Files
Terminal.Gui/Tests/UnitTests/Application/RunStateTests.cs
Tig 47bcf1bf57 Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-04-24 05:17:58 -06:00

107 lines
2.6 KiB
C#

// Alias Console to MockConsole so we don't accidentally use Console
namespace Terminal.Gui.ApplicationTests;
/// <summary>These tests focus on Application.RunState and the various ways it can be changed.</summary>
public class RunStateTests
{
public RunStateTests ()
{
#if DEBUG_IDISPOSABLE
View.EnableDebugIDisposableAsserts = true;
View.Instances.Clear ();
RunState.Instances.Clear ();
#endif
}
[Fact]
public void Begin_End_Cleans_Up_RunState ()
{
// Setup Mock driver
Init ();
// Test null Toplevel
Assert.Throws<ArgumentNullException> (() => Application.Begin (null));
var top = new Toplevel ();
RunState rs = Application.Begin (top);
Assert.NotNull (rs);
Application.End (rs);
Assert.NotNull (Application.Top);
Assert.NotNull (Application.MainLoop);
Assert.NotNull (Application.Driver);
top.Dispose ();
Shutdown ();
#if DEBUG_IDISPOSABLE
Assert.True (rs.WasDisposed);
#endif
Assert.Null (Application.Top);
Assert.Null (Application.MainLoop);
Assert.Null (Application.Driver);
}
[Fact]
public void Dispose_Cleans_Up_RunState ()
{
var rs = new RunState (null);
Assert.NotNull (rs);
// Should not throw because Toplevel was null
rs.Dispose ();
#if DEBUG_IDISPOSABLE
Assert.True (rs.WasDisposed);
#endif
var top = new Toplevel ();
rs = new RunState (top);
Assert.NotNull (rs);
// Should throw because Toplevel was not cleaned up
Assert.Throws<InvalidOperationException> (() => rs.Dispose ());
rs.Toplevel.Dispose ();
rs.Toplevel = null;
rs.Dispose ();
#if DEBUG_IDISPOSABLE
Assert.True (rs.WasDisposed);
Assert.True (top.WasDisposed);
#endif
}
[Fact]
public void New_Creates_RunState ()
{
var rs = new RunState (null);
Assert.Null (rs.Toplevel);
var top = new Toplevel ();
rs = new RunState (top);
Assert.Equal (top, rs.Toplevel);
}
private void Init ()
{
Application.Init (new FakeDriver ());
Assert.NotNull (Application.Driver);
Assert.NotNull (Application.MainLoop);
Assert.NotNull (SynchronizationContext.Current);
}
private void Shutdown ()
{
Application.Shutdown ();
#if DEBUG_IDISPOSABLE
// Validate there are no outstanding RunState-based instances left
foreach (RunState inst in RunState.Instances)
{
Assert.True (inst.WasDisposed);
}
#endif
}
}