Files
Terminal.Gui/UnitTests/ConsoleDrivers/ConsoleDriverTests.cs
Tig dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00

272 lines
8.0 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Xunit;
using Xunit.Abstractions;
// Alias Console to MockConsole so we don't accidentally use Console
using Console = Terminal.Gui.FakeConsole;
namespace Terminal.Gui.DriverTests {
public class ConsoleDriverTests {
readonly ITestOutputHelper output;
public ConsoleDriverTests (ITestOutputHelper output)
{
ConsoleDriver.RunningUnitTests = true;
this.output = output;
}
[Theory]
[InlineData (typeof (FakeDriver))]
[InlineData (typeof (NetDriver))]
[InlineData (typeof (CursesDriver))]
[InlineData (typeof (WindowsDriver))]
public void Init_Inits (Type driverType)
{
var driver = (ConsoleDriver)Activator.CreateInstance (driverType);
var ml = driver.Init ();
Assert.NotNull (ml);
Assert.NotNull (driver.Clipboard);
Console.ForegroundColor = ConsoleColor.Red;
Assert.Equal (ConsoleColor.Red, Console.ForegroundColor);
Console.BackgroundColor = ConsoleColor.Green;
Assert.Equal (ConsoleColor.Green, Console.BackgroundColor);
driver.End ();
}
[Theory]
[InlineData (typeof (FakeDriver))]
[InlineData (typeof (NetDriver))]
[InlineData (typeof (CursesDriver))]
[InlineData (typeof (WindowsDriver))]
public void End_Cleans_Up (Type driverType)
{
var driver = (ConsoleDriver)Activator.CreateInstance (driverType);
driver.Init ();
driver.End ();
}
[Theory]
[InlineData (typeof (FakeDriver))]
public void FakeDriver_Only_Sends_Keystrokes_Through_MockKeyPresses (Type driverType)
{
var driver = (ConsoleDriver)Activator.CreateInstance (driverType);
Application.Init (driver);
var top = Application.Top;
var view = new View () {
CanFocus = true
};
var count = 0;
var wasKeyPressed = false;
view.KeyDown += (s, e) => {
wasKeyPressed = true;
};
top.Add (view);
Application.Iteration += (s, a) => {
count++;
if (count == 10) Application.RequestStop ();
};
Application.Run ();
Assert.False (wasKeyPressed);
// Shutdown must be called to safely clean up Application if Init has been called
Application.Shutdown ();
}
[Theory]
[InlineData (typeof (FakeDriver))]
public void FakeDriver_MockKeyPresses (Type driverType)
{
var driver = (ConsoleDriver)Activator.CreateInstance (driverType);
Application.Init (driver);
var text = "MockKeyPresses";
var mKeys = new Stack<ConsoleKeyInfo> ();
foreach (var r in text.Reverse ()) {
var ck = char.IsLetter (r) ? (ConsoleKey)char.ToUpper (r) : (ConsoleKey)r;
var cki = new ConsoleKeyInfo (r, ck, false, false, false);
mKeys.Push (cki);
}
Console.MockKeyPresses = mKeys;
var top = Application.Top;
var view = new View () {
CanFocus = true
};
var rText = "";
var idx = 0;
view.KeyDown += (s, e) => {
Assert.Equal (text [idx], (char)e.KeyCode);
rText += (char)e.KeyCode;
Assert.Equal (rText, text.Substring (0, idx + 1));
e.Handled = true;
idx++;
};
top.Add (view);
Application.Iteration += (s, a) => {
if (mKeys.Count == 0) Application.RequestStop ();
};
Application.Run ();
Assert.Equal ("MockKeyPresses", rText);
// Shutdown must be called to safely clean up Application if Init has been called
Application.Shutdown ();
}
//[Theory]
//[InlineData (typeof (FakeDriver))]
//public void FakeDriver_MockKeyPresses_Press_AfterTimeOut (Type driverType)
//{
// var driver = (ConsoleDriver)Activator.CreateInstance (driverType);
// Application.Init (driver);
// // Simulating pressing of QuitKey after a short period of time
// uint quitTime = 100;
// Func<MainLoop, bool> closeCallback = (MainLoop loop) => {
// // Prove the scenario is using Application.QuitKey correctly
// output.WriteLine ($" {quitTime}ms elapsed; Simulating keypresses...");
// FakeConsole.PushMockKeyPress (Key.F);
// FakeConsole.PushMockKeyPress (Key.U);
// FakeConsole.PushMockKeyPress (Key.C);
// FakeConsole.PushMockKeyPress (Key.K);
// return false;
// };
// output.WriteLine ($"Add timeout to simulate key presses after {quitTime}ms");
// _ = Application.AddTimeout (TimeSpan.FromMilliseconds (quitTime), closeCallback);
// // If Top doesn't quit within abortTime * 5 (500ms), this will force it
// uint abortTime = quitTime * 5;
// Func<MainLoop, bool> forceCloseCallback = (MainLoop loop) => {
// Application.RequestStop ();
// Assert.Fail ($" failed to Quit after {abortTime}ms. Force quit.");
// return false;
// };
// output.WriteLine ($"Add timeout to force quit after {abortTime}ms");
// _ = Application.AddTimeout (TimeSpan.FromMilliseconds (abortTime), forceCloseCallback);
// Key key = Key.Unknown;
// Application.Top.KeyPress += (e) => {
// key = e.Key;
// output.WriteLine ($" Application.Top.KeyPress: {key}");
// e.Handled = true;
// };
// int iterations = 0;
// Application.Iteration += (s, a) => {
// output.WriteLine ($" iteration {++iterations}");
// if (Console.MockKeyPresses.Count == 0) {
// output.WriteLine ($" No more MockKeyPresses; RequestStop");
// Application.RequestStop ();
// }
// };
// Application.Run ();
// // Shutdown must be called to safely clean up Application if Init has been called
// Application.Shutdown ();
//}
[Theory]
[InlineData (typeof (FakeDriver))]
[InlineData (typeof (NetDriver))]
[InlineData (typeof (CursesDriver))]
[InlineData (typeof (WindowsDriver))]
public void TerminalResized_Simulation (Type driverType)
{
var driver = (ConsoleDriver)Activator.CreateInstance (driverType);
driver?.Init ();
driver.Cols = 80;
driver.Rows = 25;
var wasTerminalResized = false;
driver.SizeChanged += (s, e) => {
wasTerminalResized = true;
Assert.Equal (120, e.Size.Width);
Assert.Equal (40, e.Size.Height);
};
Assert.Equal (80, driver.Cols);
Assert.Equal (25, driver.Rows);
Assert.False (wasTerminalResized);
driver.Cols = 120;
driver.Rows = 40;
driver.OnSizeChanged (new SizeChangedEventArgs(new Size(driver.Cols, driver.Rows)));
Assert.Equal (120, driver.Cols);
Assert.Equal (40, driver.Rows);
Assert.True (wasTerminalResized);
driver.End ();
}
// Disabled due to test error - Change Task.Delay to an await
// [Fact, AutoInitShutdown]
// public void Write_Do_Not_Change_On_ProcessKey ()
// {
// var win = new Window ();
// Application.Begin (win);
// ((FakeDriver)Application.Driver).SetBufferSize (20, 8);
// System.Threading.Tasks.Task.Run (() => {
// System.Threading.Tasks.Task.Delay (500).Wait ();
// Application.Invoke (() => {
// var lbl = new Label ("Hello World") { X = Pos.Center () };
// var dlg = new Dialog ();
// dlg.Add (lbl);
// Application.Begin (dlg);
// var expected = @"
//┌──────────────────┐
//│┌───────────────┐ │
//││ Hello World │ │
//││ │ │
//││ │ │
//││ │ │
//│└───────────────┘ │
//└──────────────────┘
//";
// var pos = TestHelpers.AssertDriverContentsWithFrameAre (expected, output);
// Assert.Equal (new Rect (0, 0, 20, 8), pos);
// Assert.True (dlg.ProcessKey (new (Key.Tab)));
// dlg.Draw ();
// expected = @"
//┌──────────────────┐
//│┌───────────────┐ │
//││ Hello World │ │
//││ │ │
//││ │ │
//││ │ │
//│└───────────────┘ │
//└──────────────────┘
//";
// pos = TestHelpers.AssertDriverContentsWithFrameAre (expected, output);
// Assert.Equal (new Rect (0, 0, 20, 8), pos);
// win.RequestStop ();
// });
// });
// Application.Run (win);
// Application.Shutdown ();
// }
}
}