
{
|
|
LayoutAdornments ();
|
|
}
|
|
|
|
SetNeedsDisplay ();
|
|
SetNeedsLayout ();
|
|
}
|
|
|
|
internal bool LayoutNeeded { get; private set; } = true;
|
|
|
|
/// <summary>
|
|
/// Sets the internal <see cref="LayoutNeeded"/> flag for this View and all of it's subviews and it's SuperView.
|
|
/// The main loop will call SetRelativeLayout and LayoutSubviews for any view with <see cref="LayoutNeeded"/> set.
|
|
/// </summary>
|
|
internal void SetNeedsLayout ()
|
|
{
|
|
if (LayoutNeeded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LayoutNeeded = true;
|
|
|
|
foreach (View view in Subviews)
|
|
{
|
|
view.SetNeedsLayout ();
|
|
}
|
|
|
|
TextFormatter.NeedsFormat = true;
|
|
SuperView?.SetNeedsLayout ();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Collects all views and their dependencies from a given starting view for layout purposes. Used by
|
|
/// <see cref="TopologicalSort"/> to create an ordered list of views to layout.
|
|
/// </summary>
|
|
/// <param name="from">The starting view from which to collect dependencies.</param>
|
|
/// <param name="nNodes">A reference to a set of views representing nodes in the layout graph.</param>
|
|
/// <param name="nEdges">
|
|
/// A reference to a set of tuples representing edges in the layout graph, where each tuple consists of a pair of views
|
|
/// indicating a dependency.
|
|
/// </param>
|
|
internal void CollectAll (View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
|
|
{
|
|
foreach (View? v in from.InternalSubviews)
|
|
{
|
|
nNodes.Add (v);
|
|
CollectPos (v.X, v, ref nNodes, ref nEdges);
|
|
CollectPos (v.Y, v, ref nNodes, ref nEdges);
|
|
CollectDim (v.Width, v, ref nNodes, ref nEdges);
|
|
CollectDim (v.Height, v, ref nNodes, ref nEdges);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Collects dimension (where Width or Height is `DimView`) dependencies for a given view.
|
|
/// </summary>
|
|
/// <param name="dim">The dimension (width or height) to collect dependencies for.</param>
|
|
/// <param name="from">The view for which to collect dimension dependencies.</param>
|
|
/// <param name="nNodes">A reference to a set of views representing nodes in the layout graph.</param>
|
|
/// <param name="nEdges">
|
|
/// A reference to a set of tuples representing edges in the layout graph, where each tuple consists of a pair of views
|
|
/// indicating a dependency.
|
|
/// </param>
|
|
internal void CollectDim (Dim? dim, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
|
|
{
|
|
switch (dim)
|
|
{
|
|
case DimView dv:
|
|
// See #2461
|
|
//if (!from.InternalSubviews.Contains (dv.Target)) {
|
|
// throw new InvalidOperationException ($"View {dv.Target} is not a subview of {from}");
|
|
//}
|
|
if (dv.Target != this)
|
|
{
|
|
nEdges.Add ((dv.Target, from));
|
|
}
|
|
|
|
return;
|
|
case DimCombine dc:
|
|
CollectDim (dc.Left, from, ref nNodes, ref nEdges);
|
|
CollectDim (dc.Right, from, ref nNodes, ref nEdges);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Collects position (where X or Y is `PosView`) dependencies for a given view.
|
|
/// </summary>
|
|
/// <param name="pos">The position (X or Y) to collect dependencies for.</param>
|
|
/// <param name="from">The view for which to collect position dependencies.</param>
|
|
/// <param name="nNodes">A reference to a set of views representing nodes in the layout graph.</param>
|
|
/// <param name="nEdges">
|
|
/// A reference to a set of tuples representing edges in the layout graph, where each tuple consists of a pair of views
|
|
/// indicating a dependency.
|
|
/// </param>
|
|
internal void CollectPos (Pos pos, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
|
|
{
|
|
switch (pos)
|
|
{
|
|
case PosView pv:
|
|
// See #2461
|
|
//if (!from.InternalSubviews.Contains (pv.Target)) {
|
|
// throw new InvalidOperationException ($"View {pv.Target} is not a subview of {from}");
|
|
//}
|
|
if (pv.Target != this)
|
|
{
|
|
nEdges.Add ((pv.Target, from));
|
|
}
|
|
|
|
return;
|
|
case PosCombine pc:
|
|
CollectPos (pc.Left, from, ref nNodes, ref nEdges);
|
|
CollectPos (pc.Right, from, ref nNodes, ref nEdges);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
// https://en.wikipedia.org/wiki/Topological_sorting
|
|
internal static List<View> TopologicalSort (
|
|
View superView,
|
|
IEnumerable<View> nodes,
|
|
ICollection<(View From, View To)> edges
|
|
)
|
|
{
|
|
List<View> result = new ();
|
|
|
|
// Set of all nodes with no incoming edges
|
|
HashSet<View> noEdgeNodes = new (nodes.Where (n => edges.All (e => !e.To.Equals (n))));
|
|
|
|
while (noEdgeNodes.Any ())
|
|
{
|
|
// remove a node n from S
|
|
View n = noEdgeNodes.First ();
|
|
noEdgeNodes.Remove (n);
|
|
|
|
// add n to tail of L
|
|
if (n != superView)
|
|
{
|
|
result.Add (n);
|
|
}
|
|
|
|
// for each node m with an edge e from n to m do
|
|
foreach ((View From, View To) e in edges.Where (e => e.From.Equals (n)).ToArray ())
|
|
{
|
|
View m = e.To;
|
|
|
|
// remove edge e from the graph
|
|
edges.Remove (e);
|
|
|
|
// if m has no other incoming edges then
|
|
if (edges.All (me => !me.To.Equals (m)) && m != superView)
|
|
{
|
|
// insert m into S
|
|
noEdgeNodes.Add (m);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!edges.Any ())
|
|
{
|
|
return result;
|
|
}
|
|
|
|
foreach ((View from, View to) in edges)
|
|
{
|
|
if (from == to)
|
|
{
|
|
// if not yet added to the result, add it and remove from edge
|
|
if (result.Find (v => v == from) is null)
|
|
{
|
|
result.Add (from);
|
|
}
|
|
|
|
edges.Remove ((from, to));
|
|
}
|
|
else if (from.SuperView == to.SuperView)
|
|
{
|
|
// if 'from' is not yet added to the result, add it
|
|
if (result.Find (v => v == from) is null)
|
|
{
|
|
result.Add (from);
|
|
}
|
|
|
|
// if 'to' is not yet added to the result, add it
|
|
if (result.Find (v => v == to) is null)
|
|
{
|
|
result.Add (to);
|
|
}
|
|
|
|
// remove from edge
|
|
edges.Remove ((from, to));
|
|
}
|
|
else if (from != superView?.GetTopSuperView (to, from) && !ReferenceEquals (from, to))
|
|
{
|
|
if (ReferenceEquals (from.SuperView, to))
|
|
{
|
|
throw new InvalidOperationException (
|
|
$"ComputedLayout for \"{superView}\": \"{to}\" "
|
|
+ $"references a SubView (\"{from}\")."
|
|
);
|
|
}
|
|
|
|
throw new InvalidOperationException (
|
|
$"ComputedLayout for \"{superView}\": \"{from}\" "
|
|
+ $"linked with \"{to}\" was not found. Did you forget to add it to {superView}?"
|
|
);
|
|
}
|
|
}
|
|
|
|
// return L (a topologically sorted order)
|
|
return result;
|
|
} // TopologicalSort
|
|
|
|
// Diagnostics to highlight when X or Y is read before the view has been initialized
|
|
private Pos VerifyIsInitialized (Pos pos, string member)
|
|
{
|
|
//#if DEBUG
|
|
// if (pos.ReferencesOtherViews () && !IsInitialized)
|
|
// {
|
|
// Debug.WriteLine (
|
|
// $"WARNING: {member} = {pos} of {this} is dependent on other views and {member} "
|
|
// + $"is being accessed before the View has been initialized. This is likely a bug."
|
|
// );
|
|
// }
|
|
//#endif // DEBUG
|
|
return pos;
|
|
}
|
|
|
|
// Diagnostics to highlight when Width or Height is read before the view has been initialized
|
|
private Dim? VerifyIsInitialized (Dim? dim, string member)
|
|
{
|
|
//#if DEBUG
|
|
// if (dim.ReferencesOtherViews () && !IsInitialized)
|
|
// {
|
|
// Debug.WriteLine (
|
|
// $"WARNING: {member} = {dim} of {this} is dependent on other views and {member} "
|
|
// + $"is being accessed before the View has been initialized. This is likely a bug."
|
|
// );
|
|
// }
|
|
//#endif // DEBUG
|
|
return dim;
|
|
}
|
|
|
|
/// <summary>Gets or sets whether validation of <see cref="Pos"/> and <see cref="Dim"/> occurs.</summary>
|
|
/// <remarks>
|
|
/// Setting this to <see langword="true"/> will enable validation of <see cref="X"/>, <see cref="Y"/>,
|
|
/// <see cref="Width"/>, and <see cref="Height"/> during set operations and in <see cref="LayoutSubviews"/>. If invalid
|
|
/// settings are discovered exceptions will be thrown indicating the error. This will impose a performance penalty and
|
|
/// thus should only be used for debugging.
|
|
/// </remarks>
|
|
public bool ValidatePosDim { get; set; }
|
|
|
|
// TODO: Move this logic into the Pos/Dim classes
|
|
/// <summary>
|
|
/// Throws an <see cref="InvalidOperationException"/> if any SubViews are using Dim objects that depend on this
|
|
/// Views dimensions.
|
|
/// </summary>
|
|
/// <exception cref="InvalidOperationException"></exception>
|
|
private void CheckDimAuto ()
|
|
{
|
|
if (!ValidatePosDim || !IsInitialized)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var widthAuto = Width as DimAuto;
|
|
var heightAuto = Height as DimAuto;
|
|
|
|
// Verify none of the subviews are using Dim objects that depend on the SuperView's dimensions.
|
|
foreach (View view in Subviews)
|
|
{
|
|
if (widthAuto is { } && widthAuto.Style.FastHasFlags (DimAutoStyle.Content) && ContentSizeTracksViewport)
|
|
{
|
|
ThrowInvalid (view, view.Width, nameof (view.Width));
|
|
ThrowInvalid (view, view.X, nameof (view.X));
|
|
}
|
|
|
|
if (heightAuto is { } && heightAuto.Style.FastHasFlags (DimAutoStyle.Content) && ContentSizeTracksViewport)
|
|
{
|
|
ThrowInvalid (view, view.Height, nameof (view.Height));
|
|
ThrowInvalid (view, view.Y, nameof (view.Y));
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
void ThrowInvalid (View view, object? checkPosDim, string name)
|
|
{
|
|
object? bad = null;
|
|
|
|
switch (checkPosDim)
|
|
{
|
|
case Pos pos and PosAnchorEnd:
|
|
break;
|
|
|
|
case Pos pos and not PosAbsolute and not PosView and not PosCombine:
|
|
bad = pos;
|
|
|
|
break;
|
|
|
|
case Pos pos and PosCombine:
|
|
// Recursively check for not Absolute or not View
|
|
ThrowInvalid (view, (pos as PosCombine)?.Left, name);
|
|
ThrowInvalid (view, (pos as PosCombine)?.Right, name);
|
|
|
|
break;
|
|
|
|
case Dim dim and DimAuto:
|
|
break;
|
|
|
|
case Dim dim and DimFill:
|
|
break;
|
|
|
|
case Dim dim and not DimAbsolute and not DimView and not DimCombine:
|
|
bad = dim;
|
|
|
|
break;
|
|
|
|
case Dim dim and DimCombine:
|
|
// Recursively check for not Absolute or not View
|
|
ThrowInvalid (view, (dim as DimCombine)?.Left, name);
|
|
ThrowInvalid (view, (dim as DimCombine)?.Right, name);
|
|
|
|
break;
|
|
}
|
|
|
|
if (bad != null)
|
|
{
|
|
throw new InvalidOperationException (
|
|
$"{view.GetType ().Name}.{name} = {bad.GetType ().Name} "
|
|
+ $"which depends on the SuperView's dimensions and the SuperView uses Dim.Auto."
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion Layout Engine
|
|
}
|