Files
Terminal.Gui/Tests/UnitTests/Views/TreeTableSourceTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

326 lines
12 KiB
C#

using System.Text;
using UnitTests;
using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests;
public class TreeTableSourceTests : IDisposable
{
private readonly Rune _origChecked;
private readonly Rune _origUnchecked;
private readonly ITestOutputHelper _output;
public TreeTableSourceTests (ITestOutputHelper output)
{
_output = output;
_origChecked = Glyphs.CheckStateChecked;
_origUnchecked = Glyphs.CheckStateUnChecked;
Glyphs.CheckStateChecked = new Rune ('☑');
Glyphs.CheckStateUnChecked = new Rune ('☐');
}
public void Dispose ()
{
Glyphs.CheckStateChecked = _origChecked;
Glyphs.CheckStateUnChecked = _origUnchecked;
}
[Fact]
[SetupFakeDriver]
public void TestTreeTableSource_BasicExpanding_WithKeyboard ()
{
((FakeDriver)Application.Driver!).SetBufferSize (100, 100);
TableView tv = GetTreeTable (out _);
tv.Style.GetOrCreateColumnStyle (1).MinAcceptableWidth = 1;
tv.Draw ();
var expected =
@"
│Name │Description │
├──────────────┼───────────────────────┤
│├+Lost Highway│Exciting night road │
│└+Route 66 │Great race course │";
DriverAssert.AssertDriverContentsAre (expected, _output);
Assert.Equal (2, tv.Table.Rows);
// top left is selected cell
Assert.Equal (0, tv.SelectedRow);
Assert.Equal (0, tv.SelectedColumn);
// when pressing right we should expand the top route
tv.NewKeyDownEvent (Key.CursorRight);
View.SetClipToScreen ();
tv.Draw ();
expected =
@"
│Name │Description │
├─────────────────┼────────────────────┤
│├-Lost Highway │Exciting night road │
││ ├─Ford Trans-Am│Talking thunderbird │
││ └─DeLorean │Time travelling car │
│└+Route 66 │Great race course │
";
DriverAssert.AssertDriverContentsAre (expected, _output);
// when pressing left we should collapse the top route again
tv.NewKeyDownEvent (Key.CursorLeft);
View.SetClipToScreen ();
tv.Draw ();
expected =
@"
│Name │Description │
├──────────────┼───────────────────────┤
│├+Lost Highway│Exciting night road │
│└+Route 66 │Great race course │
";
DriverAssert.AssertDriverContentsAre (expected, _output);
}
[Fact]
[SetupFakeDriver]
public void TestTreeTableSource_BasicExpanding_WithMouse ()
{
((FakeDriver)Application.Driver!).SetBufferSize (100, 100);
TableView tv = GetTreeTable (out _);
tv.Style.GetOrCreateColumnStyle (1).MinAcceptableWidth = 1;
View.SetClipToScreen ();
tv.Draw ();
var expected =
@"
│Name │Description │
├──────────────┼───────────────────────┤
│├+Lost Highway│Exciting night road │
│└+Route 66 │Great race course │";
DriverAssert.AssertDriverContentsAre (expected, _output);
Assert.Equal (2, tv.Table.Rows);
// top left is selected cell
Assert.Equal (0, tv.SelectedRow);
Assert.Equal (0, tv.SelectedColumn);
Assert.True (tv.NewMouseEvent (new MouseEventArgs { Position = new (2, 2), Flags = MouseFlags.Button1Clicked }));
View.SetClipToScreen ();
tv.Draw ();
expected =
@"
│Name │Description │
├─────────────────┼────────────────────┤
│├-Lost Highway │Exciting night road │
││ ├─Ford Trans-Am│Talking thunderbird │
││ └─DeLorean │Time travelling car │
│└+Route 66 │Great race course │
";
DriverAssert.AssertDriverContentsAre (expected, _output);
// Clicking to the right/left of the expand/collapse does nothing
tv.NewMouseEvent (new MouseEventArgs { Position = new (3, 2), Flags = MouseFlags.Button1Clicked });
tv.Draw ();
DriverAssert.AssertDriverContentsAre (expected, _output);
tv.NewMouseEvent (new MouseEventArgs { Position = new (1, 2), Flags = MouseFlags.Button1Clicked });
tv.Draw ();
DriverAssert.AssertDriverContentsAre (expected, _output);
// Clicking on the + again should collapse
tv.NewMouseEvent (new MouseEventArgs { Position = new (2, 2), Flags = MouseFlags.Button1Clicked });
View.SetClipToScreen ();
tv.Draw ();
expected =
@"
│Name │Description │
├──────────────┼───────────────────────┤
│├+Lost Highway│Exciting night road │
│└+Route 66 │Great race course │";
DriverAssert.AssertDriverContentsAre (expected, _output);
}
[Fact]
[AutoInitShutdown (configLocation:ConfigLocations.Default)]
public void TestTreeTableSource_CombinedWithCheckboxes ()
{
Toplevel top = new ();
TableView tv = GetTreeTable (out TreeView<IDescribedThing> treeSource);
CheckBoxTableSourceWrapperByIndex checkSource;
tv.Table = checkSource = new CheckBoxTableSourceWrapperByIndex (tv, tv.Table);
tv.Style.GetOrCreateColumnStyle (2).MinAcceptableWidth = 1;
top.Add (tv);
Application.Begin (top);
tv.Draw ();
var expected =
@"
│ │Name │Description │
├─┼──────────────┼─────────────────────┤
│☐│├+Lost Highway│Exciting night road │
│☐│└+Route 66 │Great race course │
";
DriverAssert.AssertDriverContentsAre (expected, _output);
Assert.Equal (2, tv.Table.Rows);
// top left is selected cell
Assert.Equal (0, tv.SelectedRow);
Assert.Equal (0, tv.SelectedColumn);
// when pressing right we move to tree column
tv.NewKeyDownEvent (Key.CursorRight);
// now we are in tree column
Assert.Equal (0, tv.SelectedRow);
Assert.Equal (1, tv.SelectedColumn);
Application.RaiseKeyDownEvent (Key.CursorRight);
View.SetClipToScreen ();
tv.Draw ();
expected =
@"
│ │Name │Description │
├─┼─────────────────┼──────────────────┤
│☐│├-Lost Highway │Exciting night roa│
│☐││ ├─Ford Trans-Am│Talking thunderbir│
│☐││ └─DeLorean │Time travelling ca│
│☐│└+Route 66 │Great race course │
";
DriverAssert.AssertDriverContentsAre (expected, _output);
tv.NewKeyDownEvent (Key.CursorDown);
tv.NewKeyDownEvent (Key.Space);
View.SetClipToScreen ();
tv.Draw ();
expected =
@"
│ │Name │Description │
├─┼─────────────────┼──────────────────┤
│☐│├-Lost Highway │Exciting night roa│
│☑││ ├─Ford Trans-Am│Talking thunderbir│
│☐││ └─DeLorean │Time travelling ca│
│☐│└+Route 66 │Great race course │
";
DriverAssert.AssertDriverContentsAre (expected, _output);
IDescribedThing [] selectedObjects = checkSource.CheckedRows.Select (treeSource.GetObjectOnRow).ToArray ();
IDescribedThing selected = Assert.Single (selectedObjects);
Assert.Equal ("Ford Trans-Am", selected.Name);
Assert.Equal ("Talking thunderbird car", selected.Description);
top.Dispose ();
}
private TableView GetTreeTable (out TreeView<IDescribedThing> tree)
{
var tableView = new TableView ();
tableView.ColorScheme = Colors.ColorSchemes ["TopLevel"];
tableView.ColorScheme = Colors.ColorSchemes ["TopLevel"];
tableView.Viewport = new Rectangle (0, 0, 40, 6);
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
tree = new TreeView<IDescribedThing> ();
tree.AspectGetter = d => d.Name;
tree.TreeBuilder = new DelegateTreeBuilder<IDescribedThing> (
d => d is Road r
? r.Traffic
: Enumerable.Empty<IDescribedThing> ()
);
tree.AddObject (
new Road
{
Name = "Lost Highway",
Description = "Exciting night road",
Traffic = new List<Car>
{
new () { Name = "Ford Trans-Am", Description = "Talking thunderbird car" },
new () { Name = "DeLorean", Description = "Time travelling car" }
}
}
);
tree.AddObject (
new Road
{
Name = "Route 66",
Description = "Great race course",
Traffic = new List<Car>
{
new () { Name = "Pink Compact", Description = "Penelope Pitstop's car" },
new () { Name = "Mean Machine", Description = "Dick Dastardly's car" }
}
}
);
tableView.Table = new TreeTableSource<IDescribedThing> (
tableView,
"Name",
tree,
new Dictionary<string, Func<IDescribedThing, object>> { { "Description", d => d.Description } }
);
tableView.BeginInit ();
tableView.EndInit ();
tableView.LayoutSubviews ();
var top = new Toplevel ();
top.Add (tableView);
top.SetFocus ();
Assert.Equal (tableView, top.MostFocused);
return tableView;
}
private class Car : IDescribedThing
{
public string Name { get; set; }
public string Description { get; set; }
}
private interface IDescribedThing
{
string Description { get; }
string Name { get; }
}
private class Road : IDescribedThing
{
public List<Car> Traffic { get; set; }
public string Name { get; set; }
public string Description { get; set; }
}
}