mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 00:07:58 +01:00
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com>
152 lines
4.5 KiB
C#
152 lines
4.5 KiB
C#
using UnitTests;
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using Xunit.Abstractions;
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namespace Terminal.Gui.ViewTests;
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/// <summary>
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/// Tests for View.KeyBindings
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/// </summary>
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public class KeyBindingsTests ()
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{
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[Fact]
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[AutoInitShutdown]
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public void Focused_HotKey_Application_All_Work ()
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{
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var view = new ScopedKeyBindingView ();
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var keyWasHandled = false;
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view.KeyDownNotHandled += (s, e) => keyWasHandled = true;
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var top = new Toplevel ();
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top.Add (view);
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Application.Begin (top);
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Application.RaiseKeyDownEvent (Key.A);
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Assert.False (keyWasHandled);
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Assert.True (view.ApplicationCommand);
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keyWasHandled = false;
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Application.RaiseKeyDownEvent (Key.H);
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Assert.True (view.HotKeyCommand);
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Assert.False (keyWasHandled);
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keyWasHandled = false;
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Assert.False (view.HasFocus);
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Application.RaiseKeyDownEvent (Key.F);
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Assert.False (keyWasHandled);
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Assert.False (view.FocusedCommand);
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keyWasHandled = false;
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view.CanFocus = true;
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view.SetFocus ();
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Assert.True (view.HasFocus);
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Application.RaiseKeyDownEvent (Key.F);
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Assert.True (view.FocusedCommand);
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Assert.False (keyWasHandled); // Command was invoked, but wasn't handled
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Assert.True (view.ApplicationCommand);
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Assert.True (view.HotKeyCommand);
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top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void KeyBinding_Negative ()
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{
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var view = new ScopedKeyBindingView ();
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var keyWasHandled = false;
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view.KeyDownNotHandled += (s, e) => keyWasHandled = true;
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var top = new Toplevel ();
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top.Add (view);
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Application.Begin (top);
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Application.RaiseKeyDownEvent (Key.Z);
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Assert.False (keyWasHandled);
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Assert.False (view.ApplicationCommand);
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Assert.False (view.HotKeyCommand);
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Assert.False (view.FocusedCommand);
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keyWasHandled = false;
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Assert.False (view.HasFocus);
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Application.RaiseKeyDownEvent (Key.F);
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Assert.False (keyWasHandled);
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Assert.False (view.ApplicationCommand);
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Assert.False (view.HotKeyCommand);
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Assert.False (view.FocusedCommand);
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top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void HotKey_KeyBinding ()
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{
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var view = new ScopedKeyBindingView ();
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var keyWasHandled = false;
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view.KeyDownNotHandled += (s, e) => keyWasHandled = true;
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var top = new Toplevel ();
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top.Add (view);
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Application.Begin (top);
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keyWasHandled = false;
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Application.RaiseKeyDownEvent (Key.H);
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Assert.True (view.HotKeyCommand);
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Assert.False (keyWasHandled);
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view.HotKey = KeyCode.Z;
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keyWasHandled = false;
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view.HotKeyCommand = false;
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Application.RaiseKeyDownEvent (Key.H); // old hot key
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Assert.False (keyWasHandled);
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Assert.False (view.HotKeyCommand);
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Application.RaiseKeyDownEvent (Key.Z); // new hot key
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Assert.True (view.HotKeyCommand);
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Assert.False (keyWasHandled);
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top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void HotKey_KeyBinding_Negative ()
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{
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var view = new ScopedKeyBindingView ();
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var keyWasHandled = false;
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view.KeyDownNotHandled += (s, e) => keyWasHandled = true;
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var top = new Toplevel ();
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top.Add (view);
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Application.Begin (top);
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Application.RaiseKeyDownEvent (Key.Z);
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Assert.False (keyWasHandled);
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Assert.False (view.HotKeyCommand);
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keyWasHandled = false;
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Application.RaiseKeyDownEvent (Key.F);
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Assert.False (view.HotKeyCommand);
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top.Dispose ();
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}
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// tests that test KeyBindingScope.Focus and KeyBindingScope.HotKey (tests for KeyBindingScope.Application are in Application/KeyboardTests.cs)
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public class ScopedKeyBindingView : View
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{
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public ScopedKeyBindingView ()
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{
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AddCommand (Command.Save, () => ApplicationCommand = true);
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AddCommand (Command.HotKey, () => HotKeyCommand = true);
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AddCommand (Command.Left, () => FocusedCommand = true);
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Application.KeyBindings.Add (Key.A, this, Command.Save);
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HotKey = KeyCode.H;
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KeyBindings.Add (Key.F, Command.Left);
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}
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public bool ApplicationCommand { get; set; }
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public bool FocusedCommand { get; set; }
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public bool HotKeyCommand { get; set; }
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}
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}
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