Files
Terminal.Gui/Examples/ReactiveExample/LoginView.cs
Tig 3e2eebfd2c Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 14:08:48 -06:00

158 lines
5.7 KiB
C#

using System.Reactive.Disposables;
using System.Reactive.Linq;
using ReactiveMarbles.ObservableEvents;
using ReactiveUI;
using Terminal.Gui;
namespace ReactiveExample;
public class LoginView : Window, IViewFor<LoginViewModel>
{
private const string SuccessMessage = "The input is valid!";
private const string ErrorMessage = "Please enter a valid user name and password.";
private const string ProgressMessage = "Logging in...";
private const string IdleMessage = "Press 'Login' to log in.";
private readonly CompositeDisposable _disposable = [];
public LoginView (LoginViewModel viewModel)
{
Title = $"Reactive Extensions Example - {Application.QuitKey} to Exit";
ViewModel = viewModel;
var title = this.AddControl<Label> (x => x.Text = "Login Form");
var unLengthLabel = title.AddControlAfter<Label> ((previous, unLength) =>
{
unLength.X = Pos.Left (previous);
unLength.Y = Pos.Top (previous) + 1;
ViewModel
.WhenAnyValue (x => x.UsernameLength)
.Select (length => $"_Username ({length} characters):")
.BindTo (unLength, x => x.Text)
.DisposeWith (_disposable);
});
unLengthLabel.AddControlAfter<TextField> ((previous, unInput) =>
{
unInput.X = Pos.Right (previous) + 1;
unInput.Y = Pos.Top (previous);
unInput.Width = 40;
unInput.Text = ViewModel.Username;
ViewModel
.WhenAnyValue (x => x.Username)
.BindTo (unInput, x => x.Text)
.DisposeWith (_disposable);
unInput
.Events ()
.TextChanged
.Select (_ => unInput.Text)
.DistinctUntilChanged ()
.BindTo (ViewModel, x => x.Username)
.DisposeWith (_disposable);
});
unLengthLabel.AddControlAfter<Label> ((previous, pwLength) =>
{
pwLength.X = Pos.Left (previous);
pwLength.Y = Pos.Top (previous) + 1;
ViewModel
.WhenAnyValue (x => x.PasswordLength)
.Select (length => $"_Password ({length} characters):")
.BindTo (pwLength, x => x.Text)
.DisposeWith (_disposable);
})
.AddControlAfter<TextField> ((previous, pwInput) =>
{
pwInput.X = Pos.Right (previous) + 1;
pwInput.Y = Pos.Top (previous);
pwInput.Width = 40;
pwInput.Text = ViewModel.Password;
ViewModel
.WhenAnyValue (x => x.Password)
.BindTo (pwInput, x => x.Text)
.DisposeWith (_disposable);
pwInput
.Events ()
.TextChanged
.Select (_ => pwInput.Text)
.DistinctUntilChanged ()
.BindTo (ViewModel, x => x.Password)
.DisposeWith (_disposable);
})
.AddControlAfter<Label> ((previous, validation) =>
{
validation.X = Pos.Left (previous);
validation.Y = Pos.Top (previous) + 1;
validation.Text = ErrorMessage;
ViewModel
.WhenAnyValue (x => x.IsValid)
.Select (valid => valid ? SuccessMessage : ErrorMessage)
.BindTo (validation, x => x.Text)
.DisposeWith (_disposable);
ViewModel
.WhenAnyValue (x => x.IsValid)
.Select (valid => valid ? SchemeManager.GetScheme ("Base") : SchemeManager.GetScheme ("Error"))
.BindTo (validation, x => x.GetScheme ())
.DisposeWith (_disposable);
})
.AddControlAfter<Button> ((previous, login) =>
{
login.X = Pos.Left (previous);
login.Y = Pos.Top (previous) + 1;
login.Text = "_Login";
login
.Events ()
.Accepting
.InvokeCommand (ViewModel, x => x.Login)
.DisposeWith (_disposable);
})
.AddControlAfter<Button> ((previous, clear) =>
{
clear.X = Pos.Left (previous);
clear.Y = Pos.Top (previous) + 1;
clear.Text = "_Clear";
clear
.Events ()
.Accepting
.InvokeCommand (ViewModel, x => x.ClearCommand)
.DisposeWith (_disposable);
})
.AddControlAfter<Label> ((previous, progress) =>
{
progress.X = Pos.Left (previous);
progress.Y = Pos.Top (previous) + 1;
progress.Width = 40;
progress.Height = 1;
progress.Text = IdleMessage;
ViewModel
.WhenAnyObservable (x => x.Login.IsExecuting)
.Select (executing => executing ? ProgressMessage : IdleMessage)
.ObserveOn (RxApp.MainThreadScheduler)
.BindTo (progress, x => x.Text)
.DisposeWith (_disposable);
});
}
public LoginViewModel ViewModel { get; set; }
object IViewFor.ViewModel
{
get => ViewModel;
set => ViewModel = (LoginViewModel)value;
}
protected override void Dispose (bool disposing)
{
_disposable.Dispose ();
base.Dispose (disposing);
}
}