Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Layout/Dim.AutoTests.MinMax.cs
Tig acb5979e6c Cleans up/Refactors View.Subviews (#3962)
* Subview clean up

* New Add/Remove event pattern

* Using Logging

* cleanup

* Subview -> SubView

* Test code cleanup. Killed many warnings.

* Fix tznind feedback

* Refactored AllViewTest helpers

* Moved keyboard tests to parallel

* Moved mouse tests to parallel

* Moved view tests to parallel

* Test code cleanup. Killed many warnings.

* dupe test

* Some mouse tests can't run in parallel because MouseGrabView

* Made SpinnerView more testable

* Moved more tests

* SubViews to IReadOnlyCollection<View>

* SubViews to IReadOnlyCollection<View> 2

* scrollbar tests

* shortcut tests

* Use InternalSubViews vs. _subviews

* Nuked View.IsAdded.
Added View.SuperViewChanged.

* API doc updats

* Unit Test tweak

* Unit Test tweak
2025-03-08 15:42:17 -07:00

196 lines
5.2 KiB
C#

namespace Terminal.Gui.LayoutTests;
public partial class DimAutoTests
{
#region minimumContentDim Tests
[Fact]
public void Min_Is_Honored ()
{
var superView = new View
{
X = 0,
Y = 0,
Width = Dim.Auto (minimumContentDim: 10),
Height = Dim.Auto (minimumContentDim: 10),
ValidatePosDim = true
};
var subView = new View
{
X = 0,
Y = 0,
Width = 5,
Height = 5
};
superView.Add (subView);
superView.BeginInit ();
superView.EndInit ();
superView.SetRelativeLayout (new (10, 10));
superView.LayoutSubViews (); // no throw
Assert.Equal (10, superView.Frame.Width);
Assert.Equal (10, superView.Frame.Height);
}
[Theory]
[InlineData (0, 2, 4)]
[InlineData (1, 2, 4)]
[InlineData (2, 2, 4)]
[InlineData (3, 2, 5)]
[InlineData (1, 0, 3)]
public void Min_Absolute_Is_Content_Relative (int contentSize, int minAbsolute, int expected)
{
var view = new View
{
X = 0,
Y = 0,
Width = Dim.Auto (minimumContentDim: minAbsolute),
BorderStyle = LineStyle.Single, // a 1 thick adornment
ValidatePosDim = true
};
view.SetContentSize (new (contentSize, 0));
view.Layout ();
Assert.Equal (expected, view.Frame.Width);
}
[Theory]
[InlineData (1, 100, 100)]
[InlineData (1, 50, 50)]
public void Min_Percent (int contentSize, int minPercent, int expected)
{
var view = new View
{
X = 0,
Y = 0,
Width = Dim.Auto (minimumContentDim: Dim.Percent (minPercent)),
ValidatePosDim = true
};
view.SetContentSize (new (contentSize, 0));
view.SetRelativeLayout (new (100, 100));
Assert.Equal (expected, view.Frame.Width);
}
[Theory]
[InlineData (1, 100, 102)]
[InlineData (1, 50, 52)] // 50% of 100 is 50, but the border adds 2
[InlineData (1, 30, 32)] // 30% of 100 is 30, but the border adds 2
[InlineData (2, 30, 32)] // 30% of 100 is 30, but the border adds 2
public void Min_Percent_Is_Content_Relative (int contentSize, int minPercent, int expected)
{
var view = new View
{
X = 0,
Y = 0,
Width = Dim.Auto (minimumContentDim: Dim.Percent (minPercent)),
BorderStyle = LineStyle.Single, // a 1 thick adornment
ValidatePosDim = true
};
view.SetContentSize (new (contentSize, 0));
view.SetRelativeLayout (new (100, 100));
Assert.Equal (expected, view.Frame.Width);
}
[Fact]
public void Min_Resets_If_SubView_Moves_Negative ()
{
var superView = new View
{
X = 0,
Y = 0,
Width = Dim.Auto (minimumContentDim: 10),
Height = Dim.Auto (minimumContentDim: 10),
ValidatePosDim = true
};
var subView = new View
{
X = 0,
Y = 0,
Width = 5,
Height = 5
};
superView.Add (subView);
superView.BeginInit ();
superView.EndInit ();
superView.SetRelativeLayout (new (10, 10));
superView.LayoutSubViews (); // no throw
Assert.Equal (10, superView.Frame.Width);
Assert.Equal (10, superView.Frame.Height);
subView.X = -1;
subView.Y = -1;
superView.SetRelativeLayout (new (10, 10));
superView.LayoutSubViews (); // no throw
Assert.Equal (5, subView.Frame.Width);
Assert.Equal (5, subView.Frame.Height);
Assert.Equal (10, superView.Frame.Width);
Assert.Equal (10, superView.Frame.Height);
}
[Fact]
public void Min_Resets_If_SubView_Shrinks ()
{
var superView = new View
{
X = 0,
Y = 0,
Width = Dim.Auto (minimumContentDim: 10),
Height = Dim.Auto (minimumContentDim: 10),
ValidatePosDim = true
};
var subView = new View
{
X = 0,
Y = 0,
Width = 5,
Height = 5
};
superView.Add (subView);
superView.BeginInit ();
superView.EndInit ();
superView.SetRelativeLayout (new (10, 10));
superView.LayoutSubViews (); // no throw
Assert.Equal (10, superView.Frame.Width);
Assert.Equal (10, superView.Frame.Height);
subView.Width = 3;
subView.Height = 3;
superView.SetRelativeLayout (new (10, 10));
superView.LayoutSubViews (); // no throw
Assert.Equal (3, subView.Frame.Width);
Assert.Equal (3, subView.Frame.Height);
Assert.Equal (10, superView.Frame.Width);
Assert.Equal (10, superView.Frame.Height);
}
#endregion minimumContentDim Tests
// Test min - ensure that if min is specified in the DimAuto constructor it is honored
// what happens if DimAuto (min: 10) and the subview moves to a negative coord?
#region maximumContentDim Tests
// TODO: Add tests
#endregion maximumContentDim Tests
}