mirror of
https://github.com/gui-cs/Terminal.Gui.git
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* Subview clean up * New Add/Remove event pattern * Using Logging * cleanup * Subview -> SubView * Test code cleanup. Killed many warnings. * Fix tznind feedback * Refactored AllViewTest helpers * Moved keyboard tests to parallel * Moved mouse tests to parallel * Moved view tests to parallel * Test code cleanup. Killed many warnings. * dupe test * Some mouse tests can't run in parallel because MouseGrabView * Made SpinnerView more testable * Moved more tests * SubViews to IReadOnlyCollection<View> * SubViews to IReadOnlyCollection<View> 2 * scrollbar tests * shortcut tests * Use InternalSubViews vs. _subviews * Nuked View.IsAdded. Added View.SuperViewChanged. * API doc updats * Unit Test tweak * Unit Test tweak
196 lines
5.2 KiB
C#
196 lines
5.2 KiB
C#
namespace Terminal.Gui.LayoutTests;
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public partial class DimAutoTests
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{
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#region minimumContentDim Tests
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[Fact]
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public void Min_Is_Honored ()
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{
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var superView = new View
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{
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X = 0,
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Y = 0,
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Width = Dim.Auto (minimumContentDim: 10),
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Height = Dim.Auto (minimumContentDim: 10),
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ValidatePosDim = true
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};
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var subView = new View
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{
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X = 0,
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Y = 0,
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Width = 5,
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Height = 5
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new (10, 10));
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superView.LayoutSubViews (); // no throw
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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}
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[Theory]
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[InlineData (0, 2, 4)]
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[InlineData (1, 2, 4)]
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[InlineData (2, 2, 4)]
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[InlineData (3, 2, 5)]
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[InlineData (1, 0, 3)]
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public void Min_Absolute_Is_Content_Relative (int contentSize, int minAbsolute, int expected)
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{
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var view = new View
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{
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X = 0,
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Y = 0,
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Width = Dim.Auto (minimumContentDim: minAbsolute),
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BorderStyle = LineStyle.Single, // a 1 thick adornment
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ValidatePosDim = true
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};
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view.SetContentSize (new (contentSize, 0));
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view.Layout ();
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Assert.Equal (expected, view.Frame.Width);
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}
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[Theory]
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[InlineData (1, 100, 100)]
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[InlineData (1, 50, 50)]
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public void Min_Percent (int contentSize, int minPercent, int expected)
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{
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var view = new View
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{
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X = 0,
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Y = 0,
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Width = Dim.Auto (minimumContentDim: Dim.Percent (minPercent)),
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ValidatePosDim = true
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};
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view.SetContentSize (new (contentSize, 0));
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view.SetRelativeLayout (new (100, 100));
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Assert.Equal (expected, view.Frame.Width);
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}
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[Theory]
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[InlineData (1, 100, 102)]
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[InlineData (1, 50, 52)] // 50% of 100 is 50, but the border adds 2
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[InlineData (1, 30, 32)] // 30% of 100 is 30, but the border adds 2
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[InlineData (2, 30, 32)] // 30% of 100 is 30, but the border adds 2
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public void Min_Percent_Is_Content_Relative (int contentSize, int minPercent, int expected)
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{
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var view = new View
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{
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X = 0,
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Y = 0,
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Width = Dim.Auto (minimumContentDim: Dim.Percent (minPercent)),
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BorderStyle = LineStyle.Single, // a 1 thick adornment
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ValidatePosDim = true
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};
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view.SetContentSize (new (contentSize, 0));
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view.SetRelativeLayout (new (100, 100));
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Assert.Equal (expected, view.Frame.Width);
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}
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[Fact]
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public void Min_Resets_If_SubView_Moves_Negative ()
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{
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var superView = new View
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{
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X = 0,
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Y = 0,
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Width = Dim.Auto (minimumContentDim: 10),
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Height = Dim.Auto (minimumContentDim: 10),
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ValidatePosDim = true
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};
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var subView = new View
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{
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X = 0,
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Y = 0,
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Width = 5,
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Height = 5
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new (10, 10));
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superView.LayoutSubViews (); // no throw
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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subView.X = -1;
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subView.Y = -1;
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superView.SetRelativeLayout (new (10, 10));
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superView.LayoutSubViews (); // no throw
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Assert.Equal (5, subView.Frame.Width);
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Assert.Equal (5, subView.Frame.Height);
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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}
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[Fact]
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public void Min_Resets_If_SubView_Shrinks ()
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{
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var superView = new View
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{
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X = 0,
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Y = 0,
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Width = Dim.Auto (minimumContentDim: 10),
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Height = Dim.Auto (minimumContentDim: 10),
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ValidatePosDim = true
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};
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var subView = new View
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{
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X = 0,
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Y = 0,
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Width = 5,
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Height = 5
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new (10, 10));
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superView.LayoutSubViews (); // no throw
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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subView.Width = 3;
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subView.Height = 3;
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superView.SetRelativeLayout (new (10, 10));
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superView.LayoutSubViews (); // no throw
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Assert.Equal (3, subView.Frame.Width);
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Assert.Equal (3, subView.Frame.Height);
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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}
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#endregion minimumContentDim Tests
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// Test min - ensure that if min is specified in the DimAuto constructor it is honored
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// what happens if DimAuto (min: 10) and the subview moves to a negative coord?
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#region maximumContentDim Tests
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// TODO: Add tests
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#endregion maximumContentDim Tests
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}
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