Files
Terminal.Gui/Examples/UICatalog/Scenarios/DimAutoDemo.cs
Tig 3e2eebfd2c Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 14:08:48 -06:00

236 lines
7.0 KiB
C#

using System;
using System.Collections.Generic;
using Terminal.Gui;
namespace UICatalog.Scenarios;
[ScenarioMetadata ("DimAuto", "Demonstrates Dim.Auto")]
[ScenarioCategory ("Layout")]
public class DimAutoDemo : Scenario
{
public override void Main ()
{
Application.Init ();
// Setup - Create a top-level application window and configure it.
Window appWindow = new ()
{
Title = GetQuitKeyAndName (),
};
// For diagnostics
appWindow.Padding.Thickness = new Thickness (1);
FrameView dimAutoFrameView = CreateDimAutoContentFrameView ();
//FrameView sliderFrameView = CreateSliderFrameView ();
//sliderFrameView.X = Pos.Right(dimAutoFrameView) + 1;
//sliderFrameView.Width = Dim.Fill ();
//sliderFrameView.Height = Dim.Fill ();
////var dlgButton = new Button
////{
//// Text = "Open Test _Dialog",
//// X = Pos.Right (dimAutoFrameView),
//// Y = Pos.Top (dimAutoFrameView)
////};
////dlgButton.Accept += DlgButton_Clicked;
appWindow.Add (dimAutoFrameView/*, sliderFrameView dlgButton*/);
// Run - Start the application.
Application.Run (appWindow);
appWindow.Dispose ();
// Shutdown - Calling Application.Shutdown is required.
Application.Shutdown ();
}
private static FrameView CreateDimAutoContentFrameView ()
{
var dimAutoFrameView = new FrameView
{
Title = "Type to make View grow",
X = 0,
Y = 0,
Width = Dim.Auto (DimAutoStyle.Content, minimumContentDim: Dim.Percent (25)),
Height = Dim.Auto (DimAutoStyle.Content, minimumContentDim: 10)
};
dimAutoFrameView.Margin.Thickness = new Thickness (1);
dimAutoFrameView.ValidatePosDim = true;
var textEdit = new TextView
{
Text = "",
X = 0, Y = 0, Width = 20, Height = 4
};
dimAutoFrameView.Add (textEdit);
var vlabel = new Label
{
Text = textEdit.Text,
X = Pos.Left (textEdit),
Y = Pos.Bottom (textEdit) + 1,
Width = Dim.Auto (DimAutoStyle.Text, 1),
Height = Dim.Auto (DimAutoStyle.Text, 8),
SchemeName = "Error",
TextDirection = TextDirection.TopBottom_LeftRight
};
vlabel.Id = "vlabel";
dimAutoFrameView.Add (vlabel);
var hlabel = new Label
{
Text = textEdit.Text,
X = Pos.Right (vlabel) + 1,
Y = Pos.Bottom (textEdit),
Width = Dim.Auto (DimAutoStyle.Text, 20),
Height = Dim.Auto (DimAutoStyle.Text, 1),
SchemeName = "Error"
};
hlabel.Id = "hlabel";
dimAutoFrameView.Add (hlabel);
var heightAuto = new View
{
X = Pos.Right (vlabel) + 1,
Y = Pos.Bottom (hlabel) + 1,
Width = 20,
Height = Dim.Auto (),
SchemeName = "Error",
Title = "W: 20, H: Auto",
BorderStyle = LineStyle.Rounded
};
heightAuto.Id = "heightAuto";
dimAutoFrameView.Add (heightAuto);
var widthAuto = new View
{
X = Pos.Right (heightAuto) + 1,
Y = Pos.Bottom (hlabel) + 1,
Width = Dim.Auto (),
Height = 5,
SchemeName = "Error",
Title = "W: Auto, H: 5",
BorderStyle = LineStyle.Rounded
};
widthAuto.Id = "widthAuto";
dimAutoFrameView.Add (widthAuto);
var bothAuto = new View
{
X = Pos.Right (widthAuto) + 1,
Y = Pos.Bottom (hlabel) + 1,
Width = Dim.Auto (),
Height = Dim.Auto (),
SchemeName = "Error",
Title = "W: Auto, H: Auto",
BorderStyle = LineStyle.Rounded
};
bothAuto.Id = "bothAuto";
dimAutoFrameView.Add (bothAuto);
textEdit.ContentsChanged += (s, e) =>
{
hlabel.Text = textEdit.Text;
vlabel.Text = textEdit.Text;
heightAuto.Text = textEdit.Text;
widthAuto.Text = textEdit.Text;
bothAuto.Text = textEdit.Text;
};
//var movingButton = new Button
//{
// Text = "_Click\nTo Move\nDown",
// X = Pos.Right (vlabel),
// Y = Pos.Bottom (vlabel)
//};
//movingButton.Accept += (s, e) => { movingButton.Y = movingButton.Frame.Y + 1; };
//dimAutoFrameView.Add (movingButton);
var resetButton = new Button
{
Text = "_Reset Button (AnchorEnd)",
X = Pos.AnchorEnd (),
Y = Pos.AnchorEnd ()
};
resetButton.Accepting += (s, e) =>
{
//movingButton.Y = Pos.Bottom (hlabel);
//movingButton.X = 0;
};
dimAutoFrameView.Add (resetButton);
var radioGroup = new RadioGroup ()
{
RadioLabels = ["One", "Two", "Three"],
X = 0,
Y = Pos.AnchorEnd (),
Title = "Radios",
BorderStyle = LineStyle.Dotted
};
dimAutoFrameView.Add (radioGroup);
return dimAutoFrameView;
}
private static FrameView CreateSliderFrameView ()
{
var sliderFrameView = new FrameView
{
Title = "Slider - Example of a DimAuto View",
};
List<object> options = new () { "One", "Two", "Three", "Four" };
Slider slider = new (options)
{
X = 0,
Y = 0,
Type = SliderType.Multiple,
AllowEmpty = false,
BorderStyle = LineStyle.Double,
Title = "_Slider"
};
sliderFrameView.Add (slider);
return sliderFrameView;
}
private void DlgButton_Clicked (object sender, EventArgs e)
{
var dlg = new Dialog
{
Title = "Test Dialog",
Width = Dim.Auto (minimumContentDim: Dim.Percent (10))
//Height = Dim.Auto (min: Dim.Percent (50))
};
var text = new TextField
{
ValidatePosDim = true,
Text = "TextField: X=1; Y=Pos.Bottom (label)+1, Width=Dim.Fill (0); Height=1",
TextFormatter = new () { WordWrap = true },
X = 0,
Y = 0, //Pos.Bottom (label) + 1,
Width = Dim.Fill (10),
Height = 1
};
//var btn = new Button
//{
// Text = "AnchorEnd", Y = Pos.AnchorEnd (1)
//};
//// TODO: We should really fix AnchorEnd to do this automatically.
//btn.X = Pos.AnchorEnd () - (Pos.Right (btn) - Pos.Left (btn));
//dlg.Add (label);
dlg.Add (text);
//dlg.Add (btn);
Application.Run (dlg);
dlg.Dispose ();
}
}