mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 00:07:58 +01:00
* Refactored ProcessKey to use public methods for case logic
* Added KeyBinding class
* Refactored key binding to split key->command from command->implementation
This reduces duplication and simplifies the API
* Finishing key bindings implementation in ListView.
* Adding more unit tests to the ListView.
* Added key bindings to the Button and more features.
* Replaces Action for Func<KeyEvent, bool> on CommandImplementations.
* Allowing commands to have any number of arguments.
* Implementing key bindings on Checkbox view.
* Added test for changing HotKey in Button and made ReplaceKeyBinding protected
* Changed `CommandImplementations` to `Func<KeyEvent, bool>` to better understand current command implementations
* Implementing key bindings in ComboBox.
* Renamed Command keys and fixed ComboBox issues:
- Fixed pressing Esc in ListAndCombos scenario without selecting cause an array out of bounds error
- Changed the Esc key in ComboBox to also collapse the list selection
- Added bool return to public virtual method Expand and Collapse (this is a breaking change)
* Implementing key bindings in DateField.
* Organizing some things.
* Implementing key bindings on TimeField.
* No key bindings on FrameView.
* Added keybinding support to TreeView
* Added mouse support and more features.
* Updating NuGet packages.
* Putting text on the same line.
* Changing function command to Func<bool>.
* Added a read only Position, CursorPosition properties and events.
* Keybindings for GraphView
* Added a stream argument to ApplyEdits to only save the edits.
* Implementing key bindings on the HexView.
* Added MenuOpened event and others bug fixes.
* Fixing typo.
* Unifying constructors initializations.
* Implementing keybindings in the Menu.
* Removing unnecessary variable.
* Implementing keybindings in RadioGroup view.
* Changing Home to TopHome and End to BottomEnd.
* Implementing keybindings in the ScrollView.
* Changing the PageLeft and PageRight keybindings.
* Fixing PageLeft and RightPage.
* Removing CleanUp command.
* Key bindings for TabView
* Keybindings for TableView
* Fixed unit tests for PageDown to correctly assign input focus to the TableView
* Fixes the CalculateLeftColumn method avoiding jump two columns on forward moving.
* Fixes #1525. Gives the same backspace behavior as TextView.
* Changes kill-to-start key to work on Linux too.
* Fixes SelectedStart, SelectedText and some cleaning.
* Implementing keybindings in TextField.
* Updated command names and merged as discussed with @BDisp
- Merged LeftItem and LeftChar to Left (same for Right).
- Also renamed Kill to Cut
- Added ScrollLeft / ScrollRight (and renamed ScrollLineUp to just ScrollUp
* Renamed Command.InsertChar to ToggleOverwriteMode and added Enable/Disable
* Removed 'Mode' suffix from toggle overwrite
* Allows navigation to outside a TextView if IsMdiContainer is true.
* Implementing keybindings in Toplevel.
* Fixing null reference exception.
* Changing to keys instances events instead static.
* Transferring the events to the Toplevel.
* Implementing keybindings in TextView.
* Removing static from the QuitKeyChanged and adding unit test.
* Replacing Added with the Initialized event.
* Ignore control characters and other special keys.
* Changing InvokeKeybindings to return Nullable bool and added two more keys to the Toplevel.
* Implementing keybindings in Autocomplete. I had to derive from View.
* Added keybindings menu item to UICatalog
* Added ClearBinding
* Implementing IAutocomplete, abstract Autocomplete and derived TextViewAutocomplete.
* Implementing keybindings in the TextValidateProvider
* Add keybinding to CellActivationKey.
* Fixing some formats.
* Add ObjectActivationKey to the keybindings.
* Made it much easier to implement abstract base `Autocomplete` in other views by moving methods up out of `TextViewAutocomplete` implementation
* Allowing Autocomplete to popup inside or outside the container.
* Fixes the cursor not being showing if the text length is equal to the view width.
* A unit test to prove the 4df5897.
* Removed unused method `GetCursorPosition` from Autocomplete
* Trimmed down implementation specific methods from IAutocomplete
* Fixed xmldoc comment tag
* Format Autocomplete on multiline and fixes wrap settings.
* Adding keys from a to z to avoid the Key.Space on ToString.
* Fixes the vertical position outside the container.
* Adding more key unit tests.
* Changing comment to upper case and proving that doesn't will breaking nothing.
* Replaces Pos.Bottom to Pos.AnchorEnd.
* Fixes popup on resizing.
* Should only using the Pos.Bottom to position outside the view.
* Fixes #1584
* Fixes https://github.com/migueldeicaza/gui.cs/issues/1584#issuecomment-1027987475
* Fixes some bugs with SelectedItem.
* Command must also return a nullable bool.
* Ensures updating the ComboBox text on leaving the control.
* Only with the nullable bool was possible to make the MoveUp and the MoveDown working.
* Added logging of which scenario failed in test
Co-authored-by: BDisp <bd.bdisp@gmail.com>
654 lines
15 KiB
C#
654 lines
15 KiB
C#
//
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// TextValidateField.cs: single-line text editor with validation through providers.
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//
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// Authors:
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// José Miguel Perricone (jmperricone@hotmail.com)
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//
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using NStack;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text.RegularExpressions;
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using Terminal.Gui.TextValidateProviders;
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namespace Terminal.Gui {
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namespace TextValidateProviders {
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/// <summary>
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/// TextValidateField Providers Interface.
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/// All TextValidateField are created with a ITextValidateProvider.
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/// </summary>
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public interface ITextValidateProvider {
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/// <summary>
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/// Set that this provider uses a fixed width.
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/// e.g. Masked ones are fixed.
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/// </summary>
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bool Fixed { get; }
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/// <summary>
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/// Set Cursor position to <paramref name="pos"/>.
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/// </summary>
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/// <param name="pos"></param>
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/// <returns>Return first valid position.</returns>
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int Cursor (int pos);
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/// <summary>
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/// First valid position before <paramref name="pos"/>.
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/// </summary>
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/// <param name="pos"></param>
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/// <returns>New cursor position if any, otherwise returns <paramref name="pos"/></returns>
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int CursorLeft (int pos);
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/// <summary>
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/// First valid position after <paramref name="pos"/>.
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/// </summary>
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/// <param name="pos">Current position.</param>
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/// <returns>New cursor position if any, otherwise returns <paramref name="pos"/></returns>
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int CursorRight (int pos);
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/// <summary>
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/// Find the first valid character position.
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/// </summary>
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/// <returns>New cursor position.</returns>
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int CursorStart ();
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/// <summary>
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/// Find the last valid character position.
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/// </summary>
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/// <returns>New cursor position.</returns>
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int CursorEnd ();
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/// <summary>
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/// Deletes the current character in <paramref name="pos"/>.
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/// </summary>
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/// <param name="pos"></param>
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/// <returns>true if the character was successfully removed, otherwise false.</returns>
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bool Delete (int pos);
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/// <summary>
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/// Insert character <paramref name="ch"/> in position <paramref name="pos"/>.
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/// </summary>
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/// <param name="ch"></param>
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/// <param name="pos"></param>
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/// <returns>true if the character was successfully inserted, otherwise false.</returns>
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bool InsertAt (char ch, int pos);
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/// <summary>
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/// True if the input is valid, otherwise false.
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/// </summary>
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bool IsValid { get; }
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/// <summary>
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/// Set the input text and get the current value.
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/// </summary>
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ustring Text { get; set; }
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/// <summary>
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/// Gets the formatted string for display.
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/// </summary>
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ustring DisplayText { get; }
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}
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//////////////////////////////////////////////////////////////////////////////
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// PROVIDERS
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//////////////////////////////////////////////////////////////////////////////
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#region NetMaskedTextProvider
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/// <summary>
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/// .Net MaskedTextProvider Provider for TextValidateField.
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/// <para></para>
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/// <para><a href="https://docs.microsoft.com/en-us/dotnet/api/system.componentmodel.maskedtextprovider?view=net-5.0">Wrapper around MaskedTextProvider</a></para>
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/// <para><a href="https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.maskedtextbox.mask?view=net-5.0">Masking elements</a></para>
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/// </summary>
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public class NetMaskedTextProvider : ITextValidateProvider {
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MaskedTextProvider provider;
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/// <summary>
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/// Empty Constructor
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/// </summary>
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public NetMaskedTextProvider (string mask)
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{
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Mask = mask;
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}
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/// <summary>
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/// Mask property
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/// </summary>
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public ustring Mask {
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get {
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return provider?.Mask;
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}
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set {
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var current = provider != null ? provider.ToString (false, false) : string.Empty;
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provider = new MaskedTextProvider (value == ustring.Empty ? "&&&&&&" : value.ToString ());
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if (string.IsNullOrEmpty (current) == false) {
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provider.Set (current);
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}
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}
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}
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///<inheritdoc/>
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public ustring Text {
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get {
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return provider.ToString ();
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}
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set {
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provider.Set (value.ToString ());
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}
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}
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///<inheritdoc/>
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public bool IsValid => provider.MaskCompleted;
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///<inheritdoc/>
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public bool Fixed => true;
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///<inheritdoc/>
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public ustring DisplayText => provider.ToDisplayString ();
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///<inheritdoc/>
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public int Cursor (int pos)
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{
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if (pos < 0) {
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return CursorStart ();
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} else if (pos > provider.Length) {
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return CursorEnd ();
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} else {
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var p = provider.FindEditPositionFrom (pos, false);
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if (p == -1) p = provider.FindEditPositionFrom (pos, true);
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return p;
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}
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}
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///<inheritdoc/>
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public int CursorStart ()
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{
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return
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provider.IsEditPosition (0)
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? 0
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: provider.FindEditPositionFrom (0, true);
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}
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///<inheritdoc/>
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public int CursorEnd ()
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{
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return
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provider.IsEditPosition (provider.Length - 1)
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? provider.Length - 1
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: provider.FindEditPositionFrom (provider.Length, false);
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}
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///<inheritdoc/>
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public int CursorLeft (int pos)
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{
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var c = provider.FindEditPositionFrom (pos - 1, false);
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return c == -1 ? pos : c;
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}
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///<inheritdoc/>
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public int CursorRight (int pos)
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{
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var c = provider.FindEditPositionFrom (pos + 1, true);
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return c == -1 ? pos : c;
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}
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///<inheritdoc/>
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public bool Delete (int pos)
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{
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return provider.Replace (' ', pos);// .RemoveAt (pos);
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}
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///<inheritdoc/>
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public bool InsertAt (char ch, int pos)
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{
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return provider.Replace (ch, pos);
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}
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}
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#endregion
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#region TextRegexProvider
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/// <summary>
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/// Regex Provider for TextValidateField.
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/// </summary>
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public class TextRegexProvider : ITextValidateProvider {
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Regex regex;
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List<Rune> text;
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List<Rune> pattern;
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/// <summary>
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/// Empty Constructor.
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/// </summary>
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public TextRegexProvider (string pattern)
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{
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Pattern = pattern;
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}
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/// <summary>
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/// Regex pattern property.
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/// </summary>
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public ustring Pattern {
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get {
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return ustring.Make (pattern);
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}
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set {
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pattern = value.ToRuneList ();
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CompileMask ();
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SetupText ();
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}
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}
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///<inheritdoc/>
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public ustring Text {
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get {
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return ustring.Make (text);
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}
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set {
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text = value != ustring.Empty ? value.ToRuneList () : null;
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SetupText ();
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}
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}
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///<inheritdoc/>
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public ustring DisplayText => Text;
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///<inheritdoc/>
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public bool IsValid {
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get {
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return Validate (text);
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}
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}
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///<inheritdoc/>
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public bool Fixed => false;
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/// <summary>
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/// When true, validates with the regex pattern on each input, preventing the input if it's not valid.
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/// </summary>
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public bool ValidateOnInput { get; set; } = true;
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bool Validate (List<Rune> text)
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{
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var match = regex.Match (ustring.Make (text).ToString ());
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return match.Success;
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}
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///<inheritdoc/>
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public int Cursor (int pos)
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{
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if (pos < 0) {
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return CursorStart ();
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} else if (pos >= text.Count) {
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return CursorEnd ();
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} else {
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return pos;
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}
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}
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///<inheritdoc/>
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public int CursorStart ()
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{
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return 0;
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}
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///<inheritdoc/>
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public int CursorEnd ()
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{
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return text.Count;
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}
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///<inheritdoc/>
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public int CursorLeft (int pos)
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{
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if (pos > 0) {
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return pos - 1;
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}
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return pos;
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}
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///<inheritdoc/>
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public int CursorRight (int pos)
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{
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if (pos < text.Count) {
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return pos + 1;
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}
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return pos;
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}
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///<inheritdoc/>
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public bool Delete (int pos)
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{
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if (text.Count > 0 && pos < text.Count) {
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text.RemoveAt (pos);
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}
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return true;
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}
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///<inheritdoc/>
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public bool InsertAt (char ch, int pos)
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{
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var aux = text.ToList ();
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aux.Insert (pos, ch);
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if (Validate (aux) || ValidateOnInput == false) {
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text.Insert (pos, ch);
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return true;
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}
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return false;
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}
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void SetupText ()
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{
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if (text != null && IsValid) {
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return;
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}
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text = new List<Rune> ();
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}
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/// <summary>
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/// Compiles the regex pattern for validation./>
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/// </summary>
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private void CompileMask ()
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{
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regex = new Regex (ustring.Make (pattern).ToString (), RegexOptions.Compiled);
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}
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}
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#endregion
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}
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/// <summary>
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/// Text field that validates input through a <see cref="ITextValidateProvider"/>
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/// </summary>
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public class TextValidateField : View {
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ITextValidateProvider provider;
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int cursorPosition = 0;
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/// <summary>
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/// Initializes a new instance of the <see cref="TextValidateField"/> class using <see cref="LayoutStyle.Computed"/> positioning.
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/// </summary>
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public TextValidateField () : this (null)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="TextValidateField"/> class using <see cref="LayoutStyle.Computed"/> positioning.
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/// </summary>
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public TextValidateField (ITextValidateProvider provider)
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{
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if (provider != null) {
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Provider = provider;
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}
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Initialize ();
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}
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void Initialize ()
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{
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Height = 1;
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CanFocus = true;
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// Things this view knows how to do
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AddCommand (Command.LeftHome, () => { HomeKeyHandler (); return true; });
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AddCommand (Command.RightEnd, () => { EndKeyHandler (); return true; });
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AddCommand (Command.DeleteCharRight, () => { DeleteKeyHandler (); return true; });
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AddCommand (Command.DeleteCharLeft, () => { BackspaceKeyHandler (); return true; });
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AddCommand (Command.Left, () => { CursorLeft (); return true; });
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AddCommand (Command.Right, () => { CursorRight (); return true; });
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// Default keybindings for this view
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AddKeyBinding (Key.Home, Command.LeftHome);
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AddKeyBinding (Key.End, Command.RightEnd);
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AddKeyBinding (Key.Delete, Command.DeleteCharRight);
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AddKeyBinding (Key.DeleteChar, Command.DeleteCharRight);
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AddKeyBinding (Key.Backspace, Command.DeleteCharLeft);
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AddKeyBinding (Key.CursorLeft, Command.Left);
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AddKeyBinding (Key.CursorRight, Command.Right);
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}
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/// <summary>
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/// Provider
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/// </summary>
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public ITextValidateProvider Provider {
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get => provider;
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set {
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provider = value;
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if (provider.Fixed == true) {
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this.Width = provider.DisplayText == ustring.Empty ? 10 : Text.Length;
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}
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HomeKeyHandler ();
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SetNeedsDisplay ();
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}
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}
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///<inheritdoc/>
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public override bool MouseEvent (MouseEvent mouseEvent)
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{
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if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Pressed)) {
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var c = provider.Cursor (mouseEvent.X - GetMargins (Frame.Width).left);
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if (provider.Fixed == false && TextAlignment == TextAlignment.Right && Text.Length > 0) {
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c += 1;
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}
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cursorPosition = c;
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SetFocus ();
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SetNeedsDisplay ();
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return true;
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}
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return false;
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}
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/// <summary>
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/// Text
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/// </summary>
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public new ustring Text {
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get {
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if (provider == null) {
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return ustring.Empty;
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}
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return provider.Text;
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}
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set {
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if (provider == null) {
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return;
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}
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provider.Text = value;
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SetNeedsDisplay ();
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}
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}
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///<inheritdoc/>
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public override void PositionCursor ()
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{
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var (left, _) = GetMargins (Frame.Width);
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// Fixed = true, is for inputs thar have fixed width, like masked ones.
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// Fixed = false, is for normal input.
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// When it's right-aligned and it's a normal input, the cursor behaves differently.
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if (provider?.Fixed == false && TextAlignment == TextAlignment.Right) {
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Move (cursorPosition + left - 1, 0);
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} else {
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Move (cursorPosition + left, 0);
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}
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}
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/// <summary>
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/// Margins for text alignment.
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/// </summary>
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/// <param name="width">Total width</param>
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/// <returns>Left and right margins</returns>
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(int left, int right) GetMargins (int width)
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{
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var count = Text.Length;
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var total = width - count;
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switch (TextAlignment) {
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case TextAlignment.Left:
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return (0, total);
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case TextAlignment.Centered:
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return (total / 2, (total / 2) + (total % 2));
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case TextAlignment.Right:
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return (total, 0);
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default:
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return (0, total);
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}
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}
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///<inheritdoc/>
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public override void Redraw (Rect bounds)
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|
{
|
|
if (provider == null) {
|
|
Move (0, 0);
|
|
Driver.AddStr ("Error: ITextValidateProvider not set!");
|
|
return;
|
|
}
|
|
|
|
var bgcolor = !IsValid ? Color.BrightRed : ColorScheme.Focus.Background;
|
|
var textColor = new Attribute (ColorScheme.Focus.Foreground, bgcolor);
|
|
|
|
var (margin_left, margin_right) = GetMargins (bounds.Width);
|
|
|
|
Move (0, 0);
|
|
|
|
// Left Margin
|
|
Driver.SetAttribute (textColor);
|
|
for (int i = 0; i < margin_left; i++) {
|
|
Driver.AddRune (' ');
|
|
}
|
|
|
|
// Content
|
|
Driver.SetAttribute (textColor);
|
|
// Content
|
|
for (int i = 0; i < provider.DisplayText.Length; i++) {
|
|
Driver.AddRune (provider.DisplayText [i]);
|
|
}
|
|
|
|
// Right Margin
|
|
Driver.SetAttribute (textColor);
|
|
for (int i = 0; i < margin_right; i++) {
|
|
Driver.AddRune (' ');
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Try to move the cursor to the left.
|
|
/// </summary>
|
|
/// <returns>True if moved.</returns>
|
|
bool CursorLeft ()
|
|
{
|
|
var current = cursorPosition;
|
|
cursorPosition = provider.CursorLeft (cursorPosition);
|
|
SetNeedsDisplay ();
|
|
return current != cursorPosition;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Try to move the cursor to the right.
|
|
/// </summary>
|
|
/// <returns>True if moved.</returns>
|
|
bool CursorRight ()
|
|
{
|
|
var current = cursorPosition;
|
|
cursorPosition = provider.CursorRight (cursorPosition);
|
|
SetNeedsDisplay ();
|
|
return current != cursorPosition;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Delete char at cursor position - 1, moving the cursor.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
bool BackspaceKeyHandler ()
|
|
{
|
|
if (provider.Fixed == false && TextAlignment == TextAlignment.Right && cursorPosition <= 1) {
|
|
return false;
|
|
}
|
|
cursorPosition = provider.CursorLeft (cursorPosition);
|
|
provider.Delete (cursorPosition);
|
|
SetNeedsDisplay ();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deletes char at current position.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
bool DeleteKeyHandler ()
|
|
{
|
|
if (provider.Fixed == false && TextAlignment == TextAlignment.Right) {
|
|
cursorPosition = provider.CursorLeft (cursorPosition);
|
|
}
|
|
provider.Delete (cursorPosition);
|
|
SetNeedsDisplay ();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Moves the cursor to first char.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
bool HomeKeyHandler ()
|
|
{
|
|
cursorPosition = provider.CursorStart ();
|
|
SetNeedsDisplay ();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Moves the cursor to the last char.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
bool EndKeyHandler ()
|
|
{
|
|
cursorPosition = provider.CursorEnd ();
|
|
SetNeedsDisplay ();
|
|
return true;
|
|
}
|
|
|
|
///<inheritdoc/>
|
|
public override bool ProcessKey (KeyEvent kb)
|
|
{
|
|
if (provider == null) {
|
|
return false;
|
|
}
|
|
|
|
var result = InvokeKeybindings (kb);
|
|
if (result != null)
|
|
return (bool)result;
|
|
|
|
if (kb.Key < Key.Space || kb.Key > Key.CharMask)
|
|
return false;
|
|
|
|
var key = new Rune ((uint)kb.KeyValue);
|
|
|
|
var inserted = provider.InsertAt ((char)key, cursorPosition);
|
|
|
|
if (inserted) {
|
|
CursorRight ();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// This property returns true if the input is valid.
|
|
/// </summary>
|
|
public virtual bool IsValid {
|
|
get {
|
|
if (provider == null) {
|
|
return false;
|
|
}
|
|
|
|
return provider.IsValid;
|
|
}
|
|
}
|
|
}
|
|
}
|