Files
Terminal.Gui/Tests/UnitTests/Views/BarTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

106 lines
3.0 KiB
C#

using JetBrains.Annotations;
namespace Terminal.Gui.ViewsTests;
[TestSubject (typeof (Bar))]
public class BarTests
{
[Fact]
public void Constructor_Defaults ()
{
var bar = new Bar ();
Assert.NotNull (bar);
Assert.True (bar.CanFocus);
Assert.IsType<DimAuto> (bar.Width);
Assert.IsType<DimAuto> (bar.Height);
// TOOD: more
}
[Fact]
public void Constructor_InitializesEmpty_WhenNoShortcutsProvided ()
{
var bar = new Bar ();
Assert.Empty (bar.Subviews);
}
[Fact]
public void Constructor_InitializesWithShortcuts_WhenProvided ()
{
var shortcuts = new List<Shortcut>
{
new Shortcut(Key.Empty, "Command1", null, null),
new Shortcut(Key.Empty, "Command2", null, null)
};
var bar = new Bar (shortcuts);
Assert.Equal (shortcuts.Count, bar.Subviews.Count);
for (int i = 0; i < shortcuts.Count; i++)
{
Assert.Same (shortcuts [i], bar.Subviews [i]);
}
}
[Fact]
public void OrientationProperty_SetsCorrectly ()
{
var bar = new Bar ();
Assert.Equal (Orientation.Horizontal, bar.Orientation); // Default value
bar.Orientation = Orientation.Vertical;
Assert.Equal (Orientation.Vertical, bar.Orientation);
}
[Fact]
public void AlignmentModesProperty_SetsCorrectly ()
{
var bar = new Bar ();
Assert.Equal (AlignmentModes.StartToEnd, bar.AlignmentModes); // Default value
bar.AlignmentModes = AlignmentModes.EndToStart;
Assert.Equal (AlignmentModes.EndToStart, bar.AlignmentModes);
}
[Fact]
public void AddShortcutAt_InsertsShortcutCorrectly ()
{
var bar = new Bar ();
var shortcut = new Shortcut (Key.Empty, "Command", null, null);
bar.AddShortcutAt (0, shortcut);
Assert.Contains (shortcut, bar.Subviews);
}
[Fact]
public void RemoveShortcut_RemovesShortcutCorrectly ()
{
var shortcut1 = new Shortcut (Key.Empty, "Command1", null, null);
var shortcut2 = new Shortcut (Key.Empty, "Command2", null, null);
var bar = new Bar (new List<Shortcut> { shortcut1, shortcut2 });
var removedShortcut = bar.RemoveShortcut (0);
Assert.Same (shortcut1, removedShortcut);
Assert.DoesNotContain (shortcut1, bar.Subviews);
Assert.Contains (shortcut2, bar.Subviews);
}
[Fact]
public void Layout_ChangesBasedOnOrientation ()
{
var shortcut1 = new Shortcut (Key.Empty, "Command1", null, null);
var shortcut2 = new Shortcut (Key.Empty, "Command2", null, null);
var bar = new Bar (new List<Shortcut> { shortcut1, shortcut2 });
bar.Orientation = Orientation.Horizontal;
bar.LayoutSubviews ();
// TODO: Assert specific layout expectations for horizontal orientation
bar.Orientation = Orientation.Vertical;
bar.LayoutSubviews ();
// TODO: Assert specific layout expectations for vertical orientation
}
}