Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/ViewCommandTests.cs
Tig cabe4115d1 Fixes #3691 - Adds ViewArrangement.Popover (#3852)
* Added Applicaton.Popover.
Refactored FindDeepestView

* Popover prototype

* Testing highlight

* Fixed click outside issue

* Fixed DialogTests

* Fixed click outside issue (agbain)

* Enabled mouse wheel in Bar

* Enabled mouse wheel in Bar

* Progress. Broke arrangement

* Added popover tests.
Fixed a bunch more CM issues related ot unreliable unit tests.
Updated config.json to include Glyphs.

* Can't set ForceDriver to empty in Resources/config.json.

* added BUGBUG

* Made Position/ScreenPosition clear

* Added View.IsInHierarchy tests

* Added Contextmenuv2 scenario.

* Implemented CM2 in TextView

* Removed unneeded CM stuff from testhelpers

* Shortcut API docs

* Fixed keybinding unit tests

* Fixed mouse handling

* Fighting with CM related unit test failures

* Unit tests pass. I think.

* Shortcut code cleanup

* TextView uses new CM2

* Starting on OnSelect etc...

* Starting on OnSelect etc...

* Fixed ContextMenuv2

* ContextMenu is working again.

* Ugh. ANd fixed button api docs

* Fixed DrawHorizontalShadowTransparent (vertical was already fixed).

* Made Scenarios compatible with #nullable enable

* Undid some keybinding stuff

* Fixed stuff

* Sped up unit tests

* Sped up unit tests 2

* Sped up unit tests 3

* Messing with menus

* merged latest v2_develop

* Added more Popover unit tests

* Added more Popover unit tests2

* Fixed positioning bug

* Fixed mouse bug

* Fixed Bar draw issue

* WIP

* merge v2_develop

* CM2 sorta works

* Enabled Bar subclasses to have IDesignable

* Added ViewportSettings.Transparent

* Region -> nullable enable

* Added ViewportSettigs Editor

* merged v2_develop part 2

* merged v2_develop part 3

* WIP: GetViewsUnderMouse

* WIP: More GetViewsUnderMouse work

* Bars works again

* Added unit tests

* CM now works

* MenuItemv2 POC

* SubMenu POC

* CommandNotBound

* More POC

* Optimize Margin to not defer draw if there's no shadow

* Logger cleanup

* Reverted Generic

* Cascading mostly working

* fixed layout bug

* API docs

* API docs

* Fixed cascade

* Events basically work

* code cleanup

* Fixed IsDefault bug;

* Enabled hotkey support

* Made context-menu-like

* Improved usability

* Refactored ApplicationPopover again

* Cleanup

* Menuv2 POC basically complete

* Code Cleanup

* Made menu API simpler

* Fixed Strings bugs

* Got old ContextMenu scenario mostly working

* ContextMenu scenario now works

* ContextMenu fixes

* ContextMenu fixes

* Tons of menu cleanup

* ContextMenu works in TextView

* Fixed unit tes

* Added unit tests

* Fixed tests

* code cleanup

* More code cleanup

* Deep dive

* scenario

* typos

* Demo colorpicker in a Menu

* Added Region tests proving Region is broken in some Union cases

* fixed v2win/net
2025-05-29 14:08:47 -06:00

358 lines
9.5 KiB
C#

namespace Terminal.Gui.ViewTests;
public class ViewCommandTests
{
#region OnAccept/Accept tests
[Fact]
public void Accept_Command_Raises_NoFocus ()
{
var view = new ViewEventTester ();
Assert.False (view.HasFocus);
Assert.False (view.InvokeCommand (Command.Accept)); // there's no superview, so it should return true?
Assert.Equal (1, view.OnAcceptedCount);
Assert.Equal (1, view.AcceptedCount);
Assert.False (view.HasFocus);
}
[Fact]
public void Accept_Command_Handle_OnAccept_NoEvent ()
{
var view = new ViewEventTester ();
Assert.False (view.HasFocus);
view.HandleOnAccepted = true;
Assert.True (view.InvokeCommand (Command.Accept));
Assert.Equal (1, view.OnAcceptedCount);
Assert.Equal (0, view.AcceptedCount);
}
[Fact]
public void Accept_Handle_Event_OnAccept_Returns_True ()
{
var view = new View ();
var acceptInvoked = false;
view.Accepting += ViewOnAccept;
bool? ret = view.InvokeCommand (Command.Accept);
Assert.True (ret);
Assert.True (acceptInvoked);
return;
void ViewOnAccept (object sender, CommandEventArgs e)
{
acceptInvoked = true;
e.Cancel = true;
}
}
[Fact]
public void Accept_Command_Invokes_Accept_Event ()
{
var view = new View ();
var accepted = false;
view.Accepting += ViewOnAccept;
view.InvokeCommand (Command.Accept);
Assert.True (accepted);
return;
void ViewOnAccept (object sender, CommandEventArgs e) { accepted = true; }
}
// Accept on subview should bubble up to parent
[Fact]
public void Accept_Command_Bubbles_Up_To_SuperView ()
{
var view = new ViewEventTester { Id = "view" };
var subview = new ViewEventTester { Id = "subview" };
view.Add (subview);
subview.InvokeCommand (Command.Accept);
Assert.Equal (1, subview.OnAcceptedCount);
Assert.Equal (1, view.OnAcceptedCount);
subview.HandleOnAccepted = true;
subview.InvokeCommand (Command.Accept);
Assert.Equal (2, subview.OnAcceptedCount);
Assert.Equal (1, view.OnAcceptedCount);
subview.HandleOnAccepted = false;
subview.HandleAccepted = true;
subview.InvokeCommand (Command.Accept);
Assert.Equal (3, subview.OnAcceptedCount);
Assert.Equal (1, view.OnAcceptedCount);
// Add a super view to test deeper hierarchy
var superView = new ViewEventTester { Id = "superView" };
superView.Add (view);
subview.InvokeCommand (Command.Accept);
Assert.Equal (4, subview.OnAcceptedCount);
Assert.Equal (1, view.OnAcceptedCount);
Assert.Equal (0, superView.OnAcceptedCount);
subview.HandleAccepted = false;
subview.InvokeCommand (Command.Accept);
Assert.Equal (5, subview.OnAcceptedCount);
Assert.Equal (2, view.OnAcceptedCount);
Assert.Equal (1, superView.OnAcceptedCount);
view.HandleAccepted = true;
subview.InvokeCommand (Command.Accept);
Assert.Equal (6, subview.OnAcceptedCount);
Assert.Equal (3, view.OnAcceptedCount);
Assert.Equal (1, superView.OnAcceptedCount);
}
[Fact]
public void MouseClick_Does_Not_Invoke_Accept_Command ()
{
var view = new ViewEventTester ();
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Clicked, Position = Point.Empty, View = view });
Assert.Equal (0, view.OnAcceptedCount);
}
#endregion OnAccept/Accept tests
#region OnSelect/Select tests
[Theory]
[CombinatorialData]
public void Select_Command_Raises_SetsFocus (bool canFocus)
{
var view = new ViewEventTester
{
CanFocus = canFocus
};
Assert.Equal (canFocus, view.CanFocus);
Assert.False (view.HasFocus);
view.InvokeCommand (Command.Select);
Assert.Equal (1, view.OnSelectingCount);
Assert.Equal (1, view.SelectingCount);
Assert.Equal (canFocus, view.HasFocus);
}
[Fact]
public void Select_Command_Handle_OnSelecting_NoEvent ()
{
var view = new ViewEventTester ();
Assert.False (view.HasFocus);
view.HandleOnSelecting = true;
Assert.True (view.InvokeCommand (Command.Select));
Assert.Equal (1, view.OnSelectingCount);
Assert.Equal (0, view.SelectingCount);
}
[Fact]
public void Select_Handle_Event_OnSelecting_Returns_True ()
{
var view = new View ();
var selectingInvoked = false;
view.Selecting += ViewOnSelect;
bool? ret = view.InvokeCommand (Command.Select);
Assert.True (ret);
Assert.True (selectingInvoked);
return;
void ViewOnSelect (object sender, CommandEventArgs e)
{
selectingInvoked = true;
e.Cancel = true;
}
}
[Fact]
public void Select_Command_Invokes_Selecting_Event ()
{
var view = new View ();
var selecting = false;
view.Selecting += ViewOnSelecting;
view.InvokeCommand (Command.Select);
Assert.True (selecting);
return;
void ViewOnSelecting (object sender, CommandEventArgs e) { selecting = true; }
}
[Fact]
public void MouseClick_Invokes_Select_Command ()
{
var view = new ViewEventTester ();
view.NewMouseEvent (new () { Flags = MouseFlags.Button1Clicked, Position = Point.Empty, View = view });
Assert.Equal (1, view.OnSelectingCount);
}
#endregion OnSelect/Select tests
#region OnHotKey/HotKey tests
[Fact]
public void HotKey_Command_SetsFocus ()
{
var view = new View ();
view.CanFocus = true;
Assert.False (view.HasFocus);
view.InvokeCommand (Command.HotKey);
Assert.True (view.HasFocus);
}
#endregion OnHotKey/HotKey tests
#region InvokeCommand Tests
[Fact]
public void InvokeCommand_NotBound_Invokes_CommandNotBound ()
{
ViewEventTester view = new ();
view.InvokeCommand (Command.NotBound);
Assert.False (view.HasFocus);
Assert.Equal (1, view.OnCommandNotBoundCount);
Assert.Equal (1, view.CommandNotBoundCount);
}
[Fact]
public void InvokeCommand_Command_Not_Bound_Invokes_CommandNotBound ()
{
ViewEventTester view = new ();
view.InvokeCommand (Command.New);
Assert.False (view.HasFocus);
Assert.Equal (1, view.OnCommandNotBoundCount);
Assert.Equal (1, view.CommandNotBoundCount);
}
[Fact]
public void InvokeCommand_Command_Bound_Does_Not_Invoke_CommandNotBound ()
{
ViewEventTester view = new ();
view.InvokeCommand (Command.Accept);
Assert.False (view.HasFocus);
Assert.Equal (0, view.OnCommandNotBoundCount);
Assert.Equal (0, view.CommandNotBoundCount);
}
#endregion
public class ViewEventTester : View
{
public ViewEventTester ()
{
Id = "viewEventTester";
CanFocus = true;
Accepting += (s, a) =>
{
a.Cancel = HandleAccepted;
AcceptedCount++;
};
HandlingHotKey += (s, a) =>
{
a.Cancel = HandleHandlingHotKey;
HandlingHotKeyCount++;
};
Selecting += (s, a) =>
{
a.Cancel = HandleSelecting;
SelectingCount++;
};
CommandNotBound += (s, a) =>
{
a.Cancel = HandleCommandNotBound;
CommandNotBoundCount++;
};
}
public int OnAcceptedCount { get; set; }
public int AcceptedCount { get; set; }
public bool HandleOnAccepted { get; set; }
/// <inheritdoc/>
protected override bool OnAccepting (CommandEventArgs args)
{
OnAcceptedCount++;
return HandleOnAccepted;
}
public bool HandleAccepted { get; set; }
public int OnHandlingHotKeyCount { get; set; }
public int HandlingHotKeyCount { get; set; }
public bool HandleOnHandlingHotKey { get; set; }
/// <inheritdoc/>
protected override bool OnHandlingHotKey (CommandEventArgs args)
{
OnHandlingHotKeyCount++;
return HandleOnHandlingHotKey;
}
public bool HandleHandlingHotKey { get; set; }
public int OnSelectingCount { get; set; }
public int SelectingCount { get; set; }
public bool HandleOnSelecting { get; set; }
public bool HandleSelecting { get; set; }
/// <inheritdoc/>
protected override bool OnSelecting (CommandEventArgs args)
{
OnSelectingCount++;
return HandleOnSelecting;
}
public int OnCommandNotBoundCount { get; set; }
public int CommandNotBoundCount { get; set; }
public bool HandleOnCommandNotBound { get; set; }
public bool HandleCommandNotBound { get; set; }
protected override bool OnCommandNotBound (CommandEventArgs args)
{
OnCommandNotBoundCount++;
return HandleOnCommandNotBound;
}
}
}