Files
Terminal.Gui/UnitTests/Text/UnicodeTests.cs
Tig dea5f0fe03 Fixes #2597. Enables standard glyphs to be set via ConfigurationManager (#2595)
* initial

* basically working

* removed test settings

* removed extra usings

* Improved API docs

* Renamed glyphs to be consistent and use unicode names; use char literals

* Refactored Glyphs class & Json format to not be static (startup perf)

* Refactored Glyphs class & Json format to not be static (startup perf)

* Fixed a bunch of API doc errors

* Switched checked/selected to glyhps from box drawing range

* Switched button glyphs to nicer looking ones that seem to work on standard fonts

* Upgraded LineDrawing scenario

* CrossHair->Cross

* Fixed unit tests

* Fixed unit tests; moved Glyphs from Application to ConfigurationManager; added CM global using alias

* Found and replaced all other special glyphs; fixed more unit tests
2023-05-07 07:34:02 +02:00

87 lines
2.8 KiB
C#

using NStack;
using System;
using System.Collections.Generic;
using System.Linq;
using Terminal.Gui;
using Xunit;
using Xunit.Abstractions;
// Alias Console to MockConsole so we don't accidentally use Console
using Console = Terminal.Gui.FakeConsole;
namespace Terminal.Gui.TextTests {
public class UnicodeTests {
readonly ITestOutputHelper output;
public UnicodeTests (ITestOutputHelper output)
{
this.output = output;
}
[Theory]
[InlineData (0x0000001F, 0x241F)]
[InlineData (0x0000007F, 0x247F)]
[InlineData (0x0000009F, 0x249F)]
[InlineData (0x0001001A, 0x1001A)]
public void MakePrintable_Converts_Control_Chars_To_Proper_Unicode (uint code, uint expected)
{
var actual = ConsoleDriver.MakePrintable (code);
Assert.Equal (expected, actual.Value);
}
[Theory]
[InlineData (0x20)]
[InlineData (0x7E)]
[InlineData (0xA0)]
[InlineData (0x010020)]
public void MakePrintable_Does_Not_Convert_Ansi_Chars_To_Unicode (uint code)
{
var actual = ConsoleDriver.MakePrintable (code);
Assert.Equal (code, actual.Value);
}
[Fact, AutoInitShutdown]
public void AddRune_On_Clip_Left_Or_Right_Replace_Previous_Or_Next_Wide_Rune_With_Space ()
{
var tv = new TextView () {
Width = Dim.Fill (),
Height = Dim.Fill (),
Text = @"これは広いルーンラインです。
これは広いルーンラインです。
これは広いルーンラインです。
これは広いルーンラインです。
これは広いルーンラインです。
これは広いルーンラインです。
これは広いルーンラインです。
これは広いルーンラインです。"
};
var win = new Window () { Width = Dim.Fill (), Height = Dim.Fill () };
win.Add (tv);
Application.Top.Add (win);
var lbl = new Label ("ワイドルーン。");
var dg = new Dialog (new Button ("選ぶ")) { Width = 14, Height = 4 };
dg.Add (lbl);
Application.Begin (Application.Top);
Application.Begin (dg);
((FakeDriver)Application.Driver).SetBufferSize (30, 10);
var expected = @$"
┌────────────────────────────┐
│これは広いルーンラインです。│
│これは広いルーンラインです。│
│これは ┌────────────┐ です。│
│これは │ワイドルーン│ です。│
│これは │ {CM.Glyphs.LeftBracket} 選ぶ {CM.Glyphs.RightBracket} │ です。│
│これは └────────────┘ です。│
│これは広いルーンラインです。│
│これは広いルーンラインです。│
└────────────────────────────┘
";
var pos = TestHelpers.AssertDriverContentsWithFrameAre (expected, output);
Assert.Equal (new Rect (0, 0, 30, 10), pos);
}
}
}