Files
Terminal.Gui/UICatalog/Scenarios/MessageBoxes.cs
Tig 16055c53b0 Fixes #3039. Fix View.HotKey (#3249)
* Added View.DefaultCommand etc... Started on dedicated scenario

* Fixed un-shifted hotkeys -> Fixed Key Equals. Fixed WindowsDriver passing wrong key. Etc.

* Fixed Key Bindings and HotKeys

* Fixed Key Bindings and HotKeys

* Label now correctly supports hotkey

* Disabled unix hot keys because they are annoying and get in the way

* Updated nuget. fixed warnings

* Trying to fix ci/ci issue

* Trying to fix ci/ci issue

* Trying to fix ci/ci issue

* Changed TextChangingEventArgs to inherit from CancelEventArgs

* TextChangingEventArgs -> TextEventArgs

* Simplified Text events by having only on args class

* Fixed unit tests fail

* Simplified by removing TitleEventArgs

* POC of Title being primary for hotkey. Label and Button hacked to work

* POC of Title being primary for hotkey. Label and Button hacked to work - all unit tests pass

* Dropped Microsoft.NETFramework.ReferenceAssemblies

* Fixed Dialogs scenario hotkeys

* Fixed build warnings

* Fixed Border Title render bug

* Regiggering default command handling

* Regiggering default command handling

* Checkbox clean up

* Added StateEventArgs POC

* Command.Default -> Command.HotKey

* Command.Default -> Command.HotKey - fixed TableView

* Command.Default -> Command.HotKey - fixed TableView

* Updated reactive example

* Fixed Toplevel.BringOverlappedTopToFront - was reordering SubViews when it shouldn't

* WIP - broke

* Finished impl of StateEventArgs

* Deleted ToggleEventArgs.cs. Added StateEventArgs.cs

* XML doc fix

* Removed old code

* Removed commented out code

* Label.Clicked -> Label.Accept (missed this before)

* Removed Labels as Buttons scenario as it's not really  useful

* Moved SubView tests to own file

* Moved SubView tests to own file

* Simplified Text test

* Added OnAccept test

* Deleted DefaultCommand

* Modernized CheckBox

* New button test

* Cleaned up RadioGroup; added tests

* KeyCode->Key in ListView

* Added ListView unit tests

* ListView now does Accept correctly

* TreeView now does Accept correctly

* Cleaned up some TextField tests

* TextView now handles Accept properly; updated CharMap and Adornments scenarios to test

* Fixed ComboBox to deal with TextView now handles Accept properly; updated CharMap and Adornments scenarios to test

* Removed un-needed using statement
2024-02-22 15:11:26 -07:00

276 lines
9.8 KiB
C#

using System;
using System.Collections.Generic;
using Terminal.Gui;
namespace UICatalog.Scenarios;
[ScenarioMetadata ("MessageBoxes", "Demonstrates how to use the MessageBox class.")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("Dialogs")]
public class MessageBoxes : Scenario
{
public override void Setup ()
{
var frame = new FrameView { X = Pos.Center (), Y = 1, Width = Dim.Percent (75), Title = "MessageBox Options" };
Win.Add (frame);
var label = new Label { X = 0, Y = 0, TextAlignment = TextAlignment.Right, Text = "Width:" };
frame.Add (label);
var widthEdit = new TextField
{
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = 5,
Height = 1,
Text = "0"
};
frame.Add (widthEdit);
label = new Label
{
X = 0,
Y = Pos.Bottom (label),
AutoSize = false,
Width = Dim.Width (label),
Height = 1,
TextAlignment = TextAlignment.Right,
Text = "Height:"
};
frame.Add (label);
var heightEdit = new TextField
{
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = 5,
Height = 1,
Text = "0"
};
frame.Add (heightEdit);
frame.Add (
new Label { X = Pos.Right (widthEdit) + 2, Y = Pos.Top (widthEdit), Text = "If height & width are both 0," }
);
frame.Add (
new Label
{
X = Pos.Right (heightEdit) + 2,
Y = Pos.Top (heightEdit),
Text = "the MessageBox will be sized automatically."
}
);
label = new Label
{
X = 0,
Y = Pos.Bottom (label),
AutoSize = false,
Width = Dim.Width (label),
Height = 1,
TextAlignment = TextAlignment.Right,
Text = "Title:"
};
frame.Add (label);
var titleEdit = new TextField
{
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = Dim.Fill (),
Height = 1,
Text = "Title"
};
frame.Add (titleEdit);
label = new Label
{
X = 0,
Y = Pos.Bottom (label),
AutoSize = false,
Width = Dim.Width (label),
Height = 1,
TextAlignment = TextAlignment.Right,
Text = "Message:"
};
frame.Add (label);
var messageEdit = new TextView
{
Text = "Message",
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = Dim.Fill (),
Height = 5
};
frame.Add (messageEdit);
label = new Label
{
X = 0,
Y = Pos.Bottom (messageEdit),
AutoSize = false,
Width = Dim.Width (label),
Height = 1,
TextAlignment = TextAlignment.Right,
Text = "Num Buttons:"
};
frame.Add (label);
var numButtonsEdit = new TextField
{
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = 5,
Height = 1,
Text = "3"
};
frame.Add (numButtonsEdit);
label = new Label
{
X = 0,
Y = Pos.Bottom (label),
AutoSize = false,
Width = Dim.Width (label),
Height = 1,
TextAlignment = TextAlignment.Right,
Text = "Default Button:"
};
frame.Add (label);
var defaultButtonEdit = new TextField
{
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = 5,
Height = 1,
Text = "0"
};
frame.Add (defaultButtonEdit);
label = new Label
{
X = 0,
Y = Pos.Bottom (label),
AutoSize = false,
Width = Dim.Width (label),
Height = 1,
TextAlignment = TextAlignment.Right,
Text = "Style:"
};
frame.Add (label);
var styleRadioGroup = new RadioGroup
{
X = Pos.Right (label) + 1, Y = Pos.Top (label), RadioLabels = new [] { "_Query", "_Error" }
};
frame.Add (styleRadioGroup);
var ckbWrapMessage = new CheckBox
{
X = Pos.Right (label) + 1, Y = Pos.Bottom (styleRadioGroup), Text = "_Wrap Message", Checked = true
};
frame.Add (ckbWrapMessage);
frame.ValidatePosDim = true;
void Top_LayoutComplete (object sender, EventArgs args)
{
frame.Height =
widthEdit.Frame.Height
+ heightEdit.Frame.Height
+ titleEdit.Frame.Height
+ messageEdit.Frame.Height
+ numButtonsEdit.Frame.Height
+ defaultButtonEdit.Frame.Height
+ styleRadioGroup.Frame.Height
+ ckbWrapMessage.Frame.Height
+ frame.GetAdornmentsThickness ().Vertical;
Application.Top.Loaded -= Top_LayoutComplete;
}
Application.Top.LayoutComplete += Top_LayoutComplete;
label = new Label
{
X = Pos.Center (), Y = Pos.Bottom (frame) + 2, TextAlignment = TextAlignment.Right, Text = "Button Pressed:"
};
Win.Add (label);
var buttonPressedLabel = new Label
{
X = Pos.Center (),
Y = Pos.Bottom (label) + 1,
ColorScheme = Colors.ColorSchemes ["Error"],
TextAlignment = TextAlignment.Centered,
Text = " "
};
//var btnText = new [] { "_Zero", "_One", "T_wo", "_Three", "_Four", "Fi_ve", "Si_x", "_Seven", "_Eight", "_Nine" };
var showMessageBoxButton = new Button
{
X = Pos.Center (), Y = Pos.Bottom (frame) + 2, IsDefault = true, Text = "_Show MessageBox"
};
showMessageBoxButton.Accept += (s, e) =>
{
try
{
int width = int.Parse (widthEdit.Text);
int height = int.Parse (heightEdit.Text);
int numButtons = int.Parse (numButtonsEdit.Text);
int defaultButton = int.Parse (defaultButtonEdit.Text);
List<string> btns = new ();
for (var i = 0; i < numButtons; i++)
{
//btns.Add(btnText[i % 10]);
btns.Add (NumberToWords.Convert (i));
}
if (styleRadioGroup.SelectedItem == 0)
{
buttonPressedLabel.Text =
$"{
MessageBox.Query (
width,
height,
titleEdit.Text,
messageEdit.Text,
defaultButton,
(bool)ckbWrapMessage.Checked,
btns.ToArray ()
)
}";
}
else
{
buttonPressedLabel.Text =
$"{
MessageBox.ErrorQuery (
width,
height,
titleEdit.Text,
messageEdit.Text,
defaultButton,
(bool)ckbWrapMessage.Checked,
btns.ToArray ()
)
}";
}
}
catch (FormatException)
{
buttonPressedLabel.Text = "Invalid Options";
}
};
Win.Add (showMessageBoxButton);
Win.Add (buttonPressedLabel);
}
}