Files
Terminal.Gui/Terminal.Gui/Core/Autocomplete/PopupAutocomplete.cs
tznind 4eeff5e37d WIP: Start refactoring Autocomplete
- AutocompleteBase generates suggestions
  - PopupAutocomplete shows suggestions in popup
  - AppendAutocomplete will show suggestions inline
2023-03-29 20:14:34 +01:00

517 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using Rune = System.Rune;
namespace Terminal.Gui {
/// <summary>
/// Renders an overlay on another view at a given point that allows selecting
/// from a range of 'autocomplete' options.
/// </summary>
public abstract class PopupAutocomplete : AutocompleteBase {
private class Popup : View {
PopupAutocomplete autocomplete;
public Popup (PopupAutocomplete autocomplete)
{
this.autocomplete = autocomplete;
CanFocus = true;
WantMousePositionReports = true;
}
public override Rect Frame {
get => base.Frame;
set {
base.Frame = value;
X = value.X;
Y = value.Y;
Width = value.Width;
Height = value.Height;
}
}
public override void Redraw (Rect bounds)
{
if (autocomplete.LastPopupPos == null) {
return;
}
autocomplete.RenderOverlay ((Point)autocomplete.LastPopupPos);
}
public override bool MouseEvent (MouseEvent mouseEvent)
{
return autocomplete.MouseEvent (mouseEvent);
}
}
private View top, popup;
private bool closed;
int toRenderLength;
private Point? LastPopupPos { get; set; }
private ColorScheme colorScheme;
private View hostControl;
/// <summary>
/// The host control to handle.
/// </summary>
public override View HostControl {
get => hostControl;
set {
hostControl = value;
top = hostControl.SuperView;
if (top != null) {
top.DrawContent += Top_DrawContent;
top.DrawContentComplete += Top_DrawContentComplete;
top.Removed += Top_Removed;
}
}
}
public PopupAutocomplete ()
{
PopupInsideContainer = true;
}
private void Top_Removed (object sender, SuperViewChangedEventArgs e)
{
Visible = false;
ManipulatePopup ();
}
private void Top_DrawContentComplete (object sender, DrawEventArgs e)
{
ManipulatePopup ();
}
private void Top_DrawContent (object sender, DrawEventArgs e)
{
if (!closed) {
ReopenSuggestions ();
}
ManipulatePopup ();
if (Visible) {
top.BringSubviewToFront (popup);
}
}
private void ManipulatePopup ()
{
if (Visible && popup == null) {
popup = new Popup (this) {
Frame = Rect.Empty
};
top?.Add (popup);
}
if (!Visible && popup != null) {
top?.Remove (popup);
popup.Dispose ();
popup = null;
}
}
/// <summary>
/// When more suggestions are available than can be rendered the user
/// can scroll down the dropdown list. This indicates how far down they
/// have gone
/// </summary>
public virtual int ScrollOffset { get; set; }
/// <summary>
/// The colors to use to render the overlay. Accessing this property before
/// the Application has been initialized will cause an error
/// </summary>
public override ColorScheme ColorScheme {
get {
if (colorScheme == null) {
colorScheme = Colors.Menu;
}
return colorScheme;
}
set {
colorScheme = value;
}
}
/// <summary>
/// Renders the autocomplete dialog inside or outside the given <see cref="HostControl"/> at the
/// given point.
/// </summary>
/// <param name="renderAt"></param>
public override void RenderOverlay (Point renderAt)
{
if (!Visible || HostControl?.HasFocus == false || Suggestions.Count == 0) {
LastPopupPos = null;
Visible = false;
return;
}
LastPopupPos = renderAt;
int height, width;
if (PopupInsideContainer) {
// don't overspill vertically
height = Math.Min (HostControl.Bounds.Height - renderAt.Y, MaxHeight);
// There is no space below, lets see if can popup on top
if (height < Suggestions.Count && HostControl.Bounds.Height - renderAt.Y >= height) {
// Verifies that the upper limit available is greater than the lower limit
if (renderAt.Y > HostControl.Bounds.Height - renderAt.Y) {
renderAt.Y = Math.Max (renderAt.Y - Math.Min (Suggestions.Count + 1, MaxHeight + 1), 0);
height = Math.Min (Math.Min (Suggestions.Count, MaxHeight), LastPopupPos.Value.Y - 1);
}
}
} else {
// don't overspill vertically
height = Math.Min (Math.Min (top.Bounds.Height - HostControl.Frame.Bottom, MaxHeight), Suggestions.Count);
// There is no space below, lets see if can popup on top
if (height < Suggestions.Count && HostControl.Frame.Y - top.Frame.Y >= height) {
// Verifies that the upper limit available is greater than the lower limit
if (HostControl.Frame.Y > top.Bounds.Height - HostControl.Frame.Y) {
renderAt.Y = Math.Max (HostControl.Frame.Y - Math.Min (Suggestions.Count, MaxHeight), 0);
height = Math.Min (Math.Min (Suggestions.Count, MaxHeight), HostControl.Frame.Y);
}
} else {
renderAt.Y = HostControl.Frame.Bottom;
}
}
if (ScrollOffset > Suggestions.Count - height) {
ScrollOffset = 0;
}
var toRender = Suggestions.Skip (ScrollOffset).Take (height).ToArray ();
toRenderLength = toRender.Length;
if (toRender.Length == 0) {
return;
}
width = Math.Min (MaxWidth, toRender.Max (s => s.Length));
if (PopupInsideContainer) {
// don't overspill horizontally, let's see if can be displayed on the left
if (width > HostControl.Bounds.Width - renderAt.X) {
// Verifies that the left limit available is greater than the right limit
if (renderAt.X > HostControl.Bounds.Width - renderAt.X) {
renderAt.X -= Math.Min (width, LastPopupPos.Value.X);
width = Math.Min (width, LastPopupPos.Value.X);
} else {
width = Math.Min (width, HostControl.Bounds.Width - renderAt.X);
}
}
} else {
// don't overspill horizontally, let's see if can be displayed on the left
if (width > top.Bounds.Width - (renderAt.X + HostControl.Frame.X)) {
// Verifies that the left limit available is greater than the right limit
if (renderAt.X + HostControl.Frame.X > top.Bounds.Width - (renderAt.X + HostControl.Frame.X)) {
renderAt.X -= Math.Min (width, LastPopupPos.Value.X);
width = Math.Min (width, LastPopupPos.Value.X);
} else {
width = Math.Min (width, top.Bounds.Width - renderAt.X);
}
}
}
if (PopupInsideContainer) {
popup.Frame = new Rect (
new Point (HostControl.Frame.X + renderAt.X, HostControl.Frame.Y + renderAt.Y),
new Size (width, height));
} else {
popup.Frame = new Rect (
new Point (HostControl.Frame.X + renderAt.X, renderAt.Y),
new Size (width, height));
}
popup.Move (0, 0);
for (int i = 0; i < toRender.Length; i++) {
if (i == SelectedIdx - ScrollOffset) {
Application.Driver.SetAttribute (ColorScheme.Focus);
} else {
Application.Driver.SetAttribute (ColorScheme.Normal);
}
popup.Move (0, i);
var text = TextFormatter.ClipOrPad (toRender [i], width);
Application.Driver.AddStr (text);
}
}
public override void EnsureSelectedIdxIsValid ()
{
base.EnsureSelectedIdxIsValid ();
// if user moved selection up off top of current scroll window
if (SelectedIdx < ScrollOffset) {
ScrollOffset = SelectedIdx;
}
// if user moved selection down past bottom of current scroll window
while (toRenderLength > 0 && SelectedIdx >= ScrollOffset + toRenderLength) {
ScrollOffset++;
}
}
/// <summary>
/// Handle key events before <see cref="HostControl"/> e.g. to make key events like
/// up/down apply to the autocomplete control instead of changing the cursor position in
/// the underlying text view.
/// </summary>
/// <param name="kb">The key event.</param>
/// <returns><c>true</c>if the key can be handled <c>false</c>otherwise.</returns>
public override bool ProcessKey (KeyEvent kb)
{
if (IsWordChar ((char)kb.Key)) {
Visible = true;
ManipulatePopup ();
closed = false;
return false;
}
if (kb.Key == Reopen) {
return ReopenSuggestions ();
}
if (closed || Suggestions.Count == 0) {
Visible = false;
if (!closed) {
Close ();
}
return false;
}
if (kb.Key == Key.CursorDown) {
MoveDown ();
return true;
}
if (kb.Key == Key.CursorUp) {
MoveUp ();
return true;
}
if (kb.Key == Key.CursorLeft || kb.Key == Key.CursorRight) {
GenerateSuggestions (kb.Key == Key.CursorLeft ? -1 : 1);
if (Suggestions.Count == 0) {
Visible = false;
if (!closed) {
Close ();
}
}
return false;
}
if (kb.Key == SelectionKey) {
return Select ();
}
if (kb.Key == CloseKey) {
Close ();
return true;
}
return false;
}
/// <summary>
/// Handle mouse events before <see cref="HostControl"/> e.g. to make mouse events like
/// report/click apply to the autocomplete control instead of changing the cursor position in
/// the underlying text view.
/// </summary>
/// <param name="me">The mouse event.</param>
/// <param name="fromHost">If was called from the popup or from the host.</param>
/// <returns><c>true</c>if the mouse can be handled <c>false</c>otherwise.</returns>
public override bool MouseEvent (MouseEvent me, bool fromHost = false)
{
if (fromHost) {
if (!Visible) {
return false;
}
GenerateSuggestions ();
if (Visible && Suggestions.Count == 0) {
Visible = false;
HostControl?.SetNeedsDisplay ();
return true;
} else if (!Visible && Suggestions.Count > 0) {
Visible = true;
HostControl?.SetNeedsDisplay ();
Application.UngrabMouse ();
return false;
} else {
// not in the popup
if (Visible && HostControl != null) {
Visible = false;
closed = false;
}
HostControl?.SetNeedsDisplay ();
}
return false;
}
if (popup == null || Suggestions.Count == 0) {
ManipulatePopup ();
return false;
}
if (me.Flags == MouseFlags.ReportMousePosition) {
RenderSelectedIdxByMouse (me);
return true;
}
if (me.Flags == MouseFlags.Button1Clicked) {
SelectedIdx = me.Y - ScrollOffset;
return Select ();
}
if (me.Flags == MouseFlags.WheeledDown) {
MoveDown ();
return true;
}
if (me.Flags == MouseFlags.WheeledUp) {
MoveUp ();
return true;
}
return false;
}
/// <summary>
/// Render the current selection in the Autocomplete context menu by the mouse reporting.
/// </summary>
/// <param name="me"></param>
protected void RenderSelectedIdxByMouse (MouseEvent me)
{
if (SelectedIdx != me.Y - ScrollOffset) {
SelectedIdx = me.Y - ScrollOffset;
if (LastPopupPos != null) {
RenderOverlay ((Point)LastPopupPos);
}
}
}
/// <summary>
/// Completes the autocomplete selection process. Called when user hits the <see cref="SelectionKey"/>.
/// </summary>
/// <returns></returns>
protected bool Select ()
{
if (SelectedIdx >= 0 && SelectedIdx < Suggestions.Count) {
var accepted = Suggestions [SelectedIdx];
return InsertSelection (accepted);
}
return false;
}
/// <summary>
/// Called when the user confirms a selection at the current cursor location in
/// the <see cref="HostControl"/>. The <paramref name="accepted"/> string
/// is the full autocomplete word to be inserted. Typically a host will have to
/// remove some characters such that the <paramref name="accepted"/> string
/// completes the word instead of simply being appended.
/// </summary>
/// <param name="accepted"></param>
/// <returns>True if the insertion was possible otherwise false</returns>
protected virtual bool InsertSelection (string accepted)
{
var typedSoFar = GetCurrentWord () ?? "";
if (typedSoFar.Length < accepted.Length) {
// delete the text
for (int i = 0; i < typedSoFar.Length; i++) {
DeleteTextBackwards ();
}
InsertText (accepted);
return true;
}
return false;
}
/// <summary>
/// Deletes the text backwards before insert the selected text in the <see cref="HostControl"/>.
/// </summary>
protected abstract void DeleteTextBackwards ();
/// <summary>
/// Inser the selected text in the <see cref="HostControl"/>.
/// </summary>
/// <param name="accepted"></param>
protected abstract void InsertText (string accepted);
/// <summary>
/// Closes the Autocomplete context menu if it is showing and <see cref="ClearSuggestions"/>
/// </summary>
protected void Close ()
{
ClearSuggestions ();
Visible = false;
closed = true;
HostControl?.SetNeedsDisplay ();
ManipulatePopup ();
}
/// <summary>
/// Moves the selection in the Autocomplete context menu up one
/// </summary>
protected void MoveUp ()
{
SelectedIdx--;
if (SelectedIdx < 0) {
SelectedIdx = Suggestions.Count - 1;
}
EnsureSelectedIdxIsValid ();
HostControl?.SetNeedsDisplay ();
}
/// <summary>
/// Moves the selection in the Autocomplete context menu down one
/// </summary>
protected void MoveDown ()
{
SelectedIdx++;
if (SelectedIdx > Suggestions.Count - 1) {
SelectedIdx = 0;
}
EnsureSelectedIdxIsValid ();
HostControl?.SetNeedsDisplay ();
}
/// <summary>
/// Reopen the popup after it has been closed.
/// </summary>
/// <returns></returns>
protected bool ReopenSuggestions ()
{
GenerateSuggestions ();
if (Suggestions.Count > 0) {
Visible = true;
closed = false;
HostControl?.SetNeedsDisplay ();
return true;
}
return false;
}
}
}