Files
Terminal.Gui/UICatalog/Scenarios/Keys.cs

191 lines
5.5 KiB
C#

using NStack;
using System.Collections.Generic;
using Terminal.Gui;
namespace UICatalog {
[ScenarioMetadata (Name: "Keys", Description: "Shows how to handle keyboard input")]
[ScenarioCategory ("Input")]
class Keys : Scenario {
class TestWindow : Window {
public List<string> _processKeyList = new List<string> ();
public List<string> _processHotKeyList = new List<string> ();
public List<string> _processColdKeyList = new List<string> ();
public TestWindow (ustring title = null) : base (title)
{
}
public TestWindow (Rect frame, ustring title = null) : base (frame, title)
{
}
public TestWindow (ustring title = null, int padding = 0) : base (title, padding)
{
}
public TestWindow (Rect frame, ustring title = null, int padding = 0) : base (frame, title, padding)
{
}
public override bool ProcessKey (KeyEvent keyEvent)
{
_processKeyList.Add (keyEvent.ToString ());
return base.ProcessKey (keyEvent);
}
public override bool ProcessHotKey (KeyEvent keyEvent)
{
_processHotKeyList.Add (keyEvent.ToString ());
return base.ProcessHotKey (keyEvent);
}
public override bool ProcessColdKey (KeyEvent keyEvent)
{
_processColdKeyList.Add (keyEvent.ToString ());
return base.ProcessColdKey (keyEvent);
}
}
public override void Init (Toplevel top, ColorScheme colorScheme)
{
Application.Init ();
Top = top;
Win = new TestWindow ($"CTRL-Q to Close - Scenario: {GetName ()}") {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill (),
ColorScheme = colorScheme,
};
Top.Add (Win);
}
public override void Setup ()
{
// Type text here: ______
var editLabel = new Label ("Type text here:") {
X = 0,
Y = 0,
};
Win.Add (editLabel);
var edit = new TextField ("") {
X = Pos.Right (editLabel) + 1,
Y = Pos.Top (editLabel),
Width = Dim.Fill (2),
};
Win.Add (edit);
// Last KeyPress: ______
var keyPressedLabel = new Label ("Last KeyPress:") {
X = Pos.Left (editLabel),
Y = Pos.Top (editLabel) + 2,
};
Win.Add (keyPressedLabel);
var labelKeypress = new Label ("") {
X = Pos.Left (edit),
Y = Pos.Top (keyPressedLabel),
Width = 20,
TextAlignment = Terminal.Gui.TextAlignment.Centered,
ColorScheme = Colors.Error,
};
Win.Add (labelKeypress);
Win.KeyPress += (a) => labelKeypress.Text = a.KeyEvent.ToString ();
// Key stroke log:
var keyLogLabel = new Label ("Key stroke log:") {
X = Pos.Left (editLabel),
Y = Pos.Top (editLabel) + 4,
};
Win.Add (keyLogLabel);
var fakeKeyPress = new KeyEvent (Key.ControlA, new KeyModifiers () {
Alt = true,
Ctrl = true,
Shift = true
});
var maxLogEntry = $"Key{"",-5}: {fakeKeyPress}".Length;
var yOffset = (Top == Application.Top ? 1 : 6);
var keyStrokelist = new List<string> ();
var keyStrokeListView = new ListView (keyStrokelist) {
X = 0,
Y = Pos.Top (keyLogLabel) + yOffset,
Width = Dim.Percent (30),
Height = Dim.Fill (),
};
keyStrokeListView.ColorScheme = Colors.TopLevel;
Win.Add (keyStrokeListView);
// ProcessKey log:
var processKeyLogLabel = new Label ("ProcessKey log:") {
X = Pos.Right (keyStrokeListView) + 1,
Y = Pos.Top (editLabel) + 4,
};
Win.Add (processKeyLogLabel);
maxLogEntry = $"{fakeKeyPress}".Length;
yOffset = (Top == Application.Top ? 1 : 6);
var processKeyListView = new ListView (((TestWindow)Win)._processKeyList) {
X = Pos.Left (processKeyLogLabel),
Y = Pos.Top (processKeyLogLabel) + yOffset,
Width = Dim.Percent(30),
Height = Dim.Fill (),
};
processKeyListView.ColorScheme = Colors.TopLevel;
Win.Add (processKeyListView);
// ProcessHotKey log:
// BUGBUG: Label is not positioning right with Pos, so using TextField instead
var processHotKeyLogLabel = new Label ("ProcessHotKey log:") {
X = Pos.Right (processKeyListView) + 1,
Y = Pos.Top (editLabel) + 4,
};
Win.Add (processHotKeyLogLabel);
yOffset = (Top == Application.Top ? 1 : 6);
var processHotKeyListView = new ListView (((TestWindow)Win)._processHotKeyList) {
X = Pos.Left (processHotKeyLogLabel),
Y = Pos.Top (processHotKeyLogLabel) + yOffset,
Width = Dim.Percent (20),
Height = Dim.Fill (),
};
processHotKeyListView.ColorScheme = Colors.TopLevel;
Win.Add (processHotKeyListView);
// ProcessColdKey log:
// BUGBUG: Label is not positioning right with Pos, so using TextField instead
var processColdKeyLogLabel = new Label ("ProcessColdKey log:") {
X = Pos.Right (processHotKeyListView) + 1,
Y = Pos.Top (editLabel) + 4,
};
Win.Add (processColdKeyLogLabel);
yOffset = (Top == Application.Top ? 1 : 6);
var processColdKeyListView = new ListView (((TestWindow)Win)._processColdKeyList) {
X = Pos.Left (processColdKeyLogLabel),
Y = Pos.Top (processColdKeyLogLabel) + yOffset,
Width = Dim.Percent (20),
Height = Dim.Fill (),
};
Win.KeyDown += (a) => KeyDownPressUp (a.KeyEvent, "Down");
Win.KeyPress += (a) => KeyDownPressUp (a.KeyEvent, "Press");
Win.KeyUp += (a) => KeyDownPressUp (a.KeyEvent, "Up");
void KeyDownPressUp (KeyEvent keyEvent, string updown)
{
var msg = $"Key{updown,-5}: {keyEvent}";
keyStrokelist.Add (msg);
keyStrokeListView.MoveDown ();
processKeyListView.MoveDown ();
processColdKeyListView.MoveDown ();
processHotKeyListView.MoveDown ();
}
processColdKeyListView.ColorScheme = Colors.TopLevel;
Win.Add (processColdKeyListView);
}
}
}