Files
Terminal.Gui/UICatalog/Scenarios/Unicode.cs
2020-06-08 08:46:17 +01:00

117 lines
4.0 KiB
C#
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using NStack;
using System.Collections.Generic;
using System.Text;
using Terminal.Gui;
namespace UICatalog {
[ScenarioMetadata (Name: "Unicode", Description: "Tries to test Unicode in all controls (#204)")]
[ScenarioCategory ("Text")]
[ScenarioCategory ("Controls")]
class UnicodeInMenu : Scenario {
public override void Setup ()
{
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_Файл", new MenuItem [] {
new MenuItem ("_Создать", "Creates new file", null),
new MenuItem ("_Открыть", "", null),
new MenuItem ("Со_хранить", "", null),
new MenuItem ("_Выход", "", () => Application.RequestStop() )
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", null),
new MenuItem ("C_ut", "", null),
new MenuItem ("_Paste", "", null)
})
});
Top.Add (menu);
var label = new Label ("Button:") { X = 0, Y = 1 };
Win.Add (label);
var button2 = new Button ("Со_хранить") { X = 15, Y = Pos.Y (label), Width = Dim.Percent (50), };
Win.Add (button2);
label = new Label ("CheckBox:") { X = Pos.X (label), Y = Pos.Bottom (label) + 1 };
Win.Add (label);
var checkBox = new CheckBox (" ~  s  gui.cs   master ↑10") { X = 15, Y = Pos.Y (label), Width = Dim.Percent (50) };
Win.Add (checkBox);
//label = new Label ("ComboBox:") { X = Pos.X (label), Y = Pos.Bottom (label) + 1 };
//Win.Add (label);
//var comboBox = new ComboBox (1, 1, 30, 5, new List<string> () { "item #1", " ~  s  gui.cs   master ↑10", "Со_хранить" }) {
// X = 15,
// Y = Pos.Y (label),
// Width = 30,
// ColorScheme = Colors.Error
//};
//Win.Add (comboBox);
//comboBox.Text = " ~  s  gui.cs   master ↑10";
label = new Label ("HexView:") { X = Pos.X (label), Y = Pos.Bottom (label) + 2 };
Win.Add (label);
var hexView = new HexView (new System.IO.MemoryStream (Encoding.ASCII.GetBytes (" ~  s  gui.cs   master ↑10 Со_хранить"))) {
X = 15,
Y = Pos.Y (label),
Width = Dim.Percent (60),
Height = 5
};
Win.Add (hexView);
label = new Label ("ListView:") { X = Pos.X (label), Y = Pos.Bottom (hexView) + 1 };
Win.Add (label);
var listView = new ListView (new List<string> () { "item #1", " ~  s  gui.cs   master ↑10", "Со_хранить" }) {
X = 15,
Y = Pos.Y (label),
Width = Dim.Percent (60),
Height = 3,
ColorScheme = Colors.Menu
};
Win.Add (listView);
label = new Label ("RadioGroup:") { X = Pos.X (label), Y = Pos.Bottom (listView) + 1 };
Win.Add (label);
var radioGroup = new RadioGroup (new ustring [] { "item #1", " ~  s  gui.cs   master ↑10", "Со_хранить" }, selected: 0) {
X = 15,
Y = Pos.Y (label),
Width = Dim.Percent (60),
ColorScheme = Colors.Menu
};
Win.Add (radioGroup);
label = new Label ("TextField:") { X = Pos.X (label), Y = Pos.Bottom (radioGroup) + 1 };
Win.Add (label);
var textField = new TextField (" ~  s  gui.cs   master ↑10 = Со_хранить") { X = 15, Y = Pos.Y (label), Width = Dim.Percent (60) };
Win.Add (textField);
label = new Label ("TextView:") { X = Pos.X (label), Y = Pos.Bottom (textField) + 1 };
Win.Add (label);
var textView = new TextView () {
X = 15,
Y = Pos.Y (label),
Width = Dim.Percent (60),
Height = 3,
ColorScheme = Colors.Menu,
Text = " ~  s  gui.cs   master ↑10\nСо_хранить",
};
Win.Add (textView);
//label = new Label ("Charset:") {
// X = Pos.Percent(75) + 1,
// Y = 0,
//};
//Win.Add (label);
//var charset = new Label ("") {
// X = Pos.Percent(75) + 1,
// Y = Pos.Y (label) + 1,
// Width = Dim.Fill (1),
// Height = Dim.Fill (),
// ColorScheme = Colors.Dialog
//};
//Win.Add (charset);
// Move Win down to row 1, below menu
Win.Y = 1;
Top.LayoutSubviews ();
}
}
}