Files
Terminal.Gui/UnitTests/Text/AutocompleteTests.cs
Tig dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00

255 lines
9.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Terminal.Gui;
using Xunit;
using Xunit.Abstractions;
namespace Terminal.Gui.TextTests {
public class AutocompleteTests {
readonly ITestOutputHelper output;
public AutocompleteTests (ITestOutputHelper output)
{
this.output = output;
}
[Fact]
public void Test_GenerateSuggestions_Simple ()
{
var ac = new TextViewAutocomplete ();
((SingleWordSuggestionGenerator)ac.SuggestionGenerator).AllSuggestions = new List<string> {
"fish",
"const",
"Cobble" };
var tv = new TextView ();
tv.InsertText ("co");
ac.HostControl = tv;
ac.GenerateSuggestions (
new AutocompleteContext (
TextModel.ToRuneCellList (tv.Text), 2));
Assert.Equal (2, ac.Suggestions.Count);
Assert.Equal ("const", ac.Suggestions [0].Title);
Assert.Equal ("Cobble", ac.Suggestions [1].Title);
}
[Fact]
[AutoInitShutdown]
public void TestSettingColorSchemeOnAutocomplete ()
{
var tv = new TextView ();
// to begin with we should be using the default menu color scheme
Assert.Same (Colors.Menu, tv.Autocomplete.ColorScheme);
// allocate a new custom scheme
tv.Autocomplete.ColorScheme = new ColorScheme () {
Normal = new Attribute (Color.Black, Color.Blue),
Focus = new Attribute (Color.Black, Color.Cyan),
};
// should be separate instance
Assert.NotSame (Colors.Menu, tv.Autocomplete.ColorScheme);
// with the values we set on it
Assert.Equal (new Color (Color.Black), tv.Autocomplete.ColorScheme.Normal.Foreground);
Assert.Equal (new Color (Color.Blue), tv.Autocomplete.ColorScheme.Normal.Background);
Assert.Equal (new Color (Color.Black), tv.Autocomplete.ColorScheme.Focus.Foreground);
Assert.Equal (new Color (Color.Cyan), tv.Autocomplete.ColorScheme.Focus.Background);
}
[Fact]
[AutoInitShutdown]
public void KeyBindings_Command ()
{
var tv = new TextView () {
Width = 10,
Height = 2,
Text = " Fortunately super feature."
};
var top = Application.Top;
top.Add (tv);
Application.Begin (top);
Assert.Equal (Point.Empty, tv.CursorPosition);
Assert.NotNull (tv.Autocomplete);
var g = (SingleWordSuggestionGenerator)tv.Autocomplete.SuggestionGenerator;
Assert.Empty (g.AllSuggestions);
g.AllSuggestions = Regex.Matches (tv.Text, "\\w+")
.Select (s => s.Value)
.Distinct ().ToList ();
Assert.Equal (3, g.AllSuggestions.Count);
Assert.Equal ("Fortunately", g.AllSuggestions [0]);
Assert.Equal ("super", g.AllSuggestions [1]);
Assert.Equal ("feature", g.AllSuggestions [^1]);
Assert.Equal (0, tv.Autocomplete.SelectedIdx);
Assert.Empty (tv.Autocomplete.Suggestions);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.F | KeyCode.ShiftMask)));
top.Draw ();
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Equal (2, tv.Autocomplete.Suggestions.Count);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [0].Replacement);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [^1].Replacement);
Assert.Equal (0, tv.Autocomplete.SelectedIdx);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [tv.Autocomplete.SelectedIdx].Replacement);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorDown)));
top.Draw ();
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Equal (2, tv.Autocomplete.Suggestions.Count);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [0].Replacement);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [^1].Replacement);
Assert.Equal (1, tv.Autocomplete.SelectedIdx);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [tv.Autocomplete.SelectedIdx].Replacement);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorDown)));
top.Draw ();
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Equal (2, tv.Autocomplete.Suggestions.Count);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [0].Replacement);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [^1].Replacement);
Assert.Equal (0, tv.Autocomplete.SelectedIdx);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [tv.Autocomplete.SelectedIdx].Replacement);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorUp)));
top.Draw ();
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Equal (2, tv.Autocomplete.Suggestions.Count);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [0].Replacement);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [^1].Replacement);
Assert.Equal (1, tv.Autocomplete.SelectedIdx);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [tv.Autocomplete.SelectedIdx].Replacement);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorUp)));
top.Draw ();
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Equal (2, tv.Autocomplete.Suggestions.Count);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [0].Replacement);
Assert.Equal ("feature", tv.Autocomplete.Suggestions [^1].Replacement);
Assert.Equal (0, tv.Autocomplete.SelectedIdx);
Assert.Equal ("Fortunately", tv.Autocomplete.Suggestions [tv.Autocomplete.SelectedIdx].Replacement);
Assert.True (tv.Autocomplete.Visible);
top.Draw ();
Assert.True (tv.NewKeyDownEvent (new (tv.Autocomplete.CloseKey)));
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Empty (tv.Autocomplete.Suggestions);
Assert.Equal (3, g.AllSuggestions.Count);
Assert.False (tv.Autocomplete.Visible);
tv.PositionCursor ();
Assert.True (tv.NewKeyDownEvent (new (tv.Autocomplete.Reopen)));
Assert.Equal ($"F Fortunately super feature.", tv.Text);
Assert.Equal (new Point (1, 0), tv.CursorPosition);
Assert.Equal (2, tv.Autocomplete.Suggestions.Count);
Assert.Equal (3, g.AllSuggestions.Count);
Assert.True (tv.NewKeyDownEvent (new (tv.Autocomplete.SelectionKey)));
tv.PositionCursor ();
Assert.Equal ($"fortunately Fortunately super feature.", tv.Text);
Assert.Equal (new Point (11, 0), tv.CursorPosition);
Assert.Empty (tv.Autocomplete.Suggestions);
Assert.Equal (3, g.AllSuggestions.Count);
Assert.False (tv.Autocomplete.Visible);
}
[Fact, AutoInitShutdown]
public void CursorLeft_CursorRight_Mouse_Button_Pressed_Does_Not_Show_Popup ()
{
var tv = new TextView () {
Width = 50,
Height = 5,
Text = "This a long line and against TextView."
};
var g = (SingleWordSuggestionGenerator)tv.Autocomplete.SuggestionGenerator;
g.AllSuggestions = Regex.Matches (tv.Text, "\\w+")
.Select (s => s.Value)
.Distinct ().ToList ();
var top = Application.Top;
top.Add (tv);
Application.Begin (top);
for (int i = 0; i < 7; i++) {
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorRight)));
Application.Refresh ();
if (i < 4 || i > 5) {
TestHelpers.AssertDriverContentsWithFrameAre (@"
This a long line and against TextView.", output);
} else {
TestHelpers.AssertDriverContentsWithFrameAre (@"
This a long line and against TextView.
and
against ", output);
}
}
Assert.True (tv.MouseEvent (new MouseEvent () {
X = 6,
Y = 0,
Flags = MouseFlags.Button1Pressed
}));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This a long line and against TextView.
and
against ", output);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.G)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This ag long line and against TextView.
against ", output);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorLeft)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This ag long line and against TextView.
against ", output);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorLeft)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This ag long line and against TextView.
against ", output);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorLeft)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This ag long line and against TextView.", output);
for (int i = 0; i < 3; i++) {
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorRight)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This ag long line and against TextView.
against ", output);
}
Assert.True (tv.NewKeyDownEvent (new (KeyCode.Backspace)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This a long line and against TextView.
and
against ", output);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.N)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This an long line and against TextView.
and ", output);
Assert.True (tv.NewKeyDownEvent (new (KeyCode.CursorRight)));
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
This an long line and against TextView.", output);
}
}
}