Files
Terminal.Gui/Tests/UnitTestsParallelizable/Configuration/ConfigPropertyTests.cs
Tig 7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00

100 lines
3.7 KiB
C#

using System.Collections.Concurrent;
namespace Terminal.Gui.ConfigurationTests;
public class ConfigPropertyTests
{
private class Dummy
{
public string Value { get; set; } = string.Empty;
}
[Fact]
public void PropertyValue_CanBeSetAndReadConcurrently ()
{
var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
var configProperty = new ConfigProperty { PropertyInfo = propertyInfo };
int numTasks = 20;
var values = new string [numTasks];
for (int i = 0; i < numTasks; i++)
{
values [i] = $"Value_{i}";
}
Parallel.For (0, numTasks, i =>
{
configProperty.PropertyValue = values [i];
// Remove the per-thread assertion, as it is not valid in a concurrent context.
// Optionally, you can check that the value is one of the expected values:
var currentValue = configProperty.PropertyValue as string;
Assert.Contains (currentValue, values);
});
}
[Fact]
public void UpdateFrom_CanBeCalledConcurrently ()
{
var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
var configProperty = new ConfigProperty { PropertyInfo = propertyInfo, PropertyValue = "Initial" };
int numTasks = 20;
Parallel.For (0, numTasks, i =>
{
var newValue = $"Thread_{i}";
configProperty.UpdateFrom (newValue);
});
var finalValue = configProperty.PropertyValue as string;
Assert.StartsWith ("Thread_", finalValue);
}
[Fact]
public void DeepCloner_DeepClone_IsThreadSafe ()
{
var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
var configProperty = new ConfigProperty { PropertyInfo = propertyInfo, PropertyValue = "DeepCloneValue" };
int numTasks = 20;
Parallel.For (0, numTasks, i =>
{
var clone = DeepCloner.DeepClone (configProperty);
Assert.NotSame (configProperty, clone);
Assert.Equal ("DeepCloneValue", clone.PropertyValue);
});
}
[Fact]
public void ConcurrentDictionary_UpdateFrom_IsThreadSafe ()
{
var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
var destinationDict = new ConcurrentDictionary<string, ConfigProperty> (StringComparer.InvariantCultureIgnoreCase);
destinationDict.TryAdd ("prop1", new ConfigProperty { PropertyValue = "Original", HasValue = true });
var configProperty = new ConfigProperty
{
PropertyInfo = propertyInfo,
PropertyValue = destinationDict
};
int numTasks = 20;
Parallel.For (0, numTasks, i =>
{
var sourceDict = new ConcurrentDictionary<string, ConfigProperty> (StringComparer.InvariantCultureIgnoreCase);
sourceDict.TryAdd ($"prop{i}", new ConfigProperty { PropertyValue = $"Value_{i}", HasValue = true });
configProperty.UpdateFrom (sourceDict);
});
var resultDict = configProperty.PropertyValue as ConcurrentDictionary<string, ConfigProperty>;
Assert.NotNull (resultDict);
for (int i = 0; i < numTasks; i++)
{
Assert.True (resultDict!.ContainsKey ($"prop{i}"));
Assert.Equal ($"Value_{i}", resultDict [$"prop{i}"].PropertyValue);
}
Assert.True (resultDict!.ContainsKey ("prop1"));
}
}