Files
Terminal.Gui/Tests/UnitTests/View/Keyboard/KeyboardEventTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

334 lines
11 KiB
C#

using UnitTests;
using UnitTests;
using Xunit.Abstractions;
// Alias Console to MockConsole so we don't accidentally use Console
namespace Terminal.Gui.ViewTests;
public class KeyboardEventTests (ITestOutputHelper output) : TestsAllViews
{
/// <summary>
/// This tests that when a new key down event is sent to the view will fire the key-down related
/// events: KeyDown and KeyDownNotHandled. Note that KeyUp is independent.
/// </summary>
[Theory]
[SetupFakeDriver] // Required for spinner view that wants to register timeouts
[MemberData (nameof (AllViewTypes))]
public void AllViews_NewKeyDownEvent_All_EventsFire (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"ERROR: Skipping generic view: {viewType}");
return;
}
output.WriteLine ($"Testing {viewType}");
var keyDown = false;
view.KeyDown += (s, a) =>
{
a.Handled = false; // don't handle it so the other events are called
keyDown = true;
};
var keyDownNotHandled = false;
view.KeyDownNotHandled += (s, a) =>
{
a.Handled = true;
keyDownNotHandled = true;
};
// Key.Empty is invalid, but it's used here to test that the event is fired
Assert.True (view.NewKeyDownEvent (Key.Empty)); // this will be true because the ProcessKeyDown event handled it
Assert.True (keyDown);
Assert.True (keyDownNotHandled);
view.Dispose ();
}
/// <summary>
/// This tests that when a new key up event is sent to the view the view will fire the 1 key-up related event:
/// KeyUp
/// </summary>
[Theory]
[SetupFakeDriver] // Required for spinner view that wants to register timeouts
[MemberData (nameof (AllViewTypes))]
public void AllViews_NewKeyUpEvent_All_EventsFire (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"ERROR: Generic view {viewType}");
return;
}
output.WriteLine ($"Testing {view.GetType ().Name}");
var keyUp = false;
view.KeyUp += (s, a) =>
{
a.Handled = true;
keyUp = true;
};
Assert.True (view.NewKeyUpEvent (Key.A)); // this will be true because the KeyUp event handled it
Assert.True (keyUp);
view.Dispose ();
}
[Theory]
[InlineData (true, false, false)]
[InlineData (true, true, false)]
[InlineData (true, true, true)]
public void NewKeyDownUpEvents_Events_Are_Raised_With_Only_Key_Modifiers (bool shift, bool alt, bool control)
{
var keyDown = false;
var keyDownNotHandled = false;
var keyUp = false;
var view = new OnNewKeyTestView ();
view.CancelVirtualMethods = false;
view.KeyDown += (s, e) =>
{
Assert.Equal (KeyCode.Null, e.KeyCode & ~KeyCode.CtrlMask & ~KeyCode.AltMask & ~KeyCode.ShiftMask);
Assert.Equal (shift, e.IsShift);
Assert.Equal (alt, e.IsAlt);
Assert.Equal (control, e.IsCtrl);
Assert.False (keyDown);
Assert.True (view.OnKeyDownCalled);
keyDown = true;
};
view.KeyDownNotHandled += (s, e) => { keyDownNotHandled = true; };
view.KeyUp += (s, e) =>
{
Assert.Equal (KeyCode.Null, e.KeyCode & ~KeyCode.CtrlMask & ~KeyCode.AltMask & ~KeyCode.ShiftMask);
Assert.Equal (shift, e.IsShift);
Assert.Equal (alt, e.IsAlt);
Assert.Equal (control, e.IsCtrl);
Assert.False (keyUp);
Assert.True (view.OnKeyUpCalled);
keyUp = true;
};
view.NewKeyDownEvent (
new (
KeyCode.Null
| (shift ? KeyCode.ShiftMask : 0)
| (alt ? KeyCode.AltMask : 0)
| (control ? KeyCode.CtrlMask : 0)
)
);
Assert.True (keyDownNotHandled);
Assert.True (view.OnKeyDownCalled);
Assert.True (view.OnProcessKeyDownCalled);
view.NewKeyUpEvent (
new (
KeyCode.Null
| (shift ? KeyCode.ShiftMask : 0)
| (alt ? KeyCode.AltMask : 0)
| (control ? KeyCode.CtrlMask : 0)
)
);
Assert.True (keyUp);
Assert.True (view.OnKeyUpCalled);
}
[Fact]
public void NewKeyDownEvent_Handled_True_Stops_Processing ()
{
var keyDown = false;
var keyDownNotHandled = false;
var view = new OnNewKeyTestView ();
Assert.True (view.CanFocus);
view.CancelVirtualMethods = false;
view.KeyDown += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDown);
Assert.True (view.OnKeyDownCalled);
e.Handled = true;
keyDown = true;
};
view.KeyDownNotHandled += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDownNotHandled);
Assert.False (view.OnProcessKeyDownCalled);
e.Handled = true;
keyDownNotHandled = true;
};
view.NewKeyDownEvent (Key.A);
Assert.True (keyDown);
Assert.False (keyDownNotHandled);
Assert.True (view.OnKeyDownCalled);
Assert.False (view.OnProcessKeyDownCalled);
}
[Fact]
public void NewKeyDownEvent_KeyDown_Handled_Stops_Processing ()
{
var view = new View ();
var keyDownNotHandled = false;
var setHandledTo = false;
view.KeyDown += (s, e) =>
{
e.Handled = setHandledTo;
Assert.Equal (setHandledTo, e.Handled);
Assert.Equal (KeyCode.N, e.KeyCode);
};
view.KeyDownNotHandled += (s, e) =>
{
keyDownNotHandled = true;
Assert.False (e.Handled);
Assert.Equal (KeyCode.N, e.KeyCode);
};
view.NewKeyDownEvent (Key.N);
Assert.True (keyDownNotHandled);
keyDownNotHandled = false;
setHandledTo = true;
view.NewKeyDownEvent (Key.N);
Assert.False (keyDownNotHandled);
}
[Fact]
public void NewKeyDownEvent_ProcessKeyDown_Handled_Stops_Processing ()
{
var keyDown = false;
var keyDownNotHandled = false;
var view = new OnNewKeyTestView ();
Assert.True (view.CanFocus);
view.CancelVirtualMethods = false;
view.KeyDown += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDown);
Assert.True (view.OnKeyDownCalled);
e.Handled = false;
keyDown = true;
};
view.KeyDownNotHandled += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDownNotHandled);
Assert.True (view.OnProcessKeyDownCalled);
e.Handled = true;
keyDownNotHandled = true;
};
view.NewKeyDownEvent (Key.A);
Assert.True (keyDown);
Assert.True (keyDownNotHandled);
Assert.True (view.OnKeyDownCalled);
Assert.True (view.OnProcessKeyDownCalled);
}
[Fact]
public void NewKeyUpEvent_KeyUp_Handled_True_Stops_Processing ()
{
var keyUp = false;
var view = new OnNewKeyTestView ();
Assert.True (view.CanFocus);
view.CancelVirtualMethods = false;
view.KeyUp += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyUp);
Assert.False (view.OnProcessKeyDownCalled);
e.Handled = true;
keyUp = true;
};
view.NewKeyUpEvent (Key.A);
Assert.True (keyUp);
Assert.True (view.OnKeyUpCalled);
Assert.False (view.OnKeyDownCalled);
Assert.False (view.OnProcessKeyDownCalled);
}
[Theory]
[InlineData (null, null)]
[InlineData (true, true)]
[InlineData (false, false)]
public void InvokeCommands_Returns_Nullable_Properly (bool? toReturn, bool? expected)
{
var view = new KeyBindingsTestView ();
view.CommandReturns = toReturn;
bool? result = view.InvokeCommands (Key.A);
Assert.Equal (expected, result);
}
/// <summary>A view that overrides the OnKey* methods so we can test that they are called.</summary>
public class KeyBindingsTestView : View
{
public KeyBindingsTestView ()
{
CanFocus = true;
AddCommand (Command.HotKey, () => CommandReturns);
KeyBindings.Add (Key.A, Command.HotKey);
}
public bool? CommandReturns { get; set; }
}
/// <summary>A view that overrides the OnKey* methods so we can test that they are called.</summary>
public class OnNewKeyTestView : View
{
public OnNewKeyTestView () { CanFocus = true; }
public bool CancelVirtualMethods { set; private get; }
public bool OnKeyDownCalled { get; set; }
public bool OnProcessKeyDownCalled { get; set; }
public bool OnKeyUpCalled { get; set; }
public override string Text { get; set; }
protected override bool OnKeyDown (Key keyEvent)
{
OnKeyDownCalled = true;
return CancelVirtualMethods;
}
public override bool OnKeyUp (Key keyEvent)
{
OnKeyUpCalled = true;
return CancelVirtualMethods;
}
protected override bool OnKeyDownNotHandled (Key keyEvent)
{
OnProcessKeyDownCalled = true;
return CancelVirtualMethods;
}
}
}