Files
Terminal.Gui/Tests/UnitTests/Views/ToplevelTests.cs
Tig 3e2eebfd2c Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 14:08:48 -06:00

910 lines
35 KiB
C#

using UnitTests;
namespace Terminal.Gui.ViewsTests;
public class ToplevelTests
{
[Fact]
public void Constructor_Default ()
{
var top = new Toplevel ();
Assert.Equal ("Toplevel", top.SchemeName);
Assert.Equal ("Fill(Absolute(0))", top.Width.ToString ());
Assert.Equal ("Fill(Absolute(0))", top.Height.ToString ());
Assert.False (top.Running);
Assert.False (top.Modal);
Assert.Null (top.MenuBar);
//Assert.Null (top.StatusBar);
}
[Fact]
public void Arrangement_Default_Is_Overlapped ()
{
var top = new Toplevel ();
Assert.Equal (ViewArrangement.Overlapped, top.Arrangement);
}
[Fact]
[AutoInitShutdown]
public void Internal_Tests ()
{
var top = new Toplevel ();
var eventInvoked = "";
top.Loaded += (s, e) => eventInvoked = "Loaded";
top.OnLoaded ();
Assert.Equal ("Loaded", eventInvoked);
top.Ready += (s, e) => eventInvoked = "Ready";
top.OnReady ();
Assert.Equal ("Ready", eventInvoked);
top.Unloaded += (s, e) => eventInvoked = "Unloaded";
top.OnUnloaded ();
Assert.Equal ("Unloaded", eventInvoked);
top.Add (new MenuBar ());
Assert.NotNull (top.MenuBar);
//top.Add (new StatusBar ());
//Assert.NotNull (top.StatusBar);
MenuBar menuBar = top.MenuBar;
top.Remove (top.MenuBar);
Assert.Null (top.MenuBar);
Assert.NotNull (menuBar);
//var statusBar = top.StatusBar;
//top.Remove (top.StatusBar);
//Assert.Null (top.StatusBar);
//Assert.NotNull (statusBar);
#if DEBUG_IDISPOSABLE
Assert.False (menuBar.WasDisposed);
//Assert.False (statusBar.WasDisposed);
menuBar.Dispose ();
//statusBar.Dispose ();
Assert.True (menuBar.WasDisposed);
//Assert.True (statusBar.WasDisposed);
#endif
Application.Begin (top);
Assert.Equal (top, Application.Top);
// Application.Top without menu and status bar.
View supView = View.GetLocationEnsuringFullVisibility (top, 2, 2, out int nx, out int ny /*, out StatusBar sb*/);
Assert.Equal (Application.Top, supView);
Assert.Equal (0, nx);
Assert.Equal (0, ny);
//Assert.Null (sb);
top.Add (new MenuBar ());
Assert.NotNull (top.MenuBar);
// Application.Top with a menu and without status bar.
View.GetLocationEnsuringFullVisibility (top, 2, 2, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
Assert.Equal (1, ny);
//Assert.Null (sb);
//top.Add (new StatusBar ());
//Assert.NotNull (top.StatusBar);
// Application.Top with a menu and status bar.
View.GetLocationEnsuringFullVisibility (top, 2, 2, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
// The available height is lower than the Application.Top height minus
// the menu bar and status bar, then the top can go beyond the bottom
// Assert.Equal (2, ny);
//Assert.NotNull (sb);
menuBar = top.MenuBar;
top.Remove (top.MenuBar);
Assert.Null (top.MenuBar);
Assert.NotNull (menuBar);
// Application.Top without a menu and with a status bar.
View.GetLocationEnsuringFullVisibility (top, 2, 2, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
// The available height is lower than the Application.Top height minus
// the status bar, then the top can go beyond the bottom
// Assert.Equal (2, ny);
//Assert.NotNull (sb);
//statusBar = top.StatusBar;
//top.Remove (top.StatusBar);
//Assert.Null (top.StatusBar);
//Assert.NotNull (statusBar);
Assert.Null (top.MenuBar);
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill () };
top.Add (win);
top.LayoutSubViews ();
// The SuperView is always the same regardless of the caller.
supView = View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
Assert.Equal (Application.Top, supView);
supView = View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
Assert.Equal (Application.Top, supView);
// Application.Top without menu and status bar.
View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
Assert.Equal (0, ny);
//Assert.Null (sb);
top.Add (new MenuBar ());
Assert.NotNull (top.MenuBar);
// Application.Top with a menu and without status bar.
View.GetLocationEnsuringFullVisibility (win, 2, 2, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
Assert.Equal (1, ny);
//Assert.Null (sb);
top.Add (new StatusBar ());
//Assert.NotNull (top.StatusBar);
// Application.Top with a menu and status bar.
View.GetLocationEnsuringFullVisibility (win, 30, 20, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
// The available height is lower than the Application.Top height minus
// the menu bar and status bar, then the top can go beyond the bottom
//Assert.Equal (20, ny);
//Assert.NotNull (sb);
menuBar = top.MenuBar;
//statusBar = top.StatusBar;
top.Remove (top.MenuBar);
Assert.Null (top.MenuBar);
Assert.NotNull (menuBar);
//top.Remove (top.StatusBar);
//Assert.Null (top.StatusBar);
//Assert.NotNull (statusBar);
top.Remove (win);
win = new () { Width = 60, Height = 15 };
top.Add (win);
// Application.Top without menu and status bar.
View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
Assert.Equal (0, nx);
Assert.Equal (0, ny);
//Assert.Null (sb);
top.Add (new MenuBar ());
Assert.NotNull (top.MenuBar);
// Application.Top with a menu and without status bar.
View.GetLocationEnsuringFullVisibility (win, 2, 2, out nx, out ny /*, out sb*/);
Assert.Equal (2, nx);
Assert.Equal (2, ny);
//Assert.Null (sb);
top.Add (new StatusBar ());
//Assert.NotNull (top.StatusBar);
// Application.Top with a menu and status bar.
View.GetLocationEnsuringFullVisibility (win, 30, 20, out nx, out ny /*, out sb*/);
Assert.Equal (20, nx); // 20+60=80
//Assert.Equal (9, ny); // 9+15+1(mb)=25
//Assert.NotNull (sb);
//Assert.Null (Toplevel._dragPosition);
win.NewMouseEvent (new () { Position = new (6, 0), Flags = MouseFlags.Button1Pressed });
// Assert.Equal (new Point (6, 0), Toplevel._dragPosition);
win.NewMouseEvent (new () { Position = new (6, 0), Flags = MouseFlags.Button1Released });
//Assert.Null (Toplevel._dragPosition);
win.CanFocus = false;
win.NewMouseEvent (new () { Position = new (6, 0), Flags = MouseFlags.Button1Pressed });
//Assert.Null (Toplevel._dragPosition);
#if DEBUG_IDISPOSABLE
Assert.False (top.MenuBar.WasDisposed);
//Assert.False (top.StatusBar.WasDisposed);
#endif
menuBar = top.MenuBar;
//statusBar = top.StatusBar;
top.Dispose ();
Assert.Null (top.MenuBar);
//Assert.Null (top.StatusBar);
Assert.NotNull (menuBar);
//Assert.NotNull (statusBar);
#if DEBUG_IDISPOSABLE
Assert.True (menuBar.WasDisposed);
//Assert.True (statusBar.WasDisposed);
#endif
}
[Fact]
public void SuperViewChanged_Should_Not_Be_Used_To_Initialize_Toplevel_Events ()
{
var wasAdded = false;
var view = new View ();
view.SuperViewChanged += SuperViewChanged;
var win = new Window ();
win.Add (view);
Application.Init (new FakeDriver ());
Toplevel top = new ();
top.Add (win);
Assert.True (wasAdded);
Application.Shutdown ();
return;
void SuperViewChanged (object sender, SuperViewChangedEventArgs _)
{
Assert.False (wasAdded);
wasAdded = true;
view.SuperViewChanged -= SuperViewChanged;
}
}
[Fact]
[AutoInitShutdown]
public void Mouse_Drag_On_Top_With_Superview_Null ()
{
var win = new Window ();
Toplevel top = new ();
top.Add (win);
int iterations = -1;
Window testWindow;
Application.Iteration += (s, a) =>
{
iterations++;
if (iterations == 0)
{
((FakeDriver)Application.Driver!).SetBufferSize (15, 7);
// Don't use MessageBox here; it's too complicated for this unit test; just use Window
testWindow = new ()
{
Text = "Hello",
X = 2,
Y = 2,
Width = 10,
Height = 3,
Arrangement = ViewArrangement.Movable
};
Application.Run (testWindow);
}
else if (iterations == 1)
{
Assert.Equal (new (2, 2), Application.Top!.Frame.Location);
}
else if (iterations == 2)
{
Assert.Null (Application.MouseGrabView);
// Grab the mouse
Application.RaiseMouseEvent (new () { ScreenPosition = new (3, 2), Flags = MouseFlags.Button1Pressed });
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
Assert.Equal (new (2, 2, 10, 3), Application.Top.Frame);
}
else if (iterations == 3)
{
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
// Drag to left
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (2, 2), Flags = MouseFlags.Button1Pressed
| MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (Application.Top.Border, Application.MouseGrabView);
Assert.Equal (new (1, 2, 10, 3), Application.Top.Frame);
}
else if (iterations == 4)
{
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
Assert.Equal (new (1, 2), Application.Top.Frame.Location);
Assert.Equal (Application.Top.Border, Application.MouseGrabView);
}
else if (iterations == 5)
{
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
// Drag up
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (2, 1),
Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
Assert.Equal (new (1, 1, 10, 3), Application.Top.Frame);
}
else if (iterations == 6)
{
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
Assert.Equal (new (1, 1), Application.Top.Frame.Location);
Assert.Equal (Application.Top.Border, Application.MouseGrabView);
Assert.Equal (new (1, 1, 10, 3), Application.Top.Frame);
}
else if (iterations == 7)
{
Assert.Equal (Application.Top!.Border, Application.MouseGrabView);
// Ungrab the mouse
Application.RaiseMouseEvent (new () { ScreenPosition = new (2, 1), Flags = MouseFlags.Button1Released });
Application.LayoutAndDraw ();
Assert.Null (Application.MouseGrabView);
}
else if (iterations == 8)
{
Application.RequestStop ();
}
else if (iterations == 9)
{
Application.RequestStop ();
}
};
Application.Run (top);
top.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void Mouse_Drag_On_Top_With_Superview_Not_Null ()
{
var win = new Window { X = 3, Y = 2, Width = 10, Height = 5, Arrangement = ViewArrangement.Movable };
Toplevel top = new ();
top.Add (win);
int iterations = -1;
var movex = 0;
var movey = 0;
var location = new Rectangle (win.Frame.X, win.Frame.Y, 7, 3);
Application.Iteration += (s, a) =>
{
iterations++;
if (iterations == 0)
{
((FakeDriver)Application.Driver!).SetBufferSize (30, 10);
}
else if (iterations == 1)
{
location = win.Frame;
Assert.Null (Application.MouseGrabView);
// Grab the mouse
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (win.Frame.X, win.Frame.Y), Flags = MouseFlags.Button1Pressed
});
Assert.Equal (win.Border, Application.MouseGrabView);
}
else if (iterations == 2)
{
Assert.Equal (win.Border, Application.MouseGrabView);
// Drag to left
movex = 1;
movey = 0;
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (win.Frame.X + movex, win.Frame.Y + movey), Flags =
MouseFlags.Button1Pressed
| MouseFlags.ReportMousePosition
});
Assert.Equal (win.Border, Application.MouseGrabView);
}
else if (iterations == 3)
{
// we should have moved +1, +0
Assert.Equal (win.Border, Application.MouseGrabView);
Assert.Equal (win.Border, Application.MouseGrabView);
location.Offset (movex, movey);
}
else if (iterations == 4)
{
Assert.Equal (win.Border, Application.MouseGrabView);
// Drag up
movex = 0;
movey = -1;
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (win.Frame.X + movex, win.Frame.Y + movey), Flags =
MouseFlags.Button1Pressed
| MouseFlags.ReportMousePosition
});
Assert.Equal (win.Border, Application.MouseGrabView);
}
else if (iterations == 5)
{
// we should have moved +0, -1
Assert.Equal (win.Border, Application.MouseGrabView);
location.Offset (movex, movey);
Assert.Equal (location, win.Frame);
}
else if (iterations == 6)
{
Assert.Equal (win.Border, Application.MouseGrabView);
// Ungrab the mouse
movex = 0;
movey = 0;
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (win.Frame.X + movex, win.Frame.Y + movey),
Flags = MouseFlags.Button1Released
});
Assert.Null (Application.MouseGrabView);
}
else if (iterations == 7)
{
Application.RequestStop ();
}
};
Application.Run (top);
top.Dispose ();
}
[Fact]
[SetupFakeDriver]
public void GetLocationThatFits_With_Border_Null_Not_Throws ()
{
var top = new Toplevel ();
top.BeginInit ();
top.EndInit ();
Exception exception = Record.Exception (() => ((FakeDriver)Application.Driver!).SetBufferSize (0, 10));
Assert.Null (exception);
exception = Record.Exception (() => ((FakeDriver)Application.Driver!).SetBufferSize (10, 0));
Assert.Null (exception);
}
[Fact]
[AutoInitShutdown]
public void PositionCursor_SetCursorVisibility_To_Invisible_If_Focused_Is_Null ()
{
var tf = new TextField { Width = 5, Text = "test" };
var view = new View { Width = 10, Height = 10, CanFocus = true };
view.Add (tf);
var top = new Toplevel ();
top.Add (view);
Application.Begin (top);
Assert.True (tf.HasFocus);
Application.PositionCursor ();
Application.Driver!.GetCursorVisibility (out CursorVisibility cursor);
Assert.Equal (CursorVisibility.Default, cursor);
view.Enabled = false;
Assert.False (tf.HasFocus);
Application.PositionCursor ();
Application.Driver!.GetCursorVisibility (out cursor);
Assert.Equal (CursorVisibility.Invisible, cursor);
top.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void IsLoaded_Application_Begin ()
{
Toplevel top = new ();
Assert.False (top.IsLoaded);
Application.Begin (top);
Assert.True (top.IsLoaded);
top.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void IsLoaded_With_Sub_Toplevel_Application_Begin_NeedDisplay ()
{
Toplevel top = new ();
var subTop = new Toplevel ();
var view = new View { Frame = new (0, 0, 20, 10) };
subTop.Add (view);
top.Add (subTop);
Assert.False (top.IsLoaded);
Assert.False (subTop.IsLoaded);
Assert.Equal (new (0, 0, 20, 10), view.Frame);
view.SubViewLayout += ViewLayoutStarted;
void ViewLayoutStarted (object sender, LayoutEventArgs e)
{
Assert.Equal (new (0, 0, 20, 10), view.NeedsDrawRect);
view.SubViewLayout -= ViewLayoutStarted;
}
Application.Begin (top);
Assert.True (top.IsLoaded);
Assert.True (subTop.IsLoaded);
Assert.Equal (new (0, 0, 20, 10), view.Frame);
view.Frame = new (1, 3, 10, 5);
Assert.Equal (new (1, 3, 10, 5), view.Frame);
Assert.Equal (new (0, 0, 10, 5), view.NeedsDrawRect);
view.Frame = new (1, 3, 10, 5);
top.Layout ();
Assert.Equal (new (1, 3, 10, 5), view.Frame);
Assert.Equal (new (0, 0, 10, 5), view.NeedsDrawRect);
top.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void Window_Viewport_Bigger_Than_Driver_Cols_And_Rows_Allow_Drag_Beyond_Left_Right_And_Bottom ()
{
Toplevel top = new ();
var window = new Window { Width = 20, Height = 3, Arrangement = ViewArrangement.Movable };
RunState rsTop = Application.Begin (top);
((FakeDriver)Application.Driver!).SetBufferSize (40, 10);
RunState rsWindow = Application.Begin (window);
Application.LayoutAndDraw ();
Assert.Equal (new (0, 0, 40, 10), top.Frame);
Assert.Equal (new (0, 0, 20, 3), window.Frame);
Assert.Null (Application.MouseGrabView);
Application.RaiseMouseEvent (new () { ScreenPosition = new (0, 0), Flags = MouseFlags.Button1Pressed });
Assert.Equal (window.Border, Application.MouseGrabView);
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (-11, -4), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (new (0, 0, 40, 10), top.Frame);
Assert.Equal (new (-11, -4, 20, 3), window.Frame);
// Changes Top size to same size as Dialog more menu and scroll bar
((FakeDriver)Application.Driver!).SetBufferSize (20, 3);
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (-1, -1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (new (0, 0, 20, 3), top.Frame);
Assert.Equal (new (-1, -1, 20, 3), window.Frame);
// Changes Top size smaller than Dialog size
((FakeDriver)Application.Driver!).SetBufferSize (19, 2);
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (-1, -1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (new (0, 0, 19, 2), top.Frame);
Assert.Equal (new (-1, -1, 20, 3), window.Frame);
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (18, 1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (new (0, 0, 19, 2), top.Frame);
Assert.Equal (new (18, 1, 20, 3), window.Frame);
// On a real app we can't go beyond the SuperView bounds
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (19, 2), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
Application.LayoutAndDraw ();
Assert.Equal (new (0, 0, 19, 2), top.Frame);
Assert.Equal (new (19, 2, 20, 3), window.Frame);
//DriverAsserts.AssertDriverContentsWithFrameAre (@"", output);
Application.End (rsWindow);
Application.End (rsTop);
top.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void Modal_As_Top_Will_Drag_Cleanly ()
{
// Don't use Dialog as a Top, use a Window instead - dialog has complex layout behavior that is not needed here.
var window = new Window { Width = 10, Height = 3, Arrangement = ViewArrangement.Movable };
window.Add (
new Label
{
X = Pos.Center (),
Y = Pos.Center (),
Width = Dim.Fill (),
Height = Dim.Fill (),
TextAlignment = Alignment.Center,
VerticalTextAlignment = Alignment.Center,
Text = "Test"
}
);
RunState rs = Application.Begin (window);
Assert.Null (Application.MouseGrabView);
Assert.Equal (new (0, 0, 10, 3), window.Frame);
Application.RaiseMouseEvent (new () { ScreenPosition = new (0, 0), Flags = MouseFlags.Button1Pressed });
var firstIteration = false;
Application.RunIteration (ref rs, firstIteration);
Assert.Equal (window.Border, Application.MouseGrabView);
Assert.Equal (new (0, 0, 10, 3), window.Frame);
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (1, 1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
});
firstIteration = false;
Application.RunIteration (ref rs, firstIteration);
Assert.Equal (window.Border, Application.MouseGrabView);
Assert.Equal (new (1, 1, 10, 3), window.Frame);
Application.End (rs);
window.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void Activating_MenuBar_By_Alt_Key_Does_Not_Throw ()
{
var menu = new MenuBar
{
Menus =
[
new ("Child", new MenuItem [] { new ("_Create Child", "", null) })
]
};
var topChild = new Toplevel ();
topChild.Add (menu);
var top = new Toplevel ();
top.Add (topChild);
Application.Begin (top);
Exception exception = Record.Exception (() => topChild.NewKeyDownEvent (KeyCode.AltMask));
Assert.Null (exception);
top.Dispose ();
}
[Fact]
[TestRespondersDisposed]
public void Multi_Thread_Toplevels ()
{
Application.Init (new FakeDriver ());
Toplevel t = new ();
var w = new Window ();
t.Add (w);
int count = 0, count1 = 0, count2 = 0;
bool log = false, log1 = false, log2 = false;
var fromTopStillKnowFirstIsRunning = false;
var fromTopStillKnowSecondIsRunning = false;
var fromFirstStillKnowSecondIsRunning = false;
Application.AddTimeout (
TimeSpan.FromMilliseconds (100),
() =>
{
count++;
if (count1 == 5)
{
log1 = true;
}
if (count1 == 14 && count2 == 10 && count == 15)
{
// count2 is already stopped
fromTopStillKnowFirstIsRunning = true;
}
if (count1 == 7 && count2 == 7 && count == 8)
{
fromTopStillKnowSecondIsRunning = true;
}
if (count == 30)
{
Assert.Equal (30, count);
Assert.Equal (20, count1);
Assert.Equal (10, count2);
Assert.True (log);
Assert.True (log1);
Assert.True (log2);
Assert.True (fromTopStillKnowFirstIsRunning);
Assert.True (fromTopStillKnowSecondIsRunning);
Assert.True (fromFirstStillKnowSecondIsRunning);
Application.RequestStop ();
return false;
}
return true;
}
);
t.Ready += FirstWindow;
void FirstWindow (object sender, EventArgs args)
{
var firstWindow = new Window ();
firstWindow.Ready += SecondWindow;
Application.AddTimeout (
TimeSpan.FromMilliseconds (100),
() =>
{
count1++;
if (count2 == 5)
{
log2 = true;
}
if (count2 == 4 && count1 == 5 && count == 5)
{
fromFirstStillKnowSecondIsRunning = true;
}
if (count1 == 20)
{
Assert.Equal (20, count1);
Application.RequestStop ();
return false;
}
return true;
}
);
Application.Run (firstWindow);
firstWindow.Dispose ();
}
void SecondWindow (object sender, EventArgs args)
{
var testWindow = new Window ();
Application.AddTimeout (
TimeSpan.FromMilliseconds (100),
() =>
{
count2++;
if (count < 30)
{
log = true;
}
if (count2 == 10)
{
Assert.Equal (10, count2);
Application.RequestStop ();
return false;
}
return true;
}
);
Application.Run (testWindow);
testWindow.Dispose ();
}
Application.Run (t);
t.Dispose ();
Application.Shutdown ();
}
[Fact]
public void Remove_Do_Not_Dispose_MenuBar_Or_StatusBar ()
{
var mb = new MenuBar ();
var sb = new StatusBar ();
var tl = new Toplevel ();
#if DEBUG
Assert.False (mb.WasDisposed);
Assert.False (sb.WasDisposed);
#endif
tl.Add (mb, sb);
Assert.NotNull (tl.MenuBar);
//Assert.NotNull (tl.StatusBar);
#if DEBUG
Assert.False (mb.WasDisposed);
Assert.False (sb.WasDisposed);
#endif
tl.RemoveAll ();
Assert.Null (tl.MenuBar);
//Assert.Null (tl.StatusBar);
#if DEBUG
Assert.False (mb.WasDisposed);
Assert.False (sb.WasDisposed);
#endif
}
}