mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
154 lines
4.4 KiB
C#
154 lines
4.4 KiB
C#
namespace UnitTests_Parallelizable.DriverTests;
|
|
|
|
public class MouseInterpreterTests
|
|
{
|
|
[Theory]
|
|
[MemberData (nameof (SequenceTests))]
|
|
public void TestMouseEventSequences_InterpretedOnlyAsFlag (List<MouseEventArgs> events, params MouseFlags? [] expected)
|
|
{
|
|
// Arrange: Mock dependencies and set up the interpreter
|
|
var interpreter = new MouseInterpreter ();
|
|
|
|
// Act and Assert
|
|
for (var i = 0; i < events.Count; i++)
|
|
{
|
|
MouseEventArgs [] results = interpreter.Process (events [i]).ToArray ();
|
|
|
|
// Raw input event should be there
|
|
Assert.Equal (events [i].Flags, results [0].Flags);
|
|
|
|
// also any expected should be there
|
|
if (expected [i] != null)
|
|
{
|
|
Assert.Equal (expected [i], results [1].Flags);
|
|
}
|
|
else
|
|
{
|
|
Assert.Single (results);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static IEnumerable<object []> SequenceTests ()
|
|
{
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button1Pressed },
|
|
new ()
|
|
},
|
|
null,
|
|
MouseFlags.Button1Clicked
|
|
];
|
|
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button1Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button1Pressed },
|
|
new ()
|
|
},
|
|
null,
|
|
MouseFlags.Button1Clicked,
|
|
null,
|
|
MouseFlags.Button1DoubleClicked
|
|
];
|
|
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button1Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button1Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button1Pressed },
|
|
new ()
|
|
},
|
|
null,
|
|
MouseFlags.Button1Clicked,
|
|
null,
|
|
MouseFlags.Button1DoubleClicked,
|
|
null,
|
|
MouseFlags.Button1TripleClicked
|
|
];
|
|
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button2Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button2Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button2Pressed },
|
|
new ()
|
|
},
|
|
null,
|
|
MouseFlags.Button2Clicked,
|
|
null,
|
|
MouseFlags.Button2DoubleClicked,
|
|
null,
|
|
MouseFlags.Button2TripleClicked
|
|
];
|
|
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button3Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button3Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button3Pressed },
|
|
new ()
|
|
},
|
|
null,
|
|
MouseFlags.Button3Clicked,
|
|
null,
|
|
MouseFlags.Button3DoubleClicked,
|
|
null,
|
|
MouseFlags.Button3TripleClicked
|
|
];
|
|
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button4Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button4Pressed },
|
|
new (),
|
|
new () { Flags = MouseFlags.Button4Pressed },
|
|
new ()
|
|
},
|
|
null,
|
|
MouseFlags.Button4Clicked,
|
|
null,
|
|
MouseFlags.Button4DoubleClicked,
|
|
null,
|
|
MouseFlags.Button4TripleClicked
|
|
];
|
|
|
|
yield return
|
|
[
|
|
new List<MouseEventArgs>
|
|
{
|
|
new () { Flags = MouseFlags.Button1Pressed, Position = new (10, 11) },
|
|
new () { Position = new (10, 11) },
|
|
|
|
// Clicking the line below means no double click because it's a different location
|
|
new () { Flags = MouseFlags.Button1Pressed, Position = new (10, 12) },
|
|
new () { Position = new (10, 12) }
|
|
},
|
|
null,
|
|
MouseFlags.Button1Clicked,
|
|
null,
|
|
MouseFlags.Button1Clicked //release is click because new position
|
|
];
|
|
}
|
|
}
|