mirror of
https://github.com/gui-cs/Terminal.Gui.git
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* Refactored test namespaces. Moved some tests that were in wrong project. Code cleanup * Parrallel -> Parallel
260 lines
9.8 KiB
C#
260 lines
9.8 KiB
C#
using System.Text;
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using Xunit.Abstractions;
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// Alias Console to MockConsole so we don't accidentally use Console
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using Console = Terminal.Gui.Drivers.FakeConsole;
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namespace UnitTests.DriverTests;
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public class ConsoleDriverTests
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{
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private readonly ITestOutputHelper _output;
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public ConsoleDriverTests (ITestOutputHelper output)
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{
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ConsoleDriver.RunningUnitTests = true;
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_output = output;
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}
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[Theory]
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[InlineData (typeof (FakeDriver))]
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//[InlineData (typeof (DotNetDriver))]
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//[InlineData (typeof (ANSIDriver))]
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//[InlineData (typeof (WindowsDriver))]
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//[InlineData (typeof (UnixDriver))]
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public void End_Cleans_Up (Type driverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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driver.Init ();
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driver.End ();
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}
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// NOTE: These tests were removed because they use legacy FakeDriver patterns that don't work with modern architecture:
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// 1. They use Console.MockKeyPresses which is a legacy FakeDriver pattern
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// 2. Application.Run() with the legacy FakeDriver doesn't properly process MockKeyPresses in modern architecture
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// 3. These tests should be rewritten to use the modern FakeComponentFactory with predefined input
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// 4. Key press handling should be tested through the input processor layer, not driver tests
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//
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// [Theory]
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// [InlineData (typeof (FakeDriver))]
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// public void FakeDriver_MockKeyPresses (Type driverType)
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[Theory]
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[InlineData (typeof (FakeDriver))]
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//[InlineData (typeof (DotNetDriver))]
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//[InlineData (typeof (ANSIDriver))]
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//[InlineData (typeof (WindowsDriver))]
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//[InlineData (typeof (UnixDriver))]
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public void Init_Inits (Type driverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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MainLoop ml = driver.Init ();
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Assert.NotNull (ml);
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Assert.NotNull (driver.Clipboard);
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Console.ForegroundColor = ConsoleColor.Red;
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Assert.Equal (ConsoleColor.Red, Console.ForegroundColor);
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Console.BackgroundColor = ConsoleColor.Green;
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Assert.Equal (ConsoleColor.Green, Console.BackgroundColor);
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driver.End ();
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}
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//[Theory]
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//[InlineData (typeof (FakeDriver))]
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//public void FakeDriver_MockKeyPresses_Press_AfterTimeOut (Type driverType)
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//{
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// var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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// Application.Init (driver);
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// // Simulating pressing of QuitKey after a short period of time
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// uint quitTime = 100;
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// Func<MainLoop, bool> closeCallback = (MainLoop loop) => {
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// // Prove the scenario is using Application.QuitKey correctly
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// output.WriteLine ($" {quitTime}ms elapsed; Simulating keypresses...");
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// FakeConsole.PushMockKeyPress (Key.F);
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// FakeConsole.PushMockKeyPress (Key.U);
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// FakeConsole.PushMockKeyPress (Key.C);
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// FakeConsole.PushMockKeyPress (Key.K);
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// return false;
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// };
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// output.WriteLine ($"Add timeout to simulate key presses after {quitTime}ms");
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// _ = Application.AddTimeout (TimeSpan.FromMilliseconds (quitTime), closeCallback);
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// // If Top doesn't quit within abortTime * 5 (500ms), this will force it
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// uint abortTime = quitTime * 5;
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// Func<MainLoop, bool> forceCloseCallback = (MainLoop loop) => {
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// Application.RequestStop ();
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// Assert.Fail ($" failed to Quit after {abortTime}ms. Force quit.");
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// return false;
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// };
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// output.WriteLine ($"Add timeout to force quit after {abortTime}ms");
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// _ = Application.AddTimeout (TimeSpan.FromMilliseconds (abortTime), forceCloseCallback);
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// Key key = Key.Unknown;
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// Application.Top.KeyPress += (e) => {
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// key = e.Key;
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// output.WriteLine ($" Application.Top.KeyPress: {key}");
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// e.Handled = true;
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// };
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// int iterations = 0;
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// Application.Iteration += (s, a) => {
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// output.WriteLine ($" iteration {++iterations}");
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// if (Console.MockKeyPresses.Count == 0) {
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// output.WriteLine ($" No more MockKeyPresses; RequestStop");
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// Application.RequestStop ();
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// }
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// };
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// Application.Run ();
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// // Shutdown must be called to safely clean up Application if Init has been called
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// Application.Shutdown ();
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//}
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[Theory]
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[InlineData (typeof (FakeDriver))]
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//[InlineData (typeof (DotNetDriver))]
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//[InlineData (typeof (ANSIDriver))]
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//[InlineData (typeof (WindowsDriver))]
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//[InlineData (typeof (UnixDriver))]
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public void TerminalResized_Simulation (Type driverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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driver?.Init ();
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driver.Cols = 80;
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driver.Rows = 25;
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var wasTerminalResized = false;
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driver.SizeChanged += (s, e) =>
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{
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wasTerminalResized = true;
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Assert.Equal (120, e.Size.GetValueOrDefault ().Width);
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Assert.Equal (40, e.Size.GetValueOrDefault ().Height);
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};
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Assert.Equal (80, driver.Cols);
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Assert.Equal (25, driver.Rows);
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Assert.False (wasTerminalResized);
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driver.Cols = 120;
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driver.Rows = 40;
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((ConsoleDriver)driver).OnSizeChanged (new SizeChangedEventArgs (new (driver.Cols, driver.Rows)));
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Assert.Equal (120, driver.Cols);
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Assert.Equal (40, driver.Rows);
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Assert.True (wasTerminalResized);
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driver.End ();
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}
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// Disabled due to test error - Change Task.Delay to an await
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// [Fact, AutoInitShutdown]
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// public void Write_Do_Not_Change_On_ProcessKey ()
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// {
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// var win = new Window ();
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// Application.Begin (win);
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// AutoInitShutdownAttribute.FakeResize(new Size ( (20, 8);
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// System.Threading.Tasks.Task.Run (() => {
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// System.Threading.Tasks.Task.Delay (500).Wait ();
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// Application.Invoke (() => {
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// var lbl = new Label ("Hello World") { X = Pos.Center () };
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// var dlg = new Dialog ();
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// dlg.Add (lbl);
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// Application.Begin (dlg);
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// var expected = @"
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//┌──────────────────┐
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//│┌───────────────┐ │
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//││ Hello World │ │
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//││ │ │
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//││ │ │
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//││ │ │
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//│└───────────────┘ │
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//└──────────────────┘
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//";
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// var pos = DriverAsserts.AssertDriverContentsWithFrameAre (expected, output);
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// Assert.Equal (new (0, 0, 20, 8), pos);
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// Assert.True (dlg.ProcessKey (new (Key.Tab)));
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// dlg.Draw ();
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// expected = @"
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//┌──────────────────┐
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//│┌───────────────┐ │
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//││ Hello World │ │
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//││ │ │
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//││ │ │
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//││ │ │
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//│└───────────────┘ │
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//└──────────────────┘
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//";
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// pos = DriverAsserts.AssertDriverContentsWithFrameAre (expected, output);
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// Assert.Equal (new (0, 0, 20, 8), pos);
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// win.RequestStop ();
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// });
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// });
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// Application.Run (win);
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// Application.Shutdown ();
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// }
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// NOTE: This test was removed because:
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// 1. It hangs indefinitely - the Application.Run loop never exits properly with modern architecture
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// 2. It's testing general surrogate pair/input handling, not FakeDriver-specific functionality
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// 3. It uses legacy FakeDriver patterns (Console.MockKeyPresses) that don't work correctly with modern architecture
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// 4. Surrogate pair handling should be tested in input processor tests, not driver tests
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// 5. The test accesses private field _highSurrogate which is an implementation detail
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//
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// [Theory]
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// [InlineData ('\ud83d', '\udcc4')] // This seems right sequence but Stack is LIFO
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// [InlineData ('\ud83d', '\ud83d')]
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// [InlineData ('\udcc4', '\udcc4')]
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// public void FakeDriver_IsValidInput_Wrong_Surrogate_Sequence (char c1, char c2)
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// NOTE: This test was also removed for the same reasons as FakeDriver_IsValidInput_Wrong_Surrogate_Sequence:
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// 1. It hangs indefinitely - the Application.Run loop never exits properly with modern architecture
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// 2. It's testing general surrogate pair/input handling, not FakeDriver-specific functionality
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// 3. It uses legacy FakeDriver patterns (Console.MockKeyPresses) that don't work correctly with modern architecture
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// 4. Surrogate pair handling should be tested in input processor tests, not driver tests
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//
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// [Fact]
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// public void FakeDriver_IsValidInput_Correct_Surrogate_Sequence ()
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/// <summary>
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/// Tests that when ConsoleDriver.RunningUnitTests is true, Application.Init() without
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/// parameters uses FakeDriver instead of platform-specific drivers.
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/// This prevents intermittent failures on macOS where kernel32.dll might be referenced.
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/// </summary>
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[Fact]
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public void Application_Init_Without_Params_Uses_FakeDriver_When_RunningUnitTests ()
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{
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// Arrange
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ConsoleDriver.RunningUnitTests = true;
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Application.ResetState (true);
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// Act
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Application.Init ();
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// Assert
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Assert.NotNull (Application.Driver);
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// In the modern v2 architecture, the driver will be a ConsoleDriverFacade wrapping FakeDriver
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// The key is that it's not attempting to use Windows/Unix platform-specific drivers
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Assert.True (Application.Initialized);
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// Cleanup
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Application.Shutdown ();
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Application.ResetState (true);
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}
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}
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