mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Consider width2 chars that are not IsBmp
* Apply same fix in WindowsDriver
* Explicitly use type of local variable
* Revert changes to WindowsDriver
* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16
* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode
* Fix some cursor issues (WIP)
* Remove concept of 'dirty rows' from v2 as its never actually used
* Remove damageRegion as it does nothing
* Make string builder to console writing simpler
* Radically simplify Write method
* Simplify conditional logic
* Simplify restoring cursor position
* Reference local variable for console buffer
* Reduce calls to ConsoleWrite by accumulating till attribute changes
* When resizing v2 16 color mode on windows, recreate the back buffer to match its size
* Fixes for VTS enabled
* Fix _lastSize never being assigned
* Fixes VTS for Force16Colors
* Fixes force16Colors in VTS
* Fixes escape sequences always echoing in non-VTS
* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line
* WIP Add base class for NetOutput
* Abstract away how we change attribute
* WIP - Make WindowsOutput use base class
* WIP working to fix set cursor position
* Remove commented out code
* Fixes legacy output mode
* Fixes size with no alt buffer supported on VTS and size restore after maximized.
* Fix set cursor which also fixes the broken surrogate pairs
* Add force parameter
* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V
* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle
* Ensure flush the input buffer before reset the console
* Flush input buffer before reset console in v2win
* Fixes issue in v2net not being refreshing the menu bar at start
* Only force layout and draw on size changed.
* Fix v2net issue not draw first line by forcing set cursor position
* Set _lastCursorPosition nullable and remove bool force from set cursor position
* Remove force parameter
* Add v2 version of fake driver attribute
* Make direct replacement and wire up window resizing events
* Update casts to use V2 fake driver instead
* Adjust interfaces to expose less internals
* Fix not raising iteration event in v2
* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example
* Sketch adding component factory
* Create relevant fake component factories
* Add window size monitor into factory
* Fake size monitor injecting
* Add helper for faking console resize in AutoInitShutdown tests
* Fix size setting in FakeDriverV2
* Switch to new method
* Fix IsLegacy becoming false when using blank constructor
* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels
* Fix tests
* Remove auto init
* Restore conditional compilation stuff
* Restore 'if running unit tests' logic
* Check only for the output being specific classes for the suppression
* Fix ShadowView blowing up with index out of bounds error
* Fix resize in fluent tests
* Fix for people using Iteration call directly
* Fix more calls to iteration to use
AutoInitShutdownAttribute.RunIteration ();
* Add comment
* Remove assumption that Run with prior view not disposed should throw
* Fix timings in Dialog_Opened_From_Another_Dialog
* Fix Zero_Buttons_Works
* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting
* Fix iteration counts on MessageBoxTests
* Fix WizartTests and DrawTests_Ruler
* Implement SendKeys into ConsoleDriverFacade
* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover
* Add missing dispose call to test
* Fix support for Esc in facade SendKeys
* Fix AutocompleteTests
* Fix various tests
* Replace LayoutAndDraw with run iteration
* Fix draw issues
* fix draw order
* Fix run iteration calls
* Fix unit tests
* Fix SendKeys in facade.
* Manipulate upper and lower cases.
* Add IsValidInput method to the interface.
* Fix SendKeys scenario
* Fixes surrogate pairs in the label
* Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method
* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose
* Delete extra create input call
* Fix mocks and order of exceptions thrown in Run when things are not initialized
* Revert use of `MapConsoleKeyInfoToKeyCode`
* Ignore casing as it is not what test is really about
* Clear application top and top levels before each auto init shutdown test
* Fix for unstable tests
* Restore actually working SendKeys code
* option to pass logger in fluent ctor
* restore ToArray
* Fix SendKeys method and add extension to unit test
* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code
* Remove unnecessary hack
* Using only KeyCode for rKeys
* Recover modifier keys in surrogate pairs
* Reformat
* Remove iteration limit for benchmarking in v2
* remove iteration delay to identify bugs
* Remove nudge to unique key and make Then run on UI thread
* fix fluid assertions
* Ensure UI operations all happen on UI thread
* Add explicit error for WaitIteration during an invoke
* Remove timeout added for debug
* Catch failing asserts better
* Fix screenshot
* Fix null ref
* Fix race condition in processing input
* Test fixing
* Standardize asserts
* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed
* fix bad merge
* Make logs access threadsafe
* add extra wait to remove race between iteration end and assert
* Code cleanup
* Remove test for crash on access Cancelled after dispose as this is no longer a restriction
* Change resize console to run on UI thread - fixing race condition with redrawing
* Restore original frame rate after test
* Restore nudge to unique key
* Code Cleanup
* Fix for cascading failures when an assert fails in a specific test
* fix for bad merge
* Address PR feedback
* Move classes to seperate files and add xmldoc
* xml doc warnings
* More xml comments docs
* Fix spelling
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
633 lines
21 KiB
C#
633 lines
21 KiB
C#
using System.ComponentModel;
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using UnitTests;
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using Xunit.Abstractions;
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// ReSharper disable AccessToModifiedClosure
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namespace Terminal.Gui.ViewsTests;
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public class CheckBoxTests (ITestOutputHelper output)
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{
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private static readonly Size _size25x1 = new (25, 1);
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[Theory]
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[InlineData ("01234", 0, 0, 0, 0)]
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[InlineData ("01234", 1, 0, 1, 0)]
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[InlineData ("01234", 0, 1, 0, 1)]
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[InlineData ("01234", 1, 1, 1, 1)]
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[InlineData ("01234", 10, 1, 10, 1)]
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[InlineData ("01234", 10, 3, 10, 3)]
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[InlineData ("0_1234", 0, 0, 0, 0)]
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[InlineData ("0_1234", 1, 0, 1, 0)]
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[InlineData ("0_1234", 0, 1, 0, 1)]
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[InlineData ("0_1234", 1, 1, 1, 1)]
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[InlineData ("0_1234", 10, 1, 10, 1)]
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[InlineData ("0_12你", 10, 3, 10, 3)]
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[InlineData ("0_12你", 0, 0, 0, 0)]
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[InlineData ("0_12你", 1, 0, 1, 0)]
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[InlineData ("0_12你", 0, 1, 0, 1)]
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[InlineData ("0_12你", 1, 1, 1, 1)]
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[InlineData ("0_12你", 10, 1, 10, 1)]
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public void CheckBox_AbsoluteSize_Text (string text, int width, int height, int expectedWidth, int expectedHeight)
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{
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var checkBox = new CheckBox
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{
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X = 0,
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Y = 0,
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Width = width,
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Height = height,
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Text = text
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};
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checkBox.Layout ();
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Assert.Equal (new (expectedWidth, expectedHeight), checkBox.Frame.Size);
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Assert.Equal (new (expectedWidth, expectedHeight), checkBox.Viewport.Size);
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Assert.Equal (new (expectedWidth, expectedHeight), checkBox.TextFormatter.ConstrainToSize);
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checkBox.Dispose ();
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}
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[Theory]
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[InlineData (0, 0, 0, 0)]
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[InlineData (1, 0, 1, 0)]
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[InlineData (0, 1, 0, 1)]
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[InlineData (1, 1, 1, 1)]
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[InlineData (10, 1, 10, 1)]
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[InlineData (10, 3, 10, 3)]
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public void CheckBox_AbsoluteSize_DefaultText (int width, int height, int expectedWidth, int expectedHeight)
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{
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var checkBox = new CheckBox
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{
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X = 0,
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Y = 0,
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Width = width,
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Height = height
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};
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Assert.Equal (new (expectedWidth, expectedHeight), checkBox.Frame.Size);
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Assert.Equal (new (expectedWidth, expectedHeight), checkBox.Viewport.Size);
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Assert.Equal (new (expectedWidth, expectedHeight), checkBox.TextFormatter.ConstrainToSize);
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checkBox.Dispose ();
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}
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// Test that Title and Text are the same
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[Fact]
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public void Text_Mirrors_Title ()
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{
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var view = new CheckBox ();
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view.Title = "Hello";
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Assert.Equal ("Hello", view.Title);
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Assert.Equal ("Hello", view.TitleTextFormatter.Text);
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Assert.Equal ("Hello", view.Text);
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Assert.Equal ($"{Glyphs.CheckStateUnChecked} Hello", view.TextFormatter.Text);
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}
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[Fact]
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public void Title_Mirrors_Text ()
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{
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var view = new CheckBox ();
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view.Text = "Hello";
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Assert.Equal ("Hello", view.Text);
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Assert.Equal ($"{Glyphs.CheckStateUnChecked} Hello", view.TextFormatter.Text);
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Assert.Equal ("Hello", view.Title);
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Assert.Equal ("Hello", view.TitleTextFormatter.Text);
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}
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[Fact]
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public void Constructors_Defaults ()
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{
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var ckb = new CheckBox ();
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Assert.True (ckb.Width is DimAuto);
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Assert.True (ckb.Height is DimAuto);
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ckb.Layout ();
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Assert.Equal (CheckState.UnChecked, ckb.CheckedState);
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Assert.False (ckb.AllowCheckStateNone);
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Assert.Equal (string.Empty, ckb.Text);
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Assert.Equal ($"{Glyphs.CheckStateUnChecked} ", ckb.TextFormatter.Text);
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Assert.True (ckb.CanFocus);
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Assert.Equal (new (0, 0, 2, 1), ckb.Frame);
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ckb = new () { Text = "Test", CheckedState = CheckState.Checked };
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Assert.True (ckb.Width is DimAuto);
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Assert.True (ckb.Height is DimAuto);
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ckb.Layout ();
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Assert.Equal (CheckState.Checked, ckb.CheckedState);
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Assert.False (ckb.AllowCheckStateNone);
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Assert.Equal ("Test", ckb.Text);
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Assert.Equal ($"{Glyphs.CheckStateChecked} Test", ckb.TextFormatter.Text);
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Assert.True (ckb.CanFocus);
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Assert.Equal (new (0, 0, 6, 1), ckb.Frame);
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ckb = new () { Text = "Test", X = 1, Y = 2 };
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Assert.True (ckb.Width is DimAuto);
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Assert.True (ckb.Height is DimAuto);
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ckb.Layout ();
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Assert.Equal (CheckState.UnChecked, ckb.CheckedState);
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Assert.False (ckb.AllowCheckStateNone);
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Assert.Equal ("Test", ckb.Text);
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Assert.Equal ($"{Glyphs.CheckStateUnChecked} Test", ckb.TextFormatter.Text);
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Assert.True (ckb.CanFocus);
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Assert.Equal (new (1, 2, 6, 1), ckb.Frame);
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ckb = new () { Text = "Test", X = 3, Y = 4, CheckedState = CheckState.Checked };
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Assert.True (ckb.Width is DimAuto);
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Assert.True (ckb.Height is DimAuto);
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ckb.Layout ();
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Assert.Equal (CheckState.Checked, ckb.CheckedState);
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Assert.False (ckb.AllowCheckStateNone);
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Assert.Equal ("Test", ckb.Text);
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Assert.Equal ($"{Glyphs.CheckStateChecked} Test", ckb.TextFormatter.Text);
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Assert.True (ckb.CanFocus);
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Assert.Equal (new (3, 4, 6, 1), ckb.Frame);
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}
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[Fact]
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[SetupFakeDriver]
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public void AllowCheckStateNone_Get_Set ()
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{
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var checkBox = new CheckBox { Text = "Check this out 你" };
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checkBox.HasFocus = true;
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Assert.True (checkBox.HasFocus);
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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// Select with keyboard
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Assert.True (checkBox.NewKeyDownEvent (Key.Space));
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Assert.Equal (CheckState.Checked, checkBox.CheckedState);
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// Select with mouse
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Assert.True (checkBox.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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checkBox.AllowCheckStateNone = true;
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Assert.True (checkBox.NewKeyDownEvent (Key.Space));
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Assert.Equal (CheckState.None, checkBox.CheckedState);
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checkBox.Draw ();
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checkBox.AllowCheckStateNone = false;
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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Application.ResetState();
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}
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[Fact]
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public void Commands_Select ()
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{
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Application.Navigation = new ();
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Application.Top = new ();
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View otherView = new () { CanFocus = true };
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var ckb = new CheckBox ();
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Application.Top.Add (ckb, otherView);
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Application.Top.SetFocus ();
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Assert.True (ckb.HasFocus);
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var checkedStateChangingCount = 0;
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ckb.CheckedStateChanging += (s, e) => checkedStateChangingCount++;
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var selectCount = 0;
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ckb.Selecting += (s, e) => selectCount++;
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var acceptCount = 0;
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ckb.Accepting += (s, e) => acceptCount++;
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Assert.Equal (CheckState.UnChecked, ckb.CheckedState);
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Assert.Equal (0, checkedStateChangingCount);
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Assert.Equal (0, selectCount);
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Assert.Equal (0, acceptCount);
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Assert.Equal (Key.Empty, ckb.HotKey);
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// Test while focused
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ckb.Text = "_Test";
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Assert.Equal (Key.T, ckb.HotKey);
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ckb.NewKeyDownEvent (Key.T);
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Assert.Equal (CheckState.Checked, ckb.CheckedState);
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Assert.Equal (1, checkedStateChangingCount);
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Assert.Equal (1, selectCount);
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Assert.Equal (0, acceptCount);
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ckb.Text = "T_est";
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Assert.Equal (Key.E, ckb.HotKey);
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ckb.NewKeyDownEvent (Key.E.WithAlt);
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Assert.Equal (2, checkedStateChangingCount);
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Assert.Equal (2, selectCount);
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Assert.Equal (0, acceptCount);
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ckb.NewKeyDownEvent (Key.Space);
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Assert.Equal (3, checkedStateChangingCount);
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Assert.Equal (3, selectCount);
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Assert.Equal (0, acceptCount);
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ckb.NewKeyDownEvent (Key.Enter);
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Assert.Equal (3, checkedStateChangingCount);
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Assert.Equal (3, selectCount);
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Assert.Equal (1, acceptCount);
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Application.Top.Dispose ();
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Application.ResetState ();
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}
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[Fact]
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public void Accept_Cancel_Event_OnAccept_Returns_True ()
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{
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var ckb = new CheckBox ();
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var acceptInvoked = false;
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ckb.Accepting += ViewOnAccept;
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bool? ret = ckb.InvokeCommand (Command.Accept);
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Assert.True (ret);
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Assert.True (acceptInvoked);
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return;
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void ViewOnAccept (object sender, CommandEventArgs e)
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{
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acceptInvoked = true;
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e.Handled = true;
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}
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}
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#region Mouse Tests
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[Fact]
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[SetupFakeDriver]
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public void Mouse_Click_Selects ()
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{
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var checkBox = new CheckBox { Text = "_Checkbox" };
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Assert.True (checkBox.CanFocus);
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var checkedStateChangingCount = 0;
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checkBox.CheckedStateChanging += (s, e) => checkedStateChangingCount++;
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var selectCount = 0;
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checkBox.Selecting += (s, e) => selectCount++;
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var acceptCount = 0;
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checkBox.Accepting += (s, e) => acceptCount++;
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checkBox.HasFocus = true;
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Assert.True (checkBox.HasFocus);
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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Assert.Equal (0, checkedStateChangingCount);
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Assert.Equal (0, selectCount);
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Assert.Equal (0, acceptCount);
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Assert.True (checkBox.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
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Assert.Equal (CheckState.Checked, checkBox.CheckedState);
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Assert.Equal (1, checkedStateChangingCount);
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Assert.Equal (1, selectCount);
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Assert.Equal (0, acceptCount);
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Assert.True (checkBox.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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Assert.Equal (2, checkedStateChangingCount);
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Assert.Equal (2, selectCount);
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Assert.Equal (0, acceptCount);
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checkBox.AllowCheckStateNone = true;
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Assert.True (checkBox.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked }));
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Assert.Equal (CheckState.None, checkBox.CheckedState);
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Assert.Equal (3, checkedStateChangingCount);
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Assert.Equal (3, selectCount);
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Assert.Equal (0, acceptCount);
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}
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[Fact]
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[SetupFakeDriver]
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public void Mouse_DoubleClick_Accepts ()
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{
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var checkBox = new CheckBox { Text = "_Checkbox" };
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Assert.True (checkBox.CanFocus);
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var checkedStateChangingCount = 0;
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checkBox.CheckedStateChanging += (s, e) => checkedStateChangingCount++;
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var selectCount = 0;
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checkBox.Selecting += (s, e) => selectCount++;
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var acceptCount = 0;
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checkBox.Accepting += (s, e) =>
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{
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acceptCount++;
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e.Handled = true;
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};
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checkBox.HasFocus = true;
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Assert.True (checkBox.HasFocus);
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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Assert.Equal (0, checkedStateChangingCount);
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Assert.Equal (0, selectCount);
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Assert.Equal (0, acceptCount);
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Assert.True (checkBox.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1DoubleClicked }));
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Assert.Equal (CheckState.UnChecked, checkBox.CheckedState);
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Assert.Equal (0, checkedStateChangingCount);
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Assert.Equal (0, selectCount);
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Assert.Equal (1, acceptCount);
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}
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#endregion Mouse Tests
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[Fact]
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[AutoInitShutdown]
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public void TextAlignment_Centered ()
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{
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var checkBox = new CheckBox
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{
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X = 1,
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Y = Pos.Center (),
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Text = "Check this out 你",
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TextAlignment = Alignment.Center,
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Width = 25
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};
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var win = new Window { Width = Dim.Fill (), Height = Dim.Fill (), Title = "Test Demo 你" };
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win.Add (checkBox);
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var top = new Toplevel ();
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top.Add (win);
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Application.Begin (top);
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AutoInitShutdownAttribute.FakeResize (new Size (30, 5));
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Assert.Equal (Alignment.Center, checkBox.TextAlignment);
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Assert.Equal (new (1, 1, 25, 1), checkBox.Frame);
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Assert.Equal (_size25x1, checkBox.TextFormatter.ConstrainToSize);
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var expected = @$"
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┌┤Test Demo 你├──────────────┐
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│ │
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│ {Glyphs.CheckStateUnChecked} Check this out 你 │
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│ │
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└────────────────────────────┘
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";
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Rectangle pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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Assert.Equal (new (0, 0, 30, 5), pos);
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checkBox.CheckedState = CheckState.Checked;
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Application.LayoutAndDrawImpl ();
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expected = @$"
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┌┤Test Demo 你├──────────────┐
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│ │
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│ {Glyphs.CheckStateChecked} Check this out 你 │
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│ │
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└────────────────────────────┘
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";
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pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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Assert.Equal (new (0, 0, 30, 5), pos);
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top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void TextAlignment_Justified ()
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{
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var checkBox1 = new CheckBox
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{
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X = 1,
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Y = Pos.Center (),
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Text = "Check first out 你",
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TextAlignment = Alignment.Fill,
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Width = 25
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};
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var checkBox2 = new CheckBox
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{
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X = 1,
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Y = Pos.Bottom (checkBox1),
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Text = "Check second out 你",
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TextAlignment = Alignment.Fill,
|
|
Width = 25
|
|
};
|
|
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill (), Title = "Test Demo 你" };
|
|
win.Add (checkBox1, checkBox2);
|
|
var top = new Toplevel ();
|
|
top.Add (win);
|
|
|
|
RunState rs = Application.Begin (top);
|
|
AutoInitShutdownAttribute.FakeResize(new Size(30, 6));
|
|
|
|
Assert.Equal (Alignment.Fill, checkBox1.TextAlignment);
|
|
Assert.Equal (new (1, 1, 25, 1), checkBox1.Frame);
|
|
Assert.Equal (Alignment.Fill, checkBox2.TextAlignment);
|
|
Assert.Equal (new (1, 2, 25, 1), checkBox2.Frame);
|
|
|
|
var expected = @$"
|
|
┌┤Test Demo 你├──────────────┐
|
|
│ │
|
|
│ {Glyphs.CheckStateUnChecked} Check first out 你 │
|
|
│ {Glyphs.CheckStateUnChecked} Check second out 你 │
|
|
│ │
|
|
└────────────────────────────┘
|
|
";
|
|
|
|
Rectangle pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
|
|
Assert.Equal (new (0, 0, 30, 6), pos);
|
|
|
|
checkBox1.CheckedState = CheckState.Checked;
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (1, 1, 25, 1), checkBox1.Frame);
|
|
Assert.Equal (_size25x1, checkBox1.TextFormatter.ConstrainToSize);
|
|
|
|
checkBox2.CheckedState = CheckState.Checked;
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (1, 2, 25, 1), checkBox2.Frame);
|
|
Assert.Equal (_size25x1, checkBox2.TextFormatter.ConstrainToSize);
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
|
|
expected = @$"
|
|
┌┤Test Demo 你├──────────────┐
|
|
│ │
|
|
│ {Glyphs.CheckStateChecked} Check first out 你 │
|
|
│ {Glyphs.CheckStateChecked} Check second out 你 │
|
|
│ │
|
|
└────────────────────────────┘
|
|
";
|
|
|
|
pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
|
|
Assert.Equal (new (0, 0, 30, 6), pos);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void TextAlignment_Left ()
|
|
{
|
|
var checkBox = new CheckBox
|
|
{
|
|
X = 1,
|
|
Y = Pos.Center (),
|
|
Text = "Check this out 你",
|
|
Width = 25
|
|
};
|
|
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill (), Title = "Test Demo 你" };
|
|
win.Add (checkBox);
|
|
var top = new Toplevel ();
|
|
top.Add (win);
|
|
|
|
Application.Begin (top);
|
|
AutoInitShutdownAttribute.FakeResize(new Size(30, 5));
|
|
|
|
Assert.Equal (Alignment.Start, checkBox.TextAlignment);
|
|
Assert.Equal (new (1, 1, 25, 1), checkBox.Frame);
|
|
Assert.Equal (_size25x1, checkBox.TextFormatter.ConstrainToSize);
|
|
|
|
var expected = @$"
|
|
┌┤Test Demo 你├──────────────┐
|
|
│ │
|
|
│ {Glyphs.CheckStateUnChecked} Check this out 你 │
|
|
│ │
|
|
└────────────────────────────┘
|
|
";
|
|
|
|
Rectangle pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
|
|
Assert.Equal (new (0, 0, 30, 5), pos);
|
|
|
|
checkBox.CheckedState = CheckState.Checked;
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
|
|
expected = @$"
|
|
┌┤Test Demo 你├──────────────┐
|
|
│ │
|
|
│ {Glyphs.CheckStateChecked} Check this out 你 │
|
|
│ │
|
|
└────────────────────────────┘
|
|
";
|
|
|
|
pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
|
|
Assert.Equal (new (0, 0, 30, 5), pos);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void TextAlignment_Right ()
|
|
{
|
|
var checkBox = new CheckBox
|
|
{
|
|
X = 1,
|
|
Y = Pos.Center (),
|
|
Text = "Check this out 你",
|
|
TextAlignment = Alignment.End,
|
|
Width = 25
|
|
};
|
|
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill (), Title = "Test Demo 你" };
|
|
win.Add (checkBox);
|
|
var top = new Toplevel ();
|
|
top.Add (win);
|
|
|
|
Application.Begin (top);
|
|
AutoInitShutdownAttribute.FakeResize(new Size(30, 5));
|
|
|
|
Assert.Equal (Alignment.End, checkBox.TextAlignment);
|
|
Assert.Equal (new (1, 1, 25, 1), checkBox.Frame);
|
|
Assert.Equal (_size25x1, checkBox.TextFormatter.ConstrainToSize);
|
|
|
|
var expected = @$"
|
|
┌┤Test Demo 你├──────────────┐
|
|
│ │
|
|
│ Check this out 你 {Glyphs.CheckStateUnChecked} │
|
|
│ │
|
|
└────────────────────────────┘
|
|
";
|
|
|
|
Rectangle pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
|
|
Assert.Equal (new (0, 0, 30, 5), pos);
|
|
|
|
checkBox.CheckedState = CheckState.Checked;
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
|
|
expected = @$"
|
|
┌┤Test Demo 你├──────────────┐
|
|
│ │
|
|
│ Check this out 你 {Glyphs.CheckStateChecked} │
|
|
│ │
|
|
└────────────────────────────┘
|
|
";
|
|
|
|
pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
|
|
Assert.Equal (new (0, 0, 30, 5), pos);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
public void HotKey_Command_Does_Not_Fire_Accept ()
|
|
{
|
|
var cb = new CheckBox ();
|
|
var accepted = false;
|
|
|
|
cb.Accepting += CheckBoxOnAccept;
|
|
cb.InvokeCommand (Command.HotKey);
|
|
|
|
Assert.False (accepted);
|
|
|
|
return;
|
|
|
|
void CheckBoxOnAccept (object sender, CommandEventArgs e) { accepted = true; }
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData (CheckState.Checked)]
|
|
[InlineData (CheckState.UnChecked)]
|
|
[InlineData (CheckState.None)]
|
|
public void Selected_Handle_Event_Does_Not_Prevent_Change (CheckState initialState)
|
|
{
|
|
var ckb = new CheckBox { AllowCheckStateNone = true };
|
|
var checkedInvoked = false;
|
|
|
|
ckb.CheckedState = initialState;
|
|
|
|
ckb.Selecting += OnSelecting;
|
|
|
|
Assert.Equal (initialState, ckb.CheckedState);
|
|
bool? ret = ckb.InvokeCommand (Command.Select);
|
|
Assert.True (ret);
|
|
Assert.True (checkedInvoked);
|
|
Assert.NotEqual (initialState, ckb.CheckedState);
|
|
|
|
return;
|
|
|
|
void OnSelecting (object sender, CommandEventArgs e)
|
|
{
|
|
checkedInvoked = true;
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
|
|
[Theory]
|
|
[InlineData (CheckState.Checked)]
|
|
[InlineData (CheckState.UnChecked)]
|
|
[InlineData (CheckState.None)]
|
|
public void CheckedStateChanging_Cancel_Event_Prevents_Change (CheckState initialState)
|
|
{
|
|
var ckb = new CheckBox { AllowCheckStateNone = true };
|
|
var checkedInvoked = false;
|
|
|
|
ckb.CheckedState = initialState;
|
|
|
|
ckb.CheckedStateChanging += OnCheckedStateChanging;
|
|
|
|
Assert.Equal (initialState, ckb.CheckedState);
|
|
|
|
// AdvanceCheckState returns false if the state was changed, true if it was cancelled, null if it was not changed
|
|
bool? ret = ckb.AdvanceCheckState ();
|
|
Assert.True (ret);
|
|
Assert.True (checkedInvoked);
|
|
Assert.Equal (initialState, ckb.CheckedState);
|
|
|
|
return;
|
|
|
|
void OnCheckedStateChanging (object sender, ResultEventArgs<CheckState> e)
|
|
{
|
|
checkedInvoked = true;
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
}
|