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Terminal.Gui/docs/api/Terminal.Gui/Terminal.Gui.ScrollView.html
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<article class="content wrap" id="_content" data-uid="Terminal.Gui.ScrollView">
<h1 id="Terminal_Gui_ScrollView" data-uid="Terminal.Gui.ScrollView" class="text-break">Class ScrollView
</h1>
<div class="markdown level0 summary">
Scrollviews are views that present a window into a virtual space where children views are added. Similar to the iOS UIScrollView.
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><a class="xref" href="Terminal.Gui.Responder.html">Responder</a></div>
<div class="level2"><a class="xref" href="Terminal.Gui.View.html">View</a></div>
<div class="level3"><span class="xref">ScrollView</span></div>
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.Collections.IEnumerable</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Enter">View.Enter</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Leave">View.Leave</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MouseEnter">View.MouseEnter</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MouseLeave">View.MouseLeave</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Driver">View.Driver</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Subviews">View.Subviews</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Id">View.Id</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_IsCurrentTop">View.IsCurrentTop</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_WantMousePositionReports">View.WantMousePositionReports</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_WantContinuousButtonPressed">View.WantContinuousButtonPressed</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Frame">View.Frame</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_GetEnumerator">View.GetEnumerator()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutStyle">View.LayoutStyle</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Bounds">View.Bounds</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_X">View.X</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Y">View.Y</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Width">View.Width</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Height">View.Height</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SuperView">View.SuperView</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetNeedsDisplay">View.SetNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetNeedsDisplay_Terminal_Gui_Rect_">View.SetNeedsDisplay(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ChildNeedsDisplay">View.ChildNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View___">View.Add(View[])</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Remove_Terminal_Gui_View_">View.Remove(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_BringSubviewToFront_Terminal_Gui_View_">View.BringSubviewToFront(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SendSubviewToBack_Terminal_Gui_View_">View.SendSubviewToBack(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SendSubviewBackwards_Terminal_Gui_View_">View.SendSubviewBackwards(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_BringSubviewForward_Terminal_Gui_View_">View.BringSubviewForward(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear">View.Clear()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear_Terminal_Gui_Rect_">View.Clear(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ScreenToView_System_Int32_System_Int32_">View.ScreenToView(Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClipToBounds">View.ClipToBounds()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetClip_Terminal_Gui_Rect_">View.SetClip(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawFrame_Terminal_Gui_Rect_System_Int32_System_Boolean_">View.DrawFrame(Rect, Int32, Boolean)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_Terminal_Gui_Attribute_Terminal_Gui_Attribute_">View.DrawHotString(ustring, Attribute, Attribute)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_System_Boolean_Terminal_Gui_ColorScheme_">View.DrawHotString(ustring, Boolean, ColorScheme)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Move_System_Int32_System_Int32_">View.Move(Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_HasFocus">View.HasFocus</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnEnter">View.OnEnter()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnLeave">View.OnLeave()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Focused">View.Focused</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MostFocused">View.MostFocused</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ColorScheme">View.ColorScheme</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_AddRune_System_Int32_System_Int32_System_Rune_">View.AddRune(Int32, Int32, Rune)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClearNeedsDisplay">View.ClearNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetFocus_Terminal_Gui_View_">View.SetFocus(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_KeyPress">View.KeyPress</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessHotKey_Terminal_Gui_KeyEvent_">View.ProcessHotKey(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessColdKey_Terminal_Gui_KeyEvent_">View.ProcessColdKey(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_KeyDown">View.KeyDown</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnKeyDown_Terminal_Gui_KeyEvent_">View.OnKeyDown(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_KeyUp">View.KeyUp</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnKeyUp_Terminal_Gui_KeyEvent_">View.OnKeyUp(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_EnsureFocus">View.EnsureFocus()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusFirst">View.FocusFirst()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusLast">View.FocusLast()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusPrev">View.FocusPrev()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusNext">View.FocusNext()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutSubviews">View.LayoutSubviews()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ToString">View.ToString()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnMouseEnter_Terminal_Gui_MouseEvent_">View.OnMouseEnter(MouseEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnMouseLeave_Terminal_Gui_MouseEvent_">View.OnMouseLeave(MouseEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.Responder.html#Terminal_Gui_Responder_CanFocus">Responder.CanFocus</a>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Terminal.Gui.html">Terminal.Gui</a></h6>
<h6><strong>Assembly</strong>: Terminal.Gui.dll</h6>
<h5 id="Terminal_Gui_ScrollView_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class ScrollView : View, IEnumerable</code></pre>
</div>
<h5 id="Terminal_Gui_ScrollView_remarks"><strong>Remarks</strong></h5>
<div class="markdown level0 remarks">
<p>
The subviews that are added to this scrollview are offset by the
ContentOffset property. The view itself is a window into the
space represented by the ContentSize.
</p>
<p>
</p>
</div>
<h3 id="constructors">Constructors
</h3>
<a id="Terminal_Gui_ScrollView__ctor_" data-uid="Terminal.Gui.ScrollView.#ctor*"></a>
<h4 id="Terminal_Gui_ScrollView__ctor_Terminal_Gui_Rect_" data-uid="Terminal.Gui.ScrollView.#ctor(Terminal.Gui.Rect)">ScrollView(Rect)</h4>
<div class="markdown level1 summary">
Constructs a ScrollView
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ScrollView(Rect frame)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td><span class="parametername">frame</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
<a id="Terminal_Gui_ScrollView_ContentOffset_" data-uid="Terminal.Gui.ScrollView.ContentOffset*"></a>
<h4 id="Terminal_Gui_ScrollView_ContentOffset" data-uid="Terminal.Gui.ScrollView.ContentOffset">ContentOffset</h4>
<div class="markdown level1 summary">
Represents the top left corner coordinate that is displayed by the scrollview
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Point ContentOffset { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Point.html">Point</a></td>
<td>The content offset.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ScrollView_ContentSize_" data-uid="Terminal.Gui.ScrollView.ContentSize*"></a>
<h4 id="Terminal_Gui_ScrollView_ContentSize" data-uid="Terminal.Gui.ScrollView.ContentSize">ContentSize</h4>
<div class="markdown level1 summary">
Represents the contents of the data shown inside the scrolview
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Size ContentSize { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Size.html">Size</a></td>
<td>The size of the content.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ScrollView_ShowHorizontalScrollIndicator_" data-uid="Terminal.Gui.ScrollView.ShowHorizontalScrollIndicator*"></a>
<h4 id="Terminal_Gui_ScrollView_ShowHorizontalScrollIndicator" data-uid="Terminal.Gui.ScrollView.ShowHorizontalScrollIndicator">ShowHorizontalScrollIndicator</h4>
<div class="markdown level1 summary">
Gets or sets the visibility for the horizontal scroll indicator.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ShowHorizontalScrollIndicator { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><code>true</code> if show vertical scroll indicator; otherwise, <code>false</code>.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ScrollView_ShowVerticalScrollIndicator_" data-uid="Terminal.Gui.ScrollView.ShowVerticalScrollIndicator*"></a>
<h4 id="Terminal_Gui_ScrollView_ShowVerticalScrollIndicator" data-uid="Terminal.Gui.ScrollView.ShowVerticalScrollIndicator">ShowVerticalScrollIndicator</h4>
<div class="markdown level1 summary">
/// Gets or sets the visibility for the vertical scroll indicator.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ShowVerticalScrollIndicator { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><code>true</code> if show vertical scroll indicator; otherwise, <code>false</code>.</td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<a id="Terminal_Gui_ScrollView_Add_" data-uid="Terminal.Gui.ScrollView.Add*"></a>
<h4 id="Terminal_Gui_ScrollView_Add_Terminal_Gui_View_" data-uid="Terminal.Gui.ScrollView.Add(Terminal.Gui.View)">Add(View)</h4>
<div class="markdown level1 summary">
Adds the view to the scrollview.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Add(View view)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.View.html">View</a></td>
<td><span class="parametername">view</span></td>
<td>The view to add to the scrollview.</td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View_">View.Add(View)</a></div>
<a id="Terminal_Gui_ScrollView_MouseEvent_" data-uid="Terminal.Gui.ScrollView.MouseEvent*"></a>
<h4 id="Terminal_Gui_ScrollView_MouseEvent_Terminal_Gui_MouseEvent_" data-uid="Terminal.Gui.ScrollView.MouseEvent(Terminal.Gui.MouseEvent)">MouseEvent(MouseEvent)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override bool MouseEvent(MouseEvent me)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.MouseEvent.html">MouseEvent</a></td>
<td><span class="parametername">me</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.Responder.html#Terminal_Gui_Responder_MouseEvent_Terminal_Gui_MouseEvent_">Responder.MouseEvent(MouseEvent)</a></div>
<a id="Terminal_Gui_ScrollView_PositionCursor_" data-uid="Terminal.Gui.ScrollView.PositionCursor*"></a>
<h4 id="Terminal_Gui_ScrollView_PositionCursor" data-uid="Terminal.Gui.ScrollView.PositionCursor">PositionCursor()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void PositionCursor()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_PositionCursor">View.PositionCursor()</a></div>
<a id="Terminal_Gui_ScrollView_ProcessKey_" data-uid="Terminal.Gui.ScrollView.ProcessKey*"></a>
<h4 id="Terminal_Gui_ScrollView_ProcessKey_Terminal_Gui_KeyEvent_" data-uid="Terminal.Gui.ScrollView.ProcessKey(Terminal.Gui.KeyEvent)">ProcessKey(KeyEvent)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override bool ProcessKey(KeyEvent kb)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.KeyEvent.html">KeyEvent</a></td>
<td><span class="parametername">kb</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessKey_Terminal_Gui_KeyEvent_">View.ProcessKey(KeyEvent)</a></div>
<a id="Terminal_Gui_ScrollView_Redraw_" data-uid="Terminal.Gui.ScrollView.Redraw*"></a>
<h4 id="Terminal_Gui_ScrollView_Redraw_Terminal_Gui_Rect_" data-uid="Terminal.Gui.ScrollView.Redraw(Terminal.Gui.Rect)">Redraw(Rect)</h4>
<div class="markdown level1 summary">
This event is raised when the contents have scrolled
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Redraw(Rect region)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td><span class="parametername">region</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Redraw_Terminal_Gui_Rect_">View.Redraw(Rect)</a></div>
<a id="Terminal_Gui_ScrollView_RemoveAll_" data-uid="Terminal.Gui.ScrollView.RemoveAll*"></a>
<h4 id="Terminal_Gui_ScrollView_RemoveAll" data-uid="Terminal.Gui.ScrollView.RemoveAll">RemoveAll()</h4>
<div class="markdown level1 summary">
Removes all widgets from this container.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void RemoveAll()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_RemoveAll">View.RemoveAll()</a></div>
<h5 id="Terminal_Gui_ScrollView_RemoveAll_remarks">Remarks</h5>
<div class="markdown level1 remarks">
</div>
<a id="Terminal_Gui_ScrollView_ScrollDown_" data-uid="Terminal.Gui.ScrollView.ScrollDown*"></a>
<h4 id="Terminal_Gui_ScrollView_ScrollDown_System_Int32_" data-uid="Terminal.Gui.ScrollView.ScrollDown(System.Int32)">ScrollDown(Int32)</h4>
<div class="markdown level1 summary">
Scrolls the view down.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ScrollDown(int lines)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">lines</span></td>
<td>Number of lines to scroll.</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><code>true</code>, if left was scrolled, <code>false</code> otherwise.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ScrollView_ScrollLeft_" data-uid="Terminal.Gui.ScrollView.ScrollLeft*"></a>
<h4 id="Terminal_Gui_ScrollView_ScrollLeft_System_Int32_" data-uid="Terminal.Gui.ScrollView.ScrollLeft(System.Int32)">ScrollLeft(Int32)</h4>
<div class="markdown level1 summary">
Scrolls the view to the left
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ScrollLeft(int cols)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">cols</span></td>
<td>Number of columns to scroll by.</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><code>true</code>, if left was scrolled, <code>false</code> otherwise.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ScrollView_ScrollRight_" data-uid="Terminal.Gui.ScrollView.ScrollRight*"></a>
<h4 id="Terminal_Gui_ScrollView_ScrollRight_System_Int32_" data-uid="Terminal.Gui.ScrollView.ScrollRight(System.Int32)">ScrollRight(Int32)</h4>
<div class="markdown level1 summary">
Scrolls the view to the right.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ScrollRight(int cols)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">cols</span></td>
<td>Number of columns to scroll by.</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><code>true</code>, if right was scrolled, <code>false</code> otherwise.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ScrollView_ScrollUp_" data-uid="Terminal.Gui.ScrollView.ScrollUp*"></a>
<h4 id="Terminal_Gui_ScrollView_ScrollUp_System_Int32_" data-uid="Terminal.Gui.ScrollView.ScrollUp(System.Int32)">ScrollUp(Int32)</h4>
<div class="markdown level1 summary">
Scrolls the view up.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ScrollUp(int lines)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">lines</span></td>
<td>Number of lines to scroll.</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><code>true</code>, if left was scrolled, <code>false</code> otherwise.</td>
</tr>
</tbody>
</table>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.Collections.IEnumerable</span>
</div>
</article>
</div>
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