mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-02 01:03:29 +01:00
* Refactored ProcessKey to use public methods for case logic
* Added KeyBinding class
* Refactored key binding to split key->command from command->implementation
This reduces duplication and simplifies the API
* Finishing key bindings implementation in ListView.
* Adding more unit tests to the ListView.
* Added key bindings to the Button and more features.
* Replaces Action for Func<KeyEvent, bool> on CommandImplementations.
* Allowing commands to have any number of arguments.
* Implementing key bindings on Checkbox view.
* Added test for changing HotKey in Button and made ReplaceKeyBinding protected
* Changed `CommandImplementations` to `Func<KeyEvent, bool>` to better understand current command implementations
* Implementing key bindings in ComboBox.
* Renamed Command keys and fixed ComboBox issues:
- Fixed pressing Esc in ListAndCombos scenario without selecting cause an array out of bounds error
- Changed the Esc key in ComboBox to also collapse the list selection
- Added bool return to public virtual method Expand and Collapse (this is a breaking change)
* Implementing key bindings in DateField.
* Organizing some things.
* Implementing key bindings on TimeField.
* No key bindings on FrameView.
* Added keybinding support to TreeView
* Added mouse support and more features.
* Updating NuGet packages.
* Putting text on the same line.
* Changing function command to Func<bool>.
* Added a read only Position, CursorPosition properties and events.
* Keybindings for GraphView
* Added a stream argument to ApplyEdits to only save the edits.
* Implementing key bindings on the HexView.
* Added MenuOpened event and others bug fixes.
* Fixing typo.
* Unifying constructors initializations.
* Implementing keybindings in the Menu.
* Removing unnecessary variable.
* Implementing keybindings in RadioGroup view.
* Changing Home to TopHome and End to BottomEnd.
* Implementing keybindings in the ScrollView.
* Changing the PageLeft and PageRight keybindings.
* Fixing PageLeft and RightPage.
* Removing CleanUp command.
* Key bindings for TabView
* Keybindings for TableView
* Fixed unit tests for PageDown to correctly assign input focus to the TableView
* Fixes the CalculateLeftColumn method avoiding jump two columns on forward moving.
* Fixes #1525. Gives the same backspace behavior as TextView.
* Changes kill-to-start key to work on Linux too.
* Fixes SelectedStart, SelectedText and some cleaning.
* Implementing keybindings in TextField.
* Updated command names and merged as discussed with @BDisp
- Merged LeftItem and LeftChar to Left (same for Right).
- Also renamed Kill to Cut
- Added ScrollLeft / ScrollRight (and renamed ScrollLineUp to just ScrollUp
* Renamed Command.InsertChar to ToggleOverwriteMode and added Enable/Disable
* Removed 'Mode' suffix from toggle overwrite
* Allows navigation to outside a TextView if IsMdiContainer is true.
* Implementing keybindings in Toplevel.
* Fixing null reference exception.
* Changing to keys instances events instead static.
* Transferring the events to the Toplevel.
* Implementing keybindings in TextView.
* Removing static from the QuitKeyChanged and adding unit test.
* Replacing Added with the Initialized event.
* Ignore control characters and other special keys.
* Changing InvokeKeybindings to return Nullable bool and added two more keys to the Toplevel.
* Implementing keybindings in Autocomplete. I had to derive from View.
* Added keybindings menu item to UICatalog
* Added ClearBinding
* Implementing IAutocomplete, abstract Autocomplete and derived TextViewAutocomplete.
* Implementing keybindings in the TextValidateProvider
* Add keybinding to CellActivationKey.
* Fixing some formats.
* Add ObjectActivationKey to the keybindings.
* Made it much easier to implement abstract base `Autocomplete` in other views by moving methods up out of `TextViewAutocomplete` implementation
* Allowing Autocomplete to popup inside or outside the container.
* Fixes the cursor not being showing if the text length is equal to the view width.
* A unit test to prove the 4df5897.
* Removed unused method `GetCursorPosition` from Autocomplete
* Trimmed down implementation specific methods from IAutocomplete
* Fixed xmldoc comment tag
* Format Autocomplete on multiline and fixes wrap settings.
* Adding keys from a to z to avoid the Key.Space on ToString.
* Fixes the vertical position outside the container.
* Adding more key unit tests.
* Changing comment to upper case and proving that doesn't will breaking nothing.
* Replaces Pos.Bottom to Pos.AnchorEnd.
* Fixes popup on resizing.
* Should only using the Pos.Bottom to position outside the view.
* Fixes #1584
* Fixes https://github.com/migueldeicaza/gui.cs/issues/1584#issuecomment-1027987475
* Fixes some bugs with SelectedItem.
* Command must also return a nullable bool.
* Ensures updating the ComboBox text on leaving the control.
* Only with the nullable bool was possible to make the MoveUp and the MoveDown working.
* Added logging of which scenario failed in test
Co-authored-by: BDisp <bd.bdisp@gmail.com>
144 lines
3.8 KiB
C#
144 lines
3.8 KiB
C#
using Terminal.Gui;
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namespace UICatalog.Scenarios {
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[ScenarioMetadata (Name: "Borders Comparisons", Description: "Compares Window, Toplevel and FrameView borders.")]
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[ScenarioCategory ("Border")]
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public class BordersComparisons : Scenario {
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public override void Init (Toplevel top, ColorScheme colorScheme)
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{
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top.Dispose ();
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Application.Init ();
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top = Application.Top;
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var borderStyle = BorderStyle.Double;
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var drawMarginFrame = false;
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var borderThickness = new Thickness (1, 2, 3, 4);
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var borderBrush = Colors.Base.HotFocus.Foreground;
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var padding = new Thickness (1, 2, 3, 4);
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var background = Colors.Base.HotNormal.Foreground;
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var effect3D = true;
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var win = new Window (new Rect (5, 5, 40, 20), "Test", 8,
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new Border () {
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BorderStyle = borderStyle,
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DrawMarginFrame = drawMarginFrame,
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BorderThickness = borderThickness,
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BorderBrush = borderBrush,
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Padding = padding,
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Background = background,
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Effect3D = effect3D
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});
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var tf1 = new TextField ("1234567890") { Width = 10 };
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var button = new Button ("Press me!") {
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X = Pos.Center (),
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Y = Pos.Center (),
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};
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button.Clicked += () => MessageBox.Query (20, 7, "Hi", "I'm a Window?", "Yes", "No");
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var label = new Label ("I'm a Window") {
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X = Pos.Center (),
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Y = Pos.Center () - 3,
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};
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var tv = new TextView () {
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Y = Pos.AnchorEnd (2),
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Width = 10,
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Height = Dim.Fill (),
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ColorScheme = Colors.Dialog,
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Text = "1234567890"
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};
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var tf2 = new TextField ("1234567890") {
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X = Pos.AnchorEnd (10),
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Y = Pos.AnchorEnd (1),
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Width = 10
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};
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win.Add (tf1, button, label, tv, tf2);
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top.Add (win);
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var top2 = new Border.ToplevelContainer (new Rect (50, 5, 40, 20),
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new Border () {
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BorderStyle = borderStyle,
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DrawMarginFrame = drawMarginFrame,
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BorderThickness = borderThickness,
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BorderBrush = borderBrush,
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Padding = padding,
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Background = background,
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Effect3D = effect3D
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},
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"Test2") {
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ColorScheme = Colors.Base,
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};
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var tf3 = new TextField ("1234567890") { Width = 10 };
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var button2 = new Button ("Press me!") {
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X = Pos.Center (),
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Y = Pos.Center (),
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};
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button2.Clicked += () => MessageBox.Query (20, 7, "Hi", "I'm a Toplevel?", "Yes", "No");
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var label2 = new Label ("I'm a Toplevel") {
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X = Pos.Center (),
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Y = Pos.Center () - 3,
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};
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var tv2 = new TextView () {
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Y = Pos.AnchorEnd (2),
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Width = 10,
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Height = Dim.Fill (),
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ColorScheme = Colors.Dialog,
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Text = "1234567890"
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};
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var tf4 = new TextField ("1234567890") {
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X = Pos.AnchorEnd (10),
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Y = Pos.AnchorEnd (1),
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Width = 10
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};
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top2.Add (tf3, button2, label2, tv2, tf4);
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top.Add (top2);
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var frm = new FrameView (new Rect (95, 5, 40, 20), "Test3", null,
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new Border () {
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BorderStyle = borderStyle,
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DrawMarginFrame = drawMarginFrame,
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BorderThickness = borderThickness,
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BorderBrush = borderBrush,
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Padding = padding,
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Background = background,
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Effect3D = effect3D
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}) { ColorScheme = Colors.Base };
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var tf5 = new TextField ("1234567890") { Width = 10 };
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var button3 = new Button ("Press me!") {
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X = Pos.Center (),
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Y = Pos.Center (),
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};
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button3.Clicked += () => MessageBox.Query (20, 7, "Hi", "I'm a FrameView?", "Yes", "No");
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var label3 = new Label ("I'm a FrameView") {
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X = Pos.Center (),
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Y = Pos.Center () - 3,
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};
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var tv3 = new TextView () {
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Y = Pos.AnchorEnd (2),
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Width = 10,
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Height = Dim.Fill (),
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ColorScheme = Colors.Dialog,
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Text = "1234567890"
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};
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var tf6 = new TextField ("1234567890") {
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X = Pos.AnchorEnd (10),
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Y = Pos.AnchorEnd (1),
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Width = 10
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};
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frm.Add (tf5, button3, label3, tv3, tf6);
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top.Add (frm);
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Application.Run ();
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}
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public override void Run ()
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{
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// Do nothing
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}
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}
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} |