mirror of
https://github.com/gui-cs/Terminal.Gui.git
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* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
757 lines
29 KiB
C#
757 lines
29 KiB
C#
using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.Json.Serialization;
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using Microsoft.Extensions.Logging;
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using Terminal.Gui;
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using Command = Terminal.Gui.Command;
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using RuntimeEnvironment = Microsoft.DotNet.PlatformAbstractions.RuntimeEnvironment;
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#nullable enable
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namespace UICatalog;
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/// <summary>
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/// This is the main UI Catalog app view. It is run fresh when the app loads (if a Scenario has not been passed on
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/// the command line) and each time a Scenario ends.
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/// </summary>
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public class UICatalogTop : Toplevel
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{
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// When a scenario is run, the main app is killed. The static
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// members are cached so that when the scenario exits the
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// main app UI can be restored to previous state
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// Note, we used to pass this to scenarios that run, but it just added complexity
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// So that was removed. But we still have this here to demonstrate how changing
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// the scheme works.
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public static string? CachedTopLevelScheme { get; set; }
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// Diagnostics
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private static ViewDiagnosticFlags _diagnosticFlags;
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public UICatalogTop ()
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{
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_diagnosticFlags = Diagnostics;
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_menuBar = CreateMenuBar ();
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_statusBar = CreateStatusBar ();
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_categoryList = CreateCategoryList ();
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_scenarioList = CreateScenarioList ();
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Add (_menuBar, _categoryList, _scenarioList, _statusBar);
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Loaded += LoadedHandler;
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Unloaded += UnloadedHandler;
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// Restore previous selections
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_categoryList.SelectedItem = _cachedCategoryIndex;
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_scenarioList.SelectedRow = _cachedScenarioIndex;
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SchemeName = CachedTopLevelScheme = SchemeManager.SchemesToSchemeName (Schemes.Base);
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ConfigurationManager.Applied += ConfigAppliedHandler;
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}
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private static bool _isFirstRunning = true;
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private void LoadedHandler (object? sender, EventArgs? args)
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{
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if (_disableMouseCb is { })
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{
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_disableMouseCb.CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked;
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}
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if (_shVersion is { })
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{
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_shVersion.Title = $"{RuntimeEnvironment.OperatingSystem} {RuntimeEnvironment.OperatingSystemVersion}, {Application.Driver!.GetVersionInfo ()}";
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}
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if (CachedSelectedScenario != null)
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{
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CachedSelectedScenario = null;
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_isFirstRunning = false;
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}
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if (!_isFirstRunning)
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{
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_scenarioList.SetFocus ();
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}
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if (_statusBar is { })
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{
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_statusBar.VisibleChanged += (s, e) => { ShowStatusBar = _statusBar.Visible; };
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}
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Loaded -= LoadedHandler;
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_categoryList!.EnsureSelectedItemVisible ();
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_scenarioList.EnsureSelectedCellIsVisible ();
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}
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private void UnloadedHandler (object? sender, EventArgs? args)
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{
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ConfigurationManager.Applied -= ConfigAppliedHandler;
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Unloaded -= UnloadedHandler;
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}
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#region MenuBar
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private readonly MenuBarv2? _menuBar;
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private CheckBox? _force16ColorsMenuItemCb;
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private OptionSelector? _themesRg;
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private OptionSelector? _topSchemeRg;
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private OptionSelector? _logLevelRg;
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private FlagSelector<ViewDiagnosticFlags>? _diagnosticFlagsSelector;
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private CheckBox? _disableMouseCb;
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private MenuBarv2 CreateMenuBar ()
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{
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MenuBarv2 menuBar = new (
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[
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new (
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"_File",
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[
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new MenuItemv2 ()
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{
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Title ="_Quit",
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HelpText = "Quit UI Catalog",
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Key = Application.QuitKey,
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// By not specifying TargetView the Key Binding will be Application-level
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Command = Command.Quit
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}
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]),
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new ("_Themes", CreateThemeMenuItems ()),
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new ("Diag_nostics", CreateDiagnosticMenuItems ()),
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new ("_Logging", CreateLoggingMenuItems ()),
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new (
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"_Help",
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[
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new MenuItemv2 (
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"_Documentation",
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"",
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() => OpenUrl ("https://gui-cs.github.io/Terminal.GuiV2Docs"),
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Key.F1
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),
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new MenuItemv2 (
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"_README",
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"",
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() => OpenUrl ("https://github.com/gui-cs/Terminal.Gui"),
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Key.F2
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),
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new MenuItemv2 (
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"_About...",
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"About UI Catalog",
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() => MessageBox.Query (
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"",
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GetAboutBoxMessage (),
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wrapMessage: false,
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buttons: "_Ok"
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),
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Key.A.WithCtrl
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)
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])
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])
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{
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Title = "menuBar",
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Id = "menuBar"
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};
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return menuBar;
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View [] CreateThemeMenuItems ()
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{
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List<View> menuItems = [];
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_force16ColorsMenuItemCb = new ()
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{
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Title = "Force _16 Colors",
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CheckedState = Application.Force16Colors ? CheckState.Checked : CheckState.UnChecked
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};
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_force16ColorsMenuItemCb.CheckedStateChanged += (sender, args) =>
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{
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Application.Force16Colors = args.CurrentValue == CheckState.Checked;
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_force16ColorsShortcutCb!.CheckedState = args.CurrentValue;
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Application.LayoutAndDraw ();
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};
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menuItems.Add (
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new MenuItemv2
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{
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CommandView = _force16ColorsMenuItemCb
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});
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menuItems.Add (new Line ());
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if (ConfigurationManager.IsEnabled)
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{
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_themesRg = new ()
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{
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HighlightStyle = HighlightStyle.None,
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};
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_themesRg.SelectedItemChanged += (_, args) =>
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{
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if (args.SelectedItem is null)
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{
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return;
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}
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ThemeManager.Theme = ThemeManager.GetThemeNames () [args.SelectedItem!.Value];
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};
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var menuItem = new MenuItemv2
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{
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CommandView = _themesRg,
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HelpText = "Cycle Through Themes",
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Key = Key.T.WithCtrl
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};
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menuItems.Add (menuItem);
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menuItems.Add (new Line ());
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_topSchemeRg = new ()
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{
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HighlightStyle = HighlightStyle.None,
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};
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_topSchemeRg.SelectedItemChanged += (_, args) =>
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{
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if (args.SelectedItem is null)
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{
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return;
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}
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CachedTopLevelScheme = SchemeManager.GetSchemesForCurrentTheme ()!.Keys.ToArray () [args.SelectedItem!.Value];
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SchemeName = CachedTopLevelScheme;
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SetNeedsDraw ();
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};
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menuItem = new ()
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{
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Title = "Scheme for Toplevel",
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SubMenu = new (
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[
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new ()
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{
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CommandView = _topSchemeRg,
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HelpText = "Cycle Through schemes",
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Key = Key.S.WithCtrl
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}
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])
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};
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menuItems.Add (menuItem);
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UpdateThemesMenu ();
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}
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else
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{
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menuItems.Add (new MenuItemv2 ()
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{
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Title = "Configuration Manager is not Enabled",
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Enabled = false
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});
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}
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return menuItems.ToArray ();
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}
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View [] CreateDiagnosticMenuItems ()
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{
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List<View> menuItems = [];
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_diagnosticFlagsSelector = new ()
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{
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CanFocus = true,
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Styles = FlagSelectorStyles.ShowNone,
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HighlightStyle = HighlightStyle.None,
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};
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_diagnosticFlagsSelector.UsedHotKeys.Add (Key.D);
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_diagnosticFlagsSelector.AssignHotKeysToCheckBoxes = true;
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_diagnosticFlagsSelector.Value = Diagnostics;
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_diagnosticFlagsSelector.ValueChanged += (sender, args) =>
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{
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_diagnosticFlags = (ViewDiagnosticFlags)_diagnosticFlagsSelector.Value;
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Diagnostics = _diagnosticFlags;
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};
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menuItems.Add (
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new MenuItemv2
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{
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CommandView = _diagnosticFlagsSelector,
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HelpText = "View Diagnostics"
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});
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menuItems.Add (new Line ());
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_disableMouseCb = new ()
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{
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Title = "_Disable Mouse",
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CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked
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};
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_disableMouseCb.CheckedStateChanged += (_, args) => { Application.IsMouseDisabled = args.CurrentValue == CheckState.Checked; };
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menuItems.Add (
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new MenuItemv2
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{
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CommandView = _disableMouseCb,
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HelpText = "Disable Mouse"
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});
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return menuItems.ToArray ();
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}
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View [] CreateLoggingMenuItems ()
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{
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List<View?> menuItems = [];
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LogLevel [] logLevels = Enum.GetValues<LogLevel> ();
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_logLevelRg = new ()
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{
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AssignHotKeysToCheckBoxes = true,
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Options = Enum.GetNames<LogLevel> (),
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SelectedItem = logLevels.ToList ().IndexOf (Enum.Parse<LogLevel> (UICatalog.Options.DebugLogLevel)),
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HighlightStyle = HighlightStyle.Hover
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};
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_logLevelRg.SelectedItemChanged += (_, args) =>
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{
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UICatalog.Options = UICatalog.Options with { DebugLogLevel = Enum.GetName (logLevels [args.SelectedItem!.Value])! };
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UICatalog.LogLevelSwitch.MinimumLevel =
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UICatalog.LogLevelToLogEventLevel (Enum.Parse<LogLevel> (UICatalog.Options.DebugLogLevel));
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};
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menuItems.Add (
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new MenuItemv2
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{
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CommandView = _logLevelRg,
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HelpText = "Cycle Through Log Levels",
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Key = Key.L.WithCtrl
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});
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// add a separator
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menuItems.Add (new Line ());
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menuItems.Add (
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new MenuItemv2 (
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"_Open Log Folder",
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string.Empty,
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() => OpenUrl (UICatalog.LOGFILE_LOCATION)
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));
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return menuItems.ToArray ()!;
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}
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}
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private void UpdateThemesMenu ()
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{
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if (_themesRg is null)
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{
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return;
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}
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_themesRg.SelectedItem = null;
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_themesRg.AssignHotKeysToCheckBoxes = true;
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_themesRg.UsedHotKeys.Clear ();
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_themesRg.Options = ThemeManager.GetThemeNames ();
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_themesRg.SelectedItem =ThemeManager.GetThemeNames ().IndexOf (ThemeManager.GetCurrentThemeName ());
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if (_topSchemeRg is null)
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{
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return;
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}
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_topSchemeRg.AssignHotKeysToCheckBoxes = true;
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_topSchemeRg.UsedHotKeys.Clear ();
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int? selectedScheme = _topSchemeRg.SelectedItem;
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_topSchemeRg.Options = SchemeManager.GetSchemeNames ();
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_topSchemeRg.SelectedItem = selectedScheme;
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if (CachedTopLevelScheme is null || !SchemeManager.GetSchemeNames ().Contains (CachedTopLevelScheme))
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{
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CachedTopLevelScheme = SchemeManager.SchemesToSchemeName (Schemes.Base);
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}
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int newSelectedItem = SchemeManager.GetSchemeNames ().IndexOf (CachedTopLevelScheme!);
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// if the item is in bounds then select it
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if (newSelectedItem >= 0 && newSelectedItem < SchemeManager.GetSchemeNames ().Count)
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{
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_topSchemeRg.SelectedItem = newSelectedItem;
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}
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}
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#endregion MenuBar
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#region Scenario List
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private readonly TableView _scenarioList;
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private static int _cachedScenarioIndex;
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public static ObservableCollection<Scenario>? CachedScenarios { get; set; }
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// If set, holds the scenario the user selected to run
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public static Scenario? CachedSelectedScenario { get; set; }
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private TableView CreateScenarioList ()
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{
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// Create the scenario list. The contents of the scenario list changes whenever the
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// Category list selection changes (to show just the scenarios that belong to the selected
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// category).
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TableView scenarioList = new ()
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{
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X = Pos.Right (_categoryList!) - 1,
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Y = Pos.Bottom (_menuBar!),
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Width = Dim.Fill (),
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Height = Dim.Fill (
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Dim.Func (
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() =>
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{
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if (_statusBar!.NeedsLayout)
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{
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throw new LayoutException ("DimFunc.Fn aborted because dependent View needs layout.");
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//_statusBar.Layout ();
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}
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return _statusBar.Frame.Height;
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})),
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//AllowsMarking = false,
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CanFocus = true,
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Title = "_Scenarios",
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BorderStyle = _categoryList!.BorderStyle,
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SuperViewRendersLineCanvas = true
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};
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// TableView provides many options for table headers. For simplicity, we turn all
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// of these off. By enabling FullRowSelect and turning off headers, TableView looks just
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// like a ListView
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scenarioList.FullRowSelect = true;
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scenarioList.Style.ShowHeaders = false;
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scenarioList.Style.ShowHorizontalHeaderOverline = false;
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scenarioList.Style.ShowHorizontalHeaderUnderline = false;
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scenarioList.Style.ShowHorizontalBottomline = false;
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scenarioList.Style.ShowVerticalCellLines = false;
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scenarioList.Style.ShowVerticalHeaderLines = false;
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/* By default, TableView lays out columns at render time and only
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* measures y rows of data at a time. Where y is the height of the
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* console. This is for the following reasons:
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*
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* - Performance, when tables have a large amount of data
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* - Defensive, prevents a single wide cell value pushing other
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* columns off-screen (requiring horizontal scrolling
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*
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* In the case of UICatalog here, such an approach is overkill so
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* we just measure all the data ourselves and set the appropriate
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* max widths as ColumnStyles
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*/
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int longestName = CachedScenarios!.Max (s => s.GetName ().Length);
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scenarioList.Style.ColumnStyles.Add (
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0,
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new () { MaxWidth = longestName, MinWidth = longestName, MinAcceptableWidth = longestName }
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);
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scenarioList.Style.ColumnStyles.Add (1, new () { MaxWidth = 1 });
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scenarioList.CellActivated += ScenarioView_OpenSelectedItem;
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// TableView typically is a grid where nav keys are biased for moving left/right.
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scenarioList.KeyBindings.Remove (Key.Home);
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scenarioList.KeyBindings.Add (Key.Home, Command.Start);
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scenarioList.KeyBindings.Remove (Key.End);
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scenarioList.KeyBindings.Add (Key.End, Command.End);
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// Ideally, TableView.MultiSelect = false would turn off any keybindings for
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// multi-select options. But it currently does not. UI Catalog uses Ctrl-A for
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// a shortcut to About.
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scenarioList.MultiSelect = false;
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scenarioList.KeyBindings.Remove (Key.A.WithCtrl);
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return scenarioList;
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}
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/// <summary>Launches the selected scenario, setting the global _selectedScenario</summary>
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/// <param name="e"></param>
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private void ScenarioView_OpenSelectedItem (object? sender, EventArgs? e)
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{
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if (CachedSelectedScenario is null)
|
|
{
|
|
// Save selected item state
|
|
_cachedCategoryIndex = _categoryList!.SelectedItem;
|
|
_cachedScenarioIndex = _scenarioList.SelectedRow;
|
|
|
|
// Create new instance of scenario (even though Scenarios contains instances)
|
|
var selectedScenarioName = (string)_scenarioList.Table [_scenarioList.SelectedRow, 0];
|
|
|
|
CachedSelectedScenario = (Scenario)Activator.CreateInstance (
|
|
CachedScenarios!.FirstOrDefault (
|
|
s => s.GetName ()
|
|
== selectedScenarioName
|
|
)!
|
|
.GetType ()
|
|
)!;
|
|
|
|
// Tell the main app to stop
|
|
Application.RequestStop ();
|
|
}
|
|
}
|
|
|
|
#endregion Scenario List
|
|
|
|
#region Category List
|
|
|
|
private readonly ListView? _categoryList;
|
|
private static int _cachedCategoryIndex;
|
|
public static ObservableCollection<string>? CachedCategories { get; set; }
|
|
|
|
private ListView CreateCategoryList ()
|
|
{
|
|
// Create the Category list view. This list never changes.
|
|
ListView categoryList = new ()
|
|
{
|
|
X = 0,
|
|
Y = Pos.Bottom (_menuBar!),
|
|
Width = Dim.Auto (),
|
|
Height = Dim.Fill (
|
|
Dim.Func (
|
|
() =>
|
|
{
|
|
if (_statusBar!.NeedsLayout)
|
|
{
|
|
throw new LayoutException ("DimFunc.Fn aborted because dependent View needs layout.");
|
|
|
|
//_statusBar.Layout ();
|
|
}
|
|
|
|
return _statusBar.Frame.Height;
|
|
})),
|
|
AllowsMarking = false,
|
|
CanFocus = true,
|
|
Title = "_Categories",
|
|
BorderStyle = LineStyle.Rounded,
|
|
SuperViewRendersLineCanvas = true,
|
|
Source = new ListWrapper<string> (CachedCategories)
|
|
};
|
|
categoryList.OpenSelectedItem += (s, a) => { _scenarioList!.SetFocus (); };
|
|
categoryList.SelectedItemChanged += CategoryView_SelectedChanged;
|
|
|
|
// This enables the scrollbar by causing lazy instantiation to happen
|
|
categoryList.VerticalScrollBar.AutoShow = true;
|
|
|
|
return categoryList;
|
|
}
|
|
|
|
private void CategoryView_SelectedChanged (object? sender, ListViewItemEventArgs? e)
|
|
{
|
|
string item = CachedCategories! [e!.Item];
|
|
ObservableCollection<Scenario> newScenarioList;
|
|
|
|
if (e.Item == 0)
|
|
{
|
|
// First category is "All"
|
|
newScenarioList = CachedScenarios!;
|
|
}
|
|
else
|
|
{
|
|
newScenarioList = new (CachedScenarios!.Where (s => s.GetCategories ().Contains (item)).ToList ());
|
|
}
|
|
|
|
_scenarioList.Table = new EnumerableTableSource<Scenario> (
|
|
newScenarioList,
|
|
new ()
|
|
{
|
|
{ "Name", s => s.GetName () }, { "Description", s => s.GetDescription () }
|
|
}
|
|
);
|
|
|
|
}
|
|
|
|
#endregion Category List
|
|
|
|
#region StatusBar
|
|
|
|
private readonly StatusBar? _statusBar;
|
|
|
|
[ConfigurationProperty (Scope = typeof (AppSettingsScope), OmitClassName = true)]
|
|
[JsonPropertyName ("UICatalog.StatusBar")]
|
|
public static bool ShowStatusBar { get; set; } = true;
|
|
|
|
private Shortcut? _shQuit;
|
|
private Shortcut? _shVersion;
|
|
private CheckBox? _force16ColorsShortcutCb;
|
|
|
|
private StatusBar CreateStatusBar ()
|
|
{
|
|
StatusBar statusBar = new ()
|
|
{
|
|
Visible = ShowStatusBar,
|
|
AlignmentModes = AlignmentModes.IgnoreFirstOrLast,
|
|
CanFocus = false
|
|
};
|
|
|
|
// ReSharper disable All
|
|
statusBar.Height = Dim.Auto (
|
|
DimAutoStyle.Auto,
|
|
minimumContentDim: Dim.Func (() => statusBar.Visible ? 1 : 0),
|
|
maximumContentDim: Dim.Func (() => statusBar.Visible ? 1 : 0));
|
|
// ReSharper restore All
|
|
|
|
_shQuit = new ()
|
|
{
|
|
CanFocus = false,
|
|
Title = "Quit",
|
|
Key = Application.QuitKey
|
|
};
|
|
|
|
_shVersion = new ()
|
|
{
|
|
Title = "Version Info",
|
|
CanFocus = false
|
|
};
|
|
|
|
var statusBarShortcut = new Shortcut
|
|
{
|
|
Key = Key.F10,
|
|
Title = "Show/Hide Status Bar",
|
|
CanFocus = false
|
|
};
|
|
|
|
statusBarShortcut.Accepting += (sender, args) =>
|
|
{
|
|
statusBar.Visible = !_statusBar!.Visible;
|
|
args.Handled = true;
|
|
};
|
|
|
|
_force16ColorsShortcutCb = new ()
|
|
{
|
|
Title = "16 color mode",
|
|
CheckedState = Application.Force16Colors ? CheckState.Checked : CheckState.UnChecked,
|
|
CanFocus = false
|
|
};
|
|
|
|
_force16ColorsShortcutCb.CheckedStateChanging += (sender, args) =>
|
|
{
|
|
Application.Force16Colors = args.NewValue == CheckState.Checked;
|
|
_force16ColorsMenuItemCb!.CheckedState = args.NewValue;
|
|
Application.LayoutAndDraw ();
|
|
};
|
|
|
|
statusBar.Add (
|
|
_shQuit,
|
|
statusBarShortcut,
|
|
new Shortcut
|
|
{
|
|
CanFocus = false,
|
|
CommandView = _force16ColorsShortcutCb,
|
|
HelpText = "",
|
|
BindKeyToApplication = true,
|
|
Key = Key.F7
|
|
},
|
|
_shVersion
|
|
);
|
|
|
|
if (UICatalog.Options.DontEnableConfigurationManagement)
|
|
{
|
|
statusBar.AddShortcutAt (statusBar.SubViews.ToList ().IndexOf (_shVersion), new Shortcut () { Title = "CM is Disabled" });
|
|
}
|
|
|
|
return statusBar;
|
|
}
|
|
|
|
#endregion StatusBar
|
|
|
|
#region Configuration Manager
|
|
|
|
/// <summary>
|
|
/// Called when CM has applied changes.
|
|
/// </summary>
|
|
private void ConfigApplied ()
|
|
{
|
|
UpdateThemesMenu ();
|
|
|
|
SchemeName = CachedTopLevelScheme;
|
|
|
|
if (_shQuit is { })
|
|
{
|
|
_shQuit.Key = Application.QuitKey;
|
|
}
|
|
|
|
if (_statusBar is { })
|
|
{
|
|
_statusBar.Visible = ShowStatusBar;
|
|
}
|
|
|
|
_disableMouseCb!.CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked;
|
|
_force16ColorsShortcutCb!.CheckedState = Application.Force16Colors ? CheckState.Checked : CheckState.UnChecked;
|
|
|
|
Application.Top?.SetNeedsDraw ();
|
|
}
|
|
|
|
private void ConfigAppliedHandler (object? sender, ConfigurationManagerEventArgs? a) { ConfigApplied (); }
|
|
|
|
#endregion Configuration Manager
|
|
|
|
/// <summary>
|
|
/// Gets the message displayed in the About Box. `public` so it can be used from Unit tests.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public static string GetAboutBoxMessage ()
|
|
{
|
|
// NOTE: Do not use multiline verbatim strings here.
|
|
// WSL gets all confused.
|
|
StringBuilder msg = new ();
|
|
msg.AppendLine ("UI Catalog: A comprehensive sample library and test app for");
|
|
msg.AppendLine ();
|
|
|
|
msg.AppendLine (
|
|
"""
|
|
_______ _ _ _____ _
|
|
|__ __| (_) | | / ____| (_)
|
|
| | ___ _ __ _ __ ___ _ _ __ __ _| || | __ _ _ _
|
|
| |/ _ \ '__| '_ ` _ \| | '_ \ / _` | || | |_ | | | | |
|
|
| | __/ | | | | | | | | | | | (_| | || |__| | |_| | |
|
|
|_|\___|_| |_| |_| |_|_|_| |_|\__,_|_(_)_____|\__,_|_|
|
|
""");
|
|
msg.AppendLine ();
|
|
msg.AppendLine ("v2 - Pre-Alpha");
|
|
msg.AppendLine ();
|
|
msg.AppendLine ("https://github.com/gui-cs/Terminal.Gui");
|
|
|
|
return msg.ToString ();
|
|
}
|
|
|
|
public static void OpenUrl (string url)
|
|
{
|
|
if (RuntimeInformation.IsOSPlatform (OSPlatform.Windows))
|
|
{
|
|
url = url.Replace ("&", "^&");
|
|
Process.Start (new ProcessStartInfo ("cmd", $"/c start {url}") { CreateNoWindow = true });
|
|
}
|
|
else if (RuntimeInformation.IsOSPlatform (OSPlatform.Linux))
|
|
{
|
|
using var process = new Process
|
|
{
|
|
StartInfo = new ()
|
|
{
|
|
FileName = "xdg-open",
|
|
Arguments = url,
|
|
RedirectStandardError = true,
|
|
RedirectStandardOutput = true,
|
|
CreateNoWindow = true,
|
|
UseShellExecute = false
|
|
}
|
|
};
|
|
process.Start ();
|
|
}
|
|
else if (RuntimeInformation.IsOSPlatform (OSPlatform.OSX))
|
|
{
|
|
Process.Start ("open", url);
|
|
}
|
|
}
|
|
}
|