Files
Terminal.Gui/Tests/UnitTests/View/Layout/Pos.AnchorEndTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

77 lines
2.2 KiB
C#

using UnitTests;
using UnitTests;
using Xunit.Abstractions;
using static Terminal.Gui.Dim;
using static Terminal.Gui.Pos;
namespace Terminal.Gui.LayoutTests;
public class PosAnchorEndTests (ITestOutputHelper output)
{
// TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved
// TODO: A new test that calls SetRelativeLayout directly is needed.
[Fact]
[AutoInitShutdown]
public void PosAnchorEnd_Equal_Inside_Window ()
{
var viewWidth = 10;
var viewHeight = 1;
var tv = new TextView
{
X = Pos.AnchorEnd (viewWidth), Y = Pos.AnchorEnd (viewHeight), Width = viewWidth, Height = viewHeight
};
var win = new Window ();
win.Add (tv);
Toplevel top = new ();
top.Add (win);
RunState rs = Application.Begin (top);
Assert.Equal (new (0, 0, 80, 25), top.Frame);
Assert.Equal (new (0, 0, 80, 25), win.Frame);
Assert.Equal (new (68, 22, 10, 1), tv.Frame);
Application.End (rs);
top.Dispose ();
}
//// TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved
//// TODO: A new test that calls SetRelativeLayout directly is needed.
//[Fact]
//[AutoInitShutdown]
//public void PosAnchorEnd_Equal_Inside_Window_With_MenuBar_And_StatusBar_On_Toplevel ()
//{
// var viewWidth = 10;
// var viewHeight = 1;
// var tv = new TextView
// {
// X = Pos.AnchorEnd (viewWidth), Y = Pos.AnchorEnd (viewHeight), Width = viewWidth, Height = viewHeight
// };
// var win = new Window ();
// win.Add (tv);
// var menu = new MenuBar ();
// var status = new StatusBar ();
// Toplevel top = new ();
// top.Add (win, menu, status);
// RunState rs = Application.Begin (top);
// Assert.Equal (new (0, 0, 80, 25), top.Frame);
// Assert.Equal (new (0, 0, 80, 1), menu.Frame);
// Assert.Equal (new (0, 24, 80, 1), status.Frame);
// Assert.Equal (new (0, 1, 80, 23), win.Frame);
// Assert.Equal (new (68, 20, 10, 1), tv.Frame);
// Application.End (rs);
// top.Dispose ();
//}
}