mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-29 01:07:58 +01:00
* Refactored ProcessKey to use public methods for case logic
* Added KeyBinding class
* Refactored key binding to split key->command from command->implementation
This reduces duplication and simplifies the API
* Finishing key bindings implementation in ListView.
* Adding more unit tests to the ListView.
* Added key bindings to the Button and more features.
* Replaces Action for Func<KeyEvent, bool> on CommandImplementations.
* Allowing commands to have any number of arguments.
* Implementing key bindings on Checkbox view.
* Added test for changing HotKey in Button and made ReplaceKeyBinding protected
* Changed `CommandImplementations` to `Func<KeyEvent, bool>` to better understand current command implementations
* Implementing key bindings in ComboBox.
* Renamed Command keys and fixed ComboBox issues:
- Fixed pressing Esc in ListAndCombos scenario without selecting cause an array out of bounds error
- Changed the Esc key in ComboBox to also collapse the list selection
- Added bool return to public virtual method Expand and Collapse (this is a breaking change)
* Implementing key bindings in DateField.
* Organizing some things.
* Implementing key bindings on TimeField.
* No key bindings on FrameView.
* Added keybinding support to TreeView
* Added mouse support and more features.
* Updating NuGet packages.
* Putting text on the same line.
* Changing function command to Func<bool>.
* Added a read only Position, CursorPosition properties and events.
* Keybindings for GraphView
* Added a stream argument to ApplyEdits to only save the edits.
* Implementing key bindings on the HexView.
* Added MenuOpened event and others bug fixes.
* Fixing typo.
* Unifying constructors initializations.
* Implementing keybindings in the Menu.
* Removing unnecessary variable.
* Implementing keybindings in RadioGroup view.
* Changing Home to TopHome and End to BottomEnd.
* Implementing keybindings in the ScrollView.
* Changing the PageLeft and PageRight keybindings.
* Fixing PageLeft and RightPage.
* Removing CleanUp command.
* Key bindings for TabView
* Keybindings for TableView
* Fixed unit tests for PageDown to correctly assign input focus to the TableView
* Fixes the CalculateLeftColumn method avoiding jump two columns on forward moving.
* Fixes #1525. Gives the same backspace behavior as TextView.
* Changes kill-to-start key to work on Linux too.
* Fixes SelectedStart, SelectedText and some cleaning.
* Implementing keybindings in TextField.
* Updated command names and merged as discussed with @BDisp
- Merged LeftItem and LeftChar to Left (same for Right).
- Also renamed Kill to Cut
- Added ScrollLeft / ScrollRight (and renamed ScrollLineUp to just ScrollUp
* Renamed Command.InsertChar to ToggleOverwriteMode and added Enable/Disable
* Removed 'Mode' suffix from toggle overwrite
* Allows navigation to outside a TextView if IsMdiContainer is true.
* Implementing keybindings in Toplevel.
* Fixing null reference exception.
* Changing to keys instances events instead static.
* Transferring the events to the Toplevel.
* Implementing keybindings in TextView.
* Removing static from the QuitKeyChanged and adding unit test.
* Replacing Added with the Initialized event.
* Ignore control characters and other special keys.
* Changing InvokeKeybindings to return Nullable bool and added two more keys to the Toplevel.
* Implementing keybindings in Autocomplete. I had to derive from View.
* Added keybindings menu item to UICatalog
* Added ClearBinding
* Implementing IAutocomplete, abstract Autocomplete and derived TextViewAutocomplete.
* Implementing keybindings in the TextValidateProvider
* Add keybinding to CellActivationKey.
* Fixing some formats.
* Add ObjectActivationKey to the keybindings.
* Made it much easier to implement abstract base `Autocomplete` in other views by moving methods up out of `TextViewAutocomplete` implementation
* Allowing Autocomplete to popup inside or outside the container.
* Fixes the cursor not being showing if the text length is equal to the view width.
* A unit test to prove the 4df5897.
* Removed unused method `GetCursorPosition` from Autocomplete
* Trimmed down implementation specific methods from IAutocomplete
* Fixed xmldoc comment tag
* Format Autocomplete on multiline and fixes wrap settings.
* Adding keys from a to z to avoid the Key.Space on ToString.
* Fixes the vertical position outside the container.
* Adding more key unit tests.
* Changing comment to upper case and proving that doesn't will breaking nothing.
* Replaces Pos.Bottom to Pos.AnchorEnd.
* Fixes popup on resizing.
* Should only using the Pos.Bottom to position outside the view.
* Fixes #1584
* Fixes https://github.com/migueldeicaza/gui.cs/issues/1584#issuecomment-1027987475
* Fixes some bugs with SelectedItem.
* Command must also return a nullable bool.
* Ensures updating the ComboBox text on leaving the control.
* Only with the nullable bool was possible to make the MoveUp and the MoveDown working.
* Added logging of which scenario failed in test
Co-authored-by: BDisp <bd.bdisp@gmail.com>
588 lines
17 KiB
C#
588 lines
17 KiB
C#
using NStack;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Terminal.Gui;
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using UICatalog;
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using Xunit;
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using Xunit.Abstractions;
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// Alias Console to MockConsole so we don't accidentally use Console
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using Console = Terminal.Gui.FakeConsole;
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namespace Terminal.Gui {
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public class ScenarioTests {
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readonly ITestOutputHelper output;
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public ScenarioTests (ITestOutputHelper output)
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{
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#if DEBUG_IDISPOSABLE
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Responder.Instances.Clear ();
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#endif
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this.output = output;
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}
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int CreateInput (string input)
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{
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// Put a control-q in at the end
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Console.MockKeyPresses.Push (new ConsoleKeyInfo ('q', ConsoleKey.Q, shift: false, alt: false, control: true));
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foreach (var c in input.Reverse ()) {
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if (char.IsLetter (c)) {
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Console.MockKeyPresses.Push (new ConsoleKeyInfo (char.ToLower (c), (ConsoleKey)char.ToUpper (c), shift: char.IsUpper (c), alt: false, control: false));
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} else {
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Console.MockKeyPresses.Push (new ConsoleKeyInfo (c, (ConsoleKey)c, shift: false, alt: false, control: false));
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}
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}
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return Console.MockKeyPresses.Count;
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}
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/// <summary>
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/// This runs through all Scenarios defined in UI Catalog, calling Init, Setup, and Run.
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/// It puts a Ctrl-Q in the input queue so the Scenario immediately exits.
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/// Should find any egregious regressions.
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/// </summary>
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[Fact]
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public void Run_All_Scenarios ()
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{
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List<Type> scenarioClasses = Scenario.GetDerivedClasses<Scenario> ();
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Assert.NotEmpty (scenarioClasses);
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foreach (var scenarioClass in scenarioClasses) {
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// Setup some fake keypresses
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// Passing empty string will cause just a ctrl-q to be fired
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Console.MockKeyPresses.Clear ();
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int stackSize = CreateInput ("");
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Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
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int iterations = 0;
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Application.Iteration = () => {
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iterations++;
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// Stop if we run out of control...
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if (iterations > 10) {
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Application.RequestStop ();
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}
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};
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var ms = 1000;
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var abortCount = 0;
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Func<MainLoop, bool> abortCallback = (MainLoop loop) => {
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abortCount++;
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Application.RequestStop ();
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return false;
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};
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var token = Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (ms), abortCallback);
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var scenario = (Scenario)Activator.CreateInstance (scenarioClass);
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scenario.Init (Application.Top, Colors.Base);
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scenario.Setup ();
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// There is no need to call Application.Begin because Init already creates the Application.Top
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// If Application.RunState is used then the Application.RunLoop must also be used instead Application.Run.
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//var rs = Application.Begin (Application.Top);
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scenario.Run ();
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//Application.End (rs);
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// Shutdown must be called to safely clean up Application if Init has been called
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Application.Shutdown ();
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if(abortCount != 0) {
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output.WriteLine ($"Scenario {scenarioClass} had abort count of {abortCount}");
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}
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Assert.Equal (0, abortCount);
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// # of key up events should match # of iterations
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Assert.Equal (1, iterations);
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Assert.Equal (stackSize, iterations);
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}
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#if DEBUG_IDISPOSABLE
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foreach (var inst in Responder.Instances) {
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Assert.True (inst.WasDisposed);
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}
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Responder.Instances.Clear ();
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#endif
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}
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[Fact]
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public void Run_Generic ()
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{
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List<Type> scenarioClasses = Scenario.GetDerivedClasses<Scenario> ();
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Assert.NotEmpty (scenarioClasses);
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var item = scenarioClasses.FindIndex (t => Scenario.ScenarioMetadata.GetName (t).Equals ("Generic", StringComparison.OrdinalIgnoreCase));
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var scenarioClass = scenarioClasses [item];
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// Setup some fake keypresses
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// Passing empty string will cause just a ctrl-q to be fired
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int stackSize = CreateInput ("");
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Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
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int iterations = 0;
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Application.Iteration = () => {
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iterations++;
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// Stop if we run out of control...
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if (iterations == 10) {
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Application.RequestStop ();
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}
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};
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var ms = 1000;
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var abortCount = 0;
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Func<MainLoop, bool> abortCallback = (MainLoop loop) => {
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abortCount++;
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Application.RequestStop ();
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return false;
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};
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var token = Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (ms), abortCallback);
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Application.Top.KeyPress += (View.KeyEventEventArgs args) => {
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Assert.Equal (Key.CtrlMask | Key.Q, args.KeyEvent.Key);
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};
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var scenario = (Scenario)Activator.CreateInstance (scenarioClass);
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scenario.Init (Application.Top, Colors.Base);
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scenario.Setup ();
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// There is no need to call Application.Begin because Init already creates the Application.Top
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// If Application.RunState is used then the Application.RunLoop must also be used instead Application.Run.
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//var rs = Application.Begin (Application.Top);
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scenario.Run ();
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//Application.End (rs);
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Assert.Equal (0, abortCount);
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// # of key up events should match # of iterations
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Assert.Equal (1, iterations);
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// Using variable in the left side of Assert.Equal/NotEqual give error. Must be used literals values.
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//Assert.Equal (stackSize, iterations);
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// Shutdown must be called to safely clean up Application if Init has been called
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Application.Shutdown ();
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#if DEBUG_IDISPOSABLE
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foreach (var inst in Responder.Instances) {
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Assert.True (inst.WasDisposed);
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}
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Responder.Instances.Clear ();
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#endif
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}
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[Fact]
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public void Run_All_Views_Tester_Scenario ()
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{
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Window _leftPane;
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ListView _classListView;
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FrameView _hostPane;
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Dictionary<string, Type> _viewClasses;
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View _curView = null;
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// Settings
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FrameView _settingsPane;
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CheckBox _computedCheckBox;
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FrameView _locationFrame;
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RadioGroup _xRadioGroup;
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TextField _xText;
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int _xVal = 0;
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RadioGroup _yRadioGroup;
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TextField _yText;
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int _yVal = 0;
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FrameView _sizeFrame;
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RadioGroup _wRadioGroup;
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TextField _wText;
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int _wVal = 0;
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RadioGroup _hRadioGroup;
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TextField _hText;
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int _hVal = 0;
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List<string> posNames = new List<String> { "Factor", "AnchorEnd", "Center", "Absolute" };
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List<string> dimNames = new List<String> { "Factor", "Fill", "Absolute" };
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Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
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var Top = Application.Top;
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_viewClasses = GetAllViewClassesCollection ()
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.OrderBy (t => t.Name)
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.Select (t => new KeyValuePair<string, Type> (t.Name, t))
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.ToDictionary (t => t.Key, t => t.Value);
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_leftPane = new Window ("Classes") {
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X = 0,
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Y = 0,
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Width = 15,
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Height = Dim.Fill (1), // for status bar
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CanFocus = false,
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ColorScheme = Colors.TopLevel,
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};
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_classListView = new ListView (_viewClasses.Keys.ToList ()) {
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X = 0,
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Y = 0,
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Width = Dim.Fill (0),
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Height = Dim.Fill (0),
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AllowsMarking = false,
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ColorScheme = Colors.TopLevel,
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};
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_leftPane.Add (_classListView);
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_settingsPane = new FrameView ("Settings") {
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X = Pos.Right (_leftPane),
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Y = 0, // for menu
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Width = Dim.Fill (),
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Height = 10,
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CanFocus = false,
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ColorScheme = Colors.TopLevel,
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};
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_computedCheckBox = new CheckBox ("Computed Layout", true) { X = 0, Y = 0 };
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_settingsPane.Add (_computedCheckBox);
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var radioItems = new ustring [] { "Percent(x)", "AnchorEnd(x)", "Center", "At(x)" };
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_locationFrame = new FrameView ("Location (Pos)") {
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X = Pos.Left (_computedCheckBox),
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Y = Pos.Bottom (_computedCheckBox),
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Height = 3 + radioItems.Length,
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Width = 36,
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};
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_settingsPane.Add (_locationFrame);
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var label = new Label ("x:") { X = 0, Y = 0 };
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_locationFrame.Add (label);
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_xRadioGroup = new RadioGroup (radioItems) {
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X = 0,
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Y = Pos.Bottom (label),
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};
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_xText = new TextField ($"{_xVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_locationFrame.Add (_xText);
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_locationFrame.Add (_xRadioGroup);
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radioItems = new ustring [] { "Percent(y)", "AnchorEnd(y)", "Center", "At(y)" };
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label = new Label ("y:") { X = Pos.Right (_xRadioGroup) + 1, Y = 0 };
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_locationFrame.Add (label);
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_yText = new TextField ($"{_yVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_locationFrame.Add (_yText);
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_yRadioGroup = new RadioGroup (radioItems) {
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X = Pos.X (label),
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Y = Pos.Bottom (label),
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};
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_locationFrame.Add (_yRadioGroup);
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_sizeFrame = new FrameView ("Size (Dim)") {
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X = Pos.Right (_locationFrame),
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Y = Pos.Y (_locationFrame),
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Height = 3 + radioItems.Length,
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Width = 40,
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};
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radioItems = new ustring [] { "Percent(width)", "Fill(width)", "Sized(width)" };
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label = new Label ("width:") { X = 0, Y = 0 };
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_sizeFrame.Add (label);
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_wRadioGroup = new RadioGroup (radioItems) {
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X = 0,
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Y = Pos.Bottom (label),
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};
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_wText = new TextField ($"{_wVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_sizeFrame.Add (_wText);
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_sizeFrame.Add (_wRadioGroup);
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radioItems = new ustring [] { "Percent(height)", "Fill(height)", "Sized(height)" };
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label = new Label ("height:") { X = Pos.Right (_wRadioGroup) + 1, Y = 0 };
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_sizeFrame.Add (label);
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_hText = new TextField ($"{_hVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_sizeFrame.Add (_hText);
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_hRadioGroup = new RadioGroup (radioItems) {
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X = Pos.X (label),
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Y = Pos.Bottom (label),
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};
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_sizeFrame.Add (_hRadioGroup);
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_settingsPane.Add (_sizeFrame);
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_hostPane = new FrameView ("") {
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X = Pos.Right (_leftPane),
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Y = Pos.Bottom (_settingsPane),
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Width = Dim.Fill (),
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Height = Dim.Fill (1), // + 1 for status bar
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ColorScheme = Colors.Dialog,
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};
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_classListView.OpenSelectedItem += (a) => {
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_settingsPane.SetFocus ();
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};
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_classListView.SelectedItemChanged += (args) => {
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ClearClass (_curView);
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_curView = CreateClass (_viewClasses.Values.ToArray () [_classListView.SelectedItem]);
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};
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_computedCheckBox.Toggled += (previousState) => {
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if (_curView != null) {
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_curView.LayoutStyle = previousState ? LayoutStyle.Absolute : LayoutStyle.Computed;
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_hostPane.LayoutSubviews ();
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}
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};
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_xRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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_xText.TextChanged += (args) => {
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try {
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_xVal = int.Parse (_xText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_yText.TextChanged += (args) => {
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try {
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_yVal = int.Parse (_yText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_yRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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_wRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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_wText.TextChanged += (args) => {
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try {
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_wVal = int.Parse (_wText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_hText.TextChanged += (args) => {
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try {
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_hVal = int.Parse (_hText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_hRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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Top.Add (_leftPane, _settingsPane, _hostPane);
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Top.LayoutSubviews ();
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_curView = CreateClass (_viewClasses.First ().Value);
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int iterations = 0;
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Application.Iteration += () => {
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iterations++;
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if (iterations < _viewClasses.Count) {
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_classListView.MoveDown ();
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Assert.Equal (_curView.GetType ().Name,
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_viewClasses.Values.ToArray () [_classListView.SelectedItem].Name);
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} else {
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Application.RequestStop ();
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}
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};
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Application.Run ();
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Assert.Equal (_viewClasses.Count, iterations);
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Application.Shutdown ();
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void DimPosChanged (View view)
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{
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if (view == null) {
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return;
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}
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var layout = view.LayoutStyle;
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try {
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view.LayoutStyle = LayoutStyle.Absolute;
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switch (_xRadioGroup.SelectedItem) {
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case 0:
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view.X = Pos.Percent (_xVal);
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break;
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case 1:
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view.X = Pos.AnchorEnd (_xVal);
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break;
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case 2:
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view.X = Pos.Center ();
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break;
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case 3:
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view.X = Pos.At (_xVal);
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break;
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}
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switch (_yRadioGroup.SelectedItem) {
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case 0:
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view.Y = Pos.Percent (_yVal);
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break;
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case 1:
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view.Y = Pos.AnchorEnd (_yVal);
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break;
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case 2:
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view.Y = Pos.Center ();
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break;
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case 3:
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view.Y = Pos.At (_yVal);
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break;
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}
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switch (_wRadioGroup.SelectedItem) {
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case 0:
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view.Width = Dim.Percent (_wVal);
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break;
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case 1:
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view.Width = Dim.Fill (_wVal);
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break;
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case 2:
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view.Width = Dim.Sized (_wVal);
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break;
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}
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switch (_hRadioGroup.SelectedItem) {
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case 0:
|
|
view.Height = Dim.Percent (_hVal);
|
|
break;
|
|
case 1:
|
|
view.Height = Dim.Fill (_hVal);
|
|
break;
|
|
case 2:
|
|
view.Height = Dim.Sized (_hVal);
|
|
break;
|
|
}
|
|
} catch (Exception e) {
|
|
MessageBox.ErrorQuery ("Exception", e.Message, "Ok");
|
|
} finally {
|
|
view.LayoutStyle = layout;
|
|
}
|
|
UpdateTitle (view);
|
|
}
|
|
|
|
void UpdateSettings (View view)
|
|
{
|
|
var x = view.X.ToString ();
|
|
var y = view.Y.ToString ();
|
|
_xRadioGroup.SelectedItem = posNames.IndexOf (posNames.Where (s => x.Contains (s)).First ());
|
|
_yRadioGroup.SelectedItem = posNames.IndexOf (posNames.Where (s => y.Contains (s)).First ());
|
|
_xText.Text = $"{view.Frame.X}";
|
|
_yText.Text = $"{view.Frame.Y}";
|
|
|
|
var w = view.Width.ToString ();
|
|
var h = view.Height.ToString ();
|
|
_wRadioGroup.SelectedItem = dimNames.IndexOf (dimNames.Where (s => w.Contains (s)).First ());
|
|
_hRadioGroup.SelectedItem = dimNames.IndexOf (dimNames.Where (s => h.Contains (s)).First ());
|
|
_wText.Text = $"{view.Frame.Width}";
|
|
_hText.Text = $"{view.Frame.Height}";
|
|
}
|
|
|
|
void UpdateTitle (View view)
|
|
{
|
|
_hostPane.Title = $"{view.GetType ().Name} - {view.X.ToString ()}, {view.Y.ToString ()}, {view.Width.ToString ()}, {view.Height.ToString ()}";
|
|
}
|
|
|
|
List<Type> GetAllViewClassesCollection ()
|
|
{
|
|
List<Type> types = new List<Type> ();
|
|
foreach (Type type in typeof (View).Assembly.GetTypes ()
|
|
.Where (myType => myType.IsClass && !myType.IsAbstract && myType.IsPublic && myType.IsSubclassOf (typeof (View)))) {
|
|
types.Add (type);
|
|
}
|
|
return types;
|
|
}
|
|
|
|
void ClearClass (View view)
|
|
{
|
|
// Remove existing class, if any
|
|
if (view != null) {
|
|
view.LayoutComplete -= LayoutCompleteHandler;
|
|
_hostPane.Remove (view);
|
|
view.Dispose ();
|
|
_hostPane.Clear ();
|
|
}
|
|
}
|
|
|
|
View CreateClass (Type type)
|
|
{
|
|
// If we are to create a generic Type
|
|
if (type.IsGenericType) {
|
|
|
|
// For each of the <T> arguments
|
|
List<Type> typeArguments = new List<Type> ();
|
|
|
|
// use <object>
|
|
foreach (var arg in type.GetGenericArguments ()) {
|
|
typeArguments.Add (typeof (object));
|
|
}
|
|
|
|
// And change what type we are instantiating from MyClass<T> to MyClass<object>
|
|
type = type.MakeGenericType (typeArguments.ToArray ());
|
|
}
|
|
// Instantiate view
|
|
var view = (View)Activator.CreateInstance (type);
|
|
|
|
//_curView.X = Pos.Center ();
|
|
//_curView.Y = Pos.Center ();
|
|
view.Width = Dim.Percent (75);
|
|
view.Height = Dim.Percent (75);
|
|
|
|
// Set the colorscheme to make it stand out if is null by default
|
|
if (view.ColorScheme == null) {
|
|
view.ColorScheme = Colors.Base;
|
|
}
|
|
|
|
// If the view supports a Text property, set it so we have something to look at
|
|
if (view.GetType ().GetProperty ("Text") != null) {
|
|
try {
|
|
view.GetType ().GetProperty ("Text")?.GetSetMethod ()?.Invoke (view, new [] { ustring.Make ("Test Text") });
|
|
} catch (TargetInvocationException e) {
|
|
MessageBox.ErrorQuery ("Exception", e.InnerException.Message, "Ok");
|
|
view = null;
|
|
}
|
|
}
|
|
|
|
// If the view supports a Title property, set it so we have something to look at
|
|
if (view != null && view.GetType ().GetProperty ("Title") != null) {
|
|
view?.GetType ().GetProperty ("Title")?.GetSetMethod ()?.Invoke (view, new [] { ustring.Make ("Test Title") });
|
|
}
|
|
|
|
// If the view supports a Source property, set it so we have something to look at
|
|
if (view != null && view.GetType ().GetProperty ("Source") != null && view.GetType ().GetProperty ("Source").PropertyType == typeof (Terminal.Gui.IListDataSource)) {
|
|
var source = new ListWrapper (new List<ustring> () { ustring.Make ("Test Text #1"), ustring.Make ("Test Text #2"), ustring.Make ("Test Text #3") });
|
|
view?.GetType ().GetProperty ("Source")?.GetSetMethod ()?.Invoke (view, new [] { source });
|
|
}
|
|
|
|
// Set Settings
|
|
_computedCheckBox.Checked = view.LayoutStyle == LayoutStyle.Computed;
|
|
|
|
// Add
|
|
_hostPane.Add (view);
|
|
//DimPosChanged ();
|
|
_hostPane.LayoutSubviews ();
|
|
_hostPane.Clear ();
|
|
_hostPane.SetNeedsDisplay ();
|
|
UpdateSettings (view);
|
|
UpdateTitle (view);
|
|
|
|
view.LayoutComplete += LayoutCompleteHandler;
|
|
|
|
return view;
|
|
}
|
|
|
|
void LayoutCompleteHandler (View.LayoutEventArgs args)
|
|
{
|
|
UpdateTitle (_curView);
|
|
}
|
|
}
|
|
}
|
|
}
|