Files
Terminal.Gui/Tests/UnitTests/View/Navigation/EnabledTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

320 lines
8.6 KiB
C#

using UnitTests;
using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewTests;
public class EnabledTests () : TestsAllViews
{
[Fact]
public void Enabled_False_Leaves ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
view.SetFocus ();
Assert.True (view.HasFocus);
view.Enabled = false;
Assert.False (view.HasFocus);
}
[Fact]
public void Enabled_False_Leaves_Subview ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
view.Add (subView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
view.Enabled = false;
Assert.False (view.HasFocus);
Assert.False (subView.HasFocus);
}
[Fact]
public void Enabled_False_Leaves_Subview2 ()
{
var view = new Window
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
view.Add (subView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
view.Enabled = false;
Assert.False (view.HasFocus);
Assert.False (subView.HasFocus);
}
[Fact]
public void Enabled_False_On_Subview_Leaves_Just_Subview ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
view.Add (subView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
subView.Enabled = false;
Assert.True (view.HasFocus);
Assert.False (subView.HasFocus);
}
[Fact]
public void Enabled_False_Focuses_Deepest_Focusable_Subview ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
var subViewSubView1 = new View
{
Id = "subViewSubView1",
CanFocus = false
};
var subViewSubView2 = new View
{
Id = "subViewSubView2",
CanFocus = true
};
var subViewSubView3 = new View
{
Id = "subViewSubView3",
CanFocus = true // This is the one that will be focused
};
subView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
view.Add (subView);
view.SetFocus ();
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.Equal (subViewSubView2, subView.Focused);
subViewSubView2.Enabled = false;
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.Equal (subViewSubView3, subView.Focused);
Assert.True (subViewSubView3.HasFocus);
}
[Fact]
public void Enabled_True_Subview_Focuses_SubView ()
{
var view = new View
{
Id = "view",
CanFocus = true,
Enabled = false
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
view.Add (subView);
view.SetFocus ();
Assert.False (view.HasFocus);
Assert.False (subView.HasFocus);
view.Enabled = true;
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
}
[Fact]
public void Enabled_True_On_Subview_Focuses ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true,
Enabled = false
};
view.Add (subView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.False (subView.HasFocus);
subView.Enabled = true;
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
}
[Fact]
public void Enabled_True_Focuses_Deepest_Focusable_Subview ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true,
Enabled = false
};
var subViewSubView1 = new View
{
Id = "subViewSubView1",
CanFocus = false
};
var subViewSubView2 = new View
{
Id = "subViewSubView2",
CanFocus = true // This is the one that will be focused
};
var subViewSubView3 = new View
{
Id = "subViewSubView3",
CanFocus = true
};
subView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
view.Add (subView);
view.SetFocus ();
Assert.False (subView.HasFocus);
Assert.False (subViewSubView2.HasFocus);
subView.Enabled = true;
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.Equal (subViewSubView2, subView.Focused);
Assert.True (subViewSubView2.HasFocus);
}
[Fact]
[AutoInitShutdown]
public void _Enabled_Sets_Also_Sets_Subviews ()
{
var wasClicked = false;
var button = new Button { Text = "Click Me" };
button.IsDefault = true;
button.Accepting += (s, e) => wasClicked = !wasClicked;
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill () };
win.Add (button);
var top = new Toplevel ();
top.Add (win);
var iterations = 0;
Application.Iteration += (s, a) =>
{
iterations++;
win.NewKeyDownEvent (Key.Enter);
Assert.True (wasClicked);
button.NewMouseEvent (new () { Flags = MouseFlags.Button1Clicked });
Assert.False (wasClicked);
Assert.True (button.Enabled);
Assert.True (button.CanFocus);
Assert.True (button.HasFocus);
Assert.True (win.Enabled);
Assert.True (win.CanFocus);
Assert.True (win.HasFocus);
Assert.True (button.HasFocus);
win.Enabled = false;
Assert.False (button.HasFocus);
button.NewKeyDownEvent (Key.Enter);
Assert.False (wasClicked);
button.NewMouseEvent (new () { Flags = MouseFlags.Button1Clicked });
Assert.False (wasClicked);
Assert.False (button.Enabled);
Assert.True (button.CanFocus);
Assert.False (button.HasFocus);
Assert.False (win.Enabled);
Assert.True (win.CanFocus);
Assert.False (win.HasFocus);
button.SetFocus ();
Assert.False (button.HasFocus);
Assert.False (win.HasFocus);
win.SetFocus ();
Assert.False (button.HasFocus);
Assert.False (win.HasFocus);
win.Enabled = true;
win.FocusDeepest (NavigationDirection.Forward, null);
Assert.True (button.HasFocus);
Assert.True (win.HasFocus);
Application.RequestStop ();
};
Application.Run (top);
Assert.Equal (1, iterations);
top.Dispose ();
}
}