Files
Terminal.Gui/Example/demo.cs.orig
Charlie Kindel 5e4a13b24b UI catalog (#387)
* key down/up support

* line endings?

* line endings

* KeyDown/Up support

* line endings

* line endings

* Revert "Drop NuGet restore"

This reverts commit 5c7a0d05f0.

* Revert "Revert "Drop NuGet restore""

This reverts commit 2dc5fce865.

* updated demo

* defined styles

* Smarter StatusBar bottom tracking.

* Prepping for https://github.com/migueldeicaza/gui.cs/issues/376

* Oops.

* Fixed StatusBar 'snap to bottom'

* line endings

* Revert "Fixed StatusBar 'snap to bottom'"

This reverts commit 9a91c957e2.

* started UICatalog project

* Initial working POC.

* Fix newlines

* merge

* textalignment demo tweaks

* textalignment demo tweaks

* Unicode Menu Scenario

* not sure why this keeps changing

* re-added project to .sln file

* re-enabled status bar

* moved scenarios to dir

* building a dim and pos demo

* terminal.sln

* progress...barely

* fixed exit

* progress with some underlying fixes to Label

* added readme

* fixes build issue

* launch

* made default colors readable on Windows

* major UI Catalog upgrade

* added more demos and updated readme

* refactored and added more tests

* added ref to Issue #437

* added OnKeyUp support to Curses and Net drivers

* more tweaks - grab PR #438 first

* Added a OpenSelectedItem event to the ListView #429

* updates

* moved KeyUpHandler out of special ESC stuff

* more tweaks & improvements

* testing top window bug

* supported OpenSelectedItem

* lots of updates

* fixed regression, fixed #444

* better button scenario

* tweaks

* add Ready event to Toplevel

* dotfx .gitignroe

* ready for ready

* updated colors based on feedback; consolodated config code

* tweaked readme

* readme

* Added Editor demonstrating TextView

* Added Editor demonstrating TextView

* added hexeditor scenario

Co-authored-by: Miguel de Icaza <miguel@gnome.org>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
2020-05-20 22:17:27 +01:00

612 lines
16 KiB
C#

using Terminal.Gui;
using System;
using Mono.Terminal;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using NStack;
using System.Text;
static class Demo {
//class Box10x : View, IScrollView {
class Box10x : View {
int w = 40;
int h = 50;
public bool WantCursorPosition { get; set; } = false;
public Box10x (int x, int y) : base (new Rect (x, y, 20, 10))
{
}
public Size GetContentSize ()
{
return new Size (w, h);
}
public void SetCursorPosition (Point pos)
{
throw new NotImplementedException ();
}
public override void Redraw (Rect region)
{
//Point pos = new Point (region.X, region.Y);
Driver.SetAttribute (ColorScheme.Focus);
for (int y = 0; y < h; y++) {
Move (0, y);
Driver.AddStr (y.ToString ());
for (int x = 0; x < w - y.ToString ().Length; x++) {
//Driver.AddRune ((Rune)('0' + (x + y) % 10));
if (y.ToString ().Length < w)
Driver.AddStr (" ");
}
}
//Move (pos.X, pos.Y);
}
}
class Filler : View {
public Filler (Rect rect) : base (rect)
{
}
public override void Redraw (Rect region)
{
Driver.SetAttribute (ColorScheme.Focus);
var f = Frame;
for (int y = 0; y < f.Width; y++) {
Move (0, y);
for (int x = 0; x < f.Height; x++) {
Rune r;
switch (x % 3) {
case 0:
Driver.AddRune (y.ToString ().ToCharArray (0, 1) [0]);
if (y > 9)
Driver.AddRune (y.ToString ().ToCharArray (1, 1) [0]);
r = '.';
break;
case 1:
r = 'o';
break;
default:
r = 'O';
break;
}
Driver.AddRune (r);
}
}
}
}
static void ShowTextAlignments ()
{
<<<<<<< HEAD
var container = new Window ($"Show Text Alignments") {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill ()
};
container.OnKeyUp += (KeyEvent ke) => {
if (ke.Key == Key.Esc)
container.Running = false;
};
=======
var container = new Dialog (
"Text Alignments", 70, 20,
new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
>>>>>>> cb40c5c2491a559658481d20dd4b6a3343c0183f
int i = 0;
string txt = "Hello world, how are you doing today?";
container.Add (
<<<<<<< HEAD
new Label ($"{i+1}-{txt}") { TextAlignment = TextAlignment.Left, Y = 3, Width = Dim.Fill () },
new Label ($"{i+2}-{txt}") { TextAlignment = TextAlignment.Right, Y = 5, Width = Dim.Fill () },
new Label ($"{i+3}-{txt}") { TextAlignment = TextAlignment.Centered, Y = 7, Width = Dim.Fill () },
new Label ($"{i+4}-{txt}") { TextAlignment = TextAlignment.Justified, Y = 9, Width = Dim.Fill () }
=======
new Label (new Rect (0, 1, 50, 3), $"{i+1}-{txt}") { TextAlignment = TextAlignment.Left },
new Label (new Rect (0, 3, 50, 3), $"{i+2}-{txt}") { TextAlignment = TextAlignment.Right },
new Label (new Rect (0, 5, 50, 3), $"{i+3}-{txt}") { TextAlignment = TextAlignment.Centered },
new Label (new Rect (0, 7, 50, 3), $"{i+4}-{txt}") { TextAlignment = TextAlignment.Justified }
>>>>>>> cb40c5c2491a559658481d20dd4b6a3343c0183f
);
Application.Run (container);
}
static void ShowEntries (View container)
{
var scrollView = new ScrollView (new Rect (50, 10, 20, 8)) {
ContentSize = new Size (20, 50),
//ContentOffset = new Point (0, 0),
ShowVerticalScrollIndicator = true,
ShowHorizontalScrollIndicator = true
};
#if false
scrollView.Add (new Box10x (0, 0));
#else
scrollView.Add (new Filler (new Rect (0, 0, 40, 40)));
#endif
// This is just to debug the visuals of the scrollview when small
var scrollView2 = new ScrollView (new Rect (72, 10, 3, 3)) {
ContentSize = new Size (100, 100),
ShowVerticalScrollIndicator = true,
ShowHorizontalScrollIndicator = true
};
scrollView2.Add (new Box10x (0, 0));
var progress = new ProgressBar (new Rect (68, 1, 10, 1));
bool timer (MainLoop caller)
{
progress.Pulse ();
return true;
}
Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (300), timer);
// A little convoluted, this is because I am using this to test the
// layout based on referencing elements of another view:
var login = new Label ("Login: ") { X = 3, Y = 6 };
var password = new Label ("Password: ") {
X = Pos.Left (login),
Y = Pos.Bottom (login) + 1
};
var loginText = new TextField ("") {
X = Pos.Right (password),
Y = Pos.Top (login),
Width = 40
};
var passText = new TextField ("") {
Secret = true,
X = Pos.Left (loginText),
Y = Pos.Top (password),
Width = Dim.Width (loginText)
};
var tf = new Button (3, 19, "Ok");
// Add some content
container.Add (
login,
loginText,
password,
passText,
new FrameView (new Rect (3, 10, 25, 6), "Options"){
new CheckBox (1, 0, "Remember me"),
new RadioGroup (1, 2, new [] { "_Personal", "_Company" }),
},
new ListView (new Rect (59, 6, 16, 4), new string [] {
"First row",
"<>",
"This is a very long row that should overflow what is shown",
"4th",
"There is an empty slot on the second row",
"Whoa",
"This is so cool"
}),
scrollView,
scrollView2,
tf,
new Button (10, 19, "Cancel"),
new TimeField (3, 20, DateTime.Now),
new TimeField (23, 20, DateTime.Now, true),
new DateField (3, 22, DateTime.Now),
new DateField (23, 22, DateTime.Now, true),
progress,
new Label (3, 24, "Press F9 (on Unix, ESC+9 is an alias) to activate the menubar"),
menuKeysStyle,
menuAutoMouseNav
);
container.SendSubviewToBack (tf);
}
public static Label ml2;
static void NewFile ()
{
var d = new Dialog (
"New File", 50, 20,
new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
ml2 = new Label (1, 1, "Mouse Debug Line");
d.Add (ml2);
Application.Run (d);
}
//
// Creates a nested editor
static void Editor (Toplevel top)
{
var tframe = top.Frame;
var ntop = new Toplevel (tframe);
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_Close", "", () => {Application.RequestStop ();}),
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", null),
new MenuItem ("C_ut", "", null),
new MenuItem ("_Paste", "", null)
}),
});
ntop.Add (menu);
string fname = null;
foreach (var s in new [] { "/etc/passwd", "c:\\windows\\win.ini" })
if (System.IO.File.Exists (s)) {
fname = s;
break;
}
var win = new Window (fname ?? "Untitled") {
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill ()
};
ntop.Add (win);
var text = new TextView (new Rect (0, 0, tframe.Width - 2, tframe.Height - 3));
if (fname != null)
text.Text = System.IO.File.ReadAllText (fname);
win.Add (text);
Application.Run (ntop);
}
static bool Quit ()
{
var n = MessageBox.Query (50, 7, "Quit Demo", "Are you sure you want to quit this demo?", "Yes", "No");
return n == 0;
}
static void Close ()
{
MessageBox.ErrorQuery (50, 7, "Error", "There is nothing to close", "Ok");
}
// Watch what happens when I try to introduce a newline after the first open brace
// it introduces a new brace instead, and does not indent. Then watch me fight
// the editor as more oddities happen.
public static void Open ()
{
var d = new OpenDialog ("Open", "Open a file") { AllowsMultipleSelection = true };
Application.Run (d);
if (!d.Canceled)
MessageBox.Query (50, 7, "Selected File", string.Join (", ", d.FilePaths), "Ok");
}
public static void ShowHex (Toplevel top)
{
var tframe = top.Frame;
var ntop = new Toplevel (tframe);
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_Close", "", () => {Application.RequestStop ();}),
}),
});
ntop.Add (menu);
var win = new Window ("/etc/passwd") {
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill ()
};
ntop.Add (win);
var source = System.IO.File.OpenRead ("/etc/passwd");
var hex = new HexView (source) {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill ()
};
win.Add (hex);
Application.Run (ntop);
}
public class MenuItemDetails : MenuItem {
ustring title;
string help;
Action action;
public MenuItemDetails (ustring title, string help, Action action) : base (title, help, action)
{
this.title = title;
this.help = help;
this.action = action;
}
public static MenuItemDetails Instance (MenuItem mi)
{
return (MenuItemDetails)mi.GetMenuItem ();
}
}
public delegate MenuItem MenuItemDelegate (MenuItemDetails menuItem);
public static void ShowMenuItem (MenuItem mi)
{
BindingFlags flags = BindingFlags.Public | BindingFlags.Static;
MethodInfo minfo = typeof (MenuItemDetails).GetMethod ("Instance", flags);
MenuItemDelegate mid = (MenuItemDelegate)Delegate.CreateDelegate (typeof (MenuItemDelegate), minfo);
MessageBox.Query (70, 7, mi.Title.ToString (),
$"{mi.Title.ToString ()} selected. Is from submenu: {mi.GetMenuBarItem ()}", "Ok");
}
static void MenuKeysStyle_Toggled (object sender, EventArgs e)
{
menu.UseKeysUpDownAsKeysLeftRight = menuKeysStyle.Checked;
}
static void MenuAutoMouseNav_Toggled (object sender, EventArgs e)
{
menu.WantMousePositionReports = menuAutoMouseNav.Checked;
}
static void Copy ()
{
TextField textField = menu.LastFocused as TextField;
if (textField != null && textField.SelectedLength != 0) {
textField.Copy ();
}
}
static void Cut ()
{
TextField textField = menu.LastFocused as TextField;
if (textField != null && textField.SelectedLength != 0) {
textField.Cut ();
}
}
static void Paste ()
{
TextField textField = menu.LastFocused as TextField;
if (textField != null) {
textField.Paste ();
}
}
static void Help ()
{
MessageBox.Query (50, 7, "Help", "This is a small help\nBe kind.", "Ok");
}
#region Selection Demo
static void ListSelectionDemo (bool multiple)
{
var d = new Dialog ("Selection Demo", 60, 20,
new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
var animals = new List<string> () { "Alpaca", "Llama", "Lion", "Shark", "Goat" };
var msg = new Label ("Use space bar or control-t to toggle selection") {
X = 1,
Y = 1,
Width = Dim.Fill () - 1,
Height = 1
};
var list = new ListView (animals) {
X = 1,
Y = 3,
Width = Dim.Fill () - 4,
Height = Dim.Fill () - 4,
AllowsMarking = true,
AllowsMultipleSelection = multiple
};
d.Add (msg, list);
Application.Run (d);
var result = "";
for (int i = 0; i < animals.Count; i++) {
if (list.Source.IsMarked (i)) {
result += animals [i] + " ";
}
}
MessageBox.Query (60, 10, "Selected Animals", result == "" ? "No animals selected" : result, "Ok");
}
#endregion
#region OnKeyDown / OnKeyUp Demo
private static void OnKeyDownUpDemo ()
{
var container = new Dialog (
"OnKeyDown & OnKeyUp demo", 80, 20,
new Button ("Close") { Clicked = () => { Application.RequestStop (); } }) {
Width = Dim.Fill (),
Height = Dim.Fill (),
};
var list = new List<string> ();
var listView = new ListView (list) {
X = 0,
Y = 0,
Width = Dim.Fill () - 1,
Height = Dim.Fill () - 2,
};
listView.ColorScheme = Colors.TopLevel;
container.Add (listView);
void KeyUpDown (KeyEvent keyEvent, string updown)
{
if ((keyEvent.Key & Key.CtrlMask) != 0) {
list.Add ($"Key{updown,-4}: Ctrl ");
} else if ((keyEvent.Key & Key.AltMask) != 0) {
list.Add ($"Key{updown,-4}: Alt ");
} else {
list.Add ($"Key{updown,-4}: {(((uint)keyEvent.KeyValue & (uint)Key.CharMask) > 26 ? $"{(char)keyEvent.KeyValue}" : $"{keyEvent.Key}")}");
}
listView.MoveDown ();
}
container.OnKeyDown += (KeyEvent keyEvent) => KeyUpDown (keyEvent, "Down");
container.OnKeyUp += (KeyEvent keyEvent) => KeyUpDown (keyEvent, "Up");
Application.Run (container);
}
#endregion
public static Label ml;
public static MenuBar menu;
public static CheckBox menuKeysStyle;
public static CheckBox menuAutoMouseNav;
static void Main ()
{
if (Debugger.IsAttached)
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.GetCultureInfo ("en-US");
//Application.UseSystemConsole = true;
Application.Init ();
var top = Application.Top;
//Open ();
#if true
int margin = 3;
var win = new Window ("Hello") {
X = 1,
Y = 1,
Width = Dim.Fill () - margin,
Height = Dim.Fill () - margin
};
#else
var tframe = top.Frame;
var win = new Window (new Rect (0, 1, tframe.Width, tframe.Height - 1), "Hello");
#endif
MenuItemDetails [] menuItems = {
new MenuItemDetails ("F_ind", "", null),
new MenuItemDetails ("_Replace", "", null),
new MenuItemDetails ("_Item1", "", null),
new MenuItemDetails ("_Not From Sub Menu", "", null)
};
menuItems [0].Action = () => ShowMenuItem (menuItems [0]);
menuItems [1].Action = () => ShowMenuItem (menuItems [1]);
menuItems [2].Action = () => ShowMenuItem (menuItems [2]);
menuItems [3].Action = () => ShowMenuItem (menuItems [3]);
menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("Text _Editor Demo", "", () => { Editor (top); }),
new MenuItem ("_New", "Creates new file", NewFile),
new MenuItem ("_Open", "", Open),
new MenuItem ("_Hex", "", () => ShowHex (top)),
new MenuItem ("_Close", "", () => Close ()),
new MenuItem ("_Disabled", "", () => { }, () => false),
null,
new MenuItem ("_Quit", "", () => { if (Quit ()) top.Running = false; })
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", Copy),
new MenuItem ("C_ut", "", Cut),
new MenuItem ("_Paste", "", Paste),
new MenuItem ("_Find and Replace",
new MenuBarItem (new MenuItem[] {menuItems [0], menuItems [1] })),
menuItems[3]
}),
new MenuBarItem ("_List Demos", new MenuItem [] {
new MenuItem ("Select _Multiple Items", "", () => ListSelectionDemo (true)),
new MenuItem ("Select _Single Item", "", () => ListSelectionDemo (false)),
}),
new MenuBarItem ("A_ssorted", new MenuItem [] {
new MenuItem ("_Show text alignments", "", () => ShowTextAlignments ()),
new MenuItem ("_OnKeyDown/Up", "", () => OnKeyDownUpDemo ())
}),
new MenuBarItem ("_Test Menu and SubMenus", new MenuItem [] {
new MenuItem ("SubMenu1Item_1",
new MenuBarItem (new MenuItem[] {
new MenuItem ("SubMenu2Item_1",
new MenuBarItem (new MenuItem [] {
new MenuItem ("SubMenu3Item_1",
new MenuBarItem (new MenuItem [] { menuItems [2] })
)
})
)
})
)
}),
new MenuBarItem ("_About...", "Demonstrates top-level menu item", () => MessageBox.ErrorQuery (50, 7, "About Demo", "This is a demo app for gui.cs", "Ok")),
});
menuKeysStyle = new CheckBox (3, 25, "UseKeysUpDownAsKeysLeftRight", true);
menuKeysStyle.Toggled += MenuKeysStyle_Toggled;
menuAutoMouseNav = new CheckBox (40, 25, "UseMenuAutoNavigation", true);
menuAutoMouseNav.Toggled += MenuAutoMouseNav_Toggled;
ShowEntries (win);
int count = 0;
ml = new Label (new Rect (3, 17, 47, 1), "Mouse: ");
Application.RootMouseEvent += delegate (MouseEvent me) {
ml.TextColor = Colors.TopLevel.Normal;
ml.Text = $"Mouse: ({me.X},{me.Y}) - {me.Flags} {count++}";
};
var test = new Label (3, 18, "Se iniciará el análisis");
win.Add (test);
win.Add (ml);
var drag = new Label ("Drag: ") { X = 70, Y = 24 };
var dragText = new TextField ("") {
X = Pos.Right (drag),
Y = Pos.Top (drag),
Width = 40
};
var statusBar = new StatusBar (new StatusItem [] {
new StatusItem(Key.F1, "~F1~ Help", () => Help()),
new StatusItem(Key.F2, "~F2~ Load", null),
new StatusItem(Key.F3, "~F3~ Save", null),
new StatusItem(Key.ControlX, "~^X~ Quit", () => { if (Quit ()) top.Running = false; }),
}) {
Parent = null,
};
win.Add (drag, dragText);
#if true
// FIXED: This currently causes a stack overflow, because it is referencing a window that has not had its size allocated yet
var bottom = new Label ("This should go on the bottom of the same top-level!");
win.Add (bottom);
var bottom2 = new Label ("This should go on the bottom of another top-level!");
top.Add (bottom2);
Application.OnLoad = () => {
bottom.X = win.X;
bottom.Y = Pos.Bottom (win) - Pos.Top (win) - margin;
bottom2.X = Pos.Left (win);
bottom2.Y = Pos.Bottom (win);
};
#endif
top.Add (win);
//top.Add (menu);
top.Add (menu, statusBar);
Application.Run ();
}
}