Files
Terminal.Gui/Tests/UnitTests/AutoInitShutdownAttribute.cs
Tig 3e2eebfd2c Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 14:08:48 -06:00

139 lines
5.2 KiB
C#

using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using Xunit.Sdk;
namespace UnitTests;
/// <summary>
/// Enables test functions annotated with the [AutoInitShutdown] attribute to
/// automatically call Application.Init at start of the test and Application.Shutdown after the
/// test exits.
/// This is necessary because a) Application is a singleton and Init/Shutdown must be called
/// as a pair, and b) all unit test functions should be atomic..
/// </summary>
[AttributeUsage (AttributeTargets.Class | AttributeTargets.Method)]
public class AutoInitShutdownAttribute : BeforeAfterTestAttribute
{
/// <summary>
/// Initializes a [AutoInitShutdown] attribute, which determines if/how Application.Init and Application.Shutdown
/// are automatically called Before/After a test runs.
/// </summary>
/// <param name="autoInit">If true, Application.Init will be called Before the test runs.</param>
/// <param name="consoleDriverType">
/// Determines which IConsoleDriver (FakeDriver, WindowsDriver, CursesDriver, NetDriver)
/// will be used when Application.Init is called. If null FakeDriver will be used. Only valid if
/// <paramref name="autoInit"/> is true.
/// </param>
/// <param name="useFakeClipboard">
/// If true, will force the use of <see cref="FakeDriver.FakeClipboard"/>. Only valid if
/// <see cref="IConsoleDriver"/> == <see cref="FakeDriver"/> and <paramref name="autoInit"/> is true.
/// </param>
/// <param name="fakeClipboardAlwaysThrowsNotSupportedException">
/// Only valid if <paramref name="autoInit"/> is true. Only
/// valid if <see cref="IConsoleDriver"/> == <see cref="FakeDriver"/> and <paramref name="autoInit"/> is true.
/// </param>
/// <param name="fakeClipboardIsSupportedAlwaysTrue">
/// Only valid if <paramref name="autoInit"/> is true. Only valid if
/// <see cref="IConsoleDriver"/> == <see cref="FakeDriver"/> and <paramref name="autoInit"/> is true.
/// </param>
/// <param name="verifyShutdown">If true and <see cref="Application.Initialized"/> is true, the test will fail.</param>
public AutoInitShutdownAttribute (
bool autoInit = true,
Type consoleDriverType = null,
bool useFakeClipboard = true,
bool fakeClipboardAlwaysThrowsNotSupportedException = false,
bool fakeClipboardIsSupportedAlwaysTrue = false,
bool verifyShutdown = false
)
{
AutoInit = autoInit;
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.GetCultureInfo ("en-US");
_driverType = consoleDriverType ?? typeof (FakeDriver);
FakeDriver.FakeBehaviors.UseFakeClipboard = useFakeClipboard;
FakeDriver.FakeBehaviors.FakeClipboardAlwaysThrowsNotSupportedException =
fakeClipboardAlwaysThrowsNotSupportedException;
FakeDriver.FakeBehaviors.FakeClipboardIsSupportedAlwaysFalse = fakeClipboardIsSupportedAlwaysTrue;
_verifyShutdown = verifyShutdown;
}
private readonly bool _verifyShutdown;
private readonly Type _driverType;
public override void After (MethodInfo methodUnderTest)
{
Debug.WriteLine ($"After: {methodUnderTest.Name}");
// Turn off diagnostic flags in case some test left them on
View.Diagnostics = ViewDiagnosticFlags.Off;
if (AutoInit)
{
// try
{
if (!_verifyShutdown)
{
Application.ResetState (ignoreDisposed: true);
}
Application.Shutdown ();
#if DEBUG_IDISPOSABLE
if (View.Instances.Count == 0)
{
Assert.Empty (View.Instances);
}
else
{
View.Instances.Clear ();
}
#endif
}
//catch (Exception e)
//{
// Assert.Fail ($"Application.Shutdown threw an exception after the test exited: {e}");
//}
//finally
{
#if DEBUG_IDISPOSABLE
View.Instances.Clear ();
Application.ResetState (true);
#endif
}
}
Debug.Assert (!CM.IsEnabled, "This test left ConfigurationManager enabled!");
// Force the ConfigurationManager to reset to its hardcoded defaults
CM.Disable(true);
}
public override void Before (MethodInfo methodUnderTest)
{
Debug.WriteLine ($"Before: {methodUnderTest.Name}");
// Disable & force the ConfigurationManager to reset to its hardcoded defaults
CM.Disable (true);
//Debug.Assert(!CM.IsEnabled, "Some other test left ConfigurationManager enabled.");
if (AutoInit)
{
#if DEBUG_IDISPOSABLE
View.EnableDebugIDisposableAsserts = true;
// Clear out any lingering Responder instances from previous tests
if (View.Instances.Count == 0)
{
Assert.Empty (View.Instances);
}
else
{
View.Instances.Clear ();
}
#endif
Application.Init ((IConsoleDriver)Activator.CreateInstance (_driverType));
}
}
private bool AutoInit { get; }
}