Files
Terminal.Gui/UICatalog/Scenarios/Editor.cs
2020-06-06 22:46:46 -06:00

159 lines
3.7 KiB
C#

using System;
using System.Text;
using Terminal.Gui;
namespace UICatalog {
[ScenarioMetadata (Name: "Editor", Description: "A Terminal.Gui Text Editor via TextView")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("Dialogs")]
[ScenarioCategory ("Text")]
[ScenarioCategory ("Dialogs")]
[ScenarioCategory ("TopLevel")]
class Editor : Scenario {
private string _fileName = "demo.txt";
private TextView _textView;
private bool _saved = true;
public override void Init (Toplevel top, ColorScheme colorScheme)
{
Application.Init ();
Top = top;
if (Top == null) {
Top = Application.Top;
}
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_New", "", () => New()),
new MenuItem ("_Open", "", () => Open()),
new MenuItem ("_Save", "", () => Save()),
null,
new MenuItem ("_Quit", "", () => Quit()),
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", () => Copy()),
new MenuItem ("C_ut", "", () => Cut()),
new MenuItem ("_Paste", "", () => Paste())
}),
});
Top.Add (menu);
var statusBar = new StatusBar (new StatusItem [] {
new StatusItem(Key.F2, "~F2~ Open", () => Open()),
new StatusItem(Key.F3, "~F3~ Save", () => Save()),
new StatusItem(Key.ControlQ, "~^Q~ Quit", () => Quit()),
});
Top.Add (statusBar);
CreateDemoFile (_fileName);
Win = new Window (_fileName ?? "Untitled") {
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill (),
ColorScheme = colorScheme,
};
Top.Add (Win);
_textView = new TextView () {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill (),
};
LoadFile ();
Win.Add (_textView);
}
public override void Setup ()
{
}
private void New ()
{
Win.Title = _fileName = "Untitled";
throw new NotImplementedException ();
}
private void LoadFile ()
{
if (!_saved) {
MessageBox.ErrorQuery ("Not Implemented", "Functionality not yet implemented.", "Ok");
}
if (_fileName != null) {
// BUGBUG: #452 TextView.LoadFile keeps file open and provides no way of closing it
//_textView.LoadFile(_fileName);
_textView.Text = System.IO.File.ReadAllText (_fileName);
Win.Title = _fileName;
_saved = true;
}
}
private void Paste ()
{
MessageBox.ErrorQuery ("Not Implemented", "Functionality not yet implemented.", "Ok");
}
private void Cut ()
{
MessageBox.ErrorQuery ("Not Implemented", "Functionality not yet implemented.", "Ok");
}
private void Copy ()
{
MessageBox.ErrorQuery ("Not Implemented", "Functionality not yet implemented.", "Ok");
//if (_textView != null && _textView.SelectedLength != 0) {
// _textView.Copy ();
//}
}
private void Open ()
{
var d = new OpenDialog ("Open", "Open a file") { AllowsMultipleSelection = false };
Application.Run (d);
if (!d.Canceled) {
_fileName = d.FilePaths [0];
LoadFile ();
}
}
private void Save ()
{
if (_fileName != null) {
// BUGBUG: #279 TextView does not know how to deal with \r\n, only \r
// As a result files saved on Windows and then read back will show invalid chars.
System.IO.File.WriteAllText (_fileName, _textView.Text.ToString());
_saved = true;
}
}
private void Quit ()
{
Application.RequestStop ();
}
private void CreateDemoFile(string fileName)
{
var sb = new StringBuilder ();
// BUGBUG: #279 TextView does not know how to deal with \r\n, only \r
sb.Append ("Hello world.\n");
sb.Append ("This is a test of the Emergency Broadcast System.\n");
var sw = System.IO.File.CreateText (fileName);
sw.Write (sb.ToString ());
sw.Close ();
}
public override void Run ()
{
base.Run ();
}
}
}