Files
Terminal.Gui/Tests/UnitTests/View/Mouse/MouseTests.cs
Tig acb5979e6c Cleans up/Refactors View.Subviews (#3962)
* Subview clean up

* New Add/Remove event pattern

* Using Logging

* cleanup

* Subview -> SubView

* Test code cleanup. Killed many warnings.

* Fix tznind feedback

* Refactored AllViewTest helpers

* Moved keyboard tests to parallel

* Moved mouse tests to parallel

* Moved view tests to parallel

* Test code cleanup. Killed many warnings.

* dupe test

* Some mouse tests can't run in parallel because MouseGrabView

* Made SpinnerView more testable

* Moved more tests

* SubViews to IReadOnlyCollection<View>

* SubViews to IReadOnlyCollection<View> 2

* scrollbar tests

* shortcut tests

* Use InternalSubViews vs. _subviews

* Nuked View.IsAdded.
Added View.SuperViewChanged.

* API doc updats

* Unit Test tweak

* Unit Test tweak
2025-03-08 15:42:17 -07:00

425 lines
13 KiB
C#

using UnitTests;
namespace Terminal.Gui.ViewMouseTests;
[Trait ("Category", "Input")]
public class MouseTests : TestsAllViews
{
// TODO: Add more tests that ensure the above test works with positive adornments
// Test drag to move
[Theory]
[InlineData (0, 0, 0, 0, false)]
[InlineData (0, 0, 0, 4, false)]
[InlineData (1, 0, 0, 4, false)]
[InlineData (0, 1, 0, 4, true)]
[InlineData (0, 0, 1, 4, false)]
[InlineData (1, 1, 0, 3, false)]
[InlineData (1, 1, 0, 4, false)]
[InlineData (1, 1, 0, 5, true)]
[InlineData (1, 1, 0, 6, false)]
[InlineData (1, 1, 0, 11, false)]
[InlineData (1, 1, 0, 12, true)]
[InlineData (1, 1, 0, 13, false)]
[InlineData (1, 1, 0, 14, false)]
[AutoInitShutdown]
public void ButtonPressed_In_Border_Starts_Drag (int marginThickness, int borderThickness, int paddingThickness, int xy, bool expectedMoved)
{
var testView = new View
{
CanFocus = true,
X = 4,
Y = 4,
Width = 10,
Height = 10,
Arrangement = ViewArrangement.Movable
};
testView.Margin.Thickness = new (marginThickness);
testView.Border.Thickness = new (borderThickness);
testView.Padding.Thickness = new (paddingThickness);
var top = new Toplevel ();
top.Add (testView);
RunState rs = Application.Begin (top);
Assert.Equal (4, testView.Frame.X);
Assert.Equal (new (4, 4), testView.Frame.Location);
Application.RaiseMouseEvent (new () { ScreenPosition = new (xy, xy), Flags = MouseFlags.Button1Pressed });
Application.RaiseMouseEvent (new () { ScreenPosition = new (xy + 1, xy + 1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition });
Application.RunIteration (ref rs);
Assert.Equal (expectedMoved, new Point (5, 5) == testView.Frame.Location);
top.Dispose ();
}
[Theory]
[InlineData (MouseFlags.Button1Pressed, MouseFlags.Button1Released, MouseFlags.Button1Clicked)]
[InlineData (MouseFlags.Button2Pressed, MouseFlags.Button2Released, MouseFlags.Button2Clicked)]
[InlineData (MouseFlags.Button3Pressed, MouseFlags.Button3Released, MouseFlags.Button3Clicked)]
[InlineData (MouseFlags.Button4Pressed, MouseFlags.Button4Released, MouseFlags.Button4Clicked)]
public void WantContinuousButtonPressed_False_Button_Press_Release_DoesNotClick (MouseFlags pressed, MouseFlags released, MouseFlags clicked)
{
var me = new MouseEventArgs ();
var view = new View
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = false
};
var clickedCount = 0;
view.MouseClick += (s, e) => clickedCount++;
me.Flags = pressed;
view.NewMouseEvent (me);
Assert.Equal (0, clickedCount);
me.Handled = false;
me.Flags = pressed;
view.NewMouseEvent (me);
Assert.Equal (0, clickedCount);
me.Handled = false;
me.Flags = released;
view.NewMouseEvent (me);
Assert.Equal (0, clickedCount);
me.Handled = false;
me.Flags = clicked;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
}
[Theory]
[InlineData (MouseFlags.Button1Clicked)]
[InlineData (MouseFlags.Button2Clicked)]
[InlineData (MouseFlags.Button3Clicked)]
[InlineData (MouseFlags.Button4Clicked)]
public void WantContinuousButtonPressed_True_Button_Clicked_Raises_MouseClick (MouseFlags clicked)
{
var me = new MouseEventArgs ();
var view = new View
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true
};
var clickedCount = 0;
view.MouseClick += (s, e) => clickedCount++;
me.Flags = clicked;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
}
[Theory]
[InlineData (MouseFlags.Button1Clicked)]
[InlineData (MouseFlags.Button2Clicked)]
[InlineData (MouseFlags.Button3Clicked)]
[InlineData (MouseFlags.Button4Clicked)]
public void WantContinuousButtonPressed_True_Button_Clicked_Raises_Selecting (MouseFlags clicked)
{
var me = new MouseEventArgs ();
var view = new View
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true
};
var selectingCount = 0;
view.Selecting += (s, e) => selectingCount++;
me.Flags = clicked;
view.NewMouseEvent (me);
Assert.Equal (1, selectingCount);
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
}
[Theory]
[InlineData (MouseFlags.Button1Pressed, MouseFlags.Button1Released)]
[InlineData (MouseFlags.Button2Pressed, MouseFlags.Button2Released)]
[InlineData (MouseFlags.Button3Pressed, MouseFlags.Button3Released)]
[InlineData (MouseFlags.Button4Pressed, MouseFlags.Button4Released)]
public void WantContinuousButtonPressed_True_And_WantMousePositionReports_True_Button_Press_Release_Clicks (MouseFlags pressed, MouseFlags released)
{
var me = new MouseEventArgs ();
var view = new View
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true,
WantMousePositionReports = true
};
var clickedCount = 0;
view.MouseClick += (s, e) => clickedCount++;
me.Flags = pressed;
view.NewMouseEvent (me);
Assert.Equal (0, clickedCount);
me.Handled = false;
me.Flags = pressed;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
me.Handled = false;
me.Flags = released;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
}
[Theory]
[InlineData (MouseFlags.Button1Pressed, MouseFlags.Button1Released, MouseFlags.Button1Clicked)]
[InlineData (MouseFlags.Button2Pressed, MouseFlags.Button2Released, MouseFlags.Button2Clicked)]
[InlineData (MouseFlags.Button3Pressed, MouseFlags.Button3Released, MouseFlags.Button3Clicked)]
[InlineData (MouseFlags.Button4Pressed, MouseFlags.Button4Released, MouseFlags.Button4Clicked)]
public void WantContinuousButtonPressed_True_And_WantMousePositionReports_True_Button_Press_Release_Clicks_Repeatedly (
MouseFlags pressed,
MouseFlags released,
MouseFlags clicked
)
{
var me = new MouseEventArgs ();
var view = new View
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true,
WantMousePositionReports = true
};
var clickedCount = 0;
view.MouseClick += (s, e) => clickedCount++;
me.Flags = pressed;
view.NewMouseEvent (me);
Assert.Equal (0, clickedCount);
me.Handled = false;
me.Flags = pressed;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
me.Handled = false;
me.Flags = released;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
me.Handled = false;
me.Flags = clicked;
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
}
[Fact]
public void WantContinuousButtonPressed_True_And_WantMousePositionReports_True_Move_InViewport_OutOfViewport_Keeps_Counting ()
{
var me = new MouseEventArgs ();
var view = new View
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true,
WantMousePositionReports = true
};
var clickedCount = 0;
view.MouseClick += (s, e) => clickedCount++;
// Start in Viewport
me.Flags = MouseFlags.Button1Pressed;
me.Position = me.Position with { X = 0 };
view.NewMouseEvent (me);
Assert.Equal (0, clickedCount);
me.Handled = false;
// Move out of Viewport
me.Flags = MouseFlags.Button1Pressed;
me.Position = me.Position with { X = 1 };
view.NewMouseEvent (me);
Assert.Equal (1, clickedCount);
me.Handled = false;
// Move into Viewport
me.Flags = MouseFlags.Button1Pressed;
me.Position = me.Position with { X = 0 };
view.NewMouseEvent (me);
Assert.Equal (2, clickedCount);
me.Handled = false;
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
}
[Theory]
[InlineData (HighlightStyle.None, 0, 0)]
[InlineData (HighlightStyle.Pressed | HighlightStyle.PressedOutside, 1, 1)]
public void HighlightOnPress_Fires_Events_And_Highlights (HighlightStyle highlightOnPress, int expectedEnabling, int expectedDisabling)
{
var view = new View
{
CanFocus = true,
HighlightStyle = highlightOnPress,
Height = 1,
Width = 1
};
var enablingHighlight = 0;
var disablingHighlight = 0;
view.Highlight += ViewHighlight;
view.ColorScheme = new (new Attribute (ColorName16.Red, ColorName16.Blue));
ColorScheme originalColorScheme = view.ColorScheme;
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Pressed });
if (highlightOnPress != HighlightStyle.None)
{
Assert.NotEqual (originalColorScheme, view.ColorScheme);
}
else
{
Assert.Equal (originalColorScheme, view.ColorScheme);
}
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Released });
Assert.Equal (originalColorScheme, view.ColorScheme);
Assert.Equal (expectedEnabling, enablingHighlight);
Assert.Equal (expectedDisabling, disablingHighlight);
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
return;
void ViewHighlight (object sender, CancelEventArgs<HighlightStyle> e)
{
if (e.NewValue == HighlightStyle.None)
{
disablingHighlight++;
}
else
{
enablingHighlight++;
}
}
}
// TODO: Add tests for each combination of HighlightFlags
[Theory]
[InlineData (0)]
[InlineData (1)]
[InlineData (10)]
public void HighlightOnPress_Move_Keeps_Highlight (int x)
{
var view = new View
{
CanFocus = true,
HighlightStyle = HighlightStyle.Pressed | HighlightStyle.PressedOutside,
Height = 1,
Width = 1
};
var enablingHighlight = 0;
var disablingHighlight = 0;
view.Highlight += ViewHighlight;
bool inViewport = view.Viewport.Contains (x, 0);
// Start at 0,0 ; in viewport
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Pressed });
Assert.Equal (1, enablingHighlight);
Assert.Equal (0, disablingHighlight);
// Move to x,0
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Pressed });
if (inViewport)
{
Assert.Equal (2, enablingHighlight);
Assert.Equal (0, disablingHighlight);
}
else
{
Assert.Equal (2, enablingHighlight);
Assert.Equal (0, disablingHighlight);
}
// Move backto 0,0 ; in viewport
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Pressed });
if (inViewport)
{
Assert.Equal (3, enablingHighlight);
Assert.Equal (0, disablingHighlight);
}
else
{
Assert.Equal (3, enablingHighlight);
Assert.Equal (0, disablingHighlight);
}
view.Dispose ();
// Button1Pressed, Button1Released cause Application.MouseGrabView to be set
Application.ResetState (true);
return;
void ViewHighlight (object sender, CancelEventArgs<HighlightStyle> e)
{
if (e.NewValue == HighlightStyle.None)
{
disablingHighlight++;
}
else
{
enablingHighlight++;
}
}
}
}