Files
Terminal.Gui/Tests/UnitTests/Views/StatusBarTests.cs
Tig 7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00

196 lines
6.7 KiB
C#

using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests;
public class StatusBarTests
{
[Fact]
public void AddItemAt_RemoveItem_Replacing ()
{
var sb = new StatusBar ([
new (Key.O.WithCtrl, "Open", null),
new (Key.S.WithCtrl, "Save", null),
new (Key.Q.WithCtrl, "Quit", null)
]
);
sb.AddShortcutAt (2, new (Key.C.WithCtrl, "Close", null));
Assert.Equal ("Open", sb.SubViews.ElementAt (0).Title);
Assert.Equal ("Save", sb.SubViews.ElementAt (1).Title);
Assert.Equal ("Close", sb.SubViews.ElementAt (2).Title);
Assert.Equal ("Quit", sb.SubViews.ToArray () [^1].Title);
Assert.Equal ("Save", sb.RemoveShortcut (1).Title);
Assert.Equal ("Open", sb.SubViews.ElementAt (0).Title);
Assert.Equal ("Close", sb.SubViews.ElementAt (1).Title);
Assert.Equal ("Quit", sb.SubViews.ToArray () [^1].Title);
sb.AddShortcutAt (1, new Shortcut (Key.A.WithCtrl, "Save As", null));
Assert.Equal ("Open", sb.SubViews.ElementAt (0).Title);
Assert.Equal ("Save As", sb.SubViews.ElementAt (1).Title);
Assert.Equal ("Quit", sb.SubViews.ToArray () [^1].Title);
}
//[Fact]
//[AutoInitShutdown]
//public void CanExecute_ProcessHotKey ()
//{
// Window win = null;
// var statusBar = new StatusBar (
// new Shortcut []
// {
// new (
// KeyCode.CtrlMask | KeyCode.N,
// "~^N~ New",
// New,
// CanExecuteNew
// ),
// new (
// KeyCode.CtrlMask | KeyCode.C,
// "~^C~ Close",
// Close,
// CanExecuteClose
// )
// }
// );
// Toplevel top = new ();
// top.Add (statusBar);
// bool CanExecuteNew () { return win == null; }
// void New () { win = new (); }
// bool CanExecuteClose () { return win != null; }
// void Close () { win = null; }
// Application.Begin (top);
// Assert.Null (win);
// Assert.True (CanExecuteNew ());
// Assert.False (CanExecuteClose ());
// Assert.True (top.NewKeyDownEvent (Key.N.WithCtrl));
// Application.MainLoop.RunIteration ();
// Assert.NotNull (win);
// Assert.False (CanExecuteNew ());
// Assert.True (CanExecuteClose ());
// top.Dispose ();
//}
[Fact]
[AutoInitShutdown]
public void Run_Action_With_Key_And_Mouse ()
{
var msg = "";
var sb = new StatusBar (
new Shortcut []
{
new (
Application.QuitKey,
$"Quit",
() => msg = "Quiting..."
)
}
);
var iteration = 0;
Application.Iteration += (s, a) =>
{
if (iteration == 0)
{
Assert.Equal ("", msg);
Application.RaiseKeyDownEvent (Application.QuitKey);
}
else if (iteration == 1)
{
Assert.Equal ("Quiting...", msg);
msg = "";
sb.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked });
}
else
{
Assert.Equal ("Quiting...", msg);
Application.RequestStop ();
}
iteration++;
};
Application.Run ().Dispose ();
}
[Fact]
public void StatusBar_Constructor_Default ()
{
var sb = new StatusBar ();
Assert.Empty (sb.SubViews);
Assert.True (sb.CanFocus);
Assert.Equal ("Menu", sb.SchemeName);
Assert.Equal (0, sb.X);
Assert.Equal ("AnchorEnd", sb.Y.ToString ());
Assert.Equal (Dim.Fill (), sb.Width);
sb.Layout ();
Assert.Equal (1, sb.Frame.Height);
}
//[Fact]
//public void RemoveAndThenAddStatusBar_ShouldNotChangeWidth ()
//{
// StatusBar statusBar;
// StatusBar statusBar2;
// var w = new Window ();
// statusBar2 = new StatusBar () { Id = "statusBar2" };
// statusBar = new StatusBar () { Id = "statusBar" };
// w.Width = Dim.Fill (0);
// w.Height = Dim.Fill (0);
// w.X = 0;
// w.Y = 0;
// w.Visible = true;
// w.Modal = false;
// w.Title = "";
// statusBar.Width = Dim.Fill (0);
// statusBar.Height = 1;
// statusBar.X = 0;
// statusBar.Y = 0;
// statusBar.Visible = true;
// w.Add (statusBar);
// Assert.Equal (w.StatusBar, statusBar);
// statusBar2.Width = Dim.Fill (0);
// statusBar2.Height = 1;
// statusBar2.X = 0;
// statusBar2.Y = 4;
// statusBar2.Visible = true;
// w.Add (statusBar2);
// Assert.Equal (w.StatusBar, statusBar2);
// var menuBars = w.SubViews.OfType<StatusBar> ().ToArray ();
// Assert.Equal (2, menuBars.Length);
// Assert.Equal (Dim.Fill (0), menuBars [0].Width);
// Assert.Equal (Dim.Fill (0), menuBars [1].Width);
// // Goes wrong here
// w.Remove (statusBar);
// w.Remove (statusBar2);
// w.Add (statusBar);
// w.Add (statusBar2);
// // These assertions fail
// Assert.Equal (Dim.Fill (0), menuBars [0].Width);
// Assert.Equal (Dim.Fill (0), menuBars [1].Width);
//}
}