Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Navigation/RestoreFocusTests.cs
Tig 47bcf1bf57 Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-04-24 05:17:58 -06:00

176 lines
4.8 KiB
C#

using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewTests;
[Collection ("Global Test Setup")]
public class RestoreFocusTests () : TestsAllViews
{
[Fact]
public void RestoreFocus_Restores ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
var subViewSubView1 = new View
{
Id = "subViewSubView1",
CanFocus = true
};
var subViewSubView2 = new View
{
Id = "subViewSubView2",
CanFocus = true
};
var subViewSubView3 = new View
{
Id = "subViewSubView3",
CanFocus = true
};
subView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
view.Add (subView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.True (subViewSubView1.HasFocus);
Assert.Equal (subViewSubView1, subView.Focused);
view.HasFocus = false;
Assert.False (view.HasFocus);
Assert.False (subView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.RestoreFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.Equal (subViewSubView1, subView.Focused);
Assert.True (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
subViewSubView2.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.True (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.HasFocus = false;
Assert.False (view.HasFocus);
Assert.False (subView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.RestoreFocus ();
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.True (subViewSubView2.HasFocus);
Assert.Equal (subViewSubView2, subView.Focused);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView3.HasFocus);
}
[Fact]
public void RestoreFocus_Across_TabGroup ()
{
var top = new View
{
Id = "top",
CanFocus = true,
TabStop = TabBehavior.TabGroup
};
var tabGroup1 = new View
{
Id = "tabGroup1",
CanFocus = true,
TabStop = TabBehavior.TabGroup
};
var tabGroup1SubView1 = new View
{
Id = "tabGroup1SubView1",
CanFocus = true,
TabStop = TabBehavior.TabStop
};
var tabGroup1SubView2 = new View
{
Id = "tabGroup1SubView2",
CanFocus = true,
TabStop = TabBehavior.TabStop
};
tabGroup1.Add (tabGroup1SubView1, tabGroup1SubView2);
var tabGroup2 = new View
{
Id = "tabGroup2",
CanFocus = true,
TabStop = TabBehavior.TabGroup
};
var tabGroup2SubView1 = new View
{
Id = "tabGroup2SubView1",
CanFocus = true,
TabStop = TabBehavior.TabStop
};
var tabGroup2SubView2 = new View
{
Id = "tabGroup2SubView2",
CanFocus = true,
TabStop = TabBehavior.TabStop
};
tabGroup2.Add (tabGroup2SubView1, tabGroup2SubView2);
top.Add (tabGroup1, tabGroup2);
top.SetFocus ();
Assert.True (top.HasFocus);
Assert.Equal (tabGroup1, top.Focused);
Assert.Equal (tabGroup1SubView1, tabGroup1.Focused);
top.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabGroup);
Assert.True (top.HasFocus);
Assert.Equal (tabGroup2, top.Focused);
Assert.Equal (tabGroup2SubView1, tabGroup2.Focused);
top.HasFocus = false;
Assert.False (top.HasFocus);
top.RestoreFocus ();
Assert.True (top.HasFocus);
Assert.Equal (tabGroup2, top.Focused);
Assert.Equal (tabGroup2SubView1, tabGroup2.Focused);
top.HasFocus = false;
Assert.False (top.HasFocus);
top.RestoreFocus ();
Assert.True (top.HasFocus);
Assert.Equal (tabGroup2, top.Focused);
Assert.Equal (tabGroup2SubView1, tabGroup2.Focused);
}
}