Files
Terminal.Gui/UnitTests/View/Mouse/MouseEnterLeaveTests.cs
2024-09-21 14:29:51 -06:00

363 lines
8.1 KiB
C#

namespace Terminal.Gui.ViewMouseTests;
[Trait ("Category", "Input")]
public class MouseEnterLeaveTests
{
private class TestView : View
{
public TestView ()
{
MouseEnter += OnMouseEnterHandler;
MouseLeave += OnMouseLeaveHandler;
}
public bool HandleOnEnter { get; init; }
public bool HandleOnLeave { get; }
public bool HandleEnterEvent { get; init; }
public bool HandleLeaveEvent { get; }
public bool OnMouseEnterCalled { get; private set; }
public bool OnMouseLeaveCalled { get; private set; }
protected internal override bool? OnMouseEnter (MouseEvent mouseEvent)
{
OnMouseEnterCalled = true;
mouseEvent.Handled = HandleOnEnter;
base.OnMouseEnter (mouseEvent);
return mouseEvent.Handled;
}
protected internal override bool OnMouseLeave (MouseEvent mouseEvent)
{
OnMouseLeaveCalled = true;
mouseEvent.Handled = HandleOnLeave;
base.OnMouseLeave (mouseEvent);
return mouseEvent.Handled;
}
public bool MouseEnterRaised { get; private set; }
public bool MouseLeaveRaised { get; private set; }
private void OnMouseEnterHandler (object s, MouseEventEventArgs e)
{
MouseEnterRaised = true;
if (HandleEnterEvent)
{
e.Handled = true;
}
}
private void OnMouseLeaveHandler (object s, MouseEventEventArgs e)
{
MouseLeaveRaised = true;
if (HandleLeaveEvent)
{
e.Handled = true;
}
}
}
[Fact]
public void NewMouseEnterEvent_ViewIsEnabledAndVisible_CallsOnMouseEnter ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.True (view.OnMouseEnterCalled);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseEnterEvent_ViewIsDisabled_DoesNotCallOnMouseEnter ()
{
// Arrange
var view = new TestView
{
Enabled = false,
Visible = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.False (view.OnMouseEnterCalled);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseEnterEvent_ViewIsNotVisible_DoesNotCallOnMouseEnter ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = false
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.False (view.OnMouseEnterCalled);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseLeaveEvent_ViewIsVisible_CallsOnMouseLeave ()
{
// Arrange
var view = new TestView
{
Enabled = true, Visible = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseLeaveEvent (mouseEvent);
// Assert
Assert.True (view.OnMouseLeaveCalled);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseLeaveEvent_ViewIsNotVisible_CallsOnMouseLeave ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = false
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseLeaveEvent (mouseEvent);
// Assert
Assert.True (view.OnMouseLeaveCalled);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
// Events
[Fact]
public void NewMouseEnterEvent_ViewIsEnabledAndVisible_RaisesMouseEnter ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.True (view.MouseEnterRaised);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseEnterEvent_ViewIsDisabled_DoesNotRaiseMouseEnter ()
{
// Arrange
var view = new TestView
{
Enabled = false,
Visible = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.False (view.MouseEnterRaised);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseEnterEvent_ViewIsNotVisible_DoesNotRaiseMouseEnter ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = false
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.False (view.MouseEnterRaised);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseLeaveEvent_ViewIsVisible_RaisesMouseLeave ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseLeaveEvent (mouseEvent);
// Assert
Assert.True (view.MouseLeaveRaised);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseLeaveEvent_ViewIsNotVisible_DoesNotRaiseMouseLeave ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = false
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseLeaveEvent (mouseEvent);
// Assert
Assert.True (view.MouseLeaveRaised);
Assert.False (handled);
Assert.False (mouseEvent.Handled);
// Cleanup
view.Dispose ();
}
// Handled tests
[Fact]
public void NewMouseEnterEvent_HandleOnMouseEnter_Event_Not_Raised ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = true,
HandleOnEnter = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.True (view.OnMouseEnterCalled);
Assert.True (handled);
Assert.True (mouseEvent.Handled);
Assert.False (view.MouseEnterRaised);
// Cleanup
view.Dispose ();
}
[Fact]
public void NewMouseEnterEvent_HandleMouseEnterEvent ()
{
// Arrange
var view = new TestView
{
Enabled = true,
Visible = true,
HandleEnterEvent = true
};
var mouseEvent = new MouseEvent ();
// Act
bool? handled = view.NewMouseEnterEvent (mouseEvent);
// Assert
Assert.True (view.OnMouseEnterCalled);
Assert.True (handled);
Assert.True (mouseEvent.Handled);
Assert.True (view.MouseEnterRaised);
// Cleanup
view.Dispose ();
}
}