Files
Terminal.Gui/Tests/UnitTests/Application/ApplicationImplTests.cs
Tig fdeaa8331b Fixes #4298 - Updates test namespaces (#4299)
* Refactored test namespaces.
Moved some tests that were in wrong project.
Code cleanup

* Parrallel -> Parallel
2025-10-20 14:14:38 -06:00

587 lines
19 KiB
C#

#nullable enable
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using Microsoft.Extensions.Logging;
using Moq;
using TerminalGuiFluentTesting;
namespace UnitTests.ApplicationTests;
public class ApplicationImplTests
{
public ApplicationImplTests ()
{
ConsoleDriver.RunningUnitTests = true;
}
private ApplicationImpl NewApplicationImpl (TestDriver driver = TestDriver.DotNet)
{
if (driver == TestDriver.DotNet)
{
var netInput = new Mock<INetInput> ();
SetupRunInputMockMethodToBlock (netInput);
var m = new Mock<IComponentFactory<ConsoleKeyInfo>> ();
m.Setup (f => f.CreateInput ()).Returns (netInput.Object);
m.Setup (f => f.CreateInputProcessor (It.IsAny<ConcurrentQueue<ConsoleKeyInfo>> ())).Returns (Mock.Of <IInputProcessor> ());
m.Setup (f => f.CreateOutput ()).Returns (Mock.Of<IConsoleOutput> ());
m.Setup (f => f.CreateWindowSizeMonitor (It.IsAny<IConsoleOutput> (),It.IsAny<IOutputBuffer> ())).Returns (Mock.Of<IWindowSizeMonitor> ());
return new (m.Object);
}
else
{
var winInput = new Mock<IConsoleInput<WindowsConsole.InputRecord>> ();
SetupRunInputMockMethodToBlock (winInput);
var m = new Mock<IComponentFactory<WindowsConsole.InputRecord>> ();
m.Setup (f => f.CreateInput ()).Returns (winInput.Object);
m.Setup (f => f.CreateInputProcessor (It.IsAny<ConcurrentQueue<WindowsConsole.InputRecord>> ())).Returns (Mock.Of<IInputProcessor> ());
m.Setup (f => f.CreateOutput ()).Returns (Mock.Of<IConsoleOutput> ());
m.Setup (f => f.CreateWindowSizeMonitor (It.IsAny<IConsoleOutput> (), It.IsAny<IOutputBuffer> ())).Returns (Mock.Of<IWindowSizeMonitor> ());
return new (m.Object);
}
}
[Fact]
public void Init_CreatesKeybindings ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
Application.KeyBindings.Clear ();
Assert.Empty (Application.KeyBindings.GetBindings ());
v2.Init ();
Assert.NotEmpty (Application.KeyBindings.GetBindings ());
v2.Shutdown ();
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void Init_DriverIsFacade ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
Assert.Null (Application.Driver);
v2.Init ();
Assert.NotNull (Application.Driver);
var type = Application.Driver.GetType ();
Assert.True (type.IsGenericType);
Assert.True (type.GetGenericTypeDefinition () == typeof (ConsoleDriverFacade<>));
v2.Shutdown ();
Assert.Null (Application.Driver);
ApplicationImpl.ChangeInstance (orig);
}
/*
[Fact]
public void Init_ExplicitlyRequestWin ()
{
var orig = ApplicationImpl.Instance;
Assert.Null (Application.Driver);
var netInput = new Mock<INetInput> (MockBehavior.Strict);
var netOutput = new Mock<IConsoleOutput> (MockBehavior.Strict);
var winInput = new Mock<IWindowsInput> (MockBehavior.Strict);
var winOutput = new Mock<IConsoleOutput> (MockBehavior.Strict);
winInput.Setup (i => i.Initialize (It.IsAny<ConcurrentQueue<WindowsConsole.InputRecord>> ()))
.Verifiable (Times.Once);
SetupRunInputMockMethodToBlock (winInput);
winInput.Setup (i => i.Dispose ())
.Verifiable (Times.Once);
winOutput.Setup (i => i.Dispose ())
.Verifiable (Times.Once);
var v2 = new ApplicationV2 (
() => netInput.Object,
() => netOutput.Object,
() => winInput.Object,
() => winOutput.Object);
ApplicationImpl.ChangeInstance (v2);
Assert.Null (Application.Driver);
v2.Init (null, "v2win");
Assert.NotNull (Application.Driver);
var type = Application.Driver.GetType ();
Assert.True (type.IsGenericType);
Assert.True (type.GetGenericTypeDefinition () == typeof (ConsoleDriverFacade<>));
v2.Shutdown ();
Assert.Null (Application.Driver);
winInput.VerifyAll ();
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void Init_ExplicitlyRequestNet ()
{
var orig = ApplicationImpl.Instance;
var netInput = new Mock<INetInput> (MockBehavior.Strict);
var netOutput = new Mock<IConsoleOutput> (MockBehavior.Strict);
var winInput = new Mock<IWindowsInput> (MockBehavior.Strict);
var winOutput = new Mock<IConsoleOutput> (MockBehavior.Strict);
netInput.Setup (i => i.Initialize (It.IsAny<ConcurrentQueue<ConsoleKeyInfo>> ()))
.Verifiable (Times.Once);
SetupRunInputMockMethodToBlock (netInput);
netInput.Setup (i => i.Dispose ())
.Verifiable (Times.Once);
netOutput.Setup (i => i.Dispose ())
.Verifiable (Times.Once);
var v2 = new ApplicationV2 (
() => netInput.Object,
() => netOutput.Object,
() => winInput.Object,
() => winOutput.Object);
ApplicationImpl.ChangeInstance (v2);
Assert.Null (Application.Driver);
v2.Init (null, "v2net");
Assert.NotNull (Application.Driver);
var type = Application.Driver.GetType ();
Assert.True (type.IsGenericType);
Assert.True (type.GetGenericTypeDefinition () == typeof (ConsoleDriverFacade<>));
v2.Shutdown ();
Assert.Null (Application.Driver);
netInput.VerifyAll ();
ApplicationImpl.ChangeInstance (orig);
}
*/
private void SetupRunInputMockMethodToBlock (Mock<IConsoleInput<WindowsConsole.InputRecord>> winInput)
{
winInput.Setup (r => r.Run (It.IsAny<CancellationToken> ()))
.Callback<CancellationToken> (token =>
{
// Simulate an infinite loop that checks for cancellation
while (!token.IsCancellationRequested)
{
// Perform the action that should repeat in the loop
// This could be some mock behavior or just an empty loop depending on the context
}
})
.Verifiable (Times.Once);
}
private void SetupRunInputMockMethodToBlock (Mock<INetInput> netInput)
{
netInput.Setup (r => r.Run (It.IsAny<CancellationToken> ()))
.Callback<CancellationToken> (token =>
{
// Simulate an infinite loop that checks for cancellation
while (!token.IsCancellationRequested)
{
// Perform the action that should repeat in the loop
// This could be some mock behavior or just an empty loop depending on the context
}
})
.Verifiable (Times.Once);
}
[Fact]
public void NoInitThrowOnRun ()
{
var orig = ApplicationImpl.Instance;
Assert.Null (Application.Driver);
var app = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (app);
var ex = Assert.Throws<NotInitializedException> (() => app.Run (new Window ()));
Assert.Equal ("Run cannot be accessed before Initialization", ex.Message);
app.Shutdown();
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void InitRunShutdown_Top_Set_To_Null_After_Shutdown ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
v2.Init ();
var timeoutToken = v2.AddTimeout (TimeSpan.FromMilliseconds (150),
() =>
{
if (Application.Top != null)
{
Application.RequestStop ();
return false;
}
return false;
}
);
Assert.Null (Application.Top);
// Blocks until the timeout call is hit
v2.Run (new Window ());
// We returned false above, so we should not have to remove the timeout
Assert.False(v2.RemoveTimeout (timeoutToken));
Assert.NotNull (Application.Top);
Application.Top?.Dispose ();
v2.Shutdown ();
Assert.Null (Application.Top);
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void InitRunShutdown_Running_Set_To_False ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
v2.Init ();
Toplevel top = new Window ()
{
Title = "InitRunShutdown_Running_Set_To_False"
};
var timeoutToken = v2.AddTimeout (TimeSpan.FromMilliseconds (150),
() =>
{
Assert.True (top!.Running);
if (Application.Top != null)
{
Application.RequestStop ();
return false;
}
return false;
}
);
Assert.False (top!.Running);
// Blocks until the timeout call is hit
v2.Run (top);
// We returned false above, so we should not have to remove the timeout
Assert.False (v2.RemoveTimeout (timeoutToken));
Assert.False (top!.Running);
// BUGBUG: Shutdown sets Top to null, not End.
//Assert.Null (Application.Top);
Application.Top?.Dispose ();
v2.Shutdown ();
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void InitRunShutdown_End_Is_Called ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
Assert.Null (Application.Top);
Assert.Null (Application.Driver);
v2.Init ();
Toplevel top = new Window ();
// BUGBUG: Both Closed and Unloaded are called from End; what's the difference?
int closedCount = 0;
top.Closed
+= (_, a) =>
{
closedCount++;
};
int unloadedCount = 0;
top.Unloaded
+= (_, a) =>
{
unloadedCount++;
};
var timeoutToken = v2.AddTimeout (TimeSpan.FromMilliseconds (150),
() =>
{
Assert.True (top!.Running);
if (Application.Top != null)
{
Application.RequestStop ();
return false;
}
return false;
}
);
Assert.Equal (0, closedCount);
Assert.Equal (0, unloadedCount);
// Blocks until the timeout call is hit
v2.Run (top);
Assert.Equal (1, closedCount);
Assert.Equal (1, unloadedCount);
// We returned false above, so we should not have to remove the timeout
Assert.False (v2.RemoveTimeout (timeoutToken));
Application.Top?.Dispose ();
v2.Shutdown ();
Assert.Equal (1, closedCount);
Assert.Equal (1, unloadedCount);
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void InitRunShutdown_QuitKey_Quits ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
v2.Init ();
Toplevel top = new Window ()
{
Title = "InitRunShutdown_QuitKey_Quits"
};
var timeoutToken = v2.AddTimeout (TimeSpan.FromMilliseconds (150),
() =>
{
Assert.True (top!.Running);
if (Application.Top != null)
{
Application.RaiseKeyDownEvent (Application.QuitKey);
}
return false;
}
);
Assert.False (top!.Running);
// Blocks until the timeout call is hit
v2.Run (top);
// We returned false above, so we should not have to remove the timeout
Assert.False (v2.RemoveTimeout (timeoutToken));
Assert.False (top!.Running);
Assert.NotNull (Application.Top);
top.Dispose ();
v2.Shutdown ();
Assert.Null (Application.Top);
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void InitRunShutdown_Generic_IdleForExit ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
v2.Init ();
v2.AddTimeout (TimeSpan.Zero, IdleExit);
Assert.Null (Application.Top);
// Blocks until the timeout call is hit
v2.Run<Window> ();
Assert.NotNull (Application.Top);
Application.Top?.Dispose ();
v2.Shutdown ();
Assert.Null (Application.Top);
ApplicationImpl.ChangeInstance (orig);
}
[Fact]
public void Shutdown_Closing_Closed_Raised ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
v2.Init ();
int closing = 0;
int closed = 0;
var t = new Toplevel ();
t.Closing
+= (_, a) =>
{
// Cancel the first time
if (closing == 0)
{
a.Cancel = true;
}
closing++;
Assert.Same (t, a.RequestingTop);
};
t.Closed
+= (_, a) =>
{
closed++;
Assert.Same (t, a.Toplevel);
};
v2.AddTimeout(TimeSpan.Zero, IdleExit);
// Blocks until the timeout call is hit
v2.Run (t);
Application.Top?.Dispose ();
v2.Shutdown ();
ApplicationImpl.ChangeInstance (orig);
Assert.Equal (2, closing);
Assert.Equal (1, closed);
}
private bool IdleExit ()
{
if (Application.Top != null)
{
Application.RequestStop ();
return true;
}
return true;
}
/*
[Fact]
public void Shutdown_Called_Repeatedly_DoNotDuplicateDisposeOutput ()
{
var orig = ApplicationImpl.Instance;
var netInput = new Mock<INetInput> ();
SetupRunInputMockMethodToBlock (netInput);
Mock<IConsoleOutput>? outputMock = null;
var v2 = new ApplicationV2 (
() => netInput.Object,
() => (outputMock = new Mock<IConsoleOutput> ()).Object,
Mock.Of<IWindowsInput>,
Mock.Of<IConsoleOutput>);
ApplicationImpl.ChangeInstance (v2);
v2.Init (null, "v2net");
v2.Shutdown ();
outputMock!.Verify (o => o.Dispose (), Times.Once);
ApplicationImpl.ChangeInstance (orig);
}
*/
[Fact]
public void Open_Calls_ContinueWith_On_UIThread ()
{
var orig = ApplicationImpl.Instance;
var v2 = NewApplicationImpl ();
ApplicationImpl.ChangeInstance (v2);
v2.Init ();
var b = new Button ();
bool result = false;
b.Accepting +=
(_, _) =>
{
Task.Run (() =>
{
Task.Delay (300).Wait ();
}).ContinueWith (
(t, _) =>
{
// no longer loading
Application.Invoke (() =>
{
result = true;
Application.RequestStop ();
});
},
TaskScheduler.FromCurrentSynchronizationContext ());
};
v2.AddTimeout (TimeSpan.FromMilliseconds (150),
() =>
{
// Run asynchronous logic inside Task.Run
if (Application.Top != null)
{
b.NewKeyDownEvent (Key.Enter);
b.NewKeyUpEvent (Key.Enter);
}
return false;
});
Assert.Null (Application.Top);
var w = new Window ()
{
Title = "Open_CallsContinueWithOnUIThread"
};
w.Add (b);
// Blocks until the timeout call is hit
v2.Run (w);
Assert.NotNull (Application.Top);
Application.Top?.Dispose ();
v2.Shutdown ();
Assert.Null (Application.Top);
ApplicationImpl.ChangeInstance (orig);
Assert.True (result);
}
}