mirror of
https://github.com/gui-cs/Terminal.Gui.git
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* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
306 lines
8.7 KiB
C#
306 lines
8.7 KiB
C#
#nullable enable
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using System;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using Terminal.Gui;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("Configuration Editor", "Editor of Terminal.Gui Config Files")]
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[ScenarioCategory ("TabView")]
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[ScenarioCategory ("Colors")]
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[ScenarioCategory ("Files and IO")]
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[ScenarioCategory ("TextView")]
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[ScenarioCategory ("Configuration")]
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public class ConfigurationEditor : Scenario
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{
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//private static Scheme _editorScheme = SchemeManager.GetScheme (Schemes.Base);
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//private static Action? _editorSchemeChanged;
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private TabView? _tabView;
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private Shortcut? _lenShortcut;
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//[ConfigurationProperty (Scope = typeof (AppSettingsScope))]
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//public static Scheme EditorScheme
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//{
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// get => _editorScheme;
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// set
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// {
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// _editorScheme = value;
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// _editorSchemeChanged?.Invoke ();
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// }
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//}
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public override void Main ()
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{
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Application.Init ();
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Window? win = new ();
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_lenShortcut = new Shortcut ()
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{
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Title = "",
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};
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var quitShortcut = new Shortcut ()
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{
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Key = Application.QuitKey,
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Title = $"Quit",
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Action = Quit
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};
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var reloadShortcut = new Shortcut ()
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{
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Key = Key.F5.WithShift,
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Title = "Reload",
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};
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reloadShortcut.Accepting += (s, e) => { Reload (); };
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var saveShortcut = new Shortcut ()
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{
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Key = Key.F4,
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Title = "Save",
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Action = Save
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};
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var statusBar = new StatusBar ([quitShortcut, reloadShortcut, saveShortcut, _lenShortcut]);
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_tabView = new ()
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{
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Width = Dim.Fill (),
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Height = Dim.Fill (Dim.Func (() => statusBar.Frame.Height))
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};
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win.Add (_tabView, statusBar);
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win.Loaded += (s, a) =>
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{
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Open ();
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//_editorSchemeChanged?.Invoke ();
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};
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//_editorSchemeChanged += OnEditorSchemeChanged;
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ConfigurationManager.Applied += ConfigurationManagerOnApplied;
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Application.Run (win);
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//_editorSchemeChanged -= OnEditorSchemeChanged;
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win.Dispose ();
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win = null;
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Application.Shutdown ();
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return;
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//void OnEditorSchemeChanged ()
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//{
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// if (Application.Top is { })
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// {
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// return;
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// }
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// foreach (ConfigTextView t in _tabView.SubViews.OfType<ConfigTextView> ())
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// {
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// t.SetScheme (EditorScheme);
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// }
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//}
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void ConfigurationManagerOnApplied (object? sender, ConfigurationManagerEventArgs e)
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{
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if (win is { })
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{
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win.SetNeedsDraw ();
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}
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}
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}
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public void Save ()
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{
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if (Application.Navigation?.GetFocused () is ConfigTextView editor)
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{
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editor.Save ();
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}
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}
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private void Open ()
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{
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foreach (var config in ConfigurationManager.SourcesManager!.Sources)
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{
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var homeDir = $"{Environment.GetFolderPath (Environment.SpecialFolder.UserProfile)}";
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var fileInfo = new FileInfo (config.Value.Replace ("~", homeDir));
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var editor = new ConfigTextView
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{
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Title = config.Value.StartsWith ("resource://") ? fileInfo.Name : config.Value,
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Width = Dim.Fill (),
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Height = Dim.Fill (),
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FileInfo = fileInfo,
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};
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if (config.Value == "HardCoded")
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{
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editor.Title = "HardCoded";
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}
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Tab tab = new Tab ()
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{
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View = editor,
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DisplayText = config.Key.ToString ()
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};
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_tabView!.AddTab (tab, false);
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editor.Read ();
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editor.ContentsChanged += (sender, args) =>
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{
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_lenShortcut!.Title = _lenShortcut!.Title.Replace ("*", "");
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if (editor.IsDirty)
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{
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_lenShortcut!.Title += "*";
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}
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};
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_lenShortcut!.Title = $"{editor.Title}";
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}
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_tabView!.SelectedTabChanged += (sender, args) =>
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{
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_lenShortcut!.Title = $"{args.NewTab.View!.Title}";
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};
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}
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private void Quit ()
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{
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foreach (ConfigTextView editor in _tabView!.Tabs.Select (v =>
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{
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if (v.View is ConfigTextView ctv)
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{
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return ctv;
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}
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return null;
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}).Cast<ConfigTextView> ())
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{
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if (editor.IsDirty)
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{
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int result = MessageBox.Query (
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"Save Changes",
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$"Save changes to {editor.FileInfo!.Name}",
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"_Yes",
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"_No",
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"_Cancel"
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);
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if (result == -1 || result == 2)
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{
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// user cancelled
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}
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if (result == 0)
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{
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editor.Save ();
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}
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}
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}
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Application.RequestStop ();
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}
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private void Reload ()
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{
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if (Application.Navigation?.GetFocused () is ConfigTextView editor)
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{
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editor.Read ();
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}
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}
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private class ConfigTextView : TextView
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{
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internal ConfigTextView ()
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{
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TabStop = TabBehavior.TabGroup;
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}
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internal FileInfo? FileInfo { get; set; }
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internal void Read ()
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{
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Assembly? assembly = null;
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if (FileInfo!.FullName.Contains ("[Terminal.Gui]"))
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{
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// Library resources
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assembly = typeof (ConfigurationManager).Assembly;
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}
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else if (FileInfo.FullName.Contains ("[UICatalog]"))
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{
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assembly = Assembly.GetEntryAssembly ();
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}
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if (assembly != null)
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{
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string? name = assembly
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.GetManifestResourceNames ()
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.FirstOrDefault (x => x.EndsWith ("config.json"));
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if (!string.IsNullOrEmpty (name))
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{
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using Stream? stream = assembly.GetManifestResourceStream (name);
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using var reader = new StreamReader (stream!);
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Text = reader.ReadToEnd ();
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ReadOnly = true;
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Enabled = true;
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}
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return;
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}
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if (FileInfo!.FullName.Contains ("HardCoded"))
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{
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Text = ConfigurationManager.GetHardCodedConfig ()!;
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ReadOnly = true;
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Enabled = true;
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}
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else if (FileInfo!.FullName.Contains ("RuntimeConfig"))
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{
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Text = ConfigurationManager.RuntimeConfig!;
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}
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else if (!FileInfo.Exists)
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{
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// Create empty config file
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Text = ConfigurationManager.GetEmptyConfig ();
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}
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else
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{
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Text = File.ReadAllText (FileInfo.FullName);
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}
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}
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internal void Save ()
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{
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if (FileInfo!.FullName.Contains ("RuntimeConfig"))
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{
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ConfigurationManager.RuntimeConfig = Text;
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IsDirty = false;
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return;
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}
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if (!Directory.Exists (FileInfo.DirectoryName))
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{
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// Create dir
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Directory.CreateDirectory (FileInfo.DirectoryName!);
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}
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using StreamWriter writer = File.CreateText (FileInfo.FullName);
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writer.Write (Text);
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writer.Close ();
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IsDirty = false;
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}
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}
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}
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