mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-29 01:07:58 +01:00
1997 lines
59 KiB
C#
1997 lines
59 KiB
C#
using System;
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using NStack;
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using System.Linq;
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using System.Collections.Generic;
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namespace Terminal.Gui {
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/// <summary>
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/// Specifies how a <see cref="MenuItem"/> shows selection state.
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/// </summary>
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[Flags]
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public enum MenuItemCheckStyle {
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/// <summary>
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/// The menu item will be shown normally, with no check indicator. The default.
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/// </summary>
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NoCheck = 0b_0000_0000,
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/// <summary>
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/// The menu item will indicate checked/un-checked state (see <see cref="Checked"/>).
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/// </summary>
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Checked = 0b_0000_0001,
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/// <summary>
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/// The menu item is part of a menu radio group (see <see cref="Checked"/>) and will indicate selected state.
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/// </summary>
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Radio = 0b_0000_0010,
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};
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/// <summary>
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/// A <see cref="MenuItem"/> has title, an associated help text, and an action to execute on activation.
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/// MenuItems can also have a checked indicator (see <see cref="Checked"/>).
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/// </summary>
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public class MenuItem {
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ustring title;
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ShortcutHelper shortcutHelper;
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internal int TitleLength => GetMenuBarItemLength (Title);
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/// <summary>
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/// Gets or sets arbitrary data for the menu item.
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/// </summary>
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/// <remarks>This property is not used internally.</remarks>
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public object Data { get; set; }
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/// <summary>
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/// Initializes a new instance of <see cref="MenuItem"/>
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/// </summary>
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public MenuItem (Key shortcut = Key.Null) : this ("", "", null, null, null, shortcut) { }
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/// <summary>
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/// Initializes a new instance of <see cref="MenuItem"/>.
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/// </summary>
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/// <param name="title">Title for the menu item.</param>
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/// <param name="help">Help text to display.</param>
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/// <param name="action">Action to invoke when the menu item is activated.</param>
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/// <param name="canExecute">Function to determine if the action can currently be executed.</param>
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/// <param name="parent">The <see cref="Parent"/> of this menu item.</param>
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/// <param name="shortcut">The <see cref="Shortcut"/> keystroke combination.</param>
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public MenuItem (ustring title, ustring help, Action action, Func<bool> canExecute = null, MenuItem parent = null, Key shortcut = Key.Null)
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{
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Title = title ?? "";
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Help = help ?? "";
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Action = action;
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CanExecute = canExecute;
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Parent = parent;
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shortcutHelper = new ShortcutHelper ();
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if (shortcut != Key.Null) {
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shortcutHelper.Shortcut = shortcut;
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}
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}
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/// <summary>
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/// The HotKey is used to activate a <see cref="MenuItem"/> with the keyboard. HotKeys are defined by prefixing the <see cref="Title"/>
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/// of a MenuItem with an underscore ('_').
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/// <para>
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/// Pressing Alt-Hotkey for a <see cref="MenuBarItem"/> (menu items on the menu bar) works even if the menu is not active).
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/// Once a menu has focus and is active, pressing just the HotKey will activate the MenuItem.
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/// </para>
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/// <para>
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/// For example for a MenuBar with a "_File" MenuBarItem that contains a "_New" MenuItem, Alt-F will open the File menu.
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/// Pressing the N key will then activate the New MenuItem.
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/// </para>
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/// <para>
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/// See also <see cref="Shortcut"/> which enable global key-bindings to menu items.
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/// </para>
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/// </summary>
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public Rune HotKey;
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/// <summary>
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/// Shortcut defines a key binding to the MenuItem that will invoke the MenuItem's action globally for the <see cref="View"/> that is
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/// the parent of the <see cref="MenuBar"/> or <see cref="ContextMenu"/> this <see cref="MenuItem"/>.
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/// <para>
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/// The <see cref="Key"/> will be drawn on the MenuItem to the right of the <see cref="Title"/> and <see cref="Help"/> text. See <see cref="ShortcutTag"/>.
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/// </para>
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/// </summary>
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public Key Shortcut {
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get => shortcutHelper.Shortcut;
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set {
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if (shortcutHelper.Shortcut != value && (ShortcutHelper.PostShortcutValidation (value) || value == Key.Null)) {
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shortcutHelper.Shortcut = value;
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}
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}
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}
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/// <summary>
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/// Gets the text describing the keystroke combination defined by <see cref="Shortcut"/>.
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/// </summary>
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public ustring ShortcutTag => ShortcutHelper.GetShortcutTag (shortcutHelper.Shortcut);
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/// <summary>
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/// Gets or sets the title of the menu item .
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/// </summary>
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/// <value>The title.</value>
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public ustring Title {
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get { return title; }
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set {
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if (title != value) {
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title = value;
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GetHotKey ();
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}
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}
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}
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/// <summary>
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/// Gets or sets the help text for the menu item. The help text is drawn to the right of the <see cref="Title"/>.
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/// </summary>
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/// <value>The help text.</value>
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public ustring Help { get; set; }
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/// <summary>
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/// Gets or sets the action to be invoked when the menu item is triggered.
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/// </summary>
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/// <value>Method to invoke.</value>
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public Action Action { get; set; }
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/// <summary>
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/// Gets or sets the action to be invoked to determine if the menu can be triggered. If <see cref="CanExecute"/> returns <see langword="true"/>
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/// the menu item will be enabled. Otherwise, it will be disabled.
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/// </summary>
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/// <value>Function to determine if the action is can be executed or not.</value>
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public Func<bool> CanExecute { get; set; }
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/// <summary>
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/// Returns <see langword="true"/> if the menu item is enabled. This method is a wrapper around <see cref="CanExecute"/>.
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/// </summary>
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public bool IsEnabled ()
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{
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return CanExecute == null ? true : CanExecute ();
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}
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//
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// ┌─────────────────────────────┐
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// │ Quit Quit UI Catalog Ctrl+Q │
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// └─────────────────────────────┘
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// ┌─────────────────┐
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// │ ◌ TopLevel Alt+T │
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// └─────────────────┘
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// TODO: Replace the `2` literals with named constants
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internal int Width => 1 + // space before Title
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TitleLength +
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2 + // space after Title - BUGBUG: This should be 1
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(Checked || CheckType.HasFlag (MenuItemCheckStyle.Checked) || CheckType.HasFlag (MenuItemCheckStyle.Radio) ? 2 : 0) + // check glyph + space
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(Help.ConsoleWidth > 0 ? 2 + Help.ConsoleWidth : 0) + // Two spaces before Help
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(ShortcutTag.ConsoleWidth > 0 ? 2 + ShortcutTag.ConsoleWidth : 0); // Pad two spaces before shortcut tag (which are also aligned right)
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/// <summary>
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/// Sets or gets whether the <see cref="MenuItem"/> shows a check indicator or not. See <see cref="MenuItemCheckStyle"/>.
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/// </summary>
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public bool Checked { set; get; }
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/// <summary>
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/// Sets or gets the <see cref="MenuItemCheckStyle"/> of a menu item where <see cref="Checked"/> is set to <see langword="true"/>.
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/// </summary>
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public MenuItemCheckStyle CheckType { get; set; }
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/// <summary>
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/// Gets the parent for this <see cref="MenuItem"/>.
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/// </summary>
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/// <value>The parent.</value>
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public MenuItem Parent { get; internal set; }
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/// <summary>
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/// Gets if this <see cref="MenuItem"/> is from a sub-menu.
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/// </summary>
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internal bool IsFromSubMenu { get { return Parent != null; } }
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/// <summary>
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/// Merely a debugging aid to see the interaction with main.
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/// </summary>
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public MenuItem GetMenuItem ()
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{
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return this;
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}
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/// <summary>
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/// Merely a debugging aid to see the interaction with main.
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/// </summary>
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public bool GetMenuBarItem ()
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{
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return IsFromSubMenu;
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}
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void GetHotKey ()
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{
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bool nextIsHot = false;
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foreach (var x in title) {
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if (x == MenuBar.HotKeySpecifier) {
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nextIsHot = true;
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} else {
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if (nextIsHot) {
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HotKey = Char.ToUpper ((char)x);
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break;
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}
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nextIsHot = false;
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HotKey = default;
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}
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}
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}
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int GetMenuBarItemLength (ustring title)
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{
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int len = 0;
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foreach (var ch in title) {
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if (ch == MenuBar.HotKeySpecifier)
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continue;
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len += Math.Max (Rune.ColumnWidth (ch), 1);
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}
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return len;
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}
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}
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/// <summary>
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/// <see cref="MenuBarItem"/> is a menu item on an app's <see cref="MenuBar"/>.
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/// MenuBarItems do not support <see cref="MenuItem.Shortcut"/>.
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/// </summary>
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public class MenuBarItem : MenuItem {
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/// <summary>
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/// Initializes a new <see cref="MenuBarItem"/> as a <see cref="MenuItem"/>.
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/// </summary>
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/// <param name="title">Title for the menu item.</param>
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/// <param name="help">Help text to display. Will be displayed next to the Title surrounded by parentheses.</param>
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/// <param name="action">Action to invoke when the menu item is activated.</param>
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/// <param name="canExecute">Function to determine if the action can currently be executed.</param>
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/// <param name="parent">The parent <see cref="MenuItem"/> of this if exist, otherwise is null.</param>
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public MenuBarItem (ustring title, ustring help, Action action, Func<bool> canExecute = null, MenuItem parent = null) : base (title, help, action, canExecute, parent)
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{
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Initialize (title, null, null, true);
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}
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/// <summary>
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/// Initializes a new <see cref="MenuBarItem"/>.
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/// </summary>
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/// <param name="title">Title for the menu item.</param>
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/// <param name="children">The items in the current menu.</param>
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/// <param name="parent">The parent <see cref="MenuItem"/> of this if exist, otherwise is null.</param>
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public MenuBarItem (ustring title, MenuItem [] children, MenuItem parent = null)
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{
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Initialize (title, children, parent);
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}
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/// <summary>
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/// Initializes a new <see cref="MenuBarItem"/> with separate list of items.
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/// </summary>
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/// <param name="title">Title for the menu item.</param>
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/// <param name="children">The list of items in the current menu.</param>
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/// <param name="parent">The parent <see cref="MenuItem"/> of this if exist, otherwise is null.</param>
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public MenuBarItem (ustring title, List<MenuItem []> children, MenuItem parent = null)
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{
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Initialize (title, children, parent);
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}
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/// <summary>
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/// Initializes a new <see cref="MenuBarItem"/>.
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/// </summary>
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/// <param name="children">The items in the current menu.</param>
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public MenuBarItem (MenuItem [] children) : this ("", children) { }
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/// <summary>
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/// Initializes a new <see cref="MenuBarItem"/>.
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/// </summary>
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public MenuBarItem () : this (children: new MenuItem [] { }) { }
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void Initialize (ustring title, object children, MenuItem parent = null, bool isTopLevel = false)
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{
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if (!isTopLevel && children == null) {
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throw new ArgumentNullException (nameof (children), "The parameter cannot be null. Use an empty array instead.");
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}
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SetTitle (title ?? "");
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if (parent != null) {
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Parent = parent;
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}
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if (children is List<MenuItem []>) {
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MenuItem [] childrens = new MenuItem [] { };
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foreach (var item in (List<MenuItem []>)children) {
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for (int i = 0; i < item.Length; i++) {
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SetChildrensParent (item);
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Array.Resize (ref childrens, childrens.Length + 1);
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childrens [childrens.Length - 1] = item [i];
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}
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}
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Children = childrens;
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} else if (children is MenuItem []) {
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SetChildrensParent ((MenuItem [])children);
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Children = (MenuItem [])children;
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} else {
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Children = null;
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}
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}
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void SetChildrensParent (MenuItem [] childrens)
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{
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foreach (var child in childrens) {
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if (child != null && child.Parent == null) {
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child.Parent = this;
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}
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}
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}
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/// <summary>
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/// Check if the children parameter is a <see cref="MenuBarItem"/>.
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/// </summary>
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/// <param name="children"></param>
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/// <returns>Returns a <see cref="MenuBarItem"/> or null otherwise.</returns>
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public MenuBarItem SubMenu (MenuItem children)
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{
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return children as MenuBarItem;
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}
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/// <summary>
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/// Check if the <see cref="MenuItem"/> parameter is a child of this.
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/// </summary>
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/// <param name="menuItem"></param>
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/// <returns>Returns <c>true</c> if it is a child of this. <c>false</c> otherwise.</returns>
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public bool IsSubMenuOf (MenuItem menuItem)
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{
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foreach (var child in Children) {
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if (child == menuItem && child.Parent == menuItem.Parent) {
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Get the index of the <see cref="MenuItem"/> parameter.
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/// </summary>
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/// <param name="children"></param>
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/// <returns>Returns a value bigger than -1 if the <see cref="MenuItem"/> is a child of this.</returns>
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public int GetChildrenIndex (MenuItem children)
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{
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if (Children?.Length == 0) {
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return -1;
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}
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int i = 0;
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foreach (var child in Children) {
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if (child == children) {
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return i;
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}
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i++;
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}
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return -1;
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}
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void SetTitle (ustring title)
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{
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if (title == null)
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title = ustring.Empty;
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Title = title;
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}
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/// <summary>
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/// Gets or sets an array of <see cref="MenuItem"/> objects that are the children of this <see cref="MenuBarItem"/>
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/// </summary>
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/// <value>The children.</value>
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public MenuItem [] Children { get; set; }
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internal bool IsTopLevel { get => Parent == null && (Children == null || Children.Length == 0) && Action != null; }
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}
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class Menu : View {
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internal MenuBarItem barItems;
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internal MenuBar host;
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internal int current;
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internal View previousSubFocused;
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internal static Rect MakeFrame (int x, int y, MenuItem [] items, Menu parent = null)
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{
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if (items == null || items.Length == 0) {
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return new Rect ();
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}
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int minX = x;
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int minY = y;
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int maxW = (items.Max (z => z?.Width) ?? 0) + 2; // This 2 is frame border?
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int maxH = items.Length + 2; // This 2 is frame border?
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if (parent != null && x + maxW > Driver.Cols) {
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minX = Math.Max (parent.Frame.Right - parent.Frame.Width - maxW, 0);
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}
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if (y + maxH > Driver.Rows) {
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minY = Math.Max (Driver.Rows - maxH, 0);
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}
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return new Rect (minX, minY, maxW, maxH);
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}
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public Menu (MenuBar host, int x, int y, MenuBarItem barItems, Menu parent = null)
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: base (MakeFrame (x, y, barItems.Children, parent))
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{
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this.barItems = barItems;
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this.host = host;
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if (barItems.IsTopLevel) {
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// This is a standalone MenuItem on a MenuBar
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ColorScheme = host.ColorScheme;
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CanFocus = true;
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} else {
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current = -1;
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for (int i = 0; i < barItems.Children?.Length; i++) {
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if (barItems.Children [i] != null) {
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current = i;
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break;
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}
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}
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ColorScheme = host.ColorScheme;
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CanFocus = true;
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WantMousePositionReports = host.WantMousePositionReports;
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}
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// Things this view knows how to do
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AddCommand (Command.LineUp, () => MoveUp ());
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AddCommand (Command.LineDown, () => MoveDown ());
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AddCommand (Command.Left, () => { this.host.PreviousMenu (true); return true; });
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AddCommand (Command.Right, () => {
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this.host.NextMenu (!this.barItems.IsTopLevel || (this.barItems.Children != null
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&& this.barItems.Children.Length > 0 && current > -1
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&& current < this.barItems.Children.Length && this.barItems.Children [current].IsFromSubMenu),
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this.barItems.Children != null && this.barItems.Children.Length > 0 && current > -1
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&& host.UseSubMenusSingleFrame && this.barItems.SubMenu (this.barItems.Children [current]) != null);
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return true;
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});
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AddCommand (Command.Cancel, () => { CloseAllMenus (); return true; });
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AddCommand (Command.Accept, () => { RunSelected (); return true; });
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// Default keybindings for this view
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AddKeyBinding (Key.CursorUp, Command.LineUp);
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AddKeyBinding (Key.CursorDown, Command.LineDown);
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AddKeyBinding (Key.CursorLeft, Command.Left);
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AddKeyBinding (Key.CursorRight, Command.Right);
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AddKeyBinding (Key.Esc, Command.Cancel);
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AddKeyBinding (Key.Enter, Command.Accept);
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}
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internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
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{
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if (item != null) {
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if (index == current) return ColorScheme.Focus;
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if (!item.IsEnabled ()) return ColorScheme.Disabled;
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}
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return GetNormalColor ();
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}
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// Draws the Menu, within the Frame
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public override void Redraw (Rect bounds)
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{
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Driver.SetAttribute (GetNormalColor ());
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DrawFrame (Bounds, padding: 0, fill: true);
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for (int i = Bounds.Y; i < barItems.Children.Length; i++) {
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if (i < 0)
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continue;
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var item = barItems.Children [i];
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Driver.SetAttribute (item == null ? GetNormalColor ()
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: i == current ? ColorScheme.Focus : GetNormalColor ());
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if (item == null) {
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Move (0, i + 1);
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Driver.AddRune (Driver.LeftTee);
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} else if (Frame.X + 1 < Driver.Cols)
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Move (1, i + 1);
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Driver.SetAttribute (DetermineColorSchemeFor (item, i));
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for (int p = Bounds.X; p < Frame.Width - 2; p++) { // This - 2 is for the border
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if (p < 0)
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continue;
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if (item == null)
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Driver.AddRune (Driver.HLine);
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else if (i == 0 && p == 0 && host.UseSubMenusSingleFrame && item.Parent.Parent != null)
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Driver.AddRune (Driver.LeftArrow);
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// This `- 3` is left border + right border + one row in from right
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else if (p == Frame.Width - 3 && barItems.SubMenu (barItems.Children [i]) != null)
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Driver.AddRune (Driver.RightArrow);
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else
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Driver.AddRune (' ');
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}
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if (item == null) {
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if (SuperView?.Frame.Right - Frame.X > Frame.Width - 1) {
|
||
Move (Frame.Width - 1, i + 1);
|
||
Driver.AddRune (Driver.RightTee);
|
||
}
|
||
continue;
|
||
}
|
||
|
||
ustring textToDraw;
|
||
var checkChar = Driver.Selected;
|
||
var uncheckedChar = Driver.UnSelected;
|
||
|
||
if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked)) {
|
||
checkChar = Driver.Checked;
|
||
uncheckedChar = Driver.UnChecked;
|
||
}
|
||
|
||
// Support Checked even though CheckType wasn't set
|
||
if (item.Checked) {
|
||
textToDraw = ustring.Make (new Rune [] { checkChar, ' ' }) + item.Title;
|
||
} else if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked) || item.CheckType.HasFlag (MenuItemCheckStyle.Radio)) {
|
||
textToDraw = ustring.Make (new Rune [] { uncheckedChar, ' ' }) + item.Title;
|
||
} else {
|
||
textToDraw = item.Title;
|
||
}
|
||
|
||
ViewToScreen (2, i + 1, out int vtsCol, out _, false);
|
||
if (vtsCol < Driver.Cols) {
|
||
Move (2, i + 1);
|
||
if (!item.IsEnabled ()) {
|
||
DrawHotString (textToDraw, ColorScheme.Disabled, ColorScheme.Disabled);
|
||
} else if (i == 0 && host.UseSubMenusSingleFrame && item.Parent.Parent != null) {
|
||
var tf = new TextFormatter () {
|
||
Alignment = TextAlignment.Centered,
|
||
HotKeySpecifier = MenuBar.HotKeySpecifier,
|
||
Text = textToDraw
|
||
};
|
||
// The -3 is left/right border + one space (not sure what for)
|
||
tf.Draw (ViewToScreen (new Rect (2, i + 1, Frame.Width - 3, 1)),
|
||
i == current ? ColorScheme.Focus : GetNormalColor (),
|
||
i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
|
||
SuperView == null ? default : SuperView.ViewToScreen (SuperView.Bounds));
|
||
} else {
|
||
DrawHotString (textToDraw,
|
||
i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
|
||
i == current ? ColorScheme.Focus : GetNormalColor ());
|
||
}
|
||
|
||
// The help string
|
||
var l = item.ShortcutTag.ConsoleWidth == 0 ? item.Help.ConsoleWidth : item.Help.ConsoleWidth + item.ShortcutTag.ConsoleWidth + 2;
|
||
var col = Frame.Width - l - 2;
|
||
ViewToScreen (col, i + 1, out vtsCol, out _, false);
|
||
if (vtsCol < Driver.Cols) {
|
||
Move (col, 1 + i);
|
||
Driver.AddStr (item.Help);
|
||
|
||
// The shortcut tag string
|
||
if (!item.ShortcutTag.IsEmpty) {
|
||
l = item.ShortcutTag.ConsoleWidth;
|
||
Move (Frame.Width - l - 2, 1 + i);
|
||
Driver.AddStr (item.ShortcutTag);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
PositionCursor ();
|
||
}
|
||
|
||
public override void PositionCursor ()
|
||
{
|
||
if (host == null || host.IsMenuOpen)
|
||
if (barItems.IsTopLevel) {
|
||
host.PositionCursor ();
|
||
} else
|
||
Move (2, 1 + current);
|
||
else
|
||
host.PositionCursor ();
|
||
}
|
||
|
||
public void Run (Action action)
|
||
{
|
||
if (action == null)
|
||
return;
|
||
|
||
Application.UngrabMouse ();
|
||
host.CloseAllMenus ();
|
||
Application.Refresh ();
|
||
|
||
Application.MainLoop.AddIdle (() => {
|
||
action ();
|
||
return false;
|
||
});
|
||
}
|
||
|
||
public override bool OnLeave (View view)
|
||
{
|
||
return host.OnLeave (view);
|
||
}
|
||
|
||
public override bool OnKeyDown (KeyEvent keyEvent)
|
||
{
|
||
if (keyEvent.IsAlt) {
|
||
host.CloseAllMenus ();
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
public override bool ProcessHotKey (KeyEvent keyEvent)
|
||
{
|
||
// To ncurses simulate a AltMask key pressing Alt+Space because
|
||
// it can<61>t detect an alone special key down was pressed.
|
||
if (keyEvent.IsAlt && keyEvent.Key == Key.AltMask) {
|
||
OnKeyDown (keyEvent);
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
public override bool ProcessKey (KeyEvent kb)
|
||
{
|
||
var result = InvokeKeybindings (kb);
|
||
if (result != null)
|
||
return (bool)result;
|
||
|
||
// TODO: rune-ify
|
||
if (barItems.Children != null && Char.IsLetterOrDigit ((char)kb.KeyValue)) {
|
||
var x = Char.ToUpper ((char)kb.KeyValue);
|
||
var idx = -1;
|
||
foreach (var item in barItems.Children) {
|
||
idx++;
|
||
if (item == null) continue;
|
||
if (item.IsEnabled () && item.HotKey == x) {
|
||
current = idx;
|
||
RunSelected ();
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
return host.ProcessHotKey (kb);
|
||
}
|
||
|
||
void RunSelected ()
|
||
{
|
||
if (barItems.IsTopLevel) {
|
||
Run (barItems.Action);
|
||
} else if (current > -1 && barItems.Children [current].Action != null) {
|
||
Run (barItems.Children [current].Action);
|
||
} else if (current == 0 && host.UseSubMenusSingleFrame
|
||
&& barItems.Children [current].Parent.Parent != null) {
|
||
|
||
host.PreviousMenu (barItems.Children [current].Parent.IsFromSubMenu, true);
|
||
} else if (current > -1 && barItems.SubMenu (barItems.Children [current]) != null) {
|
||
|
||
CheckSubMenu ();
|
||
}
|
||
}
|
||
|
||
void CloseAllMenus ()
|
||
{
|
||
Application.UngrabMouse ();
|
||
host.CloseAllMenus ();
|
||
}
|
||
|
||
bool MoveDown ()
|
||
{
|
||
if (barItems.IsTopLevel) {
|
||
return true;
|
||
}
|
||
bool disabled;
|
||
do {
|
||
current++;
|
||
if (current >= barItems.Children.Length) {
|
||
current = 0;
|
||
}
|
||
if (this != host.openCurrentMenu && barItems.Children [current]?.IsFromSubMenu == true && host.selectedSub > -1) {
|
||
host.PreviousMenu (true);
|
||
host.SelectEnabledItem (barItems.Children, current, out current);
|
||
host.openCurrentMenu = this;
|
||
}
|
||
var item = barItems.Children [current];
|
||
if (item?.IsEnabled () != true) {
|
||
disabled = true;
|
||
} else {
|
||
disabled = false;
|
||
}
|
||
if (!host.UseSubMenusSingleFrame && host.UseKeysUpDownAsKeysLeftRight && barItems.SubMenu (barItems.Children [current]) != null &&
|
||
!disabled && host.IsMenuOpen) {
|
||
if (!CheckSubMenu ())
|
||
return false;
|
||
break;
|
||
}
|
||
if (!host.IsMenuOpen) {
|
||
host.OpenMenu (host.selected);
|
||
}
|
||
} while (barItems.Children [current] == null || disabled);
|
||
SetNeedsDisplay ();
|
||
if (!host.UseSubMenusSingleFrame)
|
||
host.OnMenuOpened ();
|
||
return true;
|
||
}
|
||
|
||
bool MoveUp ()
|
||
{
|
||
if (barItems.IsTopLevel || current == -1) {
|
||
return true;
|
||
}
|
||
bool disabled;
|
||
do {
|
||
current--;
|
||
if (host.UseKeysUpDownAsKeysLeftRight && !host.UseSubMenusSingleFrame) {
|
||
if ((current == -1 || this != host.openCurrentMenu) && barItems.Children [current + 1].IsFromSubMenu && host.selectedSub > -1) {
|
||
current++;
|
||
host.PreviousMenu (true);
|
||
if (current > 0) {
|
||
current--;
|
||
host.openCurrentMenu = this;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
if (current < 0)
|
||
current = barItems.Children.Length - 1;
|
||
if (!host.SelectEnabledItem (barItems.Children, current, out current, false)) {
|
||
current = 0;
|
||
if (!host.SelectEnabledItem (barItems.Children, current, out current) && !host.CloseMenu (false)) {
|
||
return false;
|
||
}
|
||
break;
|
||
}
|
||
var item = barItems.Children [current];
|
||
if (item?.IsEnabled () != true) {
|
||
disabled = true;
|
||
} else {
|
||
disabled = false;
|
||
}
|
||
if (!host.UseSubMenusSingleFrame && host.UseKeysUpDownAsKeysLeftRight && barItems.SubMenu (barItems.Children [current]) != null &&
|
||
!disabled && host.IsMenuOpen) {
|
||
if (!CheckSubMenu ())
|
||
return false;
|
||
break;
|
||
}
|
||
} while (barItems.Children [current] == null || disabled);
|
||
SetNeedsDisplay ();
|
||
if (!host.UseSubMenusSingleFrame)
|
||
host.OnMenuOpened ();
|
||
return true;
|
||
}
|
||
|
||
public override bool MouseEvent (MouseEvent me)
|
||
{
|
||
if (!host.handled && !host.HandleGrabView (me, this)) {
|
||
return false;
|
||
}
|
||
host.handled = false;
|
||
bool disabled;
|
||
if (me.Flags == MouseFlags.Button1Clicked) {
|
||
disabled = false;
|
||
if (me.Y < 1)
|
||
return true;
|
||
var meY = me.Y - 1;
|
||
if (meY >= barItems.Children.Length)
|
||
return true;
|
||
var item = barItems.Children [meY];
|
||
if (item == null || !item.IsEnabled ()) disabled = true;
|
||
current = meY;
|
||
if (item != null && !disabled)
|
||
RunSelected ();
|
||
return true;
|
||
} else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked ||
|
||
me.Flags == MouseFlags.Button1TripleClicked || me.Flags == MouseFlags.ReportMousePosition ||
|
||
me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) {
|
||
|
||
disabled = false;
|
||
if (me.Y < 1 || me.Y - 1 >= barItems.Children.Length) {
|
||
return true;
|
||
}
|
||
var item = barItems.Children [me.Y - 1];
|
||
if (item == null) return true;
|
||
if (item == null || !item.IsEnabled ()) disabled = true;
|
||
if (item != null && !disabled)
|
||
current = me.Y - 1;
|
||
if (host.UseSubMenusSingleFrame || !CheckSubMenu ()) {
|
||
SetNeedsDisplay ();
|
||
return true;
|
||
}
|
||
host.OnMenuOpened ();
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
internal bool CheckSubMenu ()
|
||
{
|
||
if (current == -1 || barItems.Children [current] == null) {
|
||
return true;
|
||
}
|
||
var subMenu = barItems.SubMenu (barItems.Children [current]);
|
||
if (subMenu != null) {
|
||
int pos = -1;
|
||
if (host.openSubMenu != null) {
|
||
pos = host.openSubMenu.FindIndex (o => o?.barItems == subMenu);
|
||
}
|
||
if (pos == -1 && this != host.openCurrentMenu && subMenu.Children != host.openCurrentMenu.barItems.Children
|
||
&& !host.CloseMenu (false, true)) {
|
||
return false;
|
||
}
|
||
host.Activate (host.selected, pos, subMenu);
|
||
} else if (host.openSubMenu?.Count == 0 || host.openSubMenu?.Last ().barItems.IsSubMenuOf (barItems.Children [current]) == false) {
|
||
return host.CloseMenu (false, true);
|
||
} else {
|
||
SetNeedsDisplay ();
|
||
}
|
||
return true;
|
||
}
|
||
|
||
int GetSubMenuIndex (MenuBarItem subMenu)
|
||
{
|
||
int pos = -1;
|
||
if (this != null && Subviews.Count > 0) {
|
||
Menu v = null;
|
||
foreach (var menu in Subviews) {
|
||
if (((Menu)menu).barItems == subMenu)
|
||
v = (Menu)menu;
|
||
}
|
||
if (v != null)
|
||
pos = Subviews.IndexOf (v);
|
||
}
|
||
|
||
return pos;
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool OnEnter (View view)
|
||
{
|
||
Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
|
||
|
||
return base.OnEnter (view);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// <para>
|
||
/// Provides a menu bar that spans the top of a <see cref="Toplevel"/> View with drop-down and cascading menus.
|
||
/// </para>
|
||
/// <para>
|
||
/// By default, any sub-sub-menus (sub-menus of the <see cref="MenuItem"/>s added to <see cref="MenuBarItem"/>s)
|
||
/// are displayed in a cascading manner, where each sub-sub-menu pops out of the sub-menu frame
|
||
/// (either to the right or left, depending on where the sub-menu is relative to the edge of the screen). By setting
|
||
/// <see cref="UseSubMenusSingleFrame"/> to <see langword="true"/>, this behavior can be changed such that all sub-sub-menus are
|
||
/// drawn within a single frame below the MenuBar.
|
||
/// </para>
|
||
/// </summary>
|
||
/// <remarks>
|
||
/// <para>
|
||
/// The <see cref="MenuBar"/> appears on the first row of the parent <see cref="Toplevel"/> View and uses the full width.
|
||
/// </para>
|
||
/// <para>
|
||
/// The <see cref="MenuBar"/> provides global hotkeys for the application. See <see cref="MenuItem.HotKey"/>.
|
||
/// </para>
|
||
/// <para>
|
||
/// See also: <see cref="ContextMenu"/>
|
||
/// </para>
|
||
/// </remarks>
|
||
public class MenuBar : View {
|
||
internal int selected;
|
||
internal int selectedSub;
|
||
|
||
/// <summary>
|
||
/// Gets or sets the array of <see cref="MenuBarItem"/>s for the menu. Only set this after the <see cref="MenuBar"/> is visible.
|
||
/// </summary>
|
||
/// <value>The menu array.</value>
|
||
public MenuBarItem [] Menus { get; set; }
|
||
|
||
private bool useKeysUpDownAsKeysLeftRight = false;
|
||
|
||
/// <summary>
|
||
/// Used for change the navigation key style.
|
||
/// </summary>
|
||
public bool UseKeysUpDownAsKeysLeftRight {
|
||
get => useKeysUpDownAsKeysLeftRight;
|
||
set {
|
||
useKeysUpDownAsKeysLeftRight = value;
|
||
if (value && UseSubMenusSingleFrame) {
|
||
UseSubMenusSingleFrame = false;
|
||
SetNeedsDisplay ();
|
||
}
|
||
}
|
||
}
|
||
|
||
static ustring shortcutDelimiter = "+";
|
||
/// <summary>
|
||
/// Sets or gets the shortcut delimiter separator. The default is "+".
|
||
/// </summary>
|
||
public static ustring ShortcutDelimiter {
|
||
get => shortcutDelimiter;
|
||
set {
|
||
if (shortcutDelimiter != value) {
|
||
shortcutDelimiter = value == ustring.Empty ? " " : value;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// The specifier character for the hotkey to all menus.
|
||
/// </summary>
|
||
new public static Rune HotKeySpecifier => '_';
|
||
|
||
private bool useSubMenusSingleFrame;
|
||
|
||
/// <summary>
|
||
/// Gets or sets if the sub-menus must be displayed in a single or multiple frames.
|
||
/// <para>
|
||
/// By default any sub-sub-menus (sub-menus of the main <see cref="MenuItem"/>s) are displayed in a cascading manner,
|
||
/// where each sub-sub-menu pops out of the sub-menu frame
|
||
/// (either to the right or left, depending on where the sub-menu is relative to the edge of the screen). By setting
|
||
/// <see cref="UseSubMenusSingleFrame"/> to <see langword="true"/>, this behavior can be changed such that all sub-sub-menus are
|
||
/// drawn within a single frame below the MenuBar.
|
||
/// </para>
|
||
/// </summary>
|
||
public bool UseSubMenusSingleFrame {
|
||
get => useSubMenusSingleFrame;
|
||
set {
|
||
useSubMenusSingleFrame = value;
|
||
if (value && UseKeysUpDownAsKeysLeftRight) {
|
||
useKeysUpDownAsKeysLeftRight = false;
|
||
SetNeedsDisplay ();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// The <see cref="Gui.Key"/> used to activate the menu bar by keyboard.
|
||
/// </summary>
|
||
public Key Key { get; set; } = Key.F9;
|
||
|
||
/// <summary>
|
||
/// Initializes a new instance of the <see cref="MenuBar"/>.
|
||
/// </summary>
|
||
public MenuBar () : this (new MenuBarItem [] { }) { }
|
||
|
||
/// <summary>
|
||
/// Initializes a new instance of the <see cref="MenuBar"/> class with the specified set of toplevel menu items.
|
||
/// </summary>
|
||
/// <param name="menus">Individual menu items; a null item will result in a separator being drawn.</param>
|
||
public MenuBar (MenuBarItem [] menus) : base ()
|
||
{
|
||
X = 0;
|
||
Y = 0;
|
||
Width = Dim.Fill ();
|
||
Height = 1;
|
||
Menus = menus;
|
||
//CanFocus = true;
|
||
selected = -1;
|
||
selectedSub = -1;
|
||
ColorScheme = Colors.Menu;
|
||
WantMousePositionReports = true;
|
||
IsMenuOpen = false;
|
||
|
||
// Things this view knows how to do
|
||
AddCommand (Command.Left, () => { MoveLeft (); return true; });
|
||
AddCommand (Command.Right, () => { MoveRight (); return true; });
|
||
AddCommand (Command.Cancel, () => { CloseMenuBar (); return true; });
|
||
AddCommand (Command.Accept, () => { ProcessMenu (selected, Menus [selected]); return true; });
|
||
|
||
// Default keybindings for this view
|
||
AddKeyBinding (Key.CursorLeft, Command.Left);
|
||
AddKeyBinding (Key.CursorRight, Command.Right);
|
||
AddKeyBinding (Key.Esc, Command.Cancel);
|
||
AddKeyBinding (Key.C | Key.CtrlMask, Command.Cancel);
|
||
AddKeyBinding (Key.CursorDown, Command.Accept);
|
||
AddKeyBinding (Key.Enter, Command.Accept);
|
||
}
|
||
|
||
bool openedByAltKey;
|
||
|
||
bool isCleaning;
|
||
|
||
///<inheritdoc/>
|
||
public override bool OnLeave (View view)
|
||
{
|
||
if ((!(view is MenuBar) && !(view is Menu) || !(view is MenuBar) && !(view is Menu) && openMenu != null) && !isCleaning && !reopen) {
|
||
CleanUp ();
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool OnKeyDown (KeyEvent keyEvent)
|
||
{
|
||
if (keyEvent.IsAlt || (keyEvent.IsCtrl && keyEvent.Key == (Key.CtrlMask | Key.Space))) {
|
||
openedByAltKey = true;
|
||
SetNeedsDisplay ();
|
||
openedByHotKey = false;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool OnKeyUp (KeyEvent keyEvent)
|
||
{
|
||
if (keyEvent.IsAlt || keyEvent.Key == Key.AltMask || (keyEvent.IsCtrl && keyEvent.Key == (Key.CtrlMask | Key.Space))) {
|
||
// User pressed Alt - this may be a precursor to a menu accelerator (e.g. Alt-F)
|
||
if (openedByAltKey && !IsMenuOpen && openMenu == null && (((uint)keyEvent.Key & (uint)Key.CharMask) == 0
|
||
|| ((uint)keyEvent.Key & (uint)Key.CharMask) == (uint)Key.Space)) {
|
||
// There's no open menu, the first menu item should be highlight.
|
||
// The right way to do this is to SetFocus(MenuBar), but for some reason
|
||
// that faults.
|
||
|
||
var mbar = GetMouseGrabViewInstance (this);
|
||
if (mbar != null) {
|
||
mbar.CleanUp ();
|
||
}
|
||
|
||
//Activate (0);
|
||
//StartMenu ();
|
||
IsMenuOpen = true;
|
||
selected = 0;
|
||
CanFocus = true;
|
||
lastFocused = SuperView == null ? Application.Current.MostFocused : SuperView.MostFocused;
|
||
SetFocus ();
|
||
SetNeedsDisplay ();
|
||
Application.GrabMouse (this);
|
||
} else if (!openedByHotKey) {
|
||
// There's an open menu. If this Alt key-up is a pre-cursor to an accelerator
|
||
// we don't want to close the menu because it'll flash.
|
||
// How to deal with that?
|
||
|
||
CleanUp ();
|
||
}
|
||
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
internal void CleanUp ()
|
||
{
|
||
isCleaning = true;
|
||
if (openMenu != null) {
|
||
CloseAllMenus ();
|
||
}
|
||
openedByAltKey = false;
|
||
IsMenuOpen = false;
|
||
selected = -1;
|
||
CanFocus = false;
|
||
if (lastFocused != null) {
|
||
lastFocused.SetFocus ();
|
||
}
|
||
SetNeedsDisplay ();
|
||
Application.UngrabMouse ();
|
||
isCleaning = false;
|
||
}
|
||
|
||
// The column where the MenuBar starts
|
||
static int xOrigin = 0;
|
||
// Spaces before the Title
|
||
static int leftPadding = 1;
|
||
// Spaces after the Title
|
||
static int rightPadding = 1;
|
||
// Spaces after the submenu Title, before Help
|
||
static int parensAroundHelp = 3;
|
||
///<inheritdoc/>
|
||
public override void Redraw (Rect bounds)
|
||
{
|
||
Move (0, 0);
|
||
Driver.SetAttribute (GetNormalColor ());
|
||
for (int i = 0; i < Frame.Width; i++)
|
||
Driver.AddRune (' ');
|
||
|
||
Move (1, 0);
|
||
int pos = 0;
|
||
|
||
for (int i = 0; i < Menus.Length; i++) {
|
||
var menu = Menus [i];
|
||
Move (pos, 0);
|
||
Attribute hotColor, normalColor;
|
||
if (i == selected && IsMenuOpen) {
|
||
hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
|
||
normalColor = i == selected ? ColorScheme.Focus : GetNormalColor ();
|
||
} else {
|
||
hotColor = ColorScheme.HotNormal;
|
||
normalColor = GetNormalColor ();
|
||
}
|
||
// Note Help on MenuBar is drawn with parens around it
|
||
DrawHotString (menu.Help.IsEmpty ? $" {menu.Title} " : $" {menu.Title} ({menu.Help}) ", hotColor, normalColor);
|
||
pos += leftPadding + menu.TitleLength + (menu.Help.ConsoleWidth > 0 ? leftPadding + menu.Help.ConsoleWidth + parensAroundHelp : 0) + rightPadding;
|
||
}
|
||
PositionCursor ();
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override void PositionCursor ()
|
||
{
|
||
if (selected == -1 && HasFocus && Menus.Length > 0) {
|
||
selected = 0;
|
||
}
|
||
int pos = 0;
|
||
for (int i = 0; i < Menus.Length; i++) {
|
||
if (i == selected) {
|
||
pos++;
|
||
Move (pos + 1, 0);
|
||
return;
|
||
} else {
|
||
pos += leftPadding + Menus [i].TitleLength + (Menus [i].Help.ConsoleWidth > 0 ? Menus [i].Help.ConsoleWidth + parensAroundHelp : 0) + rightPadding;
|
||
}
|
||
}
|
||
}
|
||
|
||
void Selected (MenuItem item)
|
||
{
|
||
var action = item.Action;
|
||
|
||
if (action == null)
|
||
return;
|
||
|
||
Application.UngrabMouse ();
|
||
CloseAllMenus ();
|
||
Application.Refresh ();
|
||
|
||
Application.MainLoop.AddIdle (() => {
|
||
action ();
|
||
return false;
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Raised as a menu is opening.
|
||
/// </summary>
|
||
public event Action<MenuOpeningEventArgs> MenuOpening;
|
||
|
||
/// <summary>
|
||
/// Raised when a menu is opened.
|
||
/// </summary>
|
||
public event Action<MenuItem> MenuOpened;
|
||
|
||
/// <summary>
|
||
/// Raised when a menu is closing passing <see cref="MenuClosingEventArgs"/>.
|
||
/// </summary>
|
||
public event Action<MenuClosingEventArgs> MenuClosing;
|
||
|
||
/// <summary>
|
||
/// Raised when all the menu is closed.
|
||
/// </summary>
|
||
public event Action MenuAllClosed;
|
||
|
||
internal Menu openMenu;
|
||
Menu ocm;
|
||
internal Menu openCurrentMenu {
|
||
get => ocm;
|
||
set {
|
||
if (ocm != value) {
|
||
ocm = value;
|
||
if (ocm.current > -1) {
|
||
OnMenuOpened ();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
internal List<Menu> openSubMenu;
|
||
View previousFocused;
|
||
internal bool isMenuOpening;
|
||
internal bool isMenuClosing;
|
||
|
||
/// <summary>
|
||
/// <see langword="true"/> if the menu is open; otherwise <see langword="true"/>.
|
||
/// </summary>
|
||
public bool IsMenuOpen { get; protected set; }
|
||
|
||
/// <summary>
|
||
/// Virtual method that will invoke the <see cref="MenuOpening"/> event if it's defined.
|
||
/// </summary>
|
||
/// <param name="currentMenu">The current menu to be replaced.</param>
|
||
/// <returns>Returns the <see cref="MenuOpeningEventArgs"/></returns>
|
||
public virtual MenuOpeningEventArgs OnMenuOpening (MenuBarItem currentMenu)
|
||
{
|
||
var ev = new MenuOpeningEventArgs (currentMenu);
|
||
MenuOpening?.Invoke (ev);
|
||
return ev;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Virtual method that will invoke the <see cref="MenuOpened"/> event if it's defined.
|
||
/// </summary>
|
||
public virtual void OnMenuOpened ()
|
||
{
|
||
MenuItem mi = null;
|
||
if (openCurrentMenu.barItems.Children != null && openCurrentMenu?.current > -1) {
|
||
mi = openCurrentMenu.barItems.Children [openCurrentMenu.current];
|
||
} else if (openCurrentMenu.barItems.IsTopLevel) {
|
||
mi = openCurrentMenu.barItems;
|
||
} else {
|
||
mi = openMenu.barItems.Children [openMenu.current];
|
||
}
|
||
MenuOpened?.Invoke (mi);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Virtual method that will invoke the <see cref="MenuClosing"/>.
|
||
/// </summary>
|
||
/// <param name="currentMenu">The current menu to be closed.</param>
|
||
/// <param name="reopen">Whether the current menu will be reopen.</param>
|
||
/// <param name="isSubMenu">Whether is a sub-menu or not.</param>
|
||
public virtual MenuClosingEventArgs OnMenuClosing (MenuBarItem currentMenu, bool reopen, bool isSubMenu)
|
||
{
|
||
var ev = new MenuClosingEventArgs (currentMenu, reopen, isSubMenu);
|
||
MenuClosing?.Invoke (ev);
|
||
return ev;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Virtual method that will invoke the <see cref="MenuAllClosed"/>.
|
||
/// </summary>
|
||
public virtual void OnMenuAllClosed ()
|
||
{
|
||
MenuAllClosed?.Invoke ();
|
||
}
|
||
|
||
View lastFocused;
|
||
|
||
/// <summary>
|
||
/// Gets the view that was last focused before opening the menu.
|
||
/// </summary>
|
||
public View LastFocused { get; private set; }
|
||
|
||
internal void OpenMenu (int index, int sIndex = -1, MenuBarItem subMenu = null)
|
||
{
|
||
isMenuOpening = true;
|
||
var newMenu = OnMenuOpening (Menus [index]);
|
||
if (newMenu.Cancel) {
|
||
isMenuOpening = false;
|
||
return;
|
||
}
|
||
if (newMenu.NewMenuBarItem != null) {
|
||
Menus [index] = newMenu.NewMenuBarItem;
|
||
}
|
||
int pos = 0;
|
||
switch (subMenu) {
|
||
case null:
|
||
// Open a submenu below a MenuBar
|
||
lastFocused = lastFocused ?? (SuperView == null ? Application.Current.MostFocused : SuperView.MostFocused);
|
||
if (openSubMenu != null && !CloseMenu (false, true))
|
||
return;
|
||
if (openMenu != null) {
|
||
if (SuperView == null) {
|
||
Application.Current.Remove (openMenu);
|
||
} else {
|
||
SuperView.Remove (openMenu);
|
||
}
|
||
openMenu.Dispose ();
|
||
}
|
||
|
||
// This positions the submenu horizontally aligned with the first character of the
|
||
// menu it belongs to's text
|
||
for (int i = 0; i < index; i++)
|
||
pos += Menus [i].TitleLength + (Menus [i].Help.ConsoleWidth > 0 ? Menus [i].Help.ConsoleWidth + 2 : 0) + leftPadding + rightPadding;
|
||
openMenu = new Menu (this, Frame.X + pos, Frame.Y + 1, Menus [index]);
|
||
openCurrentMenu = openMenu;
|
||
openCurrentMenu.previousSubFocused = openMenu;
|
||
|
||
if (SuperView == null) {
|
||
Application.Current.Add (openMenu);
|
||
} else {
|
||
SuperView.Add (openMenu);
|
||
}
|
||
openMenu.SetFocus ();
|
||
break;
|
||
default:
|
||
// Opens a submenu next to another submenu (openSubMenu)
|
||
if (openSubMenu == null)
|
||
openSubMenu = new List<Menu> ();
|
||
if (sIndex > -1) {
|
||
RemoveSubMenu (sIndex);
|
||
} else {
|
||
var last = openSubMenu.Count > 0 ? openSubMenu.Last () : openMenu;
|
||
if (!UseSubMenusSingleFrame) {
|
||
openCurrentMenu = new Menu (this, last.Frame.Left + last.Frame.Width, last.Frame.Top + 1 + last.current, subMenu, last);
|
||
} else {
|
||
var first = openSubMenu.Count > 0 ? openSubMenu.First () : openMenu;
|
||
var mbi = new MenuItem [2 + subMenu.Children.Length];
|
||
mbi [0] = new MenuItem () { Title = subMenu.Title, Parent = subMenu };
|
||
mbi [1] = null;
|
||
for (int j = 0; j < subMenu.Children.Length; j++) {
|
||
mbi [j + 2] = subMenu.Children [j];
|
||
}
|
||
var newSubMenu = new MenuBarItem (mbi);
|
||
openCurrentMenu = new Menu (this, first.Frame.Left, first.Frame.Top, newSubMenu);
|
||
last.Visible = false;
|
||
Application.GrabMouse (openCurrentMenu);
|
||
}
|
||
openCurrentMenu.previousSubFocused = last.previousSubFocused;
|
||
openSubMenu.Add (openCurrentMenu);
|
||
if (SuperView == null) {
|
||
Application.Current.Add (openCurrentMenu);
|
||
} else {
|
||
SuperView.Add (openCurrentMenu);
|
||
}
|
||
}
|
||
selectedSub = openSubMenu.Count - 1;
|
||
if (selectedSub > -1 && SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current)) {
|
||
openCurrentMenu.SetFocus ();
|
||
}
|
||
break;
|
||
}
|
||
isMenuOpening = false;
|
||
IsMenuOpen = true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Opens the Menu programatically, as though the F9 key were pressed.
|
||
/// </summary>
|
||
public void OpenMenu ()
|
||
{
|
||
var mbar = GetMouseGrabViewInstance (this);
|
||
if (mbar != null) {
|
||
mbar.CleanUp ();
|
||
}
|
||
|
||
if (openMenu != null)
|
||
return;
|
||
selected = 0;
|
||
SetNeedsDisplay ();
|
||
|
||
previousFocused = SuperView == null ? Application.Current.Focused : SuperView.Focused;
|
||
OpenMenu (selected);
|
||
if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current) && !CloseMenu (false)) {
|
||
return;
|
||
}
|
||
if (!openCurrentMenu.CheckSubMenu ())
|
||
return;
|
||
Application.GrabMouse (this);
|
||
}
|
||
|
||
// Activates the menu, handles either first focus, or activating an entry when it was already active
|
||
// For mouse events.
|
||
internal void Activate (int idx, int sIdx = -1, MenuBarItem subMenu = null)
|
||
{
|
||
selected = idx;
|
||
selectedSub = sIdx;
|
||
if (openMenu == null)
|
||
previousFocused = SuperView == null ? Application.Current.Focused : SuperView.Focused;
|
||
|
||
OpenMenu (idx, sIdx, subMenu);
|
||
SetNeedsDisplay ();
|
||
}
|
||
|
||
internal bool SelectEnabledItem (IEnumerable<MenuItem> chldren, int current, out int newCurrent, bool forward = true)
|
||
{
|
||
if (chldren == null) {
|
||
newCurrent = -1;
|
||
return true;
|
||
}
|
||
|
||
IEnumerable<MenuItem> childrens;
|
||
if (forward) {
|
||
childrens = chldren;
|
||
} else {
|
||
childrens = chldren.Reverse ();
|
||
}
|
||
int count;
|
||
if (forward) {
|
||
count = -1;
|
||
} else {
|
||
count = childrens.Count ();
|
||
}
|
||
foreach (var child in childrens) {
|
||
if (forward) {
|
||
if (++count < current) {
|
||
continue;
|
||
}
|
||
} else {
|
||
if (--count > current) {
|
||
continue;
|
||
}
|
||
}
|
||
if (child == null || !child.IsEnabled ()) {
|
||
if (forward) {
|
||
current++;
|
||
} else {
|
||
current--;
|
||
}
|
||
} else {
|
||
newCurrent = current;
|
||
return true;
|
||
}
|
||
}
|
||
newCurrent = -1;
|
||
return false;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Closes the Menu programmatically if open and not canceled (as though F9 were pressed).
|
||
/// </summary>
|
||
public bool CloseMenu (bool ignoreUseSubMenusSingleFrame = false)
|
||
{
|
||
return CloseMenu (false, false, ignoreUseSubMenusSingleFrame);
|
||
}
|
||
|
||
bool reopen;
|
||
|
||
internal bool CloseMenu (bool reopen = false, bool isSubMenu = false, bool ignoreUseSubMenusSingleFrame = false)
|
||
{
|
||
var mbi = isSubMenu ? openCurrentMenu.barItems : openMenu?.barItems;
|
||
if (UseSubMenusSingleFrame && mbi != null &&
|
||
!ignoreUseSubMenusSingleFrame && mbi.Parent != null) {
|
||
return false;
|
||
}
|
||
isMenuClosing = true;
|
||
this.reopen = reopen;
|
||
var args = OnMenuClosing (mbi, reopen, isSubMenu);
|
||
if (args.Cancel) {
|
||
isMenuClosing = false;
|
||
if (args.CurrentMenu.Parent != null)
|
||
openMenu.current = ((MenuBarItem)args.CurrentMenu.Parent).Children.IndexOf (args.CurrentMenu);
|
||
return false;
|
||
}
|
||
switch (isSubMenu) {
|
||
case false:
|
||
if (openMenu != null) {
|
||
if (SuperView == null) {
|
||
Application.Current.Remove (openMenu);
|
||
} else {
|
||
SuperView?.Remove (openMenu);
|
||
}
|
||
}
|
||
SetNeedsDisplay ();
|
||
if (previousFocused != null && previousFocused is Menu && openMenu != null && previousFocused.ToString () != openCurrentMenu.ToString ())
|
||
previousFocused.SetFocus ();
|
||
openMenu?.Dispose ();
|
||
openMenu = null;
|
||
if (lastFocused is Menu || lastFocused is MenuBar) {
|
||
lastFocused = null;
|
||
}
|
||
LastFocused = lastFocused;
|
||
lastFocused = null;
|
||
if (LastFocused != null && LastFocused.CanFocus) {
|
||
if (!reopen) {
|
||
selected = -1;
|
||
}
|
||
LastFocused.SetFocus ();
|
||
} else {
|
||
SetFocus ();
|
||
PositionCursor ();
|
||
}
|
||
IsMenuOpen = false;
|
||
break;
|
||
|
||
case true:
|
||
selectedSub = -1;
|
||
SetNeedsDisplay ();
|
||
RemoveAllOpensSubMenus ();
|
||
openCurrentMenu.previousSubFocused.SetFocus ();
|
||
openSubMenu = null;
|
||
IsMenuOpen = true;
|
||
break;
|
||
}
|
||
this.reopen = false;
|
||
isMenuClosing = false;
|
||
return true;
|
||
}
|
||
|
||
void RemoveSubMenu (int index, bool ignoreUseSubMenusSingleFrame = false)
|
||
{
|
||
if (openSubMenu == null || (UseSubMenusSingleFrame
|
||
&& !ignoreUseSubMenusSingleFrame && openSubMenu.Count == 0))
|
||
|
||
return;
|
||
for (int i = openSubMenu.Count - 1; i > index; i--) {
|
||
isMenuClosing = true;
|
||
Menu menu;
|
||
if (openSubMenu.Count - 1 > 0)
|
||
menu = openSubMenu [i - 1];
|
||
else
|
||
menu = openMenu;
|
||
if (!menu.Visible)
|
||
menu.Visible = true;
|
||
openCurrentMenu = menu;
|
||
openCurrentMenu.SetFocus ();
|
||
if (openSubMenu != null) {
|
||
menu = openSubMenu [i];
|
||
if (SuperView == null) {
|
||
Application.Current.Remove (menu);
|
||
} else {
|
||
SuperView.Remove (menu);
|
||
}
|
||
openSubMenu.Remove (menu);
|
||
menu.Dispose ();
|
||
}
|
||
RemoveSubMenu (i, ignoreUseSubMenusSingleFrame);
|
||
}
|
||
if (openSubMenu.Count > 0)
|
||
openCurrentMenu = openSubMenu.Last ();
|
||
|
||
isMenuClosing = false;
|
||
}
|
||
|
||
internal void RemoveAllOpensSubMenus ()
|
||
{
|
||
if (openSubMenu != null) {
|
||
foreach (var item in openSubMenu) {
|
||
if (SuperView == null) {
|
||
Application.Current.Remove (item);
|
||
} else {
|
||
SuperView.Remove (item);
|
||
}
|
||
item.Dispose ();
|
||
}
|
||
}
|
||
}
|
||
|
||
internal void CloseAllMenus ()
|
||
{
|
||
if (!isMenuOpening && !isMenuClosing) {
|
||
if (openSubMenu != null && !CloseMenu (false, true))
|
||
return;
|
||
if (!CloseMenu (false))
|
||
return;
|
||
if (LastFocused != null && LastFocused != this)
|
||
selected = -1;
|
||
Application.UngrabMouse ();
|
||
}
|
||
IsMenuOpen = false;
|
||
openedByHotKey = false;
|
||
openedByAltKey = false;
|
||
OnMenuAllClosed ();
|
||
}
|
||
|
||
View FindDeepestMenu (View view, ref int count)
|
||
{
|
||
count = count > 0 ? count : 0;
|
||
foreach (var menu in view.Subviews) {
|
||
if (menu is Menu) {
|
||
count++;
|
||
return FindDeepestMenu ((Menu)menu, ref count);
|
||
}
|
||
}
|
||
return view;
|
||
}
|
||
|
||
internal void PreviousMenu (bool isSubMenu = false, bool ignoreUseSubMenusSingleFrame = false)
|
||
{
|
||
switch (isSubMenu) {
|
||
case false:
|
||
if (selected <= 0)
|
||
selected = Menus.Length - 1;
|
||
else
|
||
selected--;
|
||
|
||
if (selected > -1 && !CloseMenu (true, false, ignoreUseSubMenusSingleFrame))
|
||
return;
|
||
OpenMenu (selected);
|
||
if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current, false)) {
|
||
openCurrentMenu.current = 0;
|
||
}
|
||
break;
|
||
case true:
|
||
if (selectedSub > -1) {
|
||
selectedSub--;
|
||
RemoveSubMenu (selectedSub, ignoreUseSubMenusSingleFrame);
|
||
SetNeedsDisplay ();
|
||
} else
|
||
PreviousMenu ();
|
||
|
||
break;
|
||
}
|
||
}
|
||
|
||
internal void NextMenu (bool isSubMenu = false, bool ignoreUseSubMenusSingleFrame = false)
|
||
{
|
||
switch (isSubMenu) {
|
||
case false:
|
||
if (selected == -1)
|
||
selected = 0;
|
||
else if (selected + 1 == Menus.Length)
|
||
selected = 0;
|
||
else
|
||
selected++;
|
||
|
||
if (selected > -1 && !CloseMenu (true, ignoreUseSubMenusSingleFrame))
|
||
return;
|
||
OpenMenu (selected);
|
||
SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current);
|
||
break;
|
||
case true:
|
||
if (UseKeysUpDownAsKeysLeftRight) {
|
||
if (CloseMenu (false, true, ignoreUseSubMenusSingleFrame)) {
|
||
NextMenu (false, ignoreUseSubMenusSingleFrame);
|
||
}
|
||
} else {
|
||
var subMenu = openCurrentMenu.current > -1 && openCurrentMenu.barItems.Children.Length > 0
|
||
? openCurrentMenu.barItems.SubMenu (openCurrentMenu.barItems.Children [openCurrentMenu.current])
|
||
: null;
|
||
if ((selectedSub == -1 || openSubMenu == null || openSubMenu?.Count == selectedSub) && subMenu == null) {
|
||
if (openSubMenu != null && !CloseMenu (false, true))
|
||
return;
|
||
NextMenu (false, ignoreUseSubMenusSingleFrame);
|
||
} else if (subMenu != null || (openCurrentMenu.current > -1
|
||
&& !openCurrentMenu.barItems.Children [openCurrentMenu.current].IsFromSubMenu)) {
|
||
selectedSub++;
|
||
openCurrentMenu.CheckSubMenu ();
|
||
} else {
|
||
if (CloseMenu (false, true, ignoreUseSubMenusSingleFrame)) {
|
||
NextMenu (false, ignoreUseSubMenusSingleFrame);
|
||
}
|
||
return;
|
||
}
|
||
|
||
SetNeedsDisplay ();
|
||
if (UseKeysUpDownAsKeysLeftRight)
|
||
openCurrentMenu.CheckSubMenu ();
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
bool openedByHotKey;
|
||
internal bool FindAndOpenMenuByHotkey (KeyEvent kb)
|
||
{
|
||
//int pos = 0;
|
||
var c = ((uint)kb.Key & (uint)Key.CharMask);
|
||
for (int i = 0; i < Menus.Length; i++) {
|
||
// TODO: this code is duplicated, hotkey should be part of the MenuBarItem
|
||
var mi = Menus [i];
|
||
int p = mi.Title.IndexOf (MenuBar.HotKeySpecifier);
|
||
if (p != -1 && p + 1 < mi.Title.RuneCount) {
|
||
if (Char.ToUpperInvariant ((char)mi.Title [p + 1]) == c) {
|
||
ProcessMenu (i, mi);
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
internal bool FindAndOpenMenuByShortcut (KeyEvent kb, MenuItem [] children = null)
|
||
{
|
||
if (children == null) {
|
||
children = Menus;
|
||
}
|
||
|
||
var key = kb.KeyValue;
|
||
var keys = ShortcutHelper.GetModifiersKey (kb);
|
||
key |= (int)keys;
|
||
for (int i = 0; i < children.Length; i++) {
|
||
var mi = children [i];
|
||
if (mi == null) {
|
||
continue;
|
||
}
|
||
if ((!(mi is MenuBarItem mbiTopLevel) || mbiTopLevel.IsTopLevel) && mi.Shortcut != Key.Null && mi.Shortcut == (Key)key) {
|
||
var action = mi.Action;
|
||
if (action != null) {
|
||
Application.MainLoop.AddIdle (() => {
|
||
action ();
|
||
return false;
|
||
});
|
||
}
|
||
return true;
|
||
}
|
||
if (mi is MenuBarItem menuBarItem && !menuBarItem.IsTopLevel && FindAndOpenMenuByShortcut (kb, menuBarItem.Children)) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
private void ProcessMenu (int i, MenuBarItem mi)
|
||
{
|
||
if (selected < 0 && IsMenuOpen) {
|
||
return;
|
||
}
|
||
|
||
if (mi.IsTopLevel) {
|
||
var menu = new Menu (this, i, 0, mi);
|
||
menu.Run (mi.Action);
|
||
menu.Dispose ();
|
||
} else {
|
||
openedByHotKey = true;
|
||
Application.GrabMouse (this);
|
||
selected = i;
|
||
OpenMenu (i);
|
||
if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current) && !CloseMenu (false)) {
|
||
return;
|
||
}
|
||
if (!openCurrentMenu.CheckSubMenu ())
|
||
return;
|
||
}
|
||
SetNeedsDisplay ();
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool ProcessHotKey (KeyEvent kb)
|
||
{
|
||
if (kb.Key == Key) {
|
||
if (!IsMenuOpen)
|
||
OpenMenu ();
|
||
else
|
||
CloseAllMenus ();
|
||
return true;
|
||
}
|
||
|
||
// To ncurses simulate a AltMask key pressing Alt+Space because
|
||
// it can't detect an alone special key down was pressed.
|
||
if (kb.IsAlt && kb.Key == Key.AltMask && openMenu == null) {
|
||
OnKeyDown (kb);
|
||
OnKeyUp (kb);
|
||
return true;
|
||
} else if (kb.IsAlt && !kb.IsCtrl && !kb.IsShift) {
|
||
if (FindAndOpenMenuByHotkey (kb)) return true;
|
||
}
|
||
//var kc = kb.KeyValue;
|
||
|
||
return base.ProcessHotKey (kb);
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool ProcessKey (KeyEvent kb)
|
||
{
|
||
if (InvokeKeybindings (kb) == true)
|
||
return true;
|
||
|
||
var key = kb.KeyValue;
|
||
if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
|
||
char c = Char.ToUpper ((char)key);
|
||
|
||
if (selected == -1 || Menus [selected].IsTopLevel)
|
||
return false;
|
||
|
||
foreach (var mi in Menus [selected].Children) {
|
||
if (mi == null)
|
||
continue;
|
||
int p = mi.Title.IndexOf (MenuBar.HotKeySpecifier);
|
||
if (p != -1 && p + 1 < mi.Title.RuneCount) {
|
||
if (mi.Title [p + 1] == c) {
|
||
Selected (mi);
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
void CloseMenuBar ()
|
||
{
|
||
if (!CloseMenu (false))
|
||
return;
|
||
if (openedByAltKey) {
|
||
openedByAltKey = false;
|
||
LastFocused?.SetFocus ();
|
||
}
|
||
SetNeedsDisplay ();
|
||
}
|
||
|
||
void MoveRight ()
|
||
{
|
||
selected = (selected + 1) % Menus.Length;
|
||
OpenMenu (selected);
|
||
SetNeedsDisplay ();
|
||
}
|
||
|
||
void MoveLeft ()
|
||
{
|
||
selected--;
|
||
if (selected < 0)
|
||
selected = Menus.Length - 1;
|
||
OpenMenu (selected);
|
||
SetNeedsDisplay ();
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool ProcessColdKey (KeyEvent kb)
|
||
{
|
||
return FindAndOpenMenuByShortcut (kb);
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool MouseEvent (MouseEvent me)
|
||
{
|
||
if (!handled && !HandleGrabView (me, this)) {
|
||
return false;
|
||
}
|
||
handled = false;
|
||
|
||
if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked || me.Flags == MouseFlags.Button1Clicked ||
|
||
(me.Flags == MouseFlags.ReportMousePosition && selected > -1) ||
|
||
(me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition) && selected > -1)) {
|
||
int pos = xOrigin;
|
||
int cx = me.X;
|
||
for (int i = 0; i < Menus.Length; i++) {
|
||
if (cx >= pos && cx < pos + leftPadding + Menus [i].TitleLength + Menus [i].Help.ConsoleWidth + rightPadding) {
|
||
if (me.Flags == MouseFlags.Button1Clicked) {
|
||
if (Menus [i].IsTopLevel) {
|
||
var menu = new Menu (this, i, 0, Menus [i]);
|
||
menu.Run (Menus [i].Action);
|
||
menu.Dispose ();
|
||
} else if (!IsMenuOpen) {
|
||
Activate (i);
|
||
}
|
||
} else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked) {
|
||
if (IsMenuOpen && !Menus [i].IsTopLevel) {
|
||
CloseAllMenus ();
|
||
} else if (!Menus [i].IsTopLevel) {
|
||
Activate (i);
|
||
}
|
||
} else if (selected != i && selected > -1 && (me.Flags == MouseFlags.ReportMousePosition ||
|
||
me.Flags == MouseFlags.Button1Pressed && me.Flags == MouseFlags.ReportMousePosition)) {
|
||
if (IsMenuOpen) {
|
||
if (!CloseMenu (true, false)) {
|
||
return true;
|
||
}
|
||
Activate (i);
|
||
}
|
||
} else {
|
||
if (IsMenuOpen)
|
||
Activate (i);
|
||
}
|
||
return true;
|
||
}
|
||
pos += leftPadding + Menus [i].TitleLength + rightPadding;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
internal bool handled;
|
||
internal bool isContextMenuLoading;
|
||
|
||
internal bool HandleGrabView (MouseEvent me, View current)
|
||
{
|
||
if (Application.MouseGrabView != null) {
|
||
if (me.View is MenuBar || me.View is Menu) {
|
||
var mbar = GetMouseGrabViewInstance (me.View);
|
||
if (mbar != null) {
|
||
if (me.Flags == MouseFlags.Button1Clicked) {
|
||
mbar.CleanUp ();
|
||
Application.GrabMouse (me.View);
|
||
} else {
|
||
handled = false;
|
||
return false;
|
||
}
|
||
}
|
||
if (me.View != current) {
|
||
Application.UngrabMouse ();
|
||
var v = me.View;
|
||
Application.GrabMouse (v);
|
||
MouseEvent nme;
|
||
if (me.Y > -1) {
|
||
var newxy = v.ScreenToView (me.X, me.Y);
|
||
nme = new MouseEvent () {
|
||
X = newxy.X,
|
||
Y = newxy.Y,
|
||
Flags = me.Flags,
|
||
OfX = me.X - newxy.X,
|
||
OfY = me.Y - newxy.Y,
|
||
View = v
|
||
};
|
||
} else {
|
||
nme = new MouseEvent () {
|
||
X = me.X + current.Frame.X,
|
||
Y = 0,
|
||
Flags = me.Flags,
|
||
View = v
|
||
};
|
||
}
|
||
|
||
v.MouseEvent (nme);
|
||
return false;
|
||
}
|
||
} else if (!isContextMenuLoading && !(me.View is MenuBar || me.View is Menu)
|
||
&& me.Flags != MouseFlags.ReportMousePosition && me.Flags != 0) {
|
||
|
||
Application.UngrabMouse ();
|
||
if (IsMenuOpen)
|
||
CloseAllMenus ();
|
||
handled = false;
|
||
return false;
|
||
} else {
|
||
handled = false;
|
||
isContextMenuLoading = false;
|
||
return false;
|
||
}
|
||
} else if (!IsMenuOpen && (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked
|
||
|| me.Flags == MouseFlags.Button1TripleClicked || me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
|
||
|
||
Application.GrabMouse (current);
|
||
} else if (IsMenuOpen && (me.View is MenuBar || me.View is Menu)) {
|
||
Application.GrabMouse (me.View);
|
||
} else {
|
||
handled = false;
|
||
return false;
|
||
}
|
||
|
||
handled = true;
|
||
|
||
return true;
|
||
}
|
||
|
||
MenuBar GetMouseGrabViewInstance (View view)
|
||
{
|
||
if (view == null || Application.MouseGrabView == null) {
|
||
return null;
|
||
}
|
||
|
||
MenuBar hostView = null;
|
||
if (view is MenuBar) {
|
||
hostView = (MenuBar)view;
|
||
} else if (view is Menu) {
|
||
hostView = ((Menu)view).host;
|
||
}
|
||
|
||
var grabView = Application.MouseGrabView;
|
||
MenuBar hostGrabView = null;
|
||
if (grabView is MenuBar) {
|
||
hostGrabView = (MenuBar)grabView;
|
||
} else if (grabView is Menu) {
|
||
hostGrabView = ((Menu)grabView).host;
|
||
}
|
||
|
||
return hostView != hostGrabView ? hostGrabView : null;
|
||
}
|
||
|
||
///<inheritdoc/>
|
||
public override bool OnEnter (View view)
|
||
{
|
||
Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
|
||
|
||
return base.OnEnter (view);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// An <see cref="EventArgs"/> which allows passing a cancelable menu opening event or replacing with a new <see cref="MenuBarItem"/>.
|
||
/// </summary>
|
||
public class MenuOpeningEventArgs : EventArgs {
|
||
/// <summary>
|
||
/// The current <see cref="MenuBarItem"/> parent.
|
||
/// </summary>
|
||
public MenuBarItem CurrentMenu { get; }
|
||
|
||
/// <summary>
|
||
/// The new <see cref="MenuBarItem"/> to be replaced.
|
||
/// </summary>
|
||
public MenuBarItem NewMenuBarItem { get; set; }
|
||
/// <summary>
|
||
/// Flag that allows the cancellation of the event. If set to <see langword="true"/> in the
|
||
/// event handler, the event will be canceled.
|
||
/// </summary>
|
||
public bool Cancel { get; set; }
|
||
|
||
/// <summary>
|
||
/// Initializes a new instance of <see cref="MenuOpeningEventArgs"/>.
|
||
/// </summary>
|
||
/// <param name="currentMenu">The current <see cref="MenuBarItem"/> parent.</param>
|
||
public MenuOpeningEventArgs (MenuBarItem currentMenu)
|
||
{
|
||
CurrentMenu = currentMenu;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// An <see cref="EventArgs"/> which allows passing a cancelable menu closing event.
|
||
/// </summary>
|
||
public class MenuClosingEventArgs : EventArgs {
|
||
/// <summary>
|
||
/// The current <see cref="MenuBarItem"/> parent.
|
||
/// </summary>
|
||
public MenuBarItem CurrentMenu { get; }
|
||
|
||
/// <summary>
|
||
/// Indicates whether the current menu will reopen.
|
||
/// </summary>
|
||
public bool Reopen { get; }
|
||
|
||
/// <summary>
|
||
/// Indicates whether the current menu is a sub-menu.
|
||
/// </summary>
|
||
public bool IsSubMenu { get; }
|
||
|
||
/// <summary>
|
||
/// Flag that allows the cancellation of the event. If set to <see langword="true"/> in the
|
||
/// event handler, the event will be canceled.
|
||
/// </summary>
|
||
public bool Cancel { get; set; }
|
||
|
||
/// <summary>
|
||
/// Initializes a new instance of <see cref="MenuClosingEventArgs"/>.
|
||
/// </summary>
|
||
/// <param name="currentMenu">The current <see cref="MenuBarItem"/> parent.</param>
|
||
/// <param name="reopen">Whether the current menu will reopen.</param>
|
||
/// <param name="isSubMenu">Indicates whether it is a sub-menu.</param>
|
||
public MenuClosingEventArgs (MenuBarItem currentMenu, bool reopen, bool isSubMenu)
|
||
{
|
||
CurrentMenu = currentMenu;
|
||
Reopen = reopen;
|
||
IsSubMenu = isSubMenu;
|
||
}
|
||
}
|
||
}
|